Extracting SMT-LIB Formula - z3

Is there any way to extract a SMT-LIB formula, including all the declarations, definitions and constraints into a .smt2 file from the solver/model/context class of the C++ API. I.e. opposite of what the function "Z3_parse_smtlib2_string" does.

Good point. C++ lacks this function. The Python binding now has it for the solver class.
Here is a possible sketch:
std::string to_smt2() {
expr_vector es = assertions();
ast* const* fmls = es.ptr();
unsigned sz = es.size();
if (sz > 0) {
--sz;
fml = fmls[sz];
}
else {
fml = ctx().bool_val(true);
}
std::string result;
result = Z3_benchmark_to_smtlib_string(ctx(),
"", "", "", "",
sz,
fmls,
fml);
return result;
}

Related

Parsing string with more then 15 characters with boost-spirit

I have a somewhat simple problem that i somehow cannot find any answers for. While working on parsing a larger grammar, i discovered that parsing any string larger then 15 characters would lead the parser to return as failed. The parser looks like this:
namespace parser {
template <typename Iterator>
struct p_grammar : qi::grammar<Iterator, standard::space_type> {
p_grammar() : p_grammar::base_type(spec) {
spec = "qwertyuiopasdfgh";
}
qi::rule<Iterator, standard::space_type> spec;
};
And will be run from within another function:
void MainWindow::parserTest() {
typedef parser::p_grammar<std::string::const_iterator> p_grammar;
p_grammar grammar;
using boost::spirit::standard::space;
std::string::const_iterator iter = editor->toPlainText().toStdString().begin();
std::string::const_iterator end = editor->toPlainText().toStdString().end();
if ( phrase_parse(iter,end,grammar,space) ) {
outputLog->append("Parsing succesfull");
} else {
outputLog->append("Parsing failed");
}
}
Removing the last character in "qwertyuiopasdfgh", so only 15 characters are present, makes it parse without failure.
Feel like I'm overlooking something obvious here.
You should be using valid iterators:
std::string value = editor->toPlainText().toStdString()
std::string::const_iterator iter = value.begin(), end = value.end();
You were using iterators into a temporary that wasn't stored.

Retrieve LHS/RHS value of operator

I'm looking to do something similar to this how to get integer variable name and its value from Expr* in clang using the RecursiveASTVisitor
The goal is to first retrieve all assignment operations then perform my own checks on them, to do taint analysis.
I've overridden the VisitBinaryOperator as such
bool VisitBinaryOperator (BinaryOperator *bOp) {
if ( !bOP->isAssignmentOp() ) {
return true;
}
Expr *LHSexpr = bOp->getLHS();
Expr *RHSexpr = bOp->getRHS();
LHSexpr->dump();
RHSexpr->dump();
}
This RecursiveASTVisitor is being run on Objective C codes, so I do not know what the LHS or RHS type will evaluate to (could even be a function on the RHS?)
Would it be possible to get the text representation of what is on the LHS/RHS out from clang in order to perform regex expression on them??
Sorry, I found something similar that works for this particular case.
Solution:
bool VisitBinaryOperator (BinaryOperator *bOp) {
if ( !bOP->isAssignmentOp() ) {
return true;
}
Expr *LHSexpr = bOp->getLHS();
Expr *RHSexpr = bOp->getRHS();
std::string LHS_string = convertExpressionToString(LHSexpr);
std::string RHS_string = convertExpressionToString(RHSexpr);
return true;
}
std::string convertExpressionToString(Expr *E) {
SourceManager &SM = Context->getSourceManager();
clang::LangOptions lopt;
SourceLocation startLoc = E->getLocStart();
SourceLocation _endLoc = E->getLocEnd();
SourceLocation endLoc = clang::Lexer::getLocForEndOfToken(_endLoc, 0, SM, lopt);
return std::string(SM.getCharacterData(startLoc), SM.getCharacterData(endLoc) - SM.getCharacterData(startLoc));
}
Only thing I'm not very sure about is why _endLoc is required to compute endLoc and how is the Lexer actually working.
EDIT:
Link to the post I found help Getting the source behind clang's AST

Z3 - How to extract variables from a given formula?

