How to get the logged in user accountname using Windows Web Service? - windows-services

We have 10 computers and 1 server.
Our webservice runs as LOCALSYSTEM every computer.
The webservice has code that writes to a file on the central server machine.
The service has timer with duration of 30mins. Every 30 mins a different user logs into the system. We want the service to detect the name of the current logged in user and pass to the method that writes to notepad..
Question is how to get the loged in user name?

You can extract all information about current user sessions using Remote Desktop Services API on Windows. There is a simple way to enumerate all sessions with WTSEnumerateSessions, however a better way for your system service would be to subscribe to notifications about session changes and receive SERVICE_CONTROL_SESSIONCHANGE events inside your service' HandleEx procedure.
Either way (direct enumeration of sessions or session events) you will get a session ID that you can use to call WTSQuerySessionInformation, passing WTSUserName as a third parameter to the function. This will give you a required user name back in the buffer.

Related

Apple Push Notifications from a serverless MongoDB App Services backend

I have been setting up Apple Push Notifications for an iOS app, using JSON Web Tokens rather than certificates.
I can generate a JWT and make the required POST request from within the app (using the Swift-JWT package) and the notification is delivered.
I am using MongoDB Realm, which has serverless functions (in JavaScript with a Node environment) that are called from the iOS app. A scheduled trigger updates my JWT, as Apple advise it should be refreshed every hour.
However, despite trying several Node modules for making the POST request there were always errors (like “BadDeviceToken” or “InvalidProviderToken”).
I finally got it working using the node-apn package! However, I have two queries about using it in this serverless function context:
It tries to keep a connection open to the Apple server, which would be fine, except it might mean a new connection is opened every time the function is called. Calling Provider.shutdown() does not seem to stop the connection. I don’t think I can have a long-running process to receive future requests in a serverless context.
Apple advise not refreshing the JWT more often than every 20 minutes. node-apn manages the JWT for you, but in a serverless context, will it be generating a new token every time the function is called? Notifications do seem to get delivered every time I test it in development mode (to the Apple sandbox endpoint).
I’d be grateful for clarity on these points, and whether node-apn is appropriate to use in serverless functions.
Update
Provider.shutdown() not working seems to be a recognised issue.
I was able to shut down using this workaround:
Provider.client.endpointManager._endpoints.forEach(endpoint => endpoint.destroy());
I would still like to know about whether it is reasonable for this to be used in a serverless function. I am concerned about JWT being refreshed with every request, which Apple may not like!
I have scanned through Apple's documentation on this and given some thought to your question about refreshing tokens within a serverless context.
You could imagine the following approach for ensuring that you refresh the token no more than once every 20 minutes and at least once every hour, as per Apple's documentation:
Generate the token for sending a single notification request
Send the notification, and then after, in the background, save that token to some collection (e.g apn_tokens) inside of MongoDB (optionally alongside a createdAt timestamp field)
On the next request to send a push notifcation, fetch the stored JWT token from your server.
If the token's createdAt date (or iat field on the JWT itself) is less than an hour (or within some threshold less than the hour e.g 50 mins), then reuse the token in sending the push notification request
Otherwise, restart the process from step 1!
Note on this process: It would require that your database (or theapn_tokens collection) is only accessible from trusted sources (i.e your cloud application/functions alone), if they aren't already. Clients should not have access to this table in any way. You can imagine setting Collection-Level Access Control for your serverless environment. As an extra layer of security, you could imagine deleting "expired" tokens after re-generation in step 1, such that there is only one token present in the table at any time in order to prevent potentially active tokens from laying around in the database without use.
I hope this helps!

