Simulating ESP8266 server multithreading - lua

Can't seem to find this anywhere online, so I figure I'll ask here.
I have multiple ESP8266 modules that I'm using for my home security system. My current setup works beautifully: my acquisition server polls my ESP8266 units and asks for their current I/O states (if a door is open or closed). My system polls my 3 ESP8266 modules once per second. I would like to change my setup to allow for the 8266s to keep local alarms (do local I/O checking), while my system only polls once per minute or so.
My problem is that I am having trouble programming the 8266 modules to check their own I/O status and set alarms, etc, while simultaneously running a web server to receive the polling requests from my acquisition server.
I've tried quite a few things, but can't quite seem to make it work. Here's a sample test that I've run to see if I can make the WHILE loop work simultaneously with the server.
wifi.setmode(wifi.STATIONAP)
wifi.setmode(wifi.STATION)
wifi.sta.setip({ip="192.168.1.110",netmask="255.255.255.0",gateway="192.168.1.254"})
wifi.sta.config("someSSID","somePW")
srv=net.createServer(net.TCP)
someint = 5
a = 1
while a do
someint = someint + 1
srv:listen(8080,function(conn)
conn:on("receive", function(client,request)
client:send(someint);
client:close();
collectgarbage();
end)
end)
end
It doesn't have the expected results (the response incrementing from 5,6,7,etc.) I've tried other conditions on my WHILE loop such as "while true do", etc., but nothing seems to work.
For simplicity's sake, I'll ask this and figure it out from there...is there some way to make the number someint increment while also listening for incoming connections? I don't want the number to only increment once a new connection comes in, I want it to increment forever until a new connection comes in, then continue once the connection is closed.
If you need me to elaborate, I'd be happy to. Thanks in advance.

Related

TCP connection timeout is 20 or 21 seconds on *some* PCs when set to 500ms

I was given 10 new PCs, all (supposedly) with Windows 7 Pro freshly installed and nothing else done to them.
I have a program, coded in Delphi XE2, using Indy 10 components for the networking. I set the "connect timeout" and "read timeout" properties of my TIdTcpCleint to 500ms, set "resuse socket" to 'o/s dependant'" (I also tried a build with it set to No) and leave "use Nagle" (whatever that is set to True (I also tried with false).
Here's the problem: when I run the same .EXE on these PCs and test the case where I pull the network cable, my debug trace shows the connect attempt / connect timeout happening in the same second or the next second (with a granularity of 1 second) - but on others it is 20 or 21 seconds before I see the conenction timeout.
It would seem some of that the PCs are not totally "fresh install" as claimed, although I see no aps installed. Maybe some one installed somethign then removed it, maybe they tried to tweak performance.
Before I reinstall Windows on 10 PCs, can anyone suggest where to look? Does 20 (or 21) seconds ring a bell with regard to TCP Client connect timeout?
[update] I am attempting to connect directly to a specific IP Address, so I am not sure if #Nikolai suggestion to check DNS is relevant. Sorry for not mentioning this originally.
[upperdate] the program does not attempt to keep the socket open. It connects, sends some data & disconnects - repeatedly, for each new piece of data.
Sadly, this is working as intended. The connect did already timeout. Indy made the determination that the connect would fail in the 500 milliseconds that you asked it to. However, that does not guarantee the function will return.
After the connect times out, Indy spins down the connection to release all of its resources. It does this synchronously. This means that you wind up waiting for the underlying TCP operation to fail. This typically takes 20 seconds.
The solution is to call connect in a thread. Believe it or not, this is what Indy already does to implement the timeout. However, when it times out waiting for the thread, it tries to shut down the connection in the main thread. You need to defer that to a worker thread.
As for why it happens immediately on some systems and in 20 seconds on others, it depends on the precise networking configuration. For example, if IPv6 is enabled, the stack may attempt to use an IPv6-to-IPv4 connection, and that may not report down even if the physical interface is down. Immediate detection of connection impossibility is never guaranteed and you shouldn't rely on it.
I've had same problems with INDY in the past (while using D6, year 1998-2000). I changed the component to IP*Works. At that time it was an external component, but as far as I know it is included in XE2. Ip*Works is a bit hard to understand at the beginning but the way they approach to the communication structure is a lot different.
I think that it would be worth to give it a try.

Best practice: Keep TCP/IP connection open or close it after each transfer?