I'm using Z3 C++ API (Version 4.3.1) and I want to extract variables of a formula (An object of type expr). I've found a similar question but it is in Z3py. I am wonder if there is a method in Z3 C/C++ API to extract variables from expr object. Thanks!
For example (some details omitted):
expr fs = implies(x + y == 0, z * x < 15);
std::vector<expr> varlist = get_vars(fs);
Then varlist should contain x,y,z.
The C++ example in the distribution (examples/c++/example.cpp) shows a sample visitor pattern.
It is very simplistic, but will give the idea.
I repeat it here below:
void visit(expr const & e) {
if (e.is_app()) {
unsigned num = e.num_args();
for (unsigned i = 0; i < num; i++) {
visit(e.arg(i));
}
// do something
// Example: print the visited expression
func_decl f = e.decl();
std::cout << "application of " << f.name() << ": " << e << "\n";
}
else if (e.is_quantifier()) {
visit(e.body());
// do something
}
else {
assert(e.is_var());
// do something
}
}
The visitor function can be improved by using
a cache of previously visited expressions because in general Z3 uses shared sub-expressions.
This is similar to the Python example.
Hope this helps

Is there anything like a struct in dart?

In javascript it always bothered me people use objects as vectors like {x: 1, y: 2} instead of using an array [1,2]. Access time for the array is much faster than the object but accessing by index is more confusing especially if you need a large array. I know dart has fixed arrays but is there a way to name the offsets of an array like you would a struct or a tuple/record in another language? Define enum/constants maybe?
I'd want something like
List<int> myVector = new List([x,y]);
myVector.x = 5;
is there an equivalent or idiomatic way to do this?
That sounds like a class.
class MyVector {
int x;
int y;
MyVector(this.x, this.y);
}
There is no simpler and more efficient way to create a name-indexed structure at runtime. For simplicity you could usually use a Map, but it's not as efficient as a real class.
A class should be at least as efficient (time and memory) as a fixed length list, after all it doesn't have to do an index bounds check.
In Dart 3.0, the language will introduce records. At that point, you can use a record with named fields instead of creating a primitive class:
var myVector = (x: 42, y: 37);
print(myVector.x);
A record is unmodifiable, so you won't be able to update the values after it has been created.
For me, i see 2 way to do this. I will sort by best in my point of view
Class based method
Here, the approach is to encapsulate your need, in a dedicated object
Pros:
It's encapsultate
You can propose several way to access variable, depend of the need
You can extend functionality without break everything
I love it :p
Cons
More time spend to create class, etc.
Do you really need what i say in pros ?
Maybe weird for js people
example :
class Vector {
int x;
int y;
static final String X = "x";
static final String Y = "y";
Vector({this.x, this.y});
Vector.fromList(List<int> listOfCoor) {
this.x = listOfCoor[0];
this.y = listOfCoor[1];
}
// Here i use String, but you can use [int] an redefine static final member
int operator[](String coor) {
if (coor == "x") {
return this.x;
} else if (coor == "y") {
return this.y;
} else {
// Need to be change by a more adapt exception :)
throw new Exception("Wrong coor");
}
}
}
void main() {
Vector v = new Vector(x: 5, y: 42);
Vector v2 = new Vector.fromList([12, 24]);
print(v.x); // print 5
print(v["y"]); // print 42
print(v2.x); // print 12
print(v2[Vector.Y]); // print 24
}
Enum based method:
You can also defined a "enum" (actually not really implement but will be in the future version) that will contains "shortcut" to your value
Pros
More simple to implement
Is more like your example ;p
Cons
Less extendable
i think is not very pretty
Not OOP think
example:
class Vector {
static final int x = 0;
static final int y = 1;
}
void main() {
List<int> myVector = new List(2);
myVector[Vector.x] = 5;
myVector[Vector.y] = 42;
}
Make your choice ;p
This is only possible with a class in Dart.
There are some open feature requests at http://dartbug.com
introduce struct (lightweight class)
Give us a way to structure Bytedata
If you have reasonably big data structure, you can use "dart:typed_data" as a model and provide lightweight view for the stored data. This way the overhead should be minimal.
For example, if you need 4X4 matrix of Uint8 values:
import "dart:typed_data";
import "dart:collection";
import "package:range/range.dart";
class Model4X4Uint8 {
final Uint8List _data;
static const int objectLength = 4 * 4;
final Queue<int> _freeSlotIndexes;
Model4X4Uint8(int length): _data = new Uint8List((length) * objectLength),
_freeSlotIndexes = new Queue<int>.from(range(0, length));
int get slotsLeft => _freeSlotIndexes.length;
num operator [](int index) => _data[index];
operator []=(int index, int val) => _data[index] = val;
int reserveSlot() =>
slotsLeft > 0 ? _freeSlotIndexes.removeFirst() : throw ("full");
void delete(int index) => _freeSlotIndexes.addFirst(index);
}
class Matrix4X4Uint8 {
final int offset;
final Model4X4Uint8 model;
const Matrix4X4Uint8(this.model, this.offset);
num operator [](int index) => model[offset + index];
operator []=(int index, int val) => model[offset + index] = val;
void delete() => model.delete(offset);
}
void main() {
final Model4X4Uint8 data = new Model4X4Uint8(100);
final Matrix4X4Uint8 mat = new Matrix4X4Uint8(data, data.reserveSlot())
..[14] = 10
..[12] = 256; //overlow;
print("${mat[0]} ${mat[4]} ${mat[8]} ${mat[12]} \n"
"${mat[1]} ${mat[5]} ${mat[9]} ${mat[13]} \n"
"${mat[2]} ${mat[6]} ${mat[10]} ${mat[14]} \n"
"${mat[3]} ${mat[7]} ${mat[11]} ${mat[15]} \n");
mat.delete();
}
But this is very low level solution and can easily create sneaky bugs with memory management and overflows.
You could also use an extension on List to create aliases to specific indexes.
Although it will be difficult to set up mutually exclusive aliases, in some cases, it may be a simple solution.
import 'package:test/test.dart';
extension Coordinates<V> on List<V> {
V get x => this[0];
V get y => this[1];
V get z => this[2];
}
void main() {
test('access by property', () {
var position = [5, 4, -2];
expect(position.x, 5);
expect(position.y, 4);
expect(position.z, -2);
});
}
The Tuple package https://pub.dev/packages/tuple might be what you are looking for when a class is too heavy.
import 'package:tuple/tuple.dart';
const point = Tuple2<int, int>(1, 2);
print(point.item1); // print 1
print(point.item2); // print 2

