Issues in Neolane SDK integration in iOS - ios

I am implementing Adobe Campaign's Neolane SDK version 1.0.26 for my iOS application. While I am able to register my device successfully in the server. There are the following issues:
Neolane_SDKDelegate's registerDeviceStatus function is not called even when the delegate is set.
The Adobe server is not able to send notification on iOS 13 devices while iOS 12 devices are able to receive it successfully.
I have checked using PushNotification utility (from RayWenderlich); both iOS 12 and iOS 13 device receive the notification. Still, the app/device doesn't receive push notification sent from AdobeCampaign server.

The problem actually was from campaign server side. They were using iOS binary connector. This could sends notifications on the legacy binary APNS server. But failed for iOS 13. Once it was replaced by iOS HTTP/2 connector, the problem was resolved.
Reference:
Cofiguring Mobile Application

Related

Push Notification on ios is coming when it is turned off

My team and I developed an android and iOS social App and we are using firebase for push notification. On iOS when the notification is turned off in the app, we are still getting the notification ring. For example, we are getting the message from other users. However, on Android, it seems to be working fine.

Push message incidentially not received on iOS-device

Over the last few months, we have been integrating Firebase Cloud Messaging into our project. The project uses the Firebase SDK, wrapped in a Cordova plug-in (cordova-plugin-firebase).
It is all working great, that is for Android at least. For iOS it is partially working. We received a few complaints from customers about them not receiving notifications, while all of the other iOS devices were correctly receiving messages.
After on-site device checking, we found out:
The device successfully obtained a FCM-token.
This FCM-token was subscribed to all the correct topics.
This FCM-token had the latest app version.
Both individual push-notifications (to the device), as well as topic notifications were not received
Messages from the Firebase Cloud Console were not received either
sometimes reinstalling the app worked
Receiving over Cellar/WiFi did not change anything
Permission was granted to receive push notifications
It is very hard to debug an issue like this, because installing a development version fixes it for some reason.
What are possible reasons for Firebase to not deliver the message to iOS? Or is it possible to see whether a delivery to APNS fails within the Firebase Console?

Cannot receive firebase notification in Real iOS Device but working in iOS simulator

i'm new in FCM.
I develop notification Apps for Android and iOS.
I already done successful with Android push notification via Firebase but i failed in iOS.
What i face are :
1. iOS notification working well in iPhone 5 simulator with iOS 12
2. iOS notification not working in real device (iPhone) : nothing happen
What i have done before :
Create development certificate for APNs
Upload p12 to Firebase Console
Install provision certificate for project in iPhone (real device)
Create App Id and activate APNs (configured)
After all effort above, notification still not appear in Real device , but i can sure it appear in Simulator.
By the way i create project using React Native, but i think it's not bug in Firebase library. Maybe something i missing in setting?

Azure App Service library for iOS apps (not Xamarin iOS) to work with Azure Push Notification Hubs, now that Mobile App Services is deprecated

Now that Microsoft has deprecated Mobile App Services iOS SDK, which is referenced in some of their examples (1.2.4 vs. last 2.2.2), and is transitioning to Azure App Service, there is no clear explanation of what to link to a Swift4 (or Objective-C) Xcode 9 project to modify for the Notification hub name and ListenSharedAccess URL. Please advise with example code an reference documents. This is for iOS app push notification with Azure Notification Hubs as connecting with the backend to register tokens etc., not Xamarin iOS (for which there is an example on MSFT site).
The iOS SDK for Azure Mobile Apps has recently been updated to v3.4.0.
This page has instructions for adding push notifications to your Mobile Apps project. I would recommend the iOS app not know anything directly about your notification hub, but instead send the device's push token to your App Service, which in turn can register the device with the notification hub.

Push notification from web browser ios

I struggle to find a solution how can I send push notification to a mobile device from my web application. For Android there is no problem I use One Signal service. Is there a way for Iphone devices also
Thank you in advance!
Onesignal supports iOS platform too.
Using the browser app, you can call OneSignal API which in turn will trigger push notification to iOS app.
You need to have an iPhone app in conjunction with your browser app using which device token can be registered.
Official link : link
Video tutorial : link

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