I initialize data in my table with an array in viewDidLoad and then add the data to the cell. This a standard way of doing it that I read in a book.
This is what I have:
- (void)viewDidLoad {
[super viewDidLoad];
//Create array and add data ("tableViewValues" is initialized in .h file)
tableViewValues = [[NSMutableArray alloc]init];
[tableViewValues addObject:#"$280,000.00"];
[tableViewValues addObject:#"$279,318.79"];
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
NSString *cellValue = [tableViewValues objectAtIndex:indexPath.row];
cell.textLabel.text = cellValue;
return cell;
}
So when the view loads, those two currency values are in my table.
Now in another function, I populate a another array with different currency numbers depending on what the user enter in a textfield. How would I update my current table view and replace those values with the values in my other array? Can anyone help me? Thanks!
You can call
[self.tableView reloadData];
to reload all data, however, you will need to program a way to have the array that you want populate the table. Maybe you want your -cellForRowAtIndexPath to call a private method that conditionally picks the correct array.
You have to remove all values from your array then you have to call table reload data
// In the method where you will get new values
[tableViewValues removeAllObjects];
[tableViewValues add:#"new values"];
//reload table view with new values
[self.tableView reloadData];
I've had this problem many times and I always make the same mistake.
[self._tableview reloadData] works!
The question is the place where you populate the table.
I did it in -(void)viewDidLoad and the table was updated with the same data. Apparently nothing happens.
Update the content of your table view (plist, dictionary, array, whatever) in the same place where you call [self._tableview reloadData], just before.
THAT IS THE KEY!!!
Do a test:
#pragma mark - Actions
- (IBAction)refreshParams:(id)sender {
self.dictionary = nil;
[self._tableView reloadData];
}
You can see how disappear the tableview content when you push the refresh button. Obviously, this is an example. I use a dictionary to populate the table and a button to refresh the content.
You'd need to (release and) recreate same tableViewValues array and then call reloadData method on tableView like this:
[self.tableView reloadData];
This will work if you're on table view controller and self.tableView points to the table in question.
in that function, after assigning values to the new array, all you have to do is
[tableViewValues removeAllObjects];
tableViewValues = [[NSMutableArray alloc] arrayByAddingObjectsFromArray:newArray];
[self.tableView reloadData];
[self.tableView reloadData];
will help you for this.
In Swift,
tableView.reloadData() or self.tableView.reloadData(), where tableView is a property in your ViewController.
Related
i am retrieving data from core data and displaying it on tableview,i have another viewController which shows details of selected row from the tableview.from that viewController i am sending soap request,what i want to do is after sending request i want that selected row should be deleted from the tableview.i don't know how to do this.sorry if i am not making any sense,any help is welcomed.
my code for tableview controller
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString*cellTableIdentifier=#"CellIdentifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellTableIdentifier];
}
self.pendingTable.bounces = YES;
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
// Configure the cell...
NSManagedObject *webDetail= [self.detailWebServce objectAtIndex:indexPath.row];
NSString*results=[[NSString alloc]initWithFormat:#"%#",[webDetail valueForKey:#"username"]];
cell.imageView.image=[UIImage imageWithData:[webDetail valueForKey:#"images"]];
NSString*date=[[NSString alloc]initWithFormat:#"%#",[webDetail valueForKey:#"currentDate"]];
[cell.detailTextLabel setText:date];
[cell.textLabel setText:results];
return cell;
}
pragma tableview delegates
-(void)tableView:(UITableView*)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
DetailComplaints *detailComplaints = [[UIStoryboard storyboardWithName:#"Main" bundle:nil]
instantiateViewControllerWithIdentifier:#"DetailComplaints"];
detailComplaints.tempWebData=[self.detailWebServce objectAtIndex:indexPath.row];
[self.navigationController pushViewController:detailComplaints animated:YES];
[self dismissViewControllerAnimated:NO completion:nil];
}
Need to use UITableView's reloadData method to reload content in tableview but firstly need to update tablview's datasource array or dictionary.
