Do I have to pay a fee to distribute a paid app - ios

Do I have to pay a fee to distribute a paid app to the app store (iOS). (I already have a developer membership with apple)
Thanks

Actually you don't have to pay a fee when distributing a new paid app through the App Store, but Apple will only give you 70% of the sales revenue.
So the upload doesn't cost a fee, but from what the user pays for your app you will get only 70%. See here for more details: https://developer.apple.com/programs/ios/distribute.html

Paid developer account is required to be in the App Store, that's $99/yr. Then Apple retains 30% of your app's sales. You should read about it here, https://developer.apple.com/programs/ios/distribute.html

Related

What is needed to distribute an iOS app through SOTI Mobicontrol

I am about to sign an agreement to distribute a good amount of copies of my app to a company. They are using SOTI Mobicontrol for distribution.
Could anyone please explain what is needed from our end to make this smooth? First time I am doing this. I do have an LLC on my developer account. Do I need to upgrade to enterprise membership?
You can make a specific version available to that company as a B2B app. You can set a different price on the B2B app (free if they are paying your directly). The purchaser needs to nominate an AppleID that you will list against the B2B app in iTunesConnect. This AppleID can then “purchase” the app in the Enterprise volume purchase store and distribute it via their MDM.
The other option the client can just purchase “x”copies of your existing app through the volume purchase store. In this case payment would go through the App Store with Apple taking their cut.

iOS B2B program: can you "buy" the app with the same business you developed from?

Can a business with an Apple developer account distribute an app that is only purchasable by a VPP account with the same DUNS number?
I'm looking to develop an app for a particular client, and it needs to be able to be manageable for a few years. I don't want to do an AdHoc build as we will not be able to re-distribute the app every year when the provisioning profile expires. So my question is: can I buy a few licenses for my app and distribute the codes to the client to determine what devices they install the app on? I've heard mention that you cannot buy an app with the same company you distributed it from, but I can't find ANYTHING specific in Apple's specifications for it. I also don't want to make the client sign up for VPP, as they don't have a firm company or DUNS number (it is a prototype).
Spent an hour on the phone with Apple Developer support and the answer is NO- you cannot have a VPP with company X buy a B2B app from a developer for company X.

Need assistance in switching from paid app to in-app purchase

I already have paid app on app store and now I have successfully implemented the in-app functionality in my app and uploaded my new binary on itunes connect but did not submit for review, because
now my app is free with limited functionality.
App price must be free, but app store will take around 2 days to review, If I change price to free user can download full app for free in this duration before my new binary is approved.
what should I do?
I was thinking to not change price to free and submit binary with option that I will release the app, when my binary is approved then I change price to free and then manually release the app.
Can apple raise any issue on this approach? or any other better approach?
You can choose your business model as you want. Pricing (Free + IAP, Paid + IAP etc.) is not a criteria of the Review Guidelines, if you are not using ways to circumvent Apple's 30% cut.

Paid iOS Application free to a particular user in Apple Store

I have submitted a paid app to app store. The client needs to download the app from the store for free, but all the other users should download as a paid app.
I am not the in-app purchases. I am setting the Price Tier in iTunes.
There is a separate Apple B2B program for supplying apps to specific custiomers, this may suit your needs.
With Testflight Beta your client can download and install the app for 30 days. For a review this should be sufficient.
Otherwise I would use the promo code as well - if that is really required. I mean compared to the production cost this is less than peanuts ...

Which distribution program: Developer / Enterprise?

I am creating an App for a music ensemble. This ensemble wants to give away the visitors who attend the concert this app. On the other day this app could be in the appStore as an App with a certain price.
Should this be done with changing its price on a daily basis? Or is there a more practicle way for it?
Which kind of account I should advice the ensemble to take?
Or should I bring it to the app store as an Ad Hoc App? Or Custom B2B App Distribution?
Or should they do it via in-House distribution?
a developer or Enterprise programm?
Definitely not the enterprise program. The enterprise license allows you to build and deploy iOS apps on devices owned by the enterprise or by the employees of the enterprise. Distributing apps to general customers would be a license violation.
There are two ways to solve your problem using a standard license:
1) Publish a paid app on the app store. If the number of customers who attend the concert is less, give away app store promo codes to them, sell the app to the rest of the customers.
2) Publish a free app on the app store. Have some kind of login mechanism. Give away user ids and passwords to customers who attend the concert. Have an in-app purchase for all others, to get full functionality.

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