My Server-App uses a TIdTCPServer, several Client apps use TIdTCPClients to connect to the server (all computers are in the same LAN).
Some of the clients only need to contact the server every couple of minutes, others once every second and one will do this about 20 times a second.
If I keep the connection between a Client and the Server open, I'll save the re-connect, but have to check if the connection is lost.
If I close the connection after each transfer, it has to re-connect every time, but there's no need to check if the connection is still there.
What is the best way to do this?
At which frequency of data transfers should I keep the connection open in general?
What are other advantages / disadvantages for both scenarios?
I would suggest a mix of the two. When a new connection is opened, start an idle timer for it. Whenever data is exchanged, reset the timer. If the timer elapses, close the connection (or send a command to the client asking if it wants the connection to remain open). If the connection has been closed when data needs to be sent, open a new connection and repeat. This way, less-often-used connections can be closed periodically, while more-often-used connections can stay open.
Two Cents from experiment...
My first TCP/IP client/server application was using a new connection and a new thread for each request... years ago...
Then I discovered (using ProcessExplorer) that it consummed some network resources because all closed connection are indeed not destroyed, but remain in a particular state for some time. A lot of threads were created...
I even had some connection problems with a lot of concurent requests: I didn't have enough ports on my server!
So I rewrote it, following the HTTP/1.1 scheme, and the KeepAlive feature. It's much more efficient, use a small number of threads, and ProcessExplorer likes my new server. And I never run out of port again. :)
If the client has to be shutdown, I'll use a ThreadPool to, at least, don't create a thread per client...
In short: if you can, keep your client connections alive for some minutes.
While it may be fine to connect and disconnect for an application that is active once every few minutes, the application that is communicating several times a second will see a performance boost by leaving the connection open.
Additionally, your code will be much simple if you aren't trying to constantly open, close, or diagnose an open connection. With the proper open and close logic, and SEH around your read and writes, there's no reason to test if the socket is still connected before using, just use it. It will tell you when there is a problem.
I'd lean towards keeping a single connection open in most enterprise applications. It generally will lead to cleaner code, that is easier to maintain.
/twocents
I guess it all depends on your goal and the amount of requests made on the server in a given time not to mention the available bandwidth and the hardware on the server.
You need to think for the future as well, is there any chance that in the future you will need connections to be left open? if so, then you've answered your own question.
I've implemented a chat system for a project in which ~50 people(the number is growing with each 2 months) are always connected and besides chatting it also includes data transfer, database manipulation using certain commands, etc. My implementation is keeping the connection to the server open from the application startup until the application is closed, no issues so far, however if a connection is lost for some reason it is automatically reestablished and everything continues flawlessly.
Overall I suggest you try both(keeping the connection open and closing it after it's being used) and see which fits your needs best.
Unless you are scaling to many hundreds of concurrent connections I would definitely keep it open - this is by far the better of the two options. Once you scale past hundreds into thousands of concurrent connections you may have to drop and reconnect. I have architected my entire framework around this (http://www.csinnovations.com/framework_overview.htm) since it allows me to "push" data to the client from the server whenever required. You need to write a fair bit of code to ensure that the connection is up and working (network drop-outs, timed pings, etc), but if you do this in your "framework" then your application code can be written in such a way that you can assume that the connection is always "up".
The problem is the limit of threads per application, around 1400 threads. So max 1300 clients connected at the same time +-.
When closing connections as a client the port you used will be unavailable for a while. So at high volume you’re using loads of different ports. For anything repetitive i’d keep it open.

Windows UPS (Uninterruptible Power Supply) service - turn off UPS?

