My UITapGestureRecognizer affects all elements in TableViewCell - ios

I am trying to do my first ever App, and i'm need to add UITapGestureRecognizer that will scale photo in TableViewCell.
And it is works, but not correctly — my Gesture scale not just photo in ViewCell but all elements in ViewCell. How could I fix this?
All my code for TableViewCell:
import UIKit
class PhotosCollectionViewCell: UICollectionViewCell {
static let identifier = "PhotosCollectionViewCell"
#IBOutlet weak var mainPhoto: UIImageView!
#IBOutlet weak var mainLabel: UILabel!
var isInScale: Bool = false
func configure(photo: PhotosInProfile) {
mainPhoto.image = UIImage(named: photo.mainPhoto)
mainLabel.text = "Date: \(photo.date)"
}
override func awakeFromNib() {
super.awakeFromNib()
let doubleTap = UITapGestureRecognizer(target: self, action: #selector(imageDoubleTapped))
doubleTap.numberOfTapsRequired = 2
mainPhoto.isUserInteractionEnabled = true
mainPhoto.addGestureRecognizer(doubleTap)
}
#objc func imageDoubleTapped() {
if isInScale {
self.transform = .identity
} else {
self.transform = CGAffineTransform(scaleX: 1.5, y: 1.5)
}
isInScale.toggle()
}
}

import UIKit
class PhotosCollectionViewCell: UICollectionViewCell {
static let identifier = "PhotosCollectionViewCell"
#IBOutlet weak var mainPhoto: UIImageView!
#IBOutlet weak var mainLabel: UILabel!
var isInScale: Bool = false
func configure(photo: PhotosInProfile) {
mainPhoto.image = UIImage(named: photo.mainPhoto)
mainLabel.text = "Date: \(photo.date)"
}
override func awakeFromNib() {
super.awakeFromNib()
let doubleTap = UITapGestureRecognizer(target: self, action: #selector(imageDoubleTapped))
doubleTap.numberOfTapsRequired = 2
mainPhoto.isUserInteractionEnabled = true
mainPhoto.addGestureRecognizer(doubleTap)
}
#objc func imageDoubleTapped() {
if isInScale {
mainPhoto.transform = .identity
} else {
mainPhoto.transform = CGAffineTransform(scaleX: 1.5, y: 1.5)
}
isInScale.toggle()
}
}