[YourTableViewHere reloadData]
From the Documentation:
Declaration
OBJECTIVE-C
- (void)reloadData
Discussion
Call this method to reload all the data that is used to construct the table, including cells, section headers and footers, index arrays, and so on. For efficiency, the table view redisplays only those rows that are visible. It adjusts offsets if the table shrinks as a result of the reload. The table view’s delegate or data source calls this method when it wants the table view to completely reload its data. It should not be called in the methods that insert or delete rows, especially within an animation block implemented with calls to beginUpdates and endUpdates.
You can call [self.tableView reloadData] to refresh your table view.
If you want to do this on main thread:
dispatch_async(dispatch_get_main_queue(), ^{ [self.tableView reloadData]; });
Using this code
- (IBAction)testAdd:(id)sender
{
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:self.numberOfRows inSection:0];
[self.tableView beginUpdates];
self.numberOfRows++;
[self.tableView insertRowsAtIndexPaths:#[indexPath]withRowAnimation:UITableViewRowAnimationBottom];
[self.tableView endUpdates];
}
I'm able to add a new item to a tableView via an 'add' button on the app. This basically adds an item identical to the item already on the table that preceded it.
For example, I have a tableview with the first row displaying a string "TEST", hitting add adds another row that displays "TEST".
I would like to be able to pass in a custom value for the new row, so hitting add outputs a row with say "NEWTHING".
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"UITableViewCell" forIndexPath:indexPath];
// Configure the cell...
cell.textLabel.text = self.val2;
return cell;
}
My data source is actually another view controller that takes user inputs and sends it to my tabelViewController, with the text for the item as "val2".
What I actually want to achieve is the ability to hit add, go back to the user input view controller, get the new data and send it back to my tableViewController to be displayed
What you're asking, is the kinda stuff that is to be done in -cellForRowAtIndexPath: (most of the times, it depends on the way you have designed your datasource) but if it doesn't matter to you, then you can do:
- (IBAction)testAdd:(id)sender
{
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:self.numberOfRows
inSection:0];
self.numberOfRows++;
[self.tableView beginUpdates];
[self.tableView insertRowsAtIndexPaths:#[indexPath]
withRowAnimation:UITableViewRowAnimationBottom];
[self.tableView endUpdates];
UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:indexPath];
[cell.textLabel setText:#"NEWTHING"];
}
But note that when you scroll far up/down and return to this cell, it will most probably show "TEST" (that's where -cellForRowAtIndexPath: will show it's true purpose)
PS: Include your -cellForRowAtIndexPath: method implementation in the question if you want to proceed further
EDIT:
Your -cellForRowAtIndexPath is too static... in the sense that it simply sets self.val2 to cell.textLabel.
Lets say you start with 10 rows, -cellForRowAtIndexPath will be called 10 times and every time, it will set self.val2 onto the current cell's textLabel.
Now... when you add one row (on a button tap), the -cellForRowAtIndexPath will be called for the 11th cell and the same* text will be set to it.
*this technically happened but we quickly changed the cell's text
Basically, the tableView doesn't know how to differentiate between an existing cell and a new added cell because the datasource itself is not dynamic.
To direct the tableView on how to handle different cells, we need to create a more dynamic datasource.
There are different approaches use but I'd generally do it this way:
- (void)viewDidLoad
{
[super viewDidLoad];
self.val2 = #"TEST";
//declare "NSMutableArray *arrDatasource;" globally
//this will be the soul of the tableView
arrDatasource = [[NSMutableArray alloc] init];
int i_numberOfCells = 10;
//populate beginning cells with default text
for (int i = 0; i < i_numberOfCells; i++) {
NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] init];
[dictionary setObject:self.val2 forKey:#"displayText"];
[arrDatasource addObject:dictionary];
}
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
//return number of objects in arrDatasource
return arrDatasource.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"UITableViewCell" forIndexPath:indexPath];
//pick up value for key "displayText" and set it onto the cell's label
[cell.textLabel setText:arrDatasource[indexPath.row][#"displayText"]];
//this will be dynamic in nature because you can modify the contents
//of arrDatasource and simply tell tableView to update appropriately
return cell;
}
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
//make indexPath of new cell to be created
NSIndexPath *indexPathNEXT = [NSIndexPath indexPathForItem:arrDatasource.count inSection:0];
//add the appropriate contents to a dictionary
NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] init];
[dictionary setObject:#"NEWTHING" forKey:#"displayText"];
//add the dictionary object to the main array which is the datasource
[arrDatasource addObject:dictionary];
//add it to tableView
[self.tableView beginUpdates];
[self.tableView insertRowsAtIndexPaths:#[indexPathNEXT]
withRowAnimation:UITableViewRowAnimationAutomatic];
[self.tableView endUpdates];
//this ends up calling -cellForRowAtIndexPath for the newly created cell
//-cellForRowAtIndexPath shows the text (you put in the dictionary in this method above)
}
PS: -cellForRowAtIndexPath: is called whenever cell updates or refreshes or needs to be displayed and so this method needs to be implemented properly
I have two table views, one called mainTableViewController (mtvc), the other called detailTableViewController (dtvc). It's very typical click the accessory button on the main tableview cell bring you to the detail tableview kinda thing.
