What are these depthmap images called? - machine-learning

While reading the paper, I have a question.
What is a representation of a depth map like in fig 1 called?
The depth map I know is like fig 2, what data should I look for to visualize a depth map like fig 1?

Related

Finding ROI in image using wavelets

I have an image obtained by phone camera and I need to find regions, where balls are. An image can for example look like this:
I tried segmentation, but results are not as good as I would like.
My current idea is:
In 1D, when i have ball, I can use continuous wavelet transform with Morlet wavelet to find it. There are images of 1D CWT of ball signal:
And this signal CWT with Morlet wavelet looks like this:
(Note: image is stretched in Y direction)
Can I use something simillar in image? Does something like 2D CWT exists? If it does, is it somewhere implemented (C++)? Or is there better solution?
Thanks for your time
EDIT (comment reply to YvesDaoust):
Here you can see result of OpenCV HoughCircles. As you can see, result completely doesn't fit balls.
EDIT 2 (comment reply to YvesDaoust):
I have modified Canny threshold parameter and set center threshold value (param2 in OpenCV implementation) to 1. These are first 300 circles. Still too many false positives.

Detect approximately objects on depth map

I would like to find approximately object on my depth map.
For now my process is the following :
1. Normalization of the depth
2. Threshold to get only the closest object
3. Gaussian blur
4. Canny edge detection
5. Contour detection
However, I'm not able to find the box around my object. Actually, I don't know if it's possible with this kind of depth map...
I have three object on the table : a box of food and two mugs.
I would like to find approximately a box around my object.
Is there a way to do it just by image processing ?
Any help would be appreciated.
Thank you very much in advance.
You can do this using OpenCV. Have a look at the following solution.
I used the depth map provided in the question as my input image. I performed binary threshold of the gray scale image of the depth map
ret,th = cv2.threshold(gray,127,255, 1)
and obtained the following:
Now in order to fill the gaps in the image, I performed morphological close operation
kernel = np.ones((15,15),np.uint8)
dilate = cv2.morphologyEx(th, cv2.MORPH_CLOSE, kernel, 3)
Then I found contours using:
contours,hierarchy = cv2.findContours(dilate,2,1)
and drew them using:
cv2.drawContours(img, contours, -1, (0,255,0), 3)
finally obtained this:
Hope this is what you were looking for :)

Map one camera's colour profile to another

I have two cameras (A & B), which I've taken photos of a calibration scene then corrected distortion and used feature mapping to get a pixel precise registration resulting in the following:
As you can see, the colour response is quite different. What I would like to do now is take a new photo with A and answer the question: what would it look like if instead I had used camera B?
Is there some existing technique or algorithm to convert between the colour spaces/profiles of two cameras like this?
From the image you provided it is not to hard to segment them to small squares. After that take the mean(or even better median) of each square in the both images. Now you have 2*m*n value which are as follow: MeansReference_(m*n) , MeansQuery_(m*n). Using the linear color correction matrix which is:
You can construct this linear system:
MeansReference[i][j]= C * MeansQuery[i][j]
Where:
MeansReference[i][j] is a vector (3*1) of the color (R,G,B) of the square [i,j] in the Reference image.
MeansQuery[i][j] is a vector (3*1) of the color (R,G,B) of the square [i,j] in the Query image.
C is the 3*3 Matrix (a11,a12,... ,a33)
Now, For each i,j you will got 3 linear equations (for R,G,B). Since there are 9 variables (a11...a33) you need at least 9 equations which mean at least 3 squares (each square provide you with 3 equation). However, the more equation you construct, the more accuracy you got.
How to solve linear system with the number of equations more than the number of variables? Use Batch-LSE. You can find great details about it in Neuro-Fuzzy-and-Soft-Computing-Jang-Sun-Mizutan book or any online source.
After you find the 9 variables you have a color correction matrix. Just apply it on any image from the new camera and you will got an image that look like it was taken by the old camera. If you want the opposite, apply C^-1 instead.
Good Luck!