How to work with char types in Dart? (Print alphabet)

I am trying to learn the Dart language, by transposing the exercices given by my school for C programming.
The very first exercice in our C pool is to write a function print_alphabet() that prints the alphabet in lowercase; it is forbidden to print the alphabet directly.
In POSIX C, the straightforward solution would be:
#include <unistd.h>
void print_alphabet(void)
{
char c;
c = 'a';
while (c <= 'z')
{
write(STDOUT_FILENO, &c, 1);
c++;
}
}
int main(void)
{
print_alphabet();
return (0);
}
However, as far as I know, the current version of Dart (1.1.1) does not have an easy way of dealing with characters. The farthest I came up with (for my very first version) is this:
void print_alphabet()
{
var c = "a".codeUnits.first;
var i = 0;
while (++i <= 26)
{
print(c.toString());
c++;
}
}
void main() {
print_alphabet();
}
Which prints the ASCII value of each character, one per line, as a string ("97" ... "122"). Not really what I intended…
I am trying to search for a proper way of doing this. But the lack of a char type like the one in C is giving me a bit of a hard time, as a beginner!
Dart does not have character types.
To convert a code point to a string, you use the String constructor String.fromCharCode:
int c = "a".codeUnitAt(0);
int end = "z".codeUnitAt(0);
while (c <= end) {
print(String.fromCharCode(c));
c++;
}
For simple stuff like this, I'd use "print" instead of "stdout", if you don't mind the newlines.
There is also:
int char_a = 'a'.codeUnitAt(0);
print(String.fromCharCodes(new Iterable.generate(26, (x) => char_a + x)));
or, using newer list literal syntax:
int char_a = 'a'.codeUnitAt(0);
int char_z = 'z'.codeUnitAt(0);
print(String.fromCharCodes([for (var i = char_a; i <= char_z; i++) i]));
As I was finalizing my post and rephrasing my question’s title, I am no longer barking up the wrong tree thanks to this question about stdout.
It seems that one proper way of writing characters is to use stdout.writeCharCode from the dart:io library.
import 'dart:io';
void ft_print_alphabet()
{
var c = "a".codeUnits.first;
while (c <= "z".codeUnits.first)
stdout.writeCharCode(c++);
}
void main() {
ft_print_alphabet();
}
I still have no clue about how to manipulate character types, but at least I can print them.

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