Wrong NSLayoutConstraint Causes Black Screen - ios

I want to place header view on top of screen with NSLayoutConstraint (I must use NSLayoutConstraint). When I do it like in below code, view places corruptly in somewhere else and also controllers background color turns black and nothing works. Where am I doing wrong?
I searched below posts for not opening a duplicate post but nothing fixed it:
Programmatically creating constraints bound to view controller margins
Programmatically Add CenterX/CenterY Constraints
EDIT: This controller is inside navigation controller but I'm not sure If It is related.
override func viewDidLoad(){
self.view.backgroundColor = UIColor.white
boxView.backgroundColor = Color.Common.welcomeScreenBackgroundColor.withAlphaComponent(0.5)
boxView.translatesAutoresizingMaskIntoConstraints = false
self.view.translatesAutoresizingMaskIntoConstraints = false
self.view.addSubView(boxView)
}
override func viewDidLayoutSubviews() {
//Header = 20 from left edge of screen
let cn1 = NSLayoutConstraint(item: boxView, attribute: .leading, relatedBy: .equal, toItem: self.view, attribute: .leading, multiplier: 1.0, constant: 0)
//Header view trailing end is 20 px from right edge of the screen
let cn2 = NSLayoutConstraint(item: boxView, attribute: .trailing, relatedBy: .equal, toItem: self.view, attribute: .trailing, multiplier: 1.0, constant: 0)
//Header view height = constant 240
let cn3 = NSLayoutConstraint(item: boxView, attribute: .height, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 1.0, constant:240)
//Header view vertical padding from the top edge of the screen = 20
let cn5 = NSLayoutConstraint(item: boxView, attribute: .top, relatedBy: .equal, toItem: self.topLayoutGuide, attribute: .bottom, multiplier: 1.0, constant: 0)
self.view.addConstraints([cn1,cn2,cn3,cn5])
}

The problem was setting translatesAutoresizingMaskIntoConstraints to false on Superview. So I deleted the;
self.view.translatesAutoresizingMaskIntoConstraints = false
and this solves the problem. I think this causes app creates constraint for superview.

Related

How to programmatically expand/collapse Vertical UIViews build with constraints?

i'm not very familiar with autolay-out and constraints.
I have build a view with 7 subviews which are build with constraints to fit landscape and portait mode. Everything is fine (see picture).
Here under a sample code used for the 6th subview.
The width constraint has mediumPriority and the others (left, top, bottom) have highPriority.
6View = UIView()
mainScrollView.addSubview(6View)
6View.backgroundColor = UIColor(red: 120/255, green: 120/255, blue: 120/255, alpha: 1.0)
6View.translatesAutoresizingMaskIntoConstraints = false
// constraints
let topConstraint = NSLayoutConstraint(item: 6View, attribute: .top, relatedBy: .equal, toItem: mainScrollView, attribute: .top, multiplier: 1, constant: kMainMargin)
topConstraint.priority = highContraintPriority
mainScrollView.addConstraint(topConstraint)
let leftConstraint = NSLayoutConstraint(item: 6View, attribute: .left, relatedBy: .equal, toItem: day5View, attribute: .right, multiplier: 1, constant: kMainMargin)
leftConstraint.priority = highContraintPriority
mainScrollView.addConstraint(leftConstraint)
let bottomConstraint = NSLayoutConstraint(item: 6View, attribute: .bottom, relatedBy: .equal, toItem: mainScrollView, attribute: .bottom, multiplier: 1, constant: kMainMargin)
bottomConstraint.priority = highContraintPriority
mainScrollView.addConstraint(bottomConstraint)
let widthConstraint = NSLayoutConstraint(item: 6View, attribute: .width, relatedBy: .equal, toItem: mainScrollView, attribute: .width, multiplier: (1/7), constant: -1)
widthConstraint.priority = mediumContraintPriority
mainScrollView.addConstraint(widthConstraint)
Now i'd like when i touch any of the 7 views to see the touched view to expand (double size) and the other 6 views to collapse.
How would you achieve this ?
Thanks a lot for your help.
Best regards.
Make a reference to the width constraint for every view and when clicked do
widthConstraint.constant = // expanded value
and set this for all the other views
otherwidthConstraint.constant = 0
then call
self.view.layoutIfNeeded()
You may also put all these constraints inside an array ( var arrOfAllWidths = [NSLayoutConstraint]()) and do this
arrOfAllWidths.forEach { $0.constant = 0 }
then get the index of the clicked view say it's view 0
arrOfAllWidths[0].constant = // expanded value
Also no need for the priorities , and don't forget to set this when give constraints to a view programmatically
view6.translatesAutoresizingMaskIntoConstraints = false