Using Image recognition inside a Video with Vuforia and Unity

I'm trying to do image recognition / tracking inside of video file play from unity. Is it possible to do image recognition of a video file (not augmented reality) using Vuforia API?
If not, does anyone else have any suggestions on how to accomplish this?
Thanks!
If you want to recognize a particular frame in your video stream, most simple but effective solution is matching histograms of your sample frame and frames in your video stream, i don't know whether it can be done using Vuforia API, but if you are interested in implementation of some image processing algorithm the process is quite simple:
1) Convert your sample image in gray (if its a color image).
2) Calculate image histogram for certain number of bin.
3) Store this histogram in a variable.
4) Now run your video file in a loop and extract frames from it, apply above 3 steps and get histogram of same size as of sample image.
5) Find out distance between two histogram using simple some of square, put a similarity threshold there, if distance is less than your threshold frame is quite similar to sample image.
Another approach may be:
1) Find out color co-variance matrix from the input sample(if its a color image):
2) to find out it convert your color channel (R,G,B) into column vector and put them column wise in a single variable e.g. [R,G,B].
3) get column wise mean and subtract it with each value of the respected column (Centralize your data around the mean).
4) now transpose your 3 column matrix and multiply it like:
Cov = [R,G,B]^T * [R,G,B];
5) above will give you a 3 by 3 matrix.
6) do above for each frame and find distance between cov matrix of sample image and query frame. put threshold to find similarity.
Further extension in above may be finding eigen values of cov matrix and then use them as features for similarity caculation.
you can also try extraction of color histogram rather than a gray scale histogram.
For more complex situation you can go with key-point detection and matching approaches.
Thank You

What is Depth of a convolutional neural network?

