parse error on input ‘if’ - why? - parsing

I dont know why my programme doesnt work, my ghci shows always the following "parse error on input if ".
This is my code:
import Data.List
import System.IO
bonuspunkte c d a b =
if (a > 480) then replace a "480" else use a
if (b > 375) then replace b "375" else use b
if (c == True) && (d == True)
then (11.5 *(a/480)) + (8.5 *(b/375))
else 0
I am also not quite sure about the "replace" operation, my idea was, that if a is bigger then 480, then you should go on working with 480 though. same with b.
I'd be very grateful if somebody could help me.

You cannot change the value a variable is bound to in Haskell. You can, however, create a new variable names.
bonuspunkte a b c d =
let a' = min 480 a
b' = min 375 b
in if c && d then (11.5 *(a'/480)) + (8.5 *(b'/375))
else 0
Note how the variables a' and b' - not a and b - are used in the formula in the if-then-else statement.
Also note the indentation. Like Python, Haskell is an indentation significant language.

Related

add iteratively in z3

I want to check the value of a, b, c, and if value 'a' equals to 1, 'x' is added one. We continue the process for values 'b' and 'c'.
So if a=1, b=1, c=1, the result of x should be 3.
if a=1, b=1, c=0, so the result of x should be 2.
Any methods to be implemented in z3?
The source code looks like this:
from z3 import *
a, b, c = Ints('a b c')
x, y = Ints('x y')
s = Solver()
s.add(If(a==1, x=x + 1, y = y-1))
s.add(If(b==1, x=x + 1, y = y-1))
s.add(If(c==1, x=x + 1, y = y-1))
s.check()
print s.model()
Any suggestions about what I can do?
This sort of "iterative" processing is usually modeled by unrolling the assignments and creating what's known as SSA form. (Static single assignment.) In this format, every variable is assigned precisely once, but can be used many times. This is usually done by some underlying tool as it is rather tedious, but you can do it by hand as well. Applied to your problem, it'd look something like:
from z3 import *
s = Solver()
a, b, c = Ints('a b c')
x0, x1, x2, x3 = Ints('x0 x1 x2 x3')
s.add(x0 == 0)
s.add(x1 == If(a == 1, x0+1, x0))
s.add(x2 == If(b == 1, x1+1, x1))
s.add(x3 == If(c == 1, x2+1, x2))
# Following asserts are not part of your problem, but
# they make the output interesting
s.add(b == 1)
s.add(c == 0)
# Find the model
if s.check() == sat:
m = s.model()
print("a=%d, b=%d, c=%d, x=%d" % (m[a].as_long(), m[b].as_long(), m[c].as_long(), m[x3].as_long()))
else:
print "no solution"
SSA transformation is applied to the variable x, creating as many instances as necessary to model the assignments. When run, this program produces:
a=0, b=1, c=0, x=1
Hope that helps!
Note that z3 has many functions. One you could use here is Sum() for the sum of a list. Inside the list you can put simple variables, but also expression. Here an example for both a simple and a more complex sum:
from z3 import *
a, b, c = Ints('a b c')
x, y = Ints('x y')
s = Solver()
s.add(a==1, b==0, c==1)
s.add(x==Sum([a,b,c]))
s.add(y==Sum([If(a==1,-1,0),If(b==1,-1,0),If(c==1,-1,0)]))
if s.check() == sat:
print ("solution:", s.model())
else:
print ("no solution possible")
Result:
solution: [y = 2, x = 2, c = 1, b = 0, a = 1]
If your problem is more complex, using BitVecs instead of Ints can make it run a little faster.
edit: Instead of Sum() you could also simply use addition as in
s.add(x==a+b+c)
s.add(y==If(a==1,-1,0)+If(b==1,-1,0)+If(c==1,-1,0))
Sum() makes sense towards readability when you have a longer list of variables, or when the variables already are in a list.

Reversing Bits in F#

I need help reversing bits in F# as done in this question Reverse bits in number. I'm new to F# and was wondering how we can do this?
let bitreverse x =
let mutable b = 0
while x do
b >>>= 1
b|= x & 1
x >>>= 1
b
I'm not even sure the syntax is correct here. I am very knew to this language.
The direct translation into F# looks like this:
let bitreverse x =
let mutable x = x
let mutable b = 0
while x <> 0 do
b <- b <<< 1
b <- b ||| (x &&& 1)
x <- x >>> 1
b
This is highly imperative with mutable values and this isn't usually how we'd tend to go about writing code in F#. Notice that re-assignment of a mutable variable is a little different to what you might be used to in an imperative language, you have to use <- which is called the destructive update operator.
Thankfully, it's pretty straightforward to translate this into a recursive function that uses immutable values which should be a little more idiomatic
let bitreverse2 x =
let rec bitRerverseHelper b x =
match x with
|0 -> b // if 0, the recursion stops here and we return the result: b
|_ -> bitRerverseHelper ((b <<< 1) ||| (x &&& 1)) (x >>> 1) // otherwise recurse
bitRerverseHelper 0 x
F# doesn't support compound assignment, so you can't do something like b |= x & 1, you need to expand it to b <- b ||| (x &&& 1).
The argument x isn't mutable, so you need to create a local binding and mutate that. It looks weird, but you can just write let mutable x = x as the first line of your function to shadow the existing binding with a mutable one.
x is an int, not a bool, so you can't use it as the condition for your while loop. Use x <> 0 instead.
Indentation matters in F#, so make sure that while and your final b both line up with the first let.
Fixing those issues will make your code work, but idiomatic F# would probably forgo the while loop and mutation and use a recursive inner function with an accumulator instead.