Constraints were ignored when trying to implement constraints programmatically

I'm trying to center a logoImage horizontally & vertically by setting constraints but when tested, It was displayed on (x:0, y:0).
Any idea how to fix this?
Thanks
var movieView : UIView?
let logoImage = UIImageView(image: #imageLiteral(resourceName: "my_logo"))
// This function runs in viewWillAppear
internal func setupIntroMovie() {
movieView = UIView(frame: view.frame)
view.addSubview(movieView!)
view.addSubview(logoImage)
let horizontalConstraint = NSLayoutConstraint(item: logoImage,
attribute: .centerX,
relatedBy: .equal,
toItem: view,
attribute: .centerX,
multiplier: 1,
constant: 0)
let verticalConstraint = NSLayoutConstraint(item: logoImage,
attribute: .centerY,
relatedBy: .equal,
toItem: view,
attribute: .centerY,
multiplier: 1,
constant: 0)
view.addConstraints([horizontalConstraint,
verticalConstraint])
updateViewConstraints()
}
You need to set logoImage.translatesAutoresizingMaskIntoConstraints = false as it determines whether the view’s autoresizing mask is translated into Auto Layout constraints.
internal func setupIntroMovie() {
movieView = UIView(frame: view.frame)
view.addSubview(movieView!)
view.addSubview(logoImage)
let horizontalConstraint = NSLayoutConstraint(item: logoImage,
attribute: .centerX,
relatedBy: .equal,
toItem: view,
attribute: .centerX,
multiplier: 1,
constant: 0)
let verticalConstraint = NSLayoutConstraint(item: logoImage,
attribute: .centerY,
relatedBy: .equal,
toItem: view,
attribute: .centerY,
multiplier: 1,
constant: 0)
// Update
logoImage.translatesAutoresizingMaskIntoConstraints = false
view.addConstraints([horizontalConstraint,
verticalConstraint])
updateViewConstraints()
}
If this property’s value is true, the system creates a set of
constraints that duplicate the behavior specified by the view’s
autoresizing mask. This also lets you modify the view’s size and
location using the view’s frame , bounds , or center properties,
allowing you to create a static, frame-based layout within Auto
Layout.

NSConstraints for placing view at the top when including a navigation bar

Various answers to this are on Stack Overflow, but I can't seem to get it to work.
I want a UIPickerView to have a width equal to 90 % of the superview's frame width, a height to be 35 % of superview's
frame height, centred horizontally
and to have it's top equal to the top of the superview but below the navigation bar (this last constraint is what I'm having difficulty with).
At the moment, the top of the picker view seems to be behind the navigation bar. I've tried adding edgesForExtendedLayout = .Top and extendedLayoutIncludesOpaqueBars = false so that the picker view is under the navigation bar. I've also tried adding a constant to the constraint
NSLayoutConstraint(item: somePickerView, attribute: .Top, relatedBy: .Equal, toItem: superview, attribute: .TopMargin, multiplier: 1.0, constant: navigationController?.navigationBar.frame.height) but this didn't move the picker view enough.
class ViewController: UIViewController {
let superview = self.view
override func viewDidLoad() {
super.viewDidLoad()
edgesForExtendedLayout = .Top
extendedLayoutIncludesOpaqueBars = false
somePickerView = UIPickerView()
somePickerView.translatesAutoresizingMaskIntoConstraints = false
superview.addSubview(somePickerView)
superview.addConstraint(NSLayoutConstraint(item: somePickerView, attribute: .Width, relatedBy: .Equal, toItem: nil, attribute: .Width, multiplier: 1, constant: superview.frame.width * 0.90))
superview.addConstraint(NSLayoutConstraint(item: somePickerView, attribute: .Height, relatedBy: .Equal, toItem: nil, attribute: .Height, multiplier: 1, constant: superview.frame.height * 0.35))
superview.addConstraint(NSLayoutConstraint(item: somePickerView, attribute: .CenterX, relatedBy: .Equal, toItem: superview, attribute: .CenterX, multiplier: 1, constant: 0))
// the following constraint's not working as expected:
superview.addConstraint(NSLayoutConstraint(item: somePickerView, attribute: .Top, relatedBy: .Equal, toItem: superview, attribute: .TopMargin, multiplier: 1.0, constant: 0))
}
}
any advice for the constraint to place the picker view at the top but below the navigation bar?

