UITableView Rendering Deleted Cells - uitableview

I currently have an issue with the rendering of a UITableViews cells in a Xamarin iOS project using MvvmCross V4.4.
If the first cell of a table view is deleted, the cell for the deleted row is not disposed of. I can only recreate the issue in iOS 11+.
The image shows a UITableView setup with a data source containing 3 items.
The top cell is then selected, this causes a new view to be displayed from where the user can delete the cell.
When the cell is deleted the new view is dismissed and ReloadData() is invoked on the table view. When the table view is rendered the cell for the deleted row is rendered over the top of the new top cell.
I have checked the data source and it contains 2 items (Cell Row 2 and Cell Row 3)
This only happens if the top cell is deleted, any other cell and the table view behaves as expected.
Any help in resolving the issue would be greatly appreciated.
Thank you.
Update
I can mitigate the issue by manually invoking RemoveFromSuperView() on each subview of the UITableView, before invoking ReloadData(). However, this seems wrong.
Is there a better solution?
Thank you.

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I am not able to figure out what's going wrong.
The tableView is being imported from another framework, where it is working fine.
The separatorStyle for tableView is set to none.
I just figured out the problem.
In the framework where tableView is populated, array.filter{ !$0.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty } was missing at one place where the tableView was passed with the array as data.
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Move CollectionViewCell to another section

I have a UIViewController with a collectionView inside it. The layout may seem confusing but I am making use of horizontal scrolling UICollectionViewCells, presented in 3 sections.
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There are 2 buttons in each cell. When I press the button, a value changes within the database. When I re-run the program, the cell in which the button was pressed has moved to its corresponding section that it should be in as per the change. However, I want to achieve this as soon as I press the button. How can I move the cell from one section to another, baring in mind that they the cells presented are inside a collectionview cell making up the sections, which is then inside a greater UICollectionView.?
I've tried researching how to do this but no luck, and everyone seems to be using a drag and drop method which seems too complicated for what I am trying to achieve. Would appreciate any help.
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The approach I followed to achieve the above situation is using a custom Delegation when cell is removing from collectionviews. A container CollectionView has two sections with 2 different cells containing two different Horizontal UICollectionViews. These two collectionview's cells have UIButtons. When tap on one collectionView's button, that particular cell is removed, custom Delegate method calls and another CollectionView's cell is populated. This is the link of the project I have created for this particular scenario. For better understanding, here is a GIF for demonstration.

how to scroll the collection view in uitableview in ios9.0?

I am facing problem only in the IOS 9.0 earlier versions i can able to scroll them easy and also i didnt get any problem like this.
this is my uitableview.I am loading many collectionview in this tableview but when i am trying to select the collectiovew cell in that time i cant able to select and also i cant able to scroll them horizontally.When i am trying to select the cell in that time the entice tableview cell is going to select.please help me how to select the collection view cell and also how to call the target method.
Please help me to resolve this problem.
I am waiting for your suggestions.
to calling the collectioncell i am using the protocol methods.
those are also not reflecting.
Sorry, but I am not sure if I understand your question.
I assume you have in every table view cell a collection view with a horizontal flow layout. If so, every table view cells would show multiple collection view cells that should be scrolled horizontally.
I would check:
Is user interaction enabled for your collection view cell? Otherwise
a tap would handled by the table view cell.
Is scrolling enabled in your collection view?
Did you set the delegate for the collection view? Otherwise no
target method would be called.

deleteRowsAtIndexPaths resets custom cells

I'm relatively new to Swift and iOS and I have one issue - I have a custom SwipeCell class that extends UITableViewCell. It's a cell that can be swiped left and right, and has buttons on each side. For some reason if I made the buttons out of the frame of the cell when user swipes the cell they would appear but could not call an action, so my solution was to make cell wider than it is (so buttons can fit in it). Because it was done this way my cell has to have an offset by default for the total width of the buttons of the left (let's say 100), so it's position is X:-100.
And that's fine, and everything works fines with the cells, however there is one huge issue - if I call the deletion of any cell from the tableView like this
tableView.deleteRowsAtIndexPaths([tableView.indexPathForCell(activeCell)!], withRowAnimation: .None)
tableView then deletes the cell, and all of the other cells that are currently visible (doesn't happen with cells above or below the screen bounds) get moved to X:0 instead of staying at X:-100, so I assume that deleteRowsAtIndexPaths calls some function that resets the visible cells positions to 0,0. I'm currently setting swipe cells positions with layoutSubviews() since the number of buttons is dynamic and couldn't be determined upfront, but layoutSubviews is not the function where the bug happens.
So to sum up question - what function does deleteRowsAtIndexPaths call after deleting a cell that resets/redraws the visible cells?
deleteRowsAtIndexPaths deletes a row(s) from the tableView. This is handled internally by iOS. From Apple documentation:
Deletes the rows specified by an array of index paths, with an option
to animate the deletion.
Another interesting thing to note here is that this method does not modify your model (object that holds data used by your table view cells to render on themselves). You have to do that yourself. The cells are deleted, but if you call reloadData without deleting the row from your Model, cell will reappear.
Expect that cells get deleted and created all the time. Cells are very, very temporary objects. Write the code to create one when needed, and don't make any assumptions. Don't assume the cell is there later, don't assume it's in the same row, don't assume it displays the same data (because cells are recycled).
Since I could find out what happens inside of deleteRowAtIndexPaths, and why it changes frames of each Cell, I decided to just do my own function that deletes a row, by obtaining cells with tableView.visibleCells, and then just moving cells bellow the deleted cell up by a height of deleted cell. Thank you all for trying to help me, and especially thanks to Abhinav who told me that it was handled internally, which help me decide to write a custom code for the deletion.

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When ViewController is loaded the OS dequeue 5 cells and load information on it.
When I scroll, another 5-7 cells are dequeued and information is loaded on it.
The second set of loaded cells is coming in foreground with information from first set of loaded cells and the information in them is updated with fresh (right) one after less than a half second.
I am using prepareForReuse for cells, where I reset visibility of all cell components and than load fresh information, but the result is not what I expect, it is what I described above.
Any suggestions?
Thanks.
EDIT: Well if I update cell views with data from dequeueReusableCellWithReuseIdentifier:forIndexPath: all works fine, but if I pass the data to cell and ask cell to modify itself - than I have a problem pointed above.
EDIT 2: Soved. As I imagine - it was stupid mistake. As advice for others - make sure that you pass data to cell in any cases.
Do you have ALLOC statements in cellForItemAtIndexPath? or if using a subclass, do you have any ALLOC's in the subclass implementation? Possibly you seeing ui elements that are not being cleared out.

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