TableviewCell Dealloc not firing - ios

I have a TableViewController inside a PageViewController, pushed into a NavigationController. When I tap Back to unload the PageViewController I see the PageViewController deallocated, then the TableViewController deallocated, but not the TableView cells.
I've made the TableViewCell as simple as possible...
#import "MyTableViewCell.h"
#implementation MyTableViewCell
- (void)awakeFromNib {
NSLog(#"Created");
}
- (void)dealloc
{
NSLog(#"DEALLOCed");
}
#end
...but still only see the Created message for the TableViewCell.
And this is how I load my cells...
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"EmptyCell";
MyTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
if (!cell) {
cell = [[MyTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
return cell;
}
Any ideas what may be causing the TableView cells to stay in memory? And am I right in assuming the TableViewController and PageViewController can't be the problem if the dealloc methods are calling on them?

Turns out the problem was a class I made for displaying messages when the TableView is empty was retaining a reference to the TableView Controller. Made this weak and problem sorted :)

Related

Embed UITableView in UITableViewCell in iOS 9, Xcode 7 and Storyboards

I have two UITableViews using Storyboards in Xcode 7. I've set the delegate and dataSource using the Connections Inspector for both table views.
Let the first table view be the main table view and let the table views within each cell of the main table view be the detail table views with cell identifiers named appropriately and respectively.
When [tableView dequeueReusableCellWithIdentifier:#"MainCell" forIndexPath:indexPath] executes, it immediately calls its dataSource method -cellForRowAtIndexPath: for DetailCell preventing me from setting a custom instance variable in time to add the appropriate data to each cell.
The following is a simplified example marked using comments.
MainTableViewController:
#implementation MainTableViewController
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
// Keep in mind the following two (2) lines are set using the Connections Inspector
//cell.detailTableView.dataSource = cell;
//cell.detailTableView.delegate = cell;
// Stepping over the following line will jump to the
// other `-cellForRowAtIndexPath:` (below) used to set
// the detail info.
cell = (MainTableViewCell *)[tableView dequeueReusableCellWithIdentifier:#"MainCell" forIndexPath:indexPath];
CustomObj *obj = self.mainData[indexPath.row];
cell.nameLabel.text = obj.name;
cell.additionalInfo = obj.additionalInfo; // This line is not set before instantiation begins for the detail table view...
return cell;
}
...
#end
DetailTableViewCell (contains a UITableView and implements appropriate protocols):
#interface DetailTableViewCell : UITableViewCell <UITableViewDataSource, UITableViewDelegate>
#property (nonatomic, weak) IBOutlet UILabel *nameLabel;
#property (nonatomic, weak) IBOutlet UITableView *detailTableView;
#property (nonatomic, strong) CustomObj *additionalInfo;
#end
#implementation DetailTableViewCell
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
cell = (DetailTableViewCell *)[tableView dequeueReusableCellWithIdentifier:#"DetailCell" forIndexPath:indexPath];
// Instantiate detail ...
cell.detailLabel.text = self.additionalInfo.text;
// Problem!
// self.additionalInfo == nil thus we cannot set a value to the label.
return cell;
}
...
#end
The problem is when the detail -cellForRowAtIndexPath: method is called, I haven't had a chance to set a value for its dataSource, in this case, additionalInfo.
There are many possible ways to fix your problem, but first I would say that, your design seems not a good one, A UItableViewCell has another UITableView, and another UItableViewCell inside this UITableView? Why you do this? Just use one UITableView and put all of your views into one UItableViewCell as subViews should be enough.
Now get to your problem:
I would suggest not to use IBOutlet for setting up your delegate and dataSource, use code. This can give you a chance to delay setting the dataSource and delgate when you are ready. Once you think it's the proper time, just call [cell.detailTableView reloadData] will trigger your DetailTableViewCell to invoke cellForRowAtIndexPath
#implementation MainTableViewController
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
// Keep in mind the following two (2) lines are set using the Connections Inspector
//cell.detailTableView.dataSource = cell;
//cell.detailTableView.delegate = cell;
// Stepping over the following line will jump to the
// other `-cellForRowAtIndexPath:` (below) used to set
// the detail info.
cell = (MainTableViewCell *)[tableView dequeueReusableCellWithIdentifier:#"MainCell" forIndexPath:indexPath];
CustomObj *obj = self.mainData[indexPath.row];
cell.nameLabel.text = obj.name;
cell.additionalInfo = obj.additionalInfo; // This line is not set before instantiation begins for the detail table view...
// setup dataSource and delegate now
cell.detailTableView.dataSource = cell;
cell.detailTableView.delegate = cell;
// call reloadData whenever you think is proper
[cell.detailTableView reloadData];
return cell;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell* cell = nil;
//Check this call is for which table view.
if(tableView == detailTableView) {
cell = (MainTableViewCell *)[tableView dequeueReusableCellWithIdentifier:#"MainCell" forIndexPath:indexPath];
// Do any additional setup you want with MainCell
} else {
cell = (DetailTableViewCell *)[tableView dequeueReusableCellWithIdentifier:#"DetailCell" forIndexPath:indexPath];
// Do any additional setup you want with DetailCell
}
return cell;
}