Related

UITableViewCell constraints not updated till I scroll tableview

Following is my code to update view height inside tableview cell
override func layoutSubviews() {
super.layoutSubviews()
layout()
}
fileprivate func layout() {
rootFlexContainer.frame.size.width = frame.width - 20
rootFlexContainer.flex.layout(mode: .adjustHeight)
if(rootFlexContainer.frame.height != 0) {
tagsHeight.constant = rootFlexContainer.frame.height
}
}
although this is not reflected till I scroll i.e is cell is recreated. How to update constraint inside TableViewCell of a view?
here is entire tableviewcell code
import UIKit
import FlexLayout
import SDWebImage
class StoreListTableViewCell: UITableViewCell {
#IBOutlet weak var menuLbl: UILabel!
#IBOutlet weak var menuView: UIView!
#IBOutlet weak var cellBgview: UIView!
#IBOutlet weak var storeImg: UIImageView!
#IBOutlet weak var storeLocation: UILabel!
#IBOutlet weak var storeTitle: UILabel!
#IBOutlet weak var cellContainer: UIView!
#IBOutlet weak var stackView: UIStackView!
#IBOutlet weak var tagsHeight: NSLayoutConstraint!
var storeImgStr = ""
var storeTitleStr = ""
var storeLocationStr = ""
var score : Double = 0.0
var tagsStr = ""
var isMenuAvailble = 0
var retailerTags: [String]?
var cashbackString = ""
fileprivate let rootFlexContainer = UIView()
#IBOutlet weak var tagsView: UIView!
#IBOutlet weak var ratingBtn: UIButton!
override func awakeFromNib() {
super.awakeFromNib()
self.layoutIfNeeded()
cellBgview.clipsToBounds = true
cellBgview.layer.cornerRadius = 5
cellContainer.layer.shadowColor = UIColor.lightGray.cgColor
cellContainer.layer.shadowOpacity = 0.5
cellContainer.layer.shadowRadius = 5.0
cellContainer.layer.shadowOffset = CGSize(width: 0, height: 2)
cellContainer.backgroundColor = UIColor.clear
cellContainer.layer.cornerRadius = 5.0
cellContainer.layer.borderColor = UIColor.white.cgColor
cellContainer.layer.borderWidth = 0.5
ratingBtn.layer.borderWidth = 1
ratingBtn.layer.cornerRadius = 5
tagsView.addSubview(rootFlexContainer)
//cellContainer.layer.shadowPath = UIBezierPath(rect: cellBgview.bounds).cgPath
}
func setSetupStoreUI() {
if isMenuAvailble == 1 {
menuView.isHidden = false
menuView.layer.cornerRadius = 10
} else {
menuView.isHidden = true
}
storeTitle.text = storeTitleStr
// storeTitle.sizeToFit()
storeLocation.text = storeLocationStr
//storeLocation.sizeToFit()
//.filter{ $0.name != " " }
//storeImg.sd_imageIndicator = SDWebImageActivityIndicator.gray
storeImg.backgroundColor = UIColor.hexStringToUIColor(hex: AppStrings.placeHolderColor)
if let url = URL(string: storeImgStr.encoded), !(storeImgStr.isEmpty) {
self.storeImg.sd_setImage(with: url)
}
menuLbl.text = AppLocalString.PREORDER_TEXT.localized()
menuLbl.font = FontStyle.ProximaNovaBold(size: 12)
storeTitle.font = FontStyle.ProximaNovaSemibold(size: 14)
storeLocation.font = FontStyle.ProximaNovaRegular(size: 12)
storeLocation.textColor = .gray
// ratingBtn.isHidden = (score == 0)
ratingBtn.setTitle(score == 0 ? "-" : String(format: "%.1f", score), for: .normal)
ratingBtn.backgroundColor = UIColor.hexStringToUIColor(hex: Utility.getRatingColor(rating: score))
ratingBtn.layer.borderColor = UIColor.hexStringToUIColor(hex: Utility.getRatingColor(rating: score)).cgColor
rootFlexContainer.subviews.forEach({ $0.removeFromSuperview() })
//tagsView.willRemoveSubview(rootFlexContainer)
//rootFlexContainer.frame = tagsView.frame
//tagsView.addSubview(rootFlexContainer)
rootFlexContainer.flex.direction(.row).wrap(.wrap).alignSelf(.auto).justifyContent(.start).paddingRight(2).define { (flex) in
for i in 0..<((retailerTags?.count ?? 0) > 3 ? 3 : (retailerTags?.count ?? 0)) {
let nameLabel = UIButton()
nameLabel.isUserInteractionEnabled = false
nameLabel.setTitle((retailerTags?[i] ?? "").trim(), for: .normal)
nameLabel.setTitleColor(.black, for: .normal)
nameLabel.titleLabel?.font = FontStyle.ProximaNovaRegular(size: 11)
nameLabel.contentEdgeInsets = UIEdgeInsets(top: 1.5, left: 4, bottom: 1.5, right:4)
nameLabel.layer.borderColor = UIColor.hexStringToUIColor(hex: AppStrings.grayBorderColor).cgColor
nameLabel.layer.cornerRadius = 8
nameLabel.layer.borderWidth = 1.0
nameLabel.sizeToFit()
flex.addItem(nameLabel).margin(2)
}
if cashbackString != "" {
let cashbackLabel = UIButton()
cashbackLabel.backgroundColor = UIColor.hexStringToUIColor(hex: AppStrings.orangeCashbackColor)
cashbackLabel.isUserInteractionEnabled = false
cashbackLabel.setTitle(cashbackString, for: .normal)
cashbackLabel.setTitleColor(.black, for: .normal)
cashbackLabel.titleLabel?.font = FontStyle.ProximaNovaRegular(size: 10)
cashbackLabel.contentEdgeInsets = UIEdgeInsets(top: 1.5, left: 5, bottom: 1.5, right: 5)
cashbackLabel.layer.cornerRadius = 5
cashbackLabel.layer.borderWidth = 0
cashbackLabel.sizeToFit()
flex.addItem(cashbackLabel).margin(2)
}
}
rootFlexContainer.flex.layout()
if retailerTags?.count ?? 0 == 0 {
tagsView.isHidden = true
} else {
tagsView.isHidden = false
}
}
override func layoutSubviews() {
super.layoutSubviews()
layout()
}
fileprivate func layout() {
rootFlexContainer.frame.size.width = frame.width - 20
rootFlexContainer.flex.layout(mode: .adjustHeight)
if(rootFlexContainer.frame.height != 0) {
tagsHeight.constant = rootFlexContainer.frame.height
}
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
Following is view hierarchy from stroryboard
A few observations -
1. Unnecessary layoutIfNeeded() call inside awakeFromNib()
override func awakeFromNib() {
super.awakeFromNib()
/*
self.layoutIfNeeded() // Not Necessary, Remove it.
*/
// No other changes to current implementation
}
2. Following should not be necessary, remove it.
/* Not necessary, Remove it.
override func layoutSubviews() {
super.layoutSubviews()
layout()
}
fileprivate func layout() {
rootFlexContainer.frame.size.width = frame.width - 20
rootFlexContainer.flex.layout(mode: .adjustHeight)
if(rootFlexContainer.frame.height != 0) {
tagsHeight.constant = rootFlexContainer.frame.height
}
}
*/
3. In the method, where you populate all the details, make following changes
func setSetupStoreUI() {
// No changes to current implementation
/* Remove this, we will update later
rootFlexContainer.flex.layout()
*/
if retailerTags?.count ?? 0 == 0 {
tagsView.isHidden = true
} else {
tagsView.isHidden = false
}
// Copied as is from `layout()`
rootFlexContainer.frame.size.width = frame.width - 20
rootFlexContainer.flex.layout(mode: .adjustHeight)
if (rootFlexContainer.frame.height != 0) {
tagsHeight.constant = rootFlexContainer.frame.height
}
// do a manual layout (on contentView, NOT self)
self.contentView.layoutIfNeeded()
}
You have to tell the table view controller that your cell height has changed.
Most common methods are protocol/delegate pattern or (swift preferred) closures.
For example...
In your cell class:
class MyTableViewCell: UITableViewCell {
// "callback" closure
var cellHeightChanged: (()->())?
// whatever happens that you need to change the cell height
func heightChanged() -> Void {
tagsHeight.constant = rootFlexContainer.frame.height
cellHeightChanged?()
}
}
Then, in your controller, in cellForRowAt:
cell.cellHeightChanged = {
tableView.performBatchUpdates(nil, completion: nil)
}