I was taking a look at Convolutional Neural Network from CS231n Convolutional Neural Networks for Visual Recognition. In Convolutional Neural Network, the neurons are arranged in 3 dimensions(height, width, depth). I am having trouble with the depth of the CNN. I can't visualize what it is.
In the link they said The CONV layer's parameters consist of a set of learnable filters. Every filter is small spatially (along width and height), but extends through the full depth of the input volume.
For example loook at this picture. Sorry if the image is too crappy.
I can grasp the idea that we take a small area off the image, then compare it with the "Filters". So the filters will be collection of small images? Also they said We will connect each neuron to only a local region of the input volume. The spatial extent of this connectivity is a hyperparameter called the receptive field of the neuron. So is the receptive field has the same dimension as the filters? Also what will be the depth here? And what do we signify using the depth of a CNN?
So, my question mainly is, if i take an image having dimension of [32*32*3] (Lets say i have 50000 of these images, making the dataset [50000*32*32*3]), what shall i choose as its depth and what would it mean by the depth. Also what will be the dimension of the filters?
Also it will be much helpful if anyone can provide some link that gives some intuition on this.
EDIT:
So in one part of the tutorial(Real-world example part), it says The Krizhevsky et al. architecture that won the ImageNet challenge in 2012 accepted images of size [227x227x3]. On the first Convolutional Layer, it used neurons with receptive field size F=11, stride S=4 and no zero padding P=0. Since (227 - 11)/4 + 1 = 55, and since the Conv layer had a depth of K=96, the Conv layer output volume had size [55x55x96].
Here we see the depth is 96. So is depth something that i choose arbitrarily? or something i compute? Also in the example above(Krizhevsky et al) they had 96 depths. So what does it mean by its 96 depths? Also the tutorial stated Every filter is small spatially (along width and height), but extends through the full depth of the input volume.
So that means the depth will be like this? If so then can i assume Depth = Number of Filters?
In Deep Neural Networks the depth refers to how deep the network is but in this context, the depth is used for visual recognition and it translates to the 3rd dimension of an image.
In this case you have an image, and the size of this input is 32x32x3 which is (width, height, depth). The neural network should be able to learn based on this parameters as depth translates to the different channels of the training images.
UPDATE:
In each layer of your CNN it learns regularities about training images. In the very first layers, the regularities are curves and edges, then when you go deeper along the layers you start learning higher levels of regularities such as colors, shapes, objects etc. This is the basic idea, but there lots of technical details. Before going any further give this a shot : http://www.datarobot.com/blog/a-primer-on-deep-learning/
UPDATE 2:
Have a look at the first figure in the link you provided. It says 'In this example, the red input layer holds the image, so its width and height would be the dimensions of the image, and the depth would be 3 (Red, Green, Blue channels).' It means that a ConvNet neuron transforms the input image by arranging its neurons in three dimeonsion.
As an answer to your question, depth corresponds to the different color channels of an image.
Moreover, about the filter depth. The tutorial states this.
Every filter is small spatially (along width and height), but extends through the full depth of the input volume.
Which basically means that a filter is a smaller part of an image that moves around the depth of the image in order to learn the regularities in the image.
UPDATE 3:
For the real world example I just browsed the original paper and it says this : The first convolutional layer filters the 224×224×3 input image with 96 kernels of size 11×11×3 with a stride of 4 pixels.
In the tutorial it refers the depth as the channel, but in real world you can design whatever dimension you like. After all that is your design
The tutorial aims to give you a glimpse of how ConvNets work in theory, but if I design a ConvNet nobody can stop me proposing one with a different depth.
Does this make any sense?
Depth of CONV layer is number of filters it is using.
Depth of a filter is equal to depth of image it is using as input.
For Example: Let's say you are using an image of 227*227*3.
Now suppose you are using a filter of size of 11*11(spatial size).
This 11*11 square will be slided along whole image to produce a single 2 dimensional array as a response. But in order to do so, it must cover every aspect inside of 11*11 area. Therefore depth of filter will be depth of image = 3.
Now suppose we have 96 such filter each producing different response. This will be depth of Convolutional layer. It is simply number of filters used.
I'm not sure why this is skimped over so heavily. I also had trouble understanding it at first, and very few outside of Andrej Karpathy (thanks d00d) have explained it. Although, in his writeup (http://cs231n.github.io/convolutional-networks/), he calculates the depth of the output volume using a different example than in the animation.
Start by reading the section titled 'Numpy examples'
Here, we go through iteratively.
In this case we have an 11x11x4. (why we start with 4 is kind of peculiar, as it would be easier to grasp with a depth of 3)
Really pay attention to this line:
A depth column (or a fibre) at position (x,y) would be the activations
X[x,y,:].
A depth slice, or equivalently an activation map at depth d
would be the activations X[:,:,d].
V[0,0,0] = np.sum(X[:5,:5,:] * W0) + b0
V is your output volume. The zero'th index v[0] is your column - in this case V[0] = 0 this is the first column in your output volume.
V[1] = 0 this is the first row in your output volume. V[3]= 0 is the depth. This is the first output layer.
Now, here's where people get confused (at least I did). The input depth has absolutely nothing to do with your output depth. The input depth only has control of the filter depth. W in Andrej's example.
Aside: A lot of people wonder why 3 is the standard input depth. For color input images, this will always be 3 for plain ole images.
np.sum(X[:5,:5,:] * W0) + b0 (convolution 1)
Here, we are calculating elementwise between a weight vector W0 which is 5x5x4. 5x5 is an arbitrary choice. 4 is the depth since we need to match our input depth. The weight vector is your filter, kernel, receptive field or whatever obfuscated name people decide to call it down the road.