reload data in UITABLEVIEW object c when clicking button

I try to search this problem in this site and I found this link How to insert items to a UITableView when a UIButton is clicked in iOS. But my problem is, I already copy the code on that link and It doesn't reload the data when I insert a value to my array.
here's the code "ViewController.m"
#import "ViewController.h"
#interface ViewController ()
#property(nonatomic,strong) NSMutableArray * array;
#property(nonatomic,weak) IBOutlet UITableView * tableView;
#end
#implementation ViewController
-(NSMutableArray *) array{
if(_array==nil){
_array=[[NSMutableArray alloc] init];
}
return _array;
}
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
- (IBAction)addInfo:(UIBarButtonItem *)sender {
[self.array addObject:#"sample"];
[self.tableView reloadData];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return [self.array count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"TodoListItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [self.array objectAtIndex:indexPath.row];
return cell;
}
#end
here's the code "ViewController.h"
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController <UITableViewDataSource,UITableViewDelegate>
#end
Is there something wrong with my code or there is something that I need to setup to my tableview? I'm very confuse of this and try to figure out the missing part of my code. I'm still studying the code of object c and I'm still noob for this. Please help me and thanks in advance.
How did you insert the UITableView?, on nib or programatically?, either way you need to flag the table's delegate and datasource, if on nib, right click on table and see that delegate and data source are connected to the files owner, if programatically check
self.MyTable.datasource = self
self.MyTable.delegate = self
please see how to check if connected [dataSource and delegate should be with a dot, if not click on circle and drag line to file's owner for both]
table delegate and datasource on interface builder "NIB"
Also please note that on this image outlet is not connected, you have to connected also to call the reload as you are doing now
edit, check if the button is connected?, put a log or a break point on ibaction for your button to know if is called
edit 2, you have to init the array, are you calling it? do this in view will appear or when you want to use it
edit 3, try this
- (IBAction)addInfo:(UIBarButtonItem *)sender {
if(self.array==nil){
self.array=[NSMutableArray array];
}
[self.array addObject:#"sample"];
[self.tableView reloadData];
}

iOS - Dilemna - how to segue from customized cells

I have a segue from a view controller - with a enclosed tableview - to another view controller. I can segue from each cell in the first controller to the second with no problem. However, when I return to the first controller, the cell view is blank.
The dilemma is -- If I use this method:
- (BOOL)tableView:(UITableView *)tableView shouldHighlightRowAtIndexPath:(NSIndexPath *)indexPath {
return NO;
}
the cell is visible but segues do not work.
Does anyone know of an alternative method?
Thanks
You need to create custom table view cell(may be you already have one, then tweak it), lets call it MyTableViewCell. Then add UITapGestureRecognizer to handle tap events on cell's contentView. When tap occurs you can execute custom block, which you should setup for cell. In block you can perform desired segue. But enough word, lets see some code!
First, lets define MyTableViewCell
MyTableViewCell.h
typedef void (^MyTableViewCellTapBlock) ();
#interface MyTableViewCell : UITableViewCell
#property (nonatomic, strong) MyTableViewCellTapBlock tapBlock;
#end
MyTableViewCell.m
#interface MyTableViewCell ()
#property (nonatomic, strong) UITapGestureRecognizer *tapRecognizer;
#end
#implementation MyTableViewCell
- (void)awakeFromNib {
self.tapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(handleTap:)];
[self.contentView addGestureRecognizer:self.tapRecognizer];
}
- (void)handleTap:(UITapGestureRecognizer *)recognizer {
NSLog(#"Tap logged");
if (self.tapBlock) {
self.tapBlock();
}
}
#end
Second, update your UITableViewDataSource
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
MyTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
__weak typeof(self) weakSelf = self;
cell.tapBlock = ^ {
[weakSelf performSegueWithIdentifier:#"showDetail" sender:weakSelf];
};
return cell;
}
Remarks
As you can see we have custom block that will be executed when user taps the cell. This block invokes performSegueWithIdentifier:, just do not forget to name your segue and change name in the sample.
Happy coding :)
Thanks for the efforts Keenie.. I will hold on to that code snippet and I know I'll use it.
This is embarrassing, but it turns out that all I needed to do, was on the return from the segue, to do [[self tableView] reloadData], and all was ok..