Swift - not detect the event of moving the Slider in Custom Cell

I am developing an application in swift 3 with the following interface:
I have to add some details about the legend. The legend consists of two views (firstView and secondView). Where a default "layout" is 0, until we click on it and that is when the detail of the cell is opened. Bells, a legend like this appears:
Currently the slider send events are as follows:
The interface consists of two views. The map that is the view of the bottom ("MainMapVC") that if we make a "swipe" to the right appears the legend of the map "LefSideViewController" formed by custom cells ("customCell").
I enclose the code of the three classes:
The "customCell":
import UIKit
protocol customCellDelegate {
func didTappedSwicht(cell: customCell)
func didMoveSlider(cell: customCell)
}
class customCell: UITableViewCell {
//MARK: OUTLETS VIEW 1
#IBOutlet weak var firstView: UIView!
#IBOutlet weak var firstViewLabel: UILabel!
#IBOutlet weak var swichtActiveLayer: UISwitch!
//MARK: OUTLETS VIEW 2
#IBOutlet weak var secondView: UIView!
#IBOutlet weak var secondViewLabel: UILabel!
#IBOutlet weak var secondHeightConstraint: NSLayoutConstraint!
#IBOutlet weak var idDeliveryResponse: UILabel!
#IBOutlet weak var minRangeDeliveryResponse: UILabel!
#IBOutlet weak var maxRangeDeliveryResponse: UILabel!
#IBOutlet weak var initialMinDeliveryResponse: UILabel!
#IBOutlet weak var initialMaxDeliveryResponse: UILabel!
#IBOutlet weak var sliderOpacity: UISlider!
// MARK: VARIABLES
var delegate: customCellDelegate!
override func awakeFromNib() {
super.awakeFromNib()
}
func setupWithModel(model: deliveriesLeftTableModel){
firstViewLabel.text = model.firstViewLabel
secondViewLabel.text = model.secondViewLabel
idDeliveryResponse.text = model.idDeliveryResponse
minRangeDeliveryResponse.text = model.minRangeDeliveryResponse
maxRangeDeliveryResponse.text = model.maxRangeDeliveryResponse
initialMinDeliveryResponse.text = model.initialMinDeliveryResponse
initialMaxDeliveryResponse.text = model.initialMaxDeliveryResponse
swichtActiveLayer.setOn(model.swichtActiveLayer, animated: true)
sliderOpacity.value = model.sliderOpacity
}
#IBAction func swichtValueChanged(_ sender: Any) {
delegate.didTappedSwicht(cell: self)
}
#IBAction func primaryActionTrigger(_ sender: Any){
print("primaryActionTrigger")
}
#IBAction func touchUpInside(_ sender: Any){
print("touchUpInside")
}
/*#IBAction func sliderValueChanged(_ sender: Any) {
delegate.didMoveSlider(cell: self)
}*/
var showsDetails = false {
didSet {
secondHeightConstraint.priority = showsDetails ? 250 : 900
}
}
}
 