if you come at this from a non python background, that's maybe why there's more confusion since array slicing notation is non-intuitive. The calculation is a dot product of your first convolution size (5x5x4) of your image with the weight vector. The output is a single scalar value which takes the position of your first filter output matrix. Imagine a 4 x 4 matrix representing the sum product of each of these convolution operations across the entire input. Now stack them for each filter. That shall give you your output volume. In Andrej's writeup, he starts moving along the x axis. The y axis remains the same.
Here's an example of what V[:,:,0] would look like in terms of convolutions. Remember here, the third value of our index is the depth of your output layer
[result of convolution 1, result of convolution 2, ..., ...]
[..., ..., ..., ..., ...]
[..., ..., ..., ..., ...]
[..., ..., ..., result of convolution n]
The animation is best for understanding this, but Andrej decided to swap it with an example that doesn't match the calculation above.
This took me a while. Partly because numpy doesn't index the way Andrej does in his example, at least it didn't I played around with it. Also, there's some assumptions that the sum product operation is clear. That's the key to understand how your output layer is created, what each value represents and what the depth is.
Hopefully that helps!
Since the input volume when we are doing an image classification problem is N x N x 3. At the beginning it is not difficult to imagine what the depth will mean - just the number of channels - Red, Green, Blue. Ok, so the meaning for the first layer is clear. But what about the next ones? Here is how I try to visualize the idea.
On each layer we apply a set of filters which convolve around the input. Lets imagine that currently we are at the first layer and we convolve around a volume V of size N x N x 3. As #Semih Yagcioglu mentioned at the very beginning we are looking for some rough features: curves, edges etc... Lets say we apply N filters of equal size (3x3) with stride 1. Then each of these filters is looking for a different curve or edge while convolving around V. Of course, the filter has the same depth, we want to supply the whole information not just the grayscale representation.
Now, if M filters will look for M different curves or edges. And each of these filters will produce a feature map consisting of scalars (the meaning of the scalar is the filter saying: The probability of having this curve here is X%). When we convolve with the same filter around the Volume we obtain this map of scalars telling us where where exactly we saw the curve.
Then comes feature map stacking. Imagine stacking as the following thing. We have information about where each filter detected a certain curve. Nice, then when we stack them we obtain information about what curves / edges are available at each small part of our input volume. And this is the output of our first convolutional layer.
It is easy to grasp the idea behind non-linearity when taking into account 3. When we apply the ReLU function on some feature map, we say: Remove all negative probabilities for curves or edges at this location. And this certainly makes sense.
Then the input for the next layer will be a Volume $V_1$ carrying info about different curves and edges at different spatial locations (Remember: Each layer Carries info about 1 curve or edge).
This means that the next layer will be able to extract information about more sophisticated shapes by combining these curves and edges. To combine them, again, the filters should have the same depth as the input volume.
From time to time we apply Pooling. The meaning is exactly to shrink the volume. Since when we use strides = 1, we usually look at a pixel (neuron) too many times for the same feature.
Hope this makes sense. Look at the amazing graphs provided by the famous CS231 course to check how exactly the probability for each feature at a certain location is computed.
In simple terms, it can explain as below,
Let's say you have 10 filters where each filter is the size of 5x5x3. What does this mean? the depth of this layer is 10 which is equal to the number of filters. Size of each filter can be defined as we want e.g., 5x5x3 in this case where 3 is the depth of the previous layer. To be precise, depth of each filer in the next layer should be 10 ( nxnx10) where n can be defined as you want like 5 or something else. Hope will make everything clear.
The first thing you need to note is
receptive field of a neuron is 3D
ie If the receptive field is 5x5 the neuron will be connected to 5x5x(input depth) number of points. So whatever be your input depth, one layer of neurons will only develop 1 layer of output.
Now, the next thing to note is
depth of output layer = depth of conv. layer
ie The output volume is independent of the input volume, and it only depends on the number filters(depth). This should be pretty obvious from the previous point.
Note that the number of filters (depth of the cnn layer) is a hyper parameter. You can take it whatever you want, independent of image depth. Each filter has it's own set of weights enabling it to learn a different feature on the same local region covered by the filter.
The depth of the network is the number of layers in the network. In the Krizhevsky paper, the depth is 9 layers (modulo a fencepost issue with how layers are counted?).
If you are referring to the depth of the filter (I came to this question searching for that) then this diagram of LeNet is illustrating
Source http://yann.lecun.com/exdb/publis/pdf/lecun-01a.pdf
How to create such a filter; Well in python like https://github.com/alexcpn/cnn_in_python/blob/main/main.py#L19-L27
Which will give you a list of numpy arrays and length of the list is the depth
Example in the code above,but adding a depth of 3 for color (RGB), the below is the network. The first Convolutional layer is a filter of shape (5,5,3) and depth 6
Input (R,G,B)= [32.32.3] *(5.5.3)*6 == [28.28.6] * (5.5.6)*1 = [24.24.1] * (5.5.1)*16 = [20.20.16] *
FC layer 1 (20, 120, 16) * FC layer 2 (120, 1) * FC layer 3 (20, 10) * Softmax (10,) =(10,1) = Output
In Pytorch
np.set_printoptions(formatter={'float': lambda x: "{0:0.2f}".format(x)})
# Generate a random image
image_size = 32
image_depth = 3
image = np.random.rand(image_size, image_size)
# to mimic RGB channel
image = np.stack([image,image,image], axis=image_depth-1) # 0 to 2
image = np.moveaxis(image, [2, 0], [0, 2])
print("Image Shape=",image.shape)
input_tensor = torch.from_numpy(image)
m = nn.Conv2d(in_channels=3,out_channels=6,kernel_size=5,stride=1)
output = m(input_tensor.float())
print("Output Shape=",output.shape)
Image Shape= (3, 32, 32)
Output Shape= torch.Size([6, 28, 28])

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