How to programatically add constraints on uinavigationbar subview

I'm adding a subview to navigationbar , problem is that im unable to add constraints to it .Im getting crash like this
terminating app due to uncaught exception 'NSGenericException', reason: 'Unable to activate constraint with items ; value: 0.000000> and > because they have no common ancestor. Does the constraint reference items in different view hierarchies? That's illegal.'
The code used is below
//create a slider and add it to the view
let slider = UISlider()
self.navigationController?.navigationBar.addSubview(slider)
//pin the slider 20 points from the left edge of the the superview
//from the left edge of the slider to the left edge of the superview
//superview X coord is at 0 therefore 0 + 20 = 20 position
let horizonalContraints = NSLayoutConstraint(item: slider, attribute:
.LeadingMargin, relatedBy: .Equal, toItem: view,
attribute: .LeadingMargin, multiplier: 1.0,
constant: 20)
//pin the slider 20 points from the right edge of the super view
//negative because we want to pin -20 points from the end of the superview.
//ex. if with of super view is 300, 300-20 = 280 position
let horizonal2Contraints = NSLayoutConstraint(item: slider, attribute:
.TrailingMargin, relatedBy: .Equal, toItem: view,
attribute: .TrailingMargin, multiplier: 1.0, constant: -20)
//pin 100 points from the top of the super
let pinTop = NSLayoutConstraint(item: slider, attribute: .Top, relatedBy: .Equal,
toItem: view, attribute: .Top, multiplier: 1.0, constant: 100)
//when using autolayout we an a view, MUST ALWAYS SET setTranslatesAutoresizingMaskIntoConstraints
//to false.
slider.translatesAutoresizingMaskIntoConstraints = false
slider.backgroundColor = UIColor.redColor()
//IOS 8
//activate the constrains.
//we pass an array of all the contraints
NSLayoutConstraint.activateConstraints([horizonalContraints, horizonal2Contraints,pinTop])
The above code works fine if i use the line view.addSubview(slider)
instead of
self.navigationController?.navigationBar.addSubview(slider)
But the idea is to add constraints on a subview on navigation bar .
Any thoughts are welcome
As the exception already stated, the navigationBar is not a subview of 'view'. It belongs to the navigationcontroller.
What you could do is to use the navbar's superview:
let slider = UISlider()
self.navigationController?.navigationBar.addSubview(slider)
let targetView = self.navigationController?.navigationBar.superview
let horizonalContraints = NSLayoutConstraint(item: slider, attribute:
.LeadingMargin, relatedBy: .Equal, toItem: targetView,
attribute: .LeadingMargin, multiplier: 1.0,
constant: 20)
let horizonal2Contraints = NSLayoutConstraint(item: slider, attribute:
.TrailingMargin, relatedBy: .Equal, toItem: targetView,
attribute: .TrailingMargin, multiplier: 1.0, constant: -20)
let pinTop = NSLayoutConstraint(item: slider, attribute: .Top, relatedBy: .Equal,
toItem: targetView, attribute: .Top, multiplier: 1.0, constant: 10)
slider.translatesAutoresizingMaskIntoConstraints = false
slider.backgroundColor = UIColor.redColor()
NSLayoutConstraint.activateConstraints([horizonalContraints, horizonal2Contraints,pinTop])
That removes the exception and might look like it does what you want, but it is definitely not a good solution. If you want the slider inside the navbar, add it to the navigationitem instead. If you want it bellow the navbar, add it to your View and set a constraint to the top layout guide.