The "LefSideViewController" is:
import UIKit
protocol customCellDelegate {
func didTappedSwicht(cell: customCell)
func didMoveSlider(cell: customCell)
}
class customCell: UITableViewCell {
//MARK: OUTLETS VIEW 1
#IBOutlet weak var firstView: UIView!
#IBOutlet weak var firstViewLabel: UILabel!
#IBOutlet weak var swichtActiveLayer: UISwitch!
//MARK: OUTLETS VIEW 2
#IBOutlet weak var secondView: UIView!
#IBOutlet weak var secondViewLabel: UILabel!
#IBOutlet weak var secondHeightConstraint: NSLayoutConstraint!
#IBOutlet weak var idDeliveryResponse: UILabel!
#IBOutlet weak var minRangeDeliveryResponse: UILabel!
#IBOutlet weak var maxRangeDeliveryResponse: UILabel!
#IBOutlet weak var initialMinDeliveryResponse: UILabel!
#IBOutlet weak var initialMaxDeliveryResponse: UILabel!
#IBOutlet weak var sliderOpacity: UISlider!
// MARK: VARIABLES
var delegate: customCellDelegate!
override func awakeFromNib() {
super.awakeFromNib()
}
func setupWithModel(model: deliveriesLeftTableModel){
firstViewLabel.text = model.firstViewLabel
secondViewLabel.text = model.secondViewLabel
idDeliveryResponse.text = model.idDeliveryResponse
minRangeDeliveryResponse.text = model.minRangeDeliveryResponse
maxRangeDeliveryResponse.text = model.maxRangeDeliveryResponse
initialMinDeliveryResponse.text = model.initialMinDeliveryResponse
initialMaxDeliveryResponse.text = model.initialMaxDeliveryResponse
swichtActiveLayer.setOn(model.swichtActiveLayer, animated: true)
sliderOpacity.value = model.sliderOpacity
}
#IBAction func swichtValueChanged(_ sender: Any) {
delegate.didTappedSwicht(cell: self)
}
#IBAction func sliderValueChanged(_ sender: Any) {
delegate.didMoveSlider(cell: self)
}
var showsDetails = false {
didSet {
secondHeightConstraint.priority = showsDetails ? 250 : 900
}
}
}
And the last one "MainMapVC":
import UIKit
import GoogleMaps
import MapKit
import ObjectMapper
//MARK: GLOBAL VARIABLES
let showLegend = UserDefaults.standard
let showLegendInformation = "showLegend"
var fields:WFSModel = WFSModel()
var allFields:[Field] = [Field]()
var total_parcels:[Parcel] = [Parcel]()
var poligons: [GMSPolygon] = []
var holes: [GMSMutablePath] = []
var snapShotsLegend : SnapshotsLegendModel = SnapshotsLegendModel()
var allDeliveries: [GMSURLTileLayer] = [GMSURLTileLayer]()
class MainMapVC: UIViewController, UISearchBarDelegate, CLLocationManagerDelegate, GMSMapViewDelegate {
//OUTLETS:
#IBOutlet weak var dragLegend: NSLayoutConstraint!
#IBOutlet weak var iconDragLegend: UIImageView!
#IBOutlet weak var mapView: GMSMapView!
#IBOutlet weak var timer: UIActivityIndicatorView!
#IBOutlet weak var dragLengendView: UIView!
#IBOutlet weak var iconBarLegend: UIBarButtonItem!
//MARK: VARIABLES
let layer: WMSTileOverlay
var window: UIWindow?
var centerContainer: MMDrawerController?
var url = ""
let locationManager = CLLocationManager()
var coordenatesCellSelected: [Double] = [Double]()
var hole = GMSMutablePath()
var wfs:WFSModel = WFSModel()
var rect = GMSMutablePath()
let start = NSDate();
var polygonSelect = GMSPath()
var posSelecteTable:Int = 0
var menu_vc: LeftSideViewController!
//MARK:VIEWS
override func viewWillAppear(_ animated: Bool) {
super.viewDidLoad()
if coordenatesCellSelected.count != 0 {
let bounds = GMSCoordinateBounds(path: poligons[posSelecteTable].path!)
self.mapView!.animate(with: GMSCameraUpdate.fit(bounds, withPadding: 15.0))
poligons[posSelecteTable].fillColor = UIColor(red: 8/256, green: 246/255, blue: 191/255, alpha: 0.9)
poligons[posSelecteTable].strokeColor = .blue
poligons[posSelecteTable].strokeWidth = 2
poligons[posSelecteTable].map = mapView
}
if showLegend.bool(forKey: showLegendInformation) == true {
//self.dragLengendView.isHidden = false
self.iconBarLegend.isEnabled = true
}
}
override func viewDidLoad() {
super.viewDidLoad()
menu_vc = self.storyboard?.instantiateViewController(withIdentifier: "LeftSideViewController") as! LeftSideViewController
menu_vc.delegate = self
self.timer.startAnimating()
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
mapView.isMyLocationEnabled = true
mapView.settings.myLocationButton = true
url = ""
let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(self.respondToGesture))
swipeRight.direction = UISwipeGestureRecognizerDirection.right
let swipeLeft = UISwipeGestureRecognizer(target: self, action: #selector(self.respondToGesture))
swipeRight.direction = UISwipeGestureRecognizerDirection.left
self.view.addGestureRecognizer(swipeRight)
self.view.addGestureRecognizer(swipeLeft)
if showLegend.bool(forKey: showLegendInformation) == false {
self.iconBarLegend.tintColor = UIColor.clear
self.iconBarLegend.isEnabled = false
}
if !allFields.isEmpty{
drawFields()
}
if allFields.isEmpty{
self.getCardfromGeoserver()
}
self.mapView.mapType = .satellite
}
#IBAction func menu_action(_ sender: UIBarButtonItem) {
if AppDelegate.menu_bool{
show_menu_left()
}else{
close_menu_left()
}
}
func show_menu_left(){
UIView.animate(withDuration: 0.6) { ()->Void in
self.menu_vc.view.frame = CGRect(x: 0, y: 60, width: UIScreen.main.bounds.size.width, height: UIScreen.main.bounds.size.height)
self.menu_vc.view.backgroundColor = UIColor.black.withAlphaComponent(0.6)
self.addChildViewController(self.menu_vc)
self.view.addSubview(self.menu_vc.view)
AppDelegate.menu_bool = false
}
}
func close_menu_left(){
UIView.animate(withDuration: 0.6, animations: { ()->Void in
self.menu_vc.view.frame = CGRect(x: -UIScreen.main.bounds.size.width, y: 60, width: -UIScreen.main.bounds.size.width, height: UIScreen.main.bounds.size.height)
}) { (finished) in
self.menu_vc.view.removeFromSuperview()
}
AppDelegate.menu_bool = true
}
func respondToGesture(gesture: UISwipeGestureRecognizer){
switch gesture.direction{
case UISwipeGestureRecognizerDirection.right:
show_menu_left()
case UISwipeGestureRecognizerDirection.left:
close_on_swipe()
default:
break
}
}
func close_on_swipe(){
if AppDelegate.menu_bool{
show_menu_left()
}else{
close_menu_left()
}
}
//MARK: FUNCITIONS
required init?(coder aDecoder: NSCoder) {
self.layer = WMSTileOverlay(urlArg: url)
super.init(coder: aDecoder)
}
func getCardfromGeoserver() {
mapView.clear()
//mapView.camera = GMSCameraPosition(target: CLLocationCoordinate2D(latitude: 40.4256572451179, longitude: -3.18201821297407), zoom: 5.5, bearing: 0, viewingAngle: 0)
//MAP POSITION WITH DIFERENTS LAYERS
mapView.camera = GMSCameraPosition(target: CLLocationCoordinate2D(latitude: 39.59955969890008, longitude: -0.6421281303940684), zoom: 18.0, bearing: 0, viewingAngle: 0)
let WFS_JSON = "http://192.168.0.160:8080/geoserver/LordWor/wfs?service=WFS&version=1.0.0&request=GetFeature&typeName=LordWor:hemav-fincas&maxFeatures=1721&outputFormat=json"
if allFields.isEmpty {
let mapsFacade = MapsFacade()
mapsFacade.coordinatesWFS(url: WFS_JSON,
callbackFuncionOK: coordinatesWFSOK,
callbackFunctionERROR: coordinatesWFSOKERROR)
}
}
func coordinatesWFSOK( WFS_Response: WFSModel) {
let fields = WFS_Response.copyFieldswfs()
wfs = WFS_Response
for feature in 1...(wfs.features.count) {
//MARK: INSERT DATA FIELDS