ShowWindow doesn't work when a window is running under SYSTEM account

I'm currently using this code to restore a minimized window, and it works perfectly when I try to restore a window that runs under my own user account.
ShowWindow(wHandle, SW_RESTORE);
The problem arises when I try to restore a window that runs under the SYSTEM account. I found out that ShowWindow() always returns a false value to me. Also, in my manifest, I have tried setting it to both "Requires Administrator" and "As Invoker", but it still yields the same result.
Is there another function that works similarly to ShowWindow() and is able to restore a window that is running under the SYSTEM account?
You can create a thread with "local system" privileges in the user application. Then execute your ShowWindow in the thread.
Some steps:
Program sends session ID to service
Service calls OpenProcessToken and DuplicateTokenEx to create a
Local System token
Service calls SetTokenInformation to change the token session ID to
match the program's
Service calls DuplicateHandle to create handle to the token
Service sends handle to program
Program calls SetThreadToken using the received handle
Refer: Run process as Local System
For the #fpiette's comment, Interacting with a User from a Service Indirectly shows more details.

Objective-C - How to prevent session id reusing when app terminated?

My main question is how to detect the application termination by the end user when it was in the background (Suspended) to be able to send logout request to the server ?
We already have a timeout interval in the server to kill the session, but assume that the interval is 5 minutes so this means that the session will be alive for 5 minutes after the user terminated the app and anyone can sniff on the data and reuse it.
Notes:
We use HTTPS connection and SSL Certificate Pining.
We also implemented a heartbeat web service to be called by client app every fixed interval to tell the server to keep the session alive for this interval, if this web service didn't call for specific session, the server will kill this session.
Once your app is suspended you don't get any further notice before you are terminated. There is no way to do what you want.
Plus, the user could suspend your app to do something else (like play a game) and then not go back to your app for DAYS.
If you want to log out when the user leaves your app, do it on the willBeSuspended message. Ask for more background time and send a logout right then and there.
Mohamed Amer,
Here is an approach used by Quickblox Server and I feel its pretty much solid though it involves a little overhead.
Once the client application (either iOS android) establishes the session with quickblox server, quickblox server expects the client application to send the presence information to server after a regular interval continuously.
Sending the presense information is pretty much simple. They have written a api which we keep hitting after a interval of 5 mins with session id that we have. They validate the session id and once found valid they will extend the expiration time for the user ascociated with that id for 5 mins more.
What they will do I believe is that,
Approach 1 : they maintain the last hit time and for all the subsequesnt request they check if the request time is within the the time frame of 5 min if yes simply process it. If the request comes after 5 min they will delete the session id for the user and respond saying you have timeout the session.
Approach 2 : Because they provide online and offline info as well they cant simply depend on the incoming request to delete the session id from server so they probably create a background thread which swipes over the db to find the entry with last hit time greater then 5 min and removes it from DB. and declares the user session expired.
Though this involves client apps continously hitting the server and increases the burden on the server for the app like chat application in which presense information is so vital this overhead is still fine i believe.
Hope I have provided you with some idea at least :)

Receive update from web server to iOS App and synchronize data

i'm writing an app that manage a sqlite database, and i have write a web server, i want the user register in my web server with username and password, i already know how make a request from ios app to server and receive the response, but i want enable also the synchronization of the sqlite database to other device, i now that with core data i can use iCloud synchronization, but for now i prefer use sqlite, and find a way to synchronize it, for example i want create this:
make a change in the sqlite in the iPhone app;
the app send this change to the server for that user;
then the server have to send this update to other device connected at that user;
and now i can't go over, how the server can send this change to the other device? the device has to be always listen to the server? or there is a way to send this update directly to some device and handle it? like an apple push notification?
EDIT: if it's possible use an apple push notification to do this, i doesn't want alert with text sound and badge the user, but send a "silent notification" it's possible?
As a high-level there are a few different ways to approach this, all of which have pros and cons. Two name two examples you can do a polling method, active push or a hybrid approach.
Polling: at some pre-determined interval the app tries to "phone home" and send the delta db changes up to the server. Here you know that your server will be expecting X number of responses in any given interval so you can appropriately gauge your load.
Active Push: The user decides when they want those changes to be transmitted to the server by hitting a "Sync" button. This allows the user to only push data back up to the server when they know there's a change but an over zealous user may make a change, upload, make a change, upload, etc instead of queueing up a bunch of changes and sending them all at once. This may create frequently unneeded server calls.
Hybrid: You setup a polling schedule within the app AND give the user the ability to Sync at-will in the event there is a critical change that needs to be made ASAP.
Regarding the listener side of the equation you face a similar challenge conceptually. If the original user makes 20 changes and presses Sync 20 times do you bombard the second user's device 20 times as well or do you queue those changes up and send them down every 5 minutes (as an example)? Unless you have both devices paired to each other or are connected to the same network AND visible to each other via your app you're going to need to leverage that back-end server. Push notifications can be very useful in this manner but there is extra development and setup overhead to take into account to properly implement them.
To boil this all down I would recommend laying out what YOU want your syncing model to look like before you start marching down a path.

