I am new to Electron, but the app I packaged (using electron-packager) for MacOS works fine on 10.12.X and 10.13.X but not on 10.10.5.
Is there a way to make it compatible with El Capitan 10.10.5 as well?
When I try to run the application, I get an error
Check with the developer to make sure SimpleMath works with this version of OS X. You may need to reinstall the application. Be sure to install any available updates for the application and OS X.
Actually, you can't do this.
Because they only support from version 10.11.6. I already tried this a lot of time.
But, I can't find any solution for that thing.
I believe your question is answered in official documentation here:
Build Instructions (macOS)
the document also states:
...
Official Electron builds are built with Xcode 9.4.1, and the macOS 10.13 SDK.
...
Related
I'm new in ionic app development. I've completed the setting for android in windows and it is running fine in browser and android emulator also.
But I unable to build and Run the app for iOS in windows.
Is it possible to build and Run it in windows for iOS app or I need OS X ?
No, unfortunately to build your app for iOS you'd require Xcode, which is not available on windows, therefore you need OSX if you want to develop for iOS too.
See Ionic official docs
must be use Xcode on MAC you can use vmware :
Install OS X El Capitan 10.11 Retail on VMware on Windows PC and install Xcode From mac store
You must need xcode to run build on ios mobile, and XCode only support on mac os.
So you can use virtual box to make virtual mac os into your windows system.
I hope you understand.
Ive just spent the best part of 3 hours updating my mac (because apple told me xcode 6 wont run unless I install 10.7.4). However, now Ive done that, apple now tells me xcode 6 wont run unless I install 10.10? Is that right? A whole new OS with no path to upgrade?
Im wondering can I use older versions of xcode? Where can I download these? Will I still be able to submit to the app store with older versions of xcode?
That's right, if you want to install the latest version of Xcode you will need OSX 10.10 or later (see "Compatibility" section here).
If you use an older version you will not be able to support newer versions of iOS/OSX.
In order to be able to install the latest Xcode 6.3.x (iOS 8.3 SDK) you need OSX Yosemite installed.
There is a grace period of a few weeks during which you can still release with the previous version of the SDK, but not older than that. You should still have a few weeks of Xcode 6.2 left...
I am new to ios developement.
I have two mac books. one mac os is 10.6.8 with xcode version 4.2 and another mac os is 10.7 with xcode version 4.3.3.
The source code is in 10.7 mac version. it is running and working fine . I want to migrate the source code which is in 10.7 to 10.6 mac version.
I have copy the source code from working machine (i.e 10.7) and open that source code in xcode 4.3.3(i.e in mac osx 10.6.8)
Lots of errors are coming like sematic issues instace method not found return type defaults to id
for pseduo code, [self addApplicationObservers]; ..instance method -addApplicationObservers not found(return type defaulst to id)
Implementation is provided for addApplicationObservers. But declaration is missing in h or m file. But it works in mac osx 10.7 with xcode 4.3.3
If i provide the declarations for each one, its very tough job.Because i have so many classes.
What is the reason for those errors?
Is there any perquisites to downgrade the source code from mac osx 10.7 to 10.6.8 and please tell the required sdk's
Please provide me a solutions to run the code without errors
thank you
Chaitanya
If your program is building for iOS, the only things that matter are what compiler you're using and which iOS SDK you're using. It sounds as though your 10.6.8 machine has an older SDK installed in its version of iOS.
Can you verify that both machines have the same iOS SDKs installed?
I have Xcode 4.5 installed via the App Store, and it has iOS 5.1 and 6.0 support, but not iOS 4.3. Nor is it available for download in the "Downloads" tab of Preferences. I tried grabbing it from another computer and putting it on this one, as described by Dominik Porada, but alas that did not work. Maybe there are other files I need? How do I get the iOS 4.3 SDK back?
I actually did get 4.3 to appear in the Xcode 4.3 menu just by copying the iPhoneSimulator4.3.sdk file to the Xcode.app package, as described by Dominik Porada. I think I just had to restart Xcode again, and there it was!
But it doesn't work. As pointed out in the answers to this question, iOS 4.3 is not supported on Mountain Lion. Might work fine for Lion, though.
This was the solution to run iOS 5.1 in XCode 4.2. Try following the same procedure. Try copying it from a previous version of XCode.Haven't tried it out myself.But see if it works.
To get Xcode 4.2 on Snow Leopard to run code on a device running iOS 5.1 you can do this:
If you have another Mac running Lion and Xcode 4.3.1 you can copy the files from:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/5.1 (9B176)
Place the copied files in the equivalent place on your Snow Leopard Mac: probably
/Developer/Platforms/iPhoneOS.platform/DeviceSupport
Similarly copy the iOS 5.1 SDK files found in this directory:
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk
Also copy 'version.plist' from the Lion machine in the iPhoneOS.platform folder to the Snow Leopard machine.
Re-start Xcode on the Snow Leopard machine and re-connect the devices and it seems happy enough.
If you don't have access to a machine with Lion and Xcode 4.3.1:
You can get the files out of the 4.3.1 DMG which can be downloaded from Apple here: Downloads for Apple Developers.
Mount the DMG, Show Package Contents on the Xcode icon and drill down to
/Volumes/Xcode/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
Follow the steps above.
You might find it more convenient to use Apple's proprietary ditto method (sudo ditto src dest) in the terminal window to copy the folders.
I recently upgrade iPad to iOS 5.1.1. Organizer prompted "the Xcode can not find the software and image to the install this version."
"Could not support development."
The Xcode 4.2 supports up to SDK 5.0.
The Xcode 4.3.3 supports up to the SDK 5.1, but does not support SDK 5.1.1, Is that right?
So there is no way to test on 5.1.1 device, isn't it?
p.s.
I am working on Mac OS X 10.6.8 and Xcode 4.2. According to this method I has copied "5.1 (9B176)" to the corresponding folder.
For testing on iOS 5.1 you need Mac OS 10.7 Lion and Xcode 4.3. iOS 5.1 support is only available with Xcode 4.3 so you cannot test on a 5.1 device using earlier versions.
SugarMEmE, just a thought, since u need to copy it manually, u need standalone iOS5.1.1sdk. I checked Xcodes4.2.x up to Xcode4.5, they do not have iOS5.1.1, just 5.1 and then 6.0. No intermediates. So if somebody has a Lion w Xcode4.2 or higher, that can download those intermediates automatically, you technically just could copy it from there.
Hei, just did it. You need to find a file iPad1,1_5.1.1_9B206_restore.ipsw say here: http://mytopfiles.com/other/file/iPad1,1_5-1-1_9B206_Restore/589434.htm
It was on my other Mac (that has Lion and Xcode 4.3) in Library\iTunes\iPad Software Updates\
I just copied it on my Mac (Snow Leopard w Xcode4.2) in the same Library\iTunes\iPad Software Updates.
Image immediately showed up in Xcode Organizer Library Software Images.
And right away I was able to build on my iPad1 with iOS5.1.1
Logically, if you need it for iPad2 you would look for iPad2,1_5.1.1_9B206_restore.ipsw http://mytopfiles.com/other/file/iPad2,1_5-1-1_9B206_Restore/589852.htm etc, I guess.
Regards,
B
PS after all, u do not need to pay for upgrade to Lion yet.
You can generally link to the DeviceSupport folder for a similar OS version.
I just did this for 5.1.1 and it worked:
sudo ln -s 5.1 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/5.1.1