Open Camera from within UITableView Cell

I've got a button in a custom Cell for a TableView which is supposed to open the camera for taking pictures.
I thought of two ways but can't get them working.
First one is to open an instance of UIImagePickerController from within the cell. Well, it seems like I can't call
[self presentViewController...];
from within the cell. Is this right?
Because of this "result" I thought of putting the method which opens up the UIImagePickerController inside the TableViewController and then call this method from within the cell (where the button is located) by something like
[super openCamera];
Or making the TableViewController the delegate of the cell to enable it to call the method.
Are these ideas going in the right direction? What would you recommend? Thank you very much!
Ok, I figured something out but I'm still wondering if it can be done easier.
Here is the solution I found:
In the custom cell I added
#property (nonatomic, assign) id adminController;
Then in the tableViewController I customized the following method to use the custom cell I created and set the tableViewController als "admin"
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"cell";
CreateCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
// Configure the cell...
cell.adminController = self;
return cell;
}
So I could finally call
[self.adminController performSelector:#selector(openCamera)];
This is an old question but I'd like to have my old questions answered too so... Yes, there is an easier way using blocks:
First, declare a public method in your UITableViewCell interface:
#interface YourCell : UITableViewCell
#property (weak, nonatomic) IBOutlet UIButton *button;
- (void)setDidTapButtonBlock:(void (^)(id sender))didTapButtonBlock;
#end
In the UITableViewCell subclass implementation file declare a private property with a copy attribute.
#import "YourCell.h"
#interface YourCell ()
#property (copy, nonatomic) void (^buttonTappedBlock)(id sender);
#end
Add the target and action of the UIControl in the UITableViewCell constructor and implement the selector method
- (void)awakeFromNib {
[super awakeFromNib];
[self.button addTarget:self
action:#selector(didTapButton:)
forControlEvents:UIControlEventTouchUpInside];
}
- (void)didTapButton:(id)sender {
if (buttonTappedBlock) {
buttonTappedBlock(sender);
}
}
Finally implement the block code in the tableView:cellForRowAtIndexPath: method in the controller
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
YourCell *cell = (YourCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier
forIndexPath:indexPath];
[cell buttonTappedBlock:^(id sender) {
NSLog(#"%#", item[#"title"]);
}];
return cell;
}
For further information in blocks, you can read Working With Blocks

How to display a table view implemented in another class

I would like to display different content in its corresponding views by using only one subclass for generating a custom table view. When the table view is being filled with data, I would like to send the whole view to a specific view and display it.
When I generate the table view on the displaying view controller there is no problem. Even I can transfer the table view from the displaying view controller to another view, but when I try to generate the table view in another class and try to call it from the the root view controller, I only get a initialised but empty table view.
Here is the code:
tableViewGenerator.h
#import <UIKit/UIKit.h>
#interface TableViewGenerator : UIViewController <UITableViewDataSource, UITableViewDelegate>
- (UITableView *) getTableViewForOtherVC;
#property (nonatomic, strong) IBOutlet UITableView *spreadSheet;
#end
tableViewGenerator.m
...
- (UITableView *) getTableViewForOtherVC {
if (!self.spreadSheet) {
self.spreadSheet = [[UITableView alloc]initWithFrame:CGRectMake(0., 0., self.view.frame.size.width, self.view.frame.size.height/2.5) style:UITableViewStyleGrouped];
}
UITableView *tableViewToBeTransfered = self.spreadSheet;
return tableViewToBeTransfered;
}
...
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *cellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
}
cell.textLabel.text = #"Test";
return cell;
}
displayingVC.m
#import "DisplayingVC.h"
#import "TableViewGenerator.h"
#interface CTTOVViewController ()
#end
#implementation CTTOVViewController
- (void)viewDidLoad{
[super viewDidLoad];
UITableView *spreadSheet1;
if (!spreadSheet1) {
TableViewGenerator *tableVC = [[TableViewGenerator alloc]init];
spreadSheet1 = [tableVC getTableViewForOtherVC];
[self.view addSubview:spreadSheet1];
}
}
...
#end
I suppose that I have done something wrong on the table filling but I can not find what.
Any hint will be highly appreciated.
Thank you in advance
You don't seem to be setting the table view's dataSource and delegate properties anywhere, so you need to have these properly set.
On a separate front, what you're trying to accomplish is probably much easier if you generate a model, instead of the UITableView itself. I recommend checking out the models provided by free Sensible TableView framework as these can save you a huge amount of time.

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