In the prepareForSegue method, the data passed from the main tableview to detail tableview is a NSMutableArray called item.
And this is how I got it displayed: cell.detailTextLabel.text = self.item[indexPath.row];
The cool thing is I managed to do in-place editing on the detail table view cell (overwrote the NSTableViewCell, added a UITextField as subview to each cell).
everything works, the last thing I spent whole day cannot figure out is how do I update the NSMutableArray item after in-place editing taken place, the ultimate goal is in-place editing, and the main tableview data shall reflect the change.
I tried to use delegation and protocol but it does not work (the in-place edited content didn't got passed back, part of the reason is I don't know how to capture the edited content, it's not like it's a text field with a name, I can't just do updatedContent = self.myTextField.text to grab the change)
I'm running out of ideas, any help would be highly appreciated, thanks.
Here's the prepareForSegue in the main tableview controller
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([segue.identifier isEqualToString:#"toInventoryDetail"]) {
NSMutableArray *selectedItem = nil;
if (self.searchDisplayController.active) {
selectedItem = _searchResults[[sender row]];
} else {
selectedItem = _appDelegate.items[[sender row]];
}
UPFInventoryDetailTableViewController *idtvc = segue.destinationViewController;
idtvc.item = selectedItem;
}
}
and here's the cellForRowAtIndex at the detail tableview controller
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UPFEditableUITableViewCell *cell = [[UPFEditableUITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:CellIdentifier];
cell.textLabel.text = _appDelegate.title[indexPath.row];
cell.detailTextLabel.text = self.item[indexPath.row];
[cell showEditingField:YES];
return cell;
}
I wrote the delegation but delete them after cause they didn't work.
I had an idea, still using delegation and protocol obviously: when the 'done' button in the detail tableview hit, I go grab all the row contents and build a new array, using delegation to pass this new array back to the main tableview controller, add this new array into the model meanwhile delete the old one. The tricky thing is still HOW CAN I GRAB ALL THE CONTENTS in the detail tableview?
update:
Haha! I think solved half of the puzzle !
here's the solution for the detail tableview controller
- (IBAction)doneUpdate:(UIBarButtonItem *)sender {
[self.delegate addItem:[self newItem]];
}
- (NSMutableArray *)saveItem
{
NSMutableArray *newItem = [[NSMutableArray alloc] init];
NSArray *indexPathes = [self.tableView indexPathsForVisibleRows];
for (NSIndexPath *indexPath in indexPathes) {
UPFEditableUITableViewCell *cell = (UPFEditableUITableViewCell *)[self.tableView cellForRowAtIndexPath:indexPath];
[newItem addObject:cell.editField.text];
}
return newItem;
}
and here's the main tableview controller
- (void)addItem:(NSArray *)item
{
//take the updated item then insert the items array as new item
[_appDelegate.items addObject:item];
//remove the selected item (the one being updated) from the items array
[_appDelegate.items removeObject:_appDelegate.selectedItem];
[self.tableView reloadData];
[self.navigationController popViewControllerAnimated:YES];
}
When you creating a cell - give tags to your UITextFields
You can collect data entered by its delegate methods - you can either make NSDictionary/ key value pairs or you can add it to NSArray.