DataBaseManagement.shared.addFields(inputPropertyIDFarming : wfs.features[feature - 1].properties.propertyIDFarming,
inputPropertyProducer : wfs.features[feature - 1].properties.propertyProducer,
inputPropertyVariety : wfs.features[feature - 1].properties.propertyVariety,
inputPropertyLand : wfs.features[feature - 1].properties.propertyLand)
for parcel in 1...(wfs.features[feature - 1].geometry.coordinates.count) {
if wfs.features[feature - 1].geometry.coordinates[parcel - 1].count == 1{//MARK: Without Hole
for poligon in 1...(wfs.features[feature - 1 ].geometry.coordinates[parcel - 1].count) {
//MARK: INSERT DATA FIELDS
DataBaseManagement.shared.addParcels(inputId_field: feature, inputCoordinatesJSON: String(describing: wfs.features[feature - 1].geometry.coordinates[0][0]))
}
}else{
for id in 1...(wfs.features[feature - 1].geometry.coordinates[parcel - 1].count) {//MARK: With Hole
if id == 1{
//MARK: INSERT COOERDENATES PARCEL
DataBaseManagement.shared.addParcels(inputId_field: feature, inputCoordinatesJSON: String(describing: wfs.features[feature - 1].geometry.coordinates[0][0]))
}else{
//MARK: this row contains all points for create a hole
//DataBaseManagement.shared.addHoles(inputId_hole: parcel, inputCoordinatesJSON: String(describing: wfs.features[feature - 1].geometry.coordinates[0][id - 1]))
//print("-------FIN PARCELA HOLE \(id - 1)---------")
}
}
}
}
}
//MARK: Get all group of Parcels
if allFields.count == 0 {
allFields = DataBaseManagement.shared.showAllFields()
total_parcels = DataBaseManagement.shared.showAllParcels()
}
drawFields()
}
func deleteAllParcels(){
for i in 0...total_parcels.count - 1 {
DataBaseManagement.shared.deleteAllParcels(inputId: i)
}
}
func deleteAllFields(){
for i in 0...allFields.count - 1 {
DataBaseManagement.shared.deleteAllFields(inputId: i)
}
}
func drawFields(){
//MARK: Field All Array wiht all (properrties for field and yours parcels)
for i in 0...allFields.count - 1{
let arr = try! JSONSerialization.jsonObject(with: total_parcels[i]._json_Parcel.data(using: .utf8)!, options: []) as! [[Double]]
allFields[i]._parcel.append(total_parcels[i]._json_Parcel);
//MARK: SAVE LATITUDE AND LONGITUDE IN ARRAY
for j in 0...arr.count - 1{
let longitude = arr[j][0]//latitud
let latitude = arr[j][1]//longitud
rect.add(CLLocationCoordinate2D(latitude: latitude, longitude: longitude))
}
//MARK: DRAW ON THE MAP
let polygon = GMSPolygon()
polygon.path = rect
poligons.append(polygon)
rect = GMSMutablePath()
polygon.fillColor = UIColor(red: 8/256, green: 246/255, blue: 191/255, alpha: 0.3)
polygon.strokeColor = .blue
polygon.strokeWidth = 2
polygon.map = mapView
}
let end = NSDate()
self.timer.stopAnimating()
print("TIME CHARGE 'MAIN MAP'")
print(start)
print(end)
}
let urlSnapshot = "..."
func getDeliverablesForField(){
let deliverablesFacade = DeliverablesFacade()
deliverablesFacade.snapshots(url: urlSnapshot,
callbackFuncionOK: snapshotsOK,
callbackFunctionERROR: snapshotsERROR)
}
func snapshotsOK( snapshotsResponse: SnapshotsLegendModel) {
snapShotsLegend = snapshotsResponse.copySnapshots()
print("end recover fields")
}
func snapshotsERROR(_ httpCode: Int,nsError: NSError) {
if httpCode == -1 {
print(nsError)
print(httpCode)
}else{
print(nsError)
print(httpCode)
}
}
var onlyOnetime = 0
func mapView(_ mapView: GMSMapView, didTapAt coordinate: CLLocationCoordinate2D) {
for polygon in poligons{
if (GMSGeometryContainsLocation(CLLocationCoordinate2D(latitude: coordinate.latitude, longitude: coordinate.longitude), polygon.path!, true)) {
onlyOnetime = onlyOnetime + 1
if onlyOnetime == 1{
getDeliverablesForField()
showLegend.setValue(true, forKey: showLegendInformation)
let bounds = GMSCoordinateBounds(path: polygon.path!)
self.mapView!.animate(with: GMSCameraUpdate.fit(bounds, withPadding: 15.0))
self.iconBarLegend.isEnabled = true
self.iconBarLegend.tintColor = UIColor.black
}
polygon.fillColor = UIColor(red: 8/256, green: 246/255, blue: 191/255, alpha: 0.9)
polygon.strokeColor = .blue
polygon.strokeWidth = 2
polygon.map = mapView
//self.viewDidLoad()
}
else{
polygon.fillColor = UIColor(red: 8/256, green: 246/255, blue: 191/255, alpha: 0.3)
polygon.strokeColor = .blue
polygon.strokeWidth = 2
polygon.map = mapView
}
}
}
func coordinatesWFSOKERROR(_ httpCode: Int,nsError: NSError) {
if httpCode == -1 {
print(nsError)
print(httpCode)
}else{
print(nsError)
print(httpCode)
}
}
#IBAction func goToAdvancedSearch(_ sender: Any) {
let advancedSearch: AdvancedSearchVC = UIStoryboard(name: "AdvancedSearch", bundle: nil).instantiateViewController(withIdentifier: "AdvancedSearchVC") as! AdvancedSearchVC
self.navigationController?.pushViewController(advancedSearch, animated: false)
}
}
extension MainMapVC: LeftSideDelegate {
func sendShapeDelivery(deliveryPos : Int){
if feedModelDeliveries[deliveryPos].swichtActiveLayer == true {
if true {
print("Not exist deliverable -> call WMS")
let nameDelivery = snapShotsLegend.legendEntries[0].deliverables[deliveryPos].url_layer
let urls: GMSTileURLConstructor = { (x: UInt, y: UInt, zoom: UInt) -> URL in
let bbox = self.layer.bboxFromXYZ(x, y: y, z: zoom)
let urlKN = "http://192.168.0.160:8080/geoserver/LordWor/wms?SERVICE=WMS&VERSION=1.1.1&REQUEST=GetMap&FORMAT=image%2Fpng&TRANSPARENT=true&tiled=true&STYLES=line&layers=LordWor:\(nameDelivery)&styles=&WIDTH=256&HEIGHT=256&SRS=EPSG:3857&BBOX=\(bbox.left),\(bbox.bottom),\(bbox.right),\(bbox.top)"
print("PETICION WMS DEL LALER: \(nameDelivery)")
return URL(string: urlKN)!
}
let tileLayer: GMSURLTileLayer = GMSURLTileLayer(urlConstructor: urls)
allDeliveries.append(tileLayer)
tileLayer.opacity = 0.5
tileLayer.map = self.mapView
}else{
let tileLayer: GMSURLTileLayer = allDeliveries[deliveryPos]
tileLayer.opacity = 0.5
tileLayer.map = self.mapView
}
}else{
let tileLayer: GMSURLTileLayer = allDeliveries[deliveryPos]
tileLayer.opacity = 0
tileLayer.map = self.mapView
}
}
}
The application communicates with protocols and delegates. For example, when we click on the swicht of the legend, the class "customCell" is able to detect the event "swichtValueChanged" and send it to a "didTappedSwicht" delegate of "LeftSideViewController", but when we move the slider the "customCell" class is not Able to detect the event "sliderValueChanged" and takes the event to close the view (because the legend on the left is closed with a swipe on the left).
How can I make it to detect the event of the slider and not to close the view?
Thank you
You should bind your Slider with two Events "Primary Action Triggered" and "Touch Up Inside"
Here I attached Image for your reference
and remove left swipe and right swipe gesture on this method
Method Description and code
1 "Primary Action Triggered"
When You click on slider the method will call "Primary Action Triggered"
Note : Disable your gesture
(UISwipeGestureRecognizerDirection.right and UISwipeGestureRecognizerDirection.left)
2 Touch Up Inside
Note : Enable your gesture both gesture
(UISwipeGestureRecognizerDirection.right and UISwipeGestureRecognizerDirection.left)

