How can I turn this popup notification off?
Im using Visual Studio Code Version: 1.64.2 (user setup)
Commit: f80445acd5a3dadef24aa209168452a3d97cc326
Date: 2022-02-09T22:02:28.252Z
Electron: 13.5.2
Chromium: 91.0.4472.164
Node.js: 14.16.0
V8: 9.1.269.39-electron.0
OS: Windows_NT x64 10.0.22000
Flutter: Channel Stable Version 2.10.2
This feature is actually from VS Code and not the extension. It looks like there are a few settings in VS Code to control its behaviour:
from vscode settings
From github issue https://github.com/Dart-Code/Dart-Code/issues/3757
Related
Using iOS operating system.
While trying to publish the APK in MAC machine via Jenkins I am facing the below error,
Error: One or more errors occurred. (AppCenter: Could not locate
executable.)
AppCenter: Could not locate executable.
I am facing this issue after upgrading my Visual Studio 2017 to Visual Studio 2019 with mono version 5.10.1 to 5.18.1. Its working fine in previously with Visual Studio 2017 and 5.10.1 mono version. The issue is reproduced only after upgrading the Visual Studio and mono version.
Note: While I have to publish the APK manually from my machine its working fine. But when I try to publish via Jenkins, facing this error. The issue can be reproduced only by calling the publish task (in cake file) from Jenkins.
Could you please suggest a solution for this?
AppCenterDistributeRelease(new AppCenterDistributeReleaseSettings
{
File =$"../Myapp.UWP/AppPackages/AppPackages_{revisionName}.app.zip",
Token = apiToken,
Group = "Collaborators",
ReleaseNotesFile = "../cireports/releasenotes/releasenotes.txt",
App = "My-Team/Myapp-Windows"
});
You need the AppCenter CLI installed which is what the Cake.AppCenter addin orchestrates.
It's a node tool installable using npm
npm install -g appcenter-cli
Once installed, the appcenter command will be globally available.
I have this very simple code:
void main() async
{
print("Hello");
}
when I try to step into the function print I get the following message:
Could not load source 'dart:core/print.dart': <source not available>.
My Visual Studio Code version is:
1.32.3
a3db5be9b5c6ba46bb7555ec5d60178ecc2eaae4
x64
I added the following to my Visual Studio Code settings.json:
"dart.debugSdkLibraries": true,
"dart.debugExternalLibraries": true,
My Dart version:
Dart VM version: 2.2.0 (Tue Feb 26 15:04:32 2019 +0100) on "windows_x64"
This happened because the Dart VM for a while stopped serving up source code for built-in libraries. This has changed in SDK v2.2.1 so once that reaches stable releases, you won't see this anymore (or if you switch to a dev build, you'll see this sooner).
If you still have problems from v2.2.1, please open an issue and I'll take a look. Thanks!
"MSBuild is now installed in a folder under each version of Visual Studio." However, I do not want to install a full VS on the server. "MSBuild is now available as part of the .NET Core SDK."
Now that I've installed the .Net Core 2.1 SDK (and the 4.7.2 Framework), what is the path to msbuild.exe?
MSBuild.exe 15 was found after installing the VS Build Tools with no additional packages selected in the install interface.
Edit: Updated link above to go to older downloads. Expand 2017 panel, click Download, login with a Microsoft account, then you will see Build Tools for Visual Studio 2017 (version 15.9) in the list of available downloads.
Edit: increased minor version to 9 to reflect the latest of major version 15.
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\15.0\Bin\MSBuild.exe
I have updated version of my Android Studio to 2.0 and is facing incompatibility issue of bitbucket plugin 1.2.1 when loading Android Studio.
Android Studio's Event log is saying:
"Plugin Error
Problems found loading plugins:
Following plugins are incompatible with current IDE build: Bitbucket"
Can anyone help me regarding?
Thanks in advance.
Try use jetbrains bitbucket connector, open this link and download the package:
https://drive.google.com/open?id=1L0bEhoCIrV9Jced1fqdYscI34wwuKyvQ
After dowloading you need install this plugin (Don't extract the package).
In Android Studio, follow the menu items path:
File => Settings => Plugins => Install plugin from disk => {choose downloaded package} => Restart Android Studio
I followed the steps to set up a remote build at:https://taco.visualstudio.com/en-us/docs/ios-guide/#stack
I am able to pair from visual studio but when I try to set ios configuration from Tools for apache cordova I receive the following error response on the apple machine:
Last login: Mon Apr 11 11:31:07 on ttys000
Johns-Mac-mini:~ johnbowyer$ vcremote --secure false
vcremote
Copyright (C) 2014 Microsoft Corporation. All rights reserved.
1.0.8
VC build library initialized.
Remote build server listening on [http] port 3030
GET /modules/taco-remote 404 7ms
GET /modules/taco-remote 404 2ms
GET /modules/taco-remote 404 0ms
From Visual Studio I receive the error: Unable to connect to remote IOS Build server. Underlying exceptions. The remote server returned an error: (404) Not Found.
It appears that this person had a similar problem but I am not clear
what they did as a fix that I am not doing since I am using vcremote:
VS2015RTM Cordova Tools configuration for ios remote build agent no longer valid - taco-remote package not found
It appears that this person had a similar problem but it seems they
may have switch to a different mac which I don't have the option to
do:
Visual Studio Cordova, building iOS package via remote agent issues
The results of npm taco-remote are
Last login: Mon Apr 11 11:35:50 on ttys002
Johns-Mac-mini:~ johnbowyer$ npm taco-remote --version
3.8.6
In your initial post you were using the vcremote package to launch the remote build, which is only for use with Visual C++ projects. It looks like you fixed it by using the remotebuild package (npm install -g remotebuild), which is the one you want to use for Cordova projects. It may be a bit confusing since both tools use some shared source behind the scenes.
Not sure why but running the following command appeared to resolve this issue:
johnbowyer$ remotebuild -test
This worked for me:
When I ran remotebuild -test, it complained that no server modules were selected, and went on to default configuration "modules" to taco-remote