- (void)textFieldDidEndEditing:(UITextField *)textField {
if(textField.tag == 11) {
// you can add it to your desired array/dictionary
}
}
OR
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
if(textField.tag == 11) {
// you can add it to your desired array/dictionary
}
}
You can use Delegation/Protocol or store this values in NSUserDefault and get it back on mainViewController.
Do you have a separate data model class(classes) for your selectedItem? That would be the appropriate way to persist data between the two TableViewControllers. It can be Core Data or simply a NSMutableArray that lives in memory. The DetailViewController updates the item and saves the changes, then the mainTableViewController reloads the TableView (or even just the data backing the previously edited cell.
Perhaps even consider the Model-View-Controller-Store pattern promoted by BigNerdRanch.
I am populating a tableview from data that is received from a server. The data is a list of user activities within a given timeframe. One such activity is "Login". I do not wish to populate my tableview with this string but I'm not sure how to skip it when populating my tableview.
Here is how I populate the cell
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{ static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
#try{
NSManagedObject *object = [self.fetchedResultsController objectAtIndexPath:indexPath];
NSString *action = [object valueForKey:#"theActionName"];
if ([action isEqualtoString:#"Login"]) {
return cell;
}
return cell;
}#catch (NSException *ex) {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
return cell;
}
}
As you can see I tried using return cell but as you probably know it gives me a blank cell when the table is displayed. I'm sure there is a simple line of code for this but I came up blank with the search terms I used. Could someone please enlighten me! Thanks!
P.S. you may be thinking I am not putting anything in any of the cells but I pulled out a bunch of code to keep this short.
UPDATE:
Thanks for the heads up on "isEqualtoString:" Everything worked fine with "isEqual" but I changed it given that I received so many suggestions to do so. But this is not what I am asking.
To be more clear if I had an array containing the terms: view, view, login, view. When my tableview was populated I would have 4 cells that said; view, view, login, view. I simply want to ignore the term login so that I would have 3 cells that all said view. Thanks!
There can be many way to do this.
I Belive that UITabelView should display what its datasource (here datasource is self.fetchedResultsController) contains.
What you can do is create another NSArray from self.fetchedResultsController which does not contain this object.
Try this:
NSMutableArray *newSource = [[NSMutableArray alloc] init];
for(int i = 0; i < self.fetchedResultsController.count ; i++)
{
NSManagedObject *object = [self.fetchedResultsController objectAtIndexPath:indexPath];
NSString *action = [object valueForKey:#"theActionName"];
if (![action isEqual:#"Login"])
{
[newSource addObject:action];
}
}
[tableView reloadData];
Now use newSource instead of self.fetchedResultsController
You might think that using one more array is not good. But believe it it is far easier than using the same array with condition. You don't have to worry about that condition when you perform some operation with your UITableView like remove object by using indexpath.
try using if ([action isEqualToString:#"Login"])
When you want to compare strings you need to use this isEqualToString .
Change this line
if ([action isEqualToString:#"Login"]) {
return cell;
}
You are using the wrong function to compare your input string and the given data variable.
They both are NSString objects so use :
if([action isEqualToString:#"Login"])
{
//enter your code here
}
#Ben : I am assuming that you have registered you cell through nib as you are using dequeueReusableCellWithIdentifier.
Make your tableview content as "Dynamic prototype" (You can see this in Attributes Inspector of table view) and change your table view cell style as custom (You can see this in Attributes Inspector of tableview cell).
I have a custom table view cell with 3 fields in it. I need to get the data in one of those fields to use in a SQLite query.
I've looked at cellForRowAtIndexPath, but don't see how to address the particular cell I want (it was defined with an IBOutlet, so it has a name) and get it's value.
When the row is tapped, your didSelectRowAtIndexPath delegate method will be called. In that method, you can use [tableView cellForRowAtIndexPath:indexPath] to get the row's cell. Then you can get whatever you need out of the cell.
I figured it out... here is the code:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
SingletonClass *shareInstance= [SingletonClass sharedInstance];
sArray *sa = [shareInstance.listOfSites objectAtIndex:indexPath.row]; // (rows are zero based)
NSString *labelContent = sa.sSiteID; // labelContent = site_id
// get list of sites based on selected row
slSQLite *dbCode = [[slSQLite alloc] init];
[dbCode getListOfSites:labelContent]; // labelContent is used to build query
}