Suggtestions for sending e-mail notifications from a 2 tier application with client potentially not connected to the internet

I have to add e-mail notifications to a client server application.
Notifications happen as the user do some particular action on the client UI.
If I had a middle tier or a service running at server I can imagine how to do it:
1) I simply create a DB tables with "pending notifications"
2) as a user does an action that generates a notification I add a record to the table
3) serverside I would continuously try to send those mails and removing them from the table once sending is succesful
Now I cannot do this now, I have a plan to add a service later on, but for now I must go the quick and dirty way.
So somehow what I was thinking to is to implement something like this:
1) as a notify-worth event occurs at client, the same client (my exe) tries to send the notification, upon failure it will log the notification in the "pending notifications" table (failure can be becuase lack of internet connection or any other problem)
2) I add a Timer that will work from any client machine to check for pending notifications. If there are any the client will try to send the e-mail (using a transaction: I will mark a field as "TryngToSendFromClientX" and in case of failure I will reset that field to NULL)
I think this approach would work, it has obvious limitations (if after failure no one logs into the system, no notification will be sent - same would be if service goes "down"). But can you comment on this approach and suggest a better one?
Additional notes (to better understand the scenario):
a) Note: all notifications are sent from the same e-mail account.
b) I don't need to keep track of who sent the e-mail.
c) the problem of creating the service now is that it will basically complicate significantly deployment and I need to create tools for monitoring the status of the service. Something that I will do in future but not now, in future I have plan to add more functionality (not only sending notifications) to the service, so in that case it makes more sense to create it.
d) I will send e-mails by using Indy components and SMTP server.
If you are not willing to create the service now, I think you are stuck with the scenario you describe. There are some things though you could do to circumvent the problem of no user firing up the client anymore while there are still pending messages.
You could add a commandline utility (or commandline parameter as bepe4711 suggested) that will only check for pending messages and try to send them.
Add this commandline utility to the StartUp folder or Run key in the registry. This way messages will at least get sent when the computer restarts, even if the user does not fire up the your app.
Add a scheduled task to run this utility at least once every day. The scheduled task can be added by code or by your installer.
If you do both, you will only have to worry about pending messages of users that never start their computer again.
Perhaps you can add a parameter to your client which causes it to just look at the pending notifications and send them. After this it can terminate itself. It will just act like some kind of service.
Then you install the client on the server and start it every x minutes.
I do something very similar to the approach you describe. Instead of sending emails I need to call a web service. My application is installed on several laptops and they are commonly not connected to any network.
When my application raises an exception I collect various bits of information including user comments and screen shots. Then I attempt to send this to our web service. If by chance the web service is not available. (i.e. not connected to the internet or web service is down) I write the results to an XML file on disk in the User Profile (App_Data) directory.
The one major difference is I don't poll to check to see if the server is up. I attempt to send them again on the startup of the application.
If both Systems are running on Windows, have a look at MS Message Queue. It is designed to send notifications to systems, which are not allways online. I did it in .Net, there are already easy to use classes implemented. Not sure about Delphi.
Latest version of Windows uses much more the Windows Task Scheduler, and now task can be fired on event (i.e. when a network card gets connected...). You could write a separate utility that tries to send pending notification, even if noone is logged in.

Resources