Fusion tables dynamic maps strokeOpacity - google-fusion-tables

I have tweaked this example for my map:
https://developers.google.com/fusiontables/docs/samples/dynamic_styling_template
But i want the opacity of the border to be 0 (so nobody sees it). I guess i have to do something in this peace of code with strokeOpacity: 0.0, but I can't get it to work
// Apply the style to the layer & generate corresponding legend
function applyStyle(map, layer, column) {
var columnStyle = COLUMN_STYLES[column];
var styles = [];
for (var i in columnStyle) {
var style = columnStyle[i];
styles.push({
where: generateWhere(column, style.min, style.max),
polygonOptions: {
fillColor: style.color,
fillOpacity: style.opacity ? style.opacity : 0.8
}
});
}

Did you look at PolygonOptions
This seems to be the best you can do:
strokeOpacity: 0.0001,
strokeWeight: 0,
strokeColor: style.color,
example
UPDATE:
Looks like strokeOpacity: 0.0 doesn't work; try something really small, like 0.0001.

You have to set it to 1% ie:
strokeOpacity: 0.01

Related

I want to capture the starting and end point of all the series in my multigraph and show it in a table using MeasureX of StockTools in Highstock

I have a MultiGraph i.e a graph with multiple series. What I want to do is use MeasureX(stockTools GUI Button) to highlight a particular area in my graph and then display the starting and end point of all the series in that highlighted area in a separate table inside my widget. How can I achieve that? If anyone can tell me atleast how can I capture the MeasureX event in my code with the required value, I can take it forward from there. My series look something like this.
Series:[{type:line,data:[],name:X},{type:line,data:[],name:Y},{type:line,data:[],name:Z}.....],
P.S: Please let me know if I can help with some other clarifications.
Use the end event for the measureX bindings, example:
navigation: {
bindings: {
measureX: {
end: function(e, annotation) {
var x1 = annotation.startXMin,
x2 = annotation.startXMax,
series = annotation.chart.series[0],
filteredPoints = series.points.filter(
point => point.x > x1 && point.x < x2
),
firstPoint = filteredPoints[0],
lastPoint = filteredPoints[filteredPoints.length - 1];
firstPoint.graphic.attr({
stroke: 'red'
});
lastPoint.graphic.attr({
stroke: 'red'
});
}
}
}
}
Live demo: https://jsfiddle.net/BlackLabel/b4u7ehjo/
API Reference: https://api.highcharts.com/highstock/navigation.bindings.measureX

How do I increase the number of points in a live updating spline chart?

I have a chart like this, you can see that only about 22 points in the chart from left to right. I want to increase this, so that there are more points. Right now it seems very jumpy, but the range is only between 10-11.5, I want to "zoom out" so the line almost looks flat, and these huge peaks and valleys look like little bumps. I've combed over the highcharts documentation and cannot find this config setting.
In the initial creation of the spline chart, an array of point is created, in the default case it is 49 samples, here I changed it to 200, which did what I needed.
series: [{
name: 'Random data',
data: (function () {
// generate an array of random data
var data = [],
time = (new Date()).getTime(),
i;
for (i = -200; i <= 0; i += 1) {
data.push({
x: time + i * 1000,
y: Math.random()
});
}
return data;
}())
}]

How to configure how close together features need to be to form a cluster in openlayers3

Is there a parameter to set a minimum radius for features to cluster? - so that when a set of points or features are within some minimum distance, they form a cluster, otherwise not?
ol.source.Cluster() has two parameters that look promising, but don't seem to work as expected.
distance: Minimum distance in pixels between clusters. Default is 20.
extent: An array of numbers representing an extent: [minx, miny,
maxx, maxy].
Not quite sure what "but don't seem to work as expected." means?? How does it not work as expected??
distance property of ol.source.Cluster tells the layer when to group objects based on the distance set. It can be changed when creating the cluster layer. For example:
var locationSource = new ol.source.Vector({
url: loc_url,
format: new ol.format.GeoJSON({
defaultDataProjection :'EPSG:3857'
}),
loader: vectorLoader,
strategy: ol.loadingstrategy.all
});
var LOCclusterSource = new ol.source.Cluster({
distance: 5,
source: locationSource
});
I usually change the distance object until I find the desired distance so group/cluster object look right on the map.
The radius of a group object on a map layer can be change via a style function for the map layer. Many example of style functions exist here on stack.
Here is a hacked up example that I use to increase the radius of cluster/group objects on the map layer so it's visually obvious that it is a group/cluster object:
NOTE: You can have different shapes on the same layer too using a style function. https://openlayers.org/en/latest/examples/regularshape.html
// Location Map Layer Properties
var locLyrProps = {
"radius": 8,
"CORadius": 12,
"groupRadius": 10,
"borderWidth": 2,
"color": [0, 0, 0, 0.5],
"txtMaxRes": 20,
"txtOffsetY": -20
};
var styleFunction = function() {
return function(feature,resolution) {
var style;
var props = locLyrProps;
var radius;
var lyrTyp;
var gotGroup = false;
var features = feature.get('features');
if (features.length == 1) { //Individual map object because length = 1
style = new ol.style.Style({ //Square layer object
image: new ol.style.RegularShape({
radius: radius,
points: 4,
angle: Math.PI / 4,
fill: createFillStyle(feature),
stroke: createStrokeStyle(feature, resolution)
}),
text: createTextStyle(feature, resolution)
});
} else {
var rad = props.radius;
if (features.length > 1) { //If cluster/group of features increase radius of group object so group objects stand out a bit
rad = props.groupRadius; //If cluster/group object is found, set cluster/group radius for it
gotGroup = true;
}
console.log('circle radius: ' + rad);
style = new ol.style.Style({
image: new ol.style.Circle({
radius: rad,
fill: createFillStyle(feature),
stroke: createStrokeStyle(feature, resolution, gotGroup)
}),
text: createTextStyle(feature, resolution, props, gotGroup)
});
}
return [style];
};
};