Swift UIView custom view won't update after ViewController action

I want the stepper in the View Controller to update the color in my custom UIView every time it is clicked. I'm not sure if the problem is due to the instance of the class or that the values of the variables (redd1, greenn1, and bluee1) are not being changed.
This is my first file:
class ViewController: UIViewController {
var colors = UIView1();
#IBOutlet var redStepper: UIStepper!
#IBOutlet var greenStepper: UIStepper!
#IBOutlet var blueStepper: UIStepper!
#IBAction func redChange(sender: UIStepper)
{
redValue.text = Int(sender.value).description;
colors.redd1 = Double(sender.value);
//self.view.setNeedsDisplay()
}
#IBAction func greenChange(sender: UIStepper)
{
greenValue.text = Int(sender.value).description;
colors.greenn1 = Double(sender.value);
//self.view.setNeedsDisplay()
}
#IBAction func blueChange(sender: UIStepper)
{
blueValue.text = Int(sender.value).description;
colors.bluee1 = Double(sender.value);
//self.view.setNeedsDisplay()
}
}
This is my second file:
class UIView1: UIView {
var redd1 = 0.0;
var greenn1 = 0.0;
var bluee1 = 0.0;
override init(frame: CGRect)
{
super.init(frame: frame)
}
required init?(coder aDecoder: NSCoder)
{
super.init(coder: aDecoder)
}
override func drawRect(rect: CGRect)
{
let circle = UIView(frame: CGRect(x: -75.0, y: -40.0, width: 200.0, height: 200.0))
circle.layer.cornerRadius = 50.0;
let startingColor = UIColor(red: (CGFloat(redd1))/255, green: (CGFloat(greenn1))/255, blue: (CGFloat(bluee1))/255, alpha: 1.0)
circle.backgroundColor = startingColor;
addSubview(circle);
}
}
drawRect is only called when the view is being added, so in your example, drawRect is called once, and not after changing the stepper.
Instead, change your stepper file to:
#IBOutlet var redStepper: UIStepper!
#IBOutlet var greenStepper: UIStepper!
#IBOutlet var blueStepper: UIStepper!
#IBAction func redChange(sender: UIStepper) {
redValue.text = Int(sender.value).description;
colors.redd1 = Double(sender.value);
updateColor()
}
#IBAction func greenChange(sender: UIStepper) {
greenValue.text = Int(sender.value).description;
colors.greenn1 = Double(sender.value);
updateColor()
}
#IBAction func blueChange(sender: UIStepper) {
blueValue.text = Int(sender.value).description;
colors.bluee1 = Double(sender.value);
updateColor()
}
And then add the updateColor function to your UIView1 class:
class UIView1: UIView {
var redd1 = 0.0;
var greenn1 = 0.0;
var bluee1 = 0.0;
func updateColor() {
let circle = UIView(frame: CGRect(x: -75.0, y: -40.0, width: 200.0, height: 200.0))
circle.layer.cornerRadius = 50.0;
let startingColor = UIColor(red: (CGFloat(redd1))/255, green: (CGFloat(greenn1))/255, blue: (CGFloat(bluee1))/255, alpha: 1.0)
circle.backgroundColor = startingColor;
addSubview(circle);
}
}

flipping view in swift : issues with whole screen flipping + tap gesture only works twice