I'm using the UPS service to monitor the state of my UPS from an application -- the key at HKLM\SYSTEM\CCS\Services\UPS\Status has all the information you can get from the Power control panel. BUT -- I'd like to be able to tell the UPS to shut down from my app as well. I know that the service can tell the UPS to shut down -- for instance, after running a set number of minutes on battery -- and I'm wondering if there's some kind of command I can send to the service to initiate a shutdown manually.
I'm having trouble searching for this information -- people tend to misspell "Uninterruptible" (hrm, Firefox red-lined that but doesn't have an alternative) and "UPS" just gets hits for the shipping service. Maybe I can do something through System.ServiceController, or WMI?
CLARIFICATION: Yes, I am talking about powering down the physical UPS device. I know how to stop the service. I figured it would be a common problem -- I want my UPS to turn off with the PC. I had an idea I'm going to try, based on this page. You see, APC (and everybody else) has to supply a DLL for the UPS service to call, and since the function calls are well documented, there's no reason I shouldn't be able to P/Invoke them. I'll re-edit this once I know whether or not it worked.
Update: I tried invoking UPSInit, then UPSTurnOff, and nothing happens. I'll tinker with it some more, but the direct call to apcups.dll might be a dead end.
Check my comments to Herman, you want to shut the UPS down, not the UPS SERVICE, correct? I mean, you want that thing to shut off, kill the power, etc, right?
If so, you are looking it on a UPS by UPS model. I doubt two of them would work the same.
In your searches, instead of UPS, try "APC", or "battery". I think a lot of the code is what runs on laptops to deal with being on battery, etc...
Some place hidden in some dusty old files I have protocol information for APC UPS's, and the commands they respond to, and what they send to the PC etc. But this was WAY back in the day when we used to connect our UPS's to our computers with SERIAL cables... You could actually talk to a UPS with Qmodem or Hyperterm...
Learned it from talking to the guys at APC. They are very nice, and helpful. Now-a-days, I think you just post a URL coming from your Powerchute software, and it will talk directly to the UPS, and carry out your commands.
OK, I have the answer (tested!), but it's not pretty. My APC UPS communicates using the APC "Smart" protocol (more here). What you need in my case is a "soft shutdown", "S" command. But first you need to make sure it's in "Smart" mode ("Y"). Now, if you want to let the Windows UPS service monitor state, the service will have an iron grip on the COM port. So you can either a) let the Windows service turn the UPS off, or b) kill the service and turn the UPS off yourself.
The UPS itself has a "grace period" after it gets the "S" command, giving you time to shut down your OS. This means that to do (a) above, you have to:
Kill utility (mains) power
Wait for the Windows UPS Service timeout (default and minimum 2 minutes)
Wait for Windows to shut down -- right near the end, it will send the "S" command
Wait for the UPS grace period, after which it will actually turn itself off
I think we're going to opt for (a), just because (b) involves extra work killing the service and implementing the serial comms.
Please, tell in what language are you trying to do that... if you're using .NET you can do that with ServiceController class (read the docs).
For controlling services in Win32 API using C/C++, Service Functions (Windows).
For example to stop a service you can use ControlService function as follows (this is a quick and dirty example):
OpenService (hServMgr, TEXT("\\UPS_SERVICE_0"), SC_MANAGER_ALL_ACCESS);
SERVICE_STATUS stat;
ControlService (hUpsService, SERVICE_CONTROL_STOP, &stat)
Note that you need to provide a Service Manager handle in hServMgr and the \\UPS_SERVICE_0 name is the name that must match with your desired UPS service (either the Windows built-in or another).
Remember that to stop a service you need the proper security rights. This is not a problem with an Adminstration account, but keep in mind what happens when logging with a non-admin account.
Hope that helps.
About shutting down the physical UPS device, I remember back in WIn98 days I was able to poweroff the device talking with the UPS through the COM port, altough I don't remember the brand or how the programming interface was.

What is the best algorithm/technique to control client connections to the server?

I have over 50 clients connected to one server (low end server, running windows 2003 server), every time there is a power failure or switch failure the clients will disconnect from the server, the server might remain on during this incidents (if power backup is installed), when the clients came back they automatically detect the server and initiate a connection procedure, at this point the server will start dishing out the relevant data to the clients. Its at this point you realize some clients will start freezing becouse the server is not quick enough to dish out data and so it blocks the rest of the clients.
I have implemented a crude method to control this client storm but i was asking if guys out there have better algorithms to perform this kind of task.
NB: Am using Asta sockets components on a delphi application, but i dont mind examples from different fields,
Similar to network collision-detection protocols, perhaps clients could wait a random period of time before initiating their connection at startup?
In addition to the random startup delay suggested by Bremen, implement some sort of "too busy; try again later" message in your protocol. Rejecting a client with a short message should not be a problem for 50, 100, or even 1000 clients. Have the clients respond by doing a random delay and retrying + exponential backoff.
The solution depends on your preferences as well. Is it ok for you to drop down the connections request or send busy message?
Another option can be that you start sending data to the clients in sort of roundrobin manner. To this end you can have different threads responsible for sending data to different clients. Advantage of this case can be that none of the clients will be starved.

Datasnap : Is there a way to detect connection loss globally?

I'm looking to detect local connection loss. Is there a mean to do that, as with the events on the Corelabs components ?
Thanks
EDIT:
Sorry, I'm going to try to be more specific:
I'm currently designing a prototype using datasnap 2009. So I've got a thin client, a stateless server app and a database server.
What I would be able to do is to detect and handle connection loss (internet connectivity) between the client and the server app to handle it appropriately, ie: Display an informative error message to the user or to detect a server shutdown to silently redirect on another app server.
In 2-tier I used to manage that with ODAC components, the TOraSession have some events to handle this issues.
Normally there is no event fired when a connection is broken, unless a statement is fired against the database. This is because there is no way of knowing a connection loss unless there is some sort of is-alive pinging going on.
Many frameworks check if a connection is still valid by doing a very small query against the server. Could be getting the time from a server. Especially in a connection pooling environment.
You can implement a connection checking function in your application in some of the database events (beforeexecute?). Or make a timer that checks every 10 seconds.
Spawn a thread on the client which periodically sends some RPC 'Ping' or 'Heartbeat' commands to the server.
if this fails, the client knows that something happened to the connection
if the server does not hear the client anymore for some time period (for example, two times the heartbeat interval), he can conclude that the client disconnected, however this requires a stateful server (and your design is stateless so it would require event processing in a secondary system, which could be fed through a message queue)

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