384x384px tile to diplay at 384x384px on map (retina)

I serve TMS tile with in two flavours: 256px or 384px through renderd option scale=1.5.
With Openlayers 3, the only way I found to display these 384px tiles their original size is to transform the canvas context like this:
map.getViewport().getElementsByTagName('canvas')[0].getContext("2d").setTransform(1.5, 0, 0, 1.5, -w, -h);
I think it's not the proper way to go, so what would be the right one?
I played a bit with a special ol.tilegrid but with no success, see here:
https://jsfiddle.net/yvecai/owwc5bo8/8/
The output I aim for is on the right map.
There is no need to create a special tile grid or to apply any canvas scaling. All you need to do is set the tilePixelRatio of the source properly, which would be 1.5 in your case:
source: new ol.source.XYZ({
url: "http://www5.opensnowmap.org/base_snow_map_high_dpi/{z}/{x}/{y}.png?debug",
attributions: [/* ... */],
tilePixelRatio: 1.5
})
Also note that your expectation of the result is wrong. I updated your fiddle to compare the standard 256px tiles (on the right) with the hidpi 384px tiles (on the left). If you are viewing the fiddle on a hidpi display, you'll notice the difference. https://jsfiddle.net/owwc5bo8/9/
To summarize:
If you want to display high-dpi tiles on a mobile device with good sharpness, use tilePixelRatio :
https://jsfiddle.net/owwc5bo8/9/
If you want to display tiles with a size differnet than 256x256, create a proper ol.tilegrid, and a proper ol.view:
https://jsfiddle.net/owwc5bo8/12/
var extent = ol.proj.get('EPSG:3857').getExtent();
var tileSizePixels = 384;
var tileSizeMtrs = ol.extent.getWidth(extent) / 384;
var resolutions = [];
for (var i = -1; i <= 20; i++) {
resolutions[i] = tileSizeMtrs / (Math.pow(2, i));
}
var tileGrid = new ol.tilegrid.TileGrid({
extent: extent,
resolutions: resolutions,
tileSize: [384, 384]
});
var center = ol.proj.fromLonLat(
ol.proj.toLonLat([2, 49], 'EPSG:4326'),
'EPSG:3857');
var zoom = 5;
var view1 = new ol.View({
center: center,
zoom: zoom,
maxResolution: 40075016.68557849 / 384
});

highcharts 3 addPoint Point order

In Highcharts 2, it was easy to add a point using series.addPoint(p) where the x value of that point fell between the x-values of two existing points.
Example: Let's say you wanted to create a chart with one series containing two points:
var p1 = {x: 100, y: 50};
var p2 = {x: 200, y: 40};
var data = [];
data.push(p1);
data.push(p1);
var c = new Highcharts.Chart({
...//code omitted
type: 'line',
data: data,
...//code omitted
});
In version two you could call add a point between those two by going:
var p3 = {x: 150, y: 60};
c.series[0].addPoint(p3, true);
For 'line' charts, highcharts 2 would automatically determine that the x value of p3 falls between the x values of p1 and p2 and so the line would be plotted through the points in the order: p1, p3, p2.
We are finding that in highcharts 3, the line gets plotted through the points in the order p1, p2, p3 - which implies that it "turns back on itself".
I have prepared the following jsFiddle examples, which add 50 points to an existing series with randomized x and y value.:
Highcharts 2.1.9: http://jsfiddle.net/HdNh2/4/
Highcharts 3.0.0: http://jsfiddle.net/HdNh2/5/
Is this something that could be fixed or do we need to try and circumvent the issue?
Thanks in advance...
H
So just to close this issue: Highcharts has confirmed that the logic changed since 2.2.x.
In our case it was simple enough to just re-render the entire chart, but I suspect series.setData() would also have been an option.
Here's a workaround. This will sort points on their x-values as they're added manually. This events object is in the chart object options block.
events: {
click: function(e) {
// find the clicked values and the series
var series = this.series[DIA.currentSeriesIndex],
x = parseFloat(e.xAxis[0].value),
y = parseFloat(e.yAxis[0].value);
// Add it
series.addPoint([x, y]);
if ( series.data.length > 1) {
// grab last point object in array
var point = series.data[series.data.length-1];
// sort the point objects on their x values
series.data.sort(function (a, b)
{
//Compare "a" and "b" and return -1, 0, or 1
return (a.x - b.x);
});
// force a redraw
point.update();
}
}
}

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