Error on my Haskell code

I get this error on my code:
"parse error (possibly incorrect indentation or mismatched brackets)"
max3 a b c = if a>b && a>c then show a
else if b>a && b>c then show b
else if c>a && c>b then show c
i need to get the higher number between a, b and c
EDIT: After adding the else clause as suggested:
max3 a b c = if a>b && a>c then show a
else if b>a && b>c then show b
else if c>a && c>b then show c
else show "At least two numbers are the same"
now i get this error " parse error on input `if' "
EDITED as suggested!
EDITED: SOLVED, i did with guards like shree.pat18 said! Ty!
As John L mentions in the comments, you need a final else clause to catch the case when none of your conditions is true.
Alternatively, you may use guards instead of if..else if, like so:
max3 a b c
| a > b && a > c = show a
| b > a && b > c = show b
| c > a && c > b = show c
| otherwise = show "At least two numbers are the same"
import Data.List (maximum)
max3 a b c = maximum [a, b, c]
Fuhgeddaboudit.

how to compute the number of total constraints in smtlib2 files in api

I used the Z3_ast fs = Z3_parse_smtlib2_file(ctx,arg[1],0,0,0,0,0,0) to read file.
Additionally to add into the solver utilized the expr F = to_expr(ctx,fs) and then s.add(F).
My question is how can I get the number of total constraints in each instance?
I also tried the F.num_args(), however, it is giving wrong size in some instances.
Are there any ways to compute the total constraints?
Using Goal.size() may do what you want, after you add F to some goal. Here's a link to the Python API description, I'm sure you can find the equivalent in the C/C++ API: http://research.microsoft.com/en-us/um/redmond/projects/z3/z3.html#Goal-size
An expr F represents an abstract syntax tree, so F.num_args() returns the number of (one-step) children that F has, which is probably why what you've been trying doesn't always work. For example, suppose F = a + b, then F.num_args() = 2. But also, if F = a + b*c, then F.num_args() = 2 as well, where the children would be a and b*c (assuming usual order of operations). Thus, to compute the number of constraints (in case your definition is different than what Goal.size() yields), you can use a recursive method that traverses the tree.
I've included an example below highlighting all of these (z3py link here: http://rise4fun.com/Z3Py/It5E ).
For instance, my definition of constraint (or rather the complexity of an expression in some sense) might be the number of leaves or the depth of the expression. You can get as detailed as you want with this, e.g., counting different types of operands to fit whatever your definition of constraint might be, since it's not totally clear from your question. For instance, you might define a constraint as the number of equalities and/or inequalities appearing in an expression. This would probably need to be modified to work for formulas with quantifiers, arrays, or uninterpreted functions. Also note that Z3 may simplify things automatically (e.g., 1 - 1 gets simplified to 0 in the example below).
a, b, c = Reals('a b c')
F = a + b
print F.num_args() # 2
F = a + b * c
print F.num_args() # 2
print F.children() # [a,b*c]
g = Goal()
g.add(F == 0)
print g.size() # number of constraints = 1
g.add(Or(F == 0, F == 1, F == 2, F == 3))
print g.size() # number of constraints = 2
print g
g.add(And(F == 0, F == 1, F == 2, F == 3))
print g.size() # number of constraints = 6
print g
def count_constraints(c,d,f):
print 'depth: ' + str(d) + ' expr: ' + str(f)
if f.num_args() == 0:
return c + 1
else:
d += 1
for a in f.children():
c += count_constraints(0, d, a)
return c
exp = a + b * c + a + c * c
print count_constraints(0,0,exp)
exp = And(a == b, b == c, a == 0, c == 0, b == 1 - 1)
print count_constraints(0,0,exp)
q, r, s = Bools('q r s')
exp = And(q, r, s)
print count_constraints(0,0,exp)

Z3Python: ForAll causes my code hangup, or returns Unsat, why?

I am still struggling with the problem of findiong a value so that a * b == b with all value of b. The expected result is a == 1. I have two solutions below.
(A) I implemented this with ForAll quantifier in below code (correct me if there is a solution without using any quantifier). The idea is to prove f and g are equivalent.
from z3 import *
a, b, a1, tmp1 = BitVecs('a b a1 tmp1', 32)
f = True
f = And(f, tmp1 == b)
f = And(f, a1 == a * tmp1)
g= True
g = And(g, a1 == b)
s = Solver()
s.add(ForAll([b, tmp1, a1], f == g))
if s.check() == sat:
print 'a =', s.model()[a]
else:
print 'Unsat'
However, this simple code runs forever without giving back result. I think that is because of the ForAll. Any idea on how to fix the problem?
(B) I tried again with another version. This time I dont prove two formulas to be equivalent, but put them all into one formula f. Logically, I think this is true, but please correct me if I am wrong here:
from z3 import *
a, b, a1, tmp = BitVecs('a b a1 tmp', 32)
f = True
f = And(f, tmp == b)
f = And(f, a1 == a * tmp)
f = And(f, a1 == b)
s = Solver()
s.add(ForAll([b, a1], f))
if s.check() == sat:
print 'a =', s.model()[a]
else:
print 'Unsat'
This time the code does not hang, but immediately returns 'Unsat'. Any idea on how to fix this?
Thanks a lot.
The direct formulation of your problem provides the answer you were expecting: http://rise4fun.com/Z3Py/N07sW
The versions you propose use auxiliary variables, a1, tmp, tmp1 and you
use universal quantification over these variables. This does not correspond
to the formula you intended.

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