Adding a UISearchController and position it with constraints programmatically

I want to add a leading, trailing, bottom and width constraint programmatically to a UISearchController. This is my code:
#IBOutlet weak var navigationBar: UIView!
// create search bar
searchBar = UISearchController(searchResultsController: nil)
navigationBar.addSubview(searchBar.searchBar)
searchBar.searchBar.translatesAutoresizingMaskIntoConstraints = false
let leftConstraint = NSLayoutConstraint(item: searchBar.searchBar, attribute: .Leading, relatedBy: .Equal, toItem: navigationBar, attribute: .Leading, multiplier: 1, constant: 0)
let rightConstraint = NSLayoutConstraint(item: searchBar.searchBar, attribute: .Trailing, relatedBy: .Equal, toItem: navigationBar, attribute: .Trailing, multiplier: 1, constant: 0)
let bottomConstraint = NSLayoutConstraint(item: searchBar.searchBar, attribute: .Bottom, relatedBy: .Equal, toItem: navigationBar, attribute: .Bottom, multiplier: 1, constant: 0)
let heightConstraint = NSLayoutConstraint(item: searchBar.searchBar, attribute: .Height, relatedBy: .Equal, toItem: nil, attribute: .NotAnAttribute, multiplier: 1, constant: 44)
navigationBar.addConstraints([leftConstraint, rightConstraint, bottomConstraint, widthConstraint])
When running the app, the search bar appears correctly, but when I press on the search bar, it shrinks, and if I press another time the app crashes. Here is the output:
2015-08-12 20:20:37.696 Contacts++[96997:8547485] The view hierarchy is not prepared for the constraint: <NSLayoutConstraint:0x7fb22580c7a0 UIView:0x7fb225817b20.leading == UIView:0x7fb223449860.leading>
When added to a view, the constraint's items must be descendants of that view (or the view itself). This will crash if the constraint needs to be resolved before the view hierarchy is assembled. Break on -[UIView(UIConstraintBasedLayout) _viewHierarchyUnpreparedForConstraint:] to debug.
2015-08-12 20:20:37.697 Contacts++[96997:8547485] *** Assertion failure in -[UIView _layoutEngine_didAddLayoutConstraint:roundingAdjustment:mutuallyExclusiveConstraints:], /BuildRoot/Library/Caches/com.apple.xbs/Sources/UIKit_Sim/UIKit-3491.2.5/NSLayoutConstraint_UIKitAdditions.m:590
Why do you need to create an instance of 'UISearchController' and get its searchBar?
why not just make the searchBar from UISearchBar?
// create a searchBar from UISearchBar
let searchBar = UISearchBar(frame: CGRectZero)
// add searchBar to navigationBar
navigationController?.navigationBar.addSubview(searchBar)
// call sizeToFit.. this will set the frame of the searchBar to exactly the same as the size of the allowable frame of the navigationBar
searchBar.sizeToFit()
// now reframe the searchBar to add some margins
var frame = searchBar.frame
frame.origin.x = 20
frame.size.width -= 40
searchBar.frame = frame // set new frame with margins
note: you won't need any of those constraint to achieve this.
But if you really prefer the constraint, here's the constraint code without a crash.
let searchBar = UISearchBar(frame: CGRectZero)
navigationController?.navigationBar.addSubview(searchBar)
searchBar.setTranslatesAutoresizingMaskIntoConstraints(false)
let leftConstraint = NSLayoutConstraint(item: searchBar, attribute: .Leading, relatedBy: .Equal, toItem: navigationController?.navigationBar, attribute: .Leading, multiplier: 1, constant: 20) // add margin
let bottomConstraint = NSLayoutConstraint(item: searchBar, attribute: .Bottom, relatedBy: .Equal, toItem: navigationController?.navigationBar, attribute: .Bottom, multiplier: 1, constant: 1)
let topConstraint = NSLayoutConstraint(item: searchBar, attribute: .Top, relatedBy: .Equal, toItem: navigationController?.navigationBar, attribute: .Top, multiplier: 1, constant: 1)
let widthConstraint = NSLayoutConstraint(item: searchBar, attribute: .Width, relatedBy: .Equal, toItem: nil, attribute: .NotAnAttribute, multiplier: 1, constant: self.view.frame.size.width - 40) // - margins from both sides
navigationController?.navigationBar.addConstraints([leftConstraint, bottomConstraint, topConstraint, widthConstraint])
Do you really want to set the width of the navigatinBar to 44 points? Width is horizontal. You already have a width constraint by adding trailing and leading constraints.

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