I would like to create a simple flip effect, but I don't understand the problems I have here :
the whole screen is flipping, not only the view, is there a way to flip the 100,100 square only?
I can only flip twice, then the tap does not work anymore, would you know why?
import UIKit
class ViewController: UIViewController {
var fromOneToTwo : Bool = true
var view1 : UIImageView!
var view2 : UIImageView!
var tap : UITapGestureRecognizer!
func handleTap(tap: UITapGestureRecognizer){
println("1/fromOneToTwo \(fromOneToTwo)")
var v1 = (fromOneToTwo ? self.view1 : self.view2)
var v2 = (fromOneToTwo ? self.view2 : self.view1)
UIView.transitionFromView(v1, toView: v2, duration: 0.5, options: (UIViewAnimationOptions.TransitionFlipFromLeft | UIViewAnimationOptions.CurveEaseInOut) ) { finished in
self.fromOneToTwo = !self.fromOneToTwo
println("2/fromOneToTwo \(self.fromOneToTwo) ")
}
}
func createView( str:String)->UIImageView!{
var img = UIImage(named: str)!
var imgView = UIImageView(frame: CGRectMake(0,0, 200, 200))
imgView.image = img
imgView.sizeToFit()
imgView.userInteractionEnabled = true
imgView.addGestureRecognizer(tap)
return imgView
}
required init(coder aDecoder:NSCoder){
super.init(coder:aDecoder)
tap = UITapGestureRecognizer(target: self, action: "handleTap:")
view1 = createView("imageOnee.png")
view2 = createView("imageTwo.png")
}
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(view1)
view.addSubview(view2)
view.backgroundColor = UIColor.redColor()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
Also, when I try to add the whole code in a custom UIView, and add the custom instance myViewto the ViewController, the tap does not work at all.
I made this work creating a container view for view1 and view2. The tap recognizer is then added to this container view.
class ViewController: UIViewController {
var fromOneToTwo : Bool = true
var view1 : UIImageView!
var view2 : UIImageView!
var container : UIView!
var tap : UITapGestureRecognizer!
func handleTap(tap: UITapGestureRecognizer){
println("1/fromOneToTwo \(fromOneToTwo)")
var v1 = (fromOneToTwo ? self.view1 : self.view2)
var v2 = (fromOneToTwo ? self.view2 : self.view1)
UIView.transitionFromView(v1, toView: v2, duration: 0.5, options: .TransitionFlipFromLeft | .CurveEaseInOut ) { finished in
self.fromOneToTwo = !self.fromOneToTwo
println("2/fromOneToTwo \(self.fromOneToTwo) ")
}
}
func createView( str:String)->UIImageView!{
var img = UIImage(named: str)!
var imgView = UIImageView(frame: CGRectMake(0, 0, 200, 200))
imgView.image = img
imgView.sizeToFit()
return imgView
}
required init(coder aDecoder:NSCoder){
super.init(coder:aDecoder)
tap = UITapGestureRecognizer(target: self, action: "handleTap:")
view1 = createView("imageOnee.png")
container = UIView(frame: CGRectMake(0, 0, view1.bounds.width, view1.bounds.height))
container.userInteractionEnabled = true
container.addGestureRecognizer(tap)
container.addSubview(view1)
view2 = createView("imageTwo.png")
container.addSubview(view2)
}
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(container)
view.backgroundColor = UIColor.redColor()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}

ViewController does not conform to protocol on Swift

I'm having an issue with calling a delegate in my class. I have a SideBarTableController and SideBar.swift file.It was working fine until I logged off and back in. Here is the code. It keeps telling me that 'ViewController' does not conform to protocol 'SideBarDelegate'. I'm new to programming so sorry in advance if this is vague. Anything will help thanks!
import UIKit
import iAd
class ViewController: UIViewController, SideBarDelegate { -----This is where the error is happening
#IBOutlet var menuTab: UIButton! // Menu Tab
#IBOutlet var businessButton: UIButton! // Business Button
#IBOutlet var adBanner: ADBannerView! // Banner Ad
#IBOutlet var imageView: UIImageView! // Main Image in middle
var topHeader: UIImageView! // Utility header
var sideBar:SideBar = SideBar() // Side Bar
override func viewDidLoad() {
super.viewDidLoad()
// Function for menu
// menuTab.addTarget(self, action: "buttonPressed", forControlEvents: UIControlEvents.TouchUpInside)
func menuTab(sender: UIButton){
sideBar = SideBar(sourceView: self.view, menuItems: ["Home", "Business Directory", "Classifieds", "Featured News", "Jobs", "Restaurants", "Sports"])
sideBar.delegate = self }
// Gives the screen dimensions
let screenSize: CGRect = UIScreen.mainScreen().bounds
let screenWidth = screenSize.width
let screenHeight = screenSize.height
// Side bar action and text
sideBar = SideBar(sourceView: self.view, menuItems: ["Home", "Business Directory", "Classifieds", "Featured News", "Jobs", "Restaurants", "Sports"])
sideBar.delegate = self
// Utility Background
var topHeader = UIView(frame: CGRectMake(0, 0, screenWidth, 17))
topHeader.backgroundColor = UIColor(white: 0.0, alpha: 1.0)
self.view.addSubview(topHeader)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// Side Bar funcion
func sideBarDidSelectButtonAtIndex(index: Int) {
if index == 0{
imageView.backgroundColor = UIColor.redColor()
imageView.image = nil
} else if index == 1{
imageView.backgroundColor = UIColor.clearColor()
imageView.image = UIImage(named: "image2")
}
}
// Status bar style (white)
override func preferredStatusBarStyle() -> UIStatusBarStyle {
return UIStatusBarStyle.LightContent
}
}
Here is where I called the SideBarDelegate
import UIKit
#objc protocol SideBarDelegate{
func sideBarDidSelectButtonAtIndex(index:Int)
func sideBarWillClose()
func sideBarWillOpen()
}
class SideBar: NSObject, SideBarTableViewControllerDelegate {
let barWidth:CGFloat = 176.0
let sideBarTableViewTopInset:CGFloat = 64.0
let sideBarContainerView:UIView = UIView()
let sideBarTableViewController:SideBarTableViewController = SideBarTableViewController()
let originView:UIView!
var animator:UIDynamicAnimator!
var delegate:SideBarDelegate?
var isSideBarOpen:Bool = false
override init() {
super.init()
}
init(sourceView:UIView, menuItems:Array<String>){
super.init()
originView = sourceView
sideBarTableViewController.tableData = menuItems
setupSideBar()
animator = UIDynamicAnimator(referenceView: originView)
let showGestureRecognizer:UISwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: "handleSwipe:")
showGestureRecognizer.direction = UISwipeGestureRecognizerDirection.Right
originView.addGestureRecognizer(showGestureRecognizer)
let hideGestureRecognizer:UISwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: "handleSwipe:")
hideGestureRecognizer.direction = UISwipeGestureRecognizerDirection.Left
originView.addGestureRecognizer(hideGestureRecognizer)
}
func setupSideBar(){
sideBarContainerView.frame = CGRectMake(-barWidth - 1, originView.frame.origin.y, barWidth, originView.frame.size.height)
sideBarContainerView.backgroundColor = UIColor.clearColor()
sideBarContainerView.clipsToBounds = false
originView.addSubview(sideBarContainerView)
let blurView:UIVisualEffectView = UIVisualEffectView(effect: UIBlurEffect(style: UIBlurEffectStyle.Light))
blurView.frame = sideBarContainerView.bounds
sideBarContainerView.addSubview(blurView)
sideBarTableViewController.delegate = self
sideBarTableViewController.tableView.frame = sideBarContainerView.bounds
sideBarTableViewController.tableView.clipsToBounds = false
sideBarTableViewController.tableView.separatorStyle = UITableViewCellSeparatorStyle.None
sideBarTableViewController.tableView.backgroundColor = UIColor.clearColor()
sideBarTableViewController.tableView.scrollsToTop = false
sideBarTableViewController.tableView.contentInset = UIEdgeInsetsMake(sideBarTableViewTopInset, 0, 0, 0)
sideBarTableViewController.tableView.reloadData()
sideBarContainerView.addSubview(sideBarTableViewController.tableView)
}
func handleSwipe(recognizer:UISwipeGestureRecognizer){
if recognizer.direction == UISwipeGestureRecognizerDirection.Left{
showSideBar(false)
delegate?.sideBarWillClose()
}else{
showSideBar(true)
delegate?.sideBarWillOpen()
}
}
func showSideBar(shouldOpen:Bool){
animator.removeAllBehaviors()
isSideBarOpen = shouldOpen
let gravityX:CGFloat = (shouldOpen) ? 0.5 : -0.5
let magnitude:CGFloat = (shouldOpen) ? 20 : -20
let boundaryX:CGFloat = (shouldOpen) ? barWidth : -barWidth - 1
let gravityBehavior:UIGravityBehavior = UIGravityBehavior(items: [sideBarContainerView])
gravityBehavior.gravityDirection = CGVectorMake(gravityX, 0)
animator.addBehavior(gravityBehavior)
let collisionBehavior:UICollisionBehavior = UICollisionBehavior(items: [sideBarContainerView])
collisionBehavior.addBoundaryWithIdentifier("sideBarBoundary", fromPoint: CGPointMake(boundaryX, 20), toPoint: CGPointMake(boundaryX, originView.frame.size.height))
animator.addBehavior(collisionBehavior)
let pushBehavior:UIPushBehavior = UIPushBehavior(items: [sideBarContainerView], mode: UIPushBehaviorMode.Instantaneous)
pushBehavior.magnitude = magnitude
animator.addBehavior(pushBehavior)
let sideBarBehavior:UIDynamicItemBehavior = UIDynamicItemBehavior(items: [sideBarContainerView])
sideBarBehavior.elasticity = 0.3
animator.addBehavior(sideBarBehavior)
}
func sideBarControlDidSelectRow(indexPath: NSIndexPath) {
delegate?.sideBarDidSelectButtonAtIndex(indexPath.row)
}
}
Your SideBarDelegate protocol specifies some methods that must be implemented in order to conform to that protocol. So look at the definition of that protocol, identify what methods are defined therein, and then implement them in your ViewController class.
It's possible you missed one of the functions defined in that protocol, or perhaps you mistyped something in the definition of sideBarDidSelectButtonAtIndex. We cannot say without seeing the definition of this protocol.
Update:
You subsequently supplied the definition of your protocol. It defines two additional functions that you have not implemented in your view controller:
func sideBarWillClose()
func sideBarWillOpen()
You also must implement these two functions in your view controller (even if you put nothing into them).

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