Is DeepStream SDK support Jetson Nano? - nvidia

My goal is to run DeepStream SDK 6.2 (or older version).
The official SD Card Image is JP461 (I assume it's JetPack 4.6.1). However, DeepStream SDK 6.2 require JetPack 5.1.
The problem is JetPack 5.1 does not mention Nano at all and I can't find older version of DeepStream SDK.

You will not be able to see the archived versions of Deepstream without signing in.
You can find the download links here
Note that 6.0.1 is the last release for Jetson Nano.
Incase you need docker images, you can directly docker pull on the Jetson (assuming you have Jetpack 4.6.1 installed)
docker pull nvcr.io/nvidia/deepstream-l4t:6.0.1-base
(You can find all the images here)

Related

Does possible to download iOS SDK without Xcode for Mac terminal?

Does possible to download iOS SDK without Xcode for Mac terminal?
FI: About my Mac Image Setup
Mac Image is installed on AWS-EC2
Not using GUI mode.
Created Xamarin.iOS project and that need to be build using dotnet
build.
Installed workloads: maui, ios, maui-ios using dotnet workload
install(also, updated)
Finally, Installed Xcode Command Line tool but that doesn't have iOS
SDK but it have macOS.sdk

Is there a way to run old ElasticSearch version in Docker on Apple M1?

I have a bit legacy app build in docker. One of the dependency is ElasticSearch v 1.5.2 which is not working on M1 (I thought docker should handle this platform issues). The only working version is 6+, but I can't just bump it because it breaks everything.
Any ideas would be appreciated

How to generate an iOS build for a flutter app using Android Studio?

I have a Mac but for some complex reasons that is not worth explaining here, I will be not be able to install xCode. I have checked the tutorial here, where they provide two options. In both options, XCode is used. My question is: Is it possible to generate a build for iOS on a Mac without using XCode.
It is not possible to do this in Android Studio. If you don't have a machine with macOS (or are not able to use XCode in your case), you might be able to make a build using a macOS docker image.
You can find a macOS docker image (Docker-OSX) here (200k downloads). On this page, you can also find container images with XCode installed.
If you don't want to use the XCode app('s GUI) on your machine (or when using this Docker image), but you do have XCode (and Command Line Tools) installed - you can also make a build via the terminal using the xcodebuild command: https://developer.apple.com/library/archive/technotes/tn2339/_index.html
For more on xcodebuild, see this StackOverflow answer.
No, it's not.
What you can do though is use an external tool like appollo which will let you have access to a Mac build machine with XCode installed.
Then you can generate an IPA like this :
appollo build start --build-type ad-hoc
Here are some demo videos or Appollo's documentation

Is Docker for Windows available for Windows 10 Enterprise - 10586 Build?

I have tried to download latest docker and it
Docker Desktop requires Windows 10 Pro or Enterprise version 14393 to run.
My build is :
It is difficult to find Docker which supports my version and on Google searches i am just finding posts where people are getting same error with 10586 build which suggests that Docker window exists for this build.
Can anyone suggest how to find and install the same?
From Docker Developer:
We updated the doc. Sorry, effectively we stopped supporting build
10586 in september, you will need to update to windows build 14393 at
least to install Docker For Windows. (Alternatively you can use Docker
Toolbox on windows)

The device version (2.1.0.1753) does not support the API level (Blackberry Native SDK 10.2)

I have blackberry playbook with OS. Version 2.1.0.1753 i have connected with WIFI. Now when i run project it will start executing project into my playbook
but every time i got below error
Then i click on update the project's API level
Then i click ok button i got below dialog box
I do not know what should i have to do, Do i need to install all API for example
10.1, 10.0
I don't know if you have already found the solution for your problem but personally I'm using a different Blackberry NDK for Playbook development: Link to Playbook NDK
As far as i've been told the playbook os is pretty different from the blackberry z10/q10.
Playbook is 2.x and z10 is 10.0/.1/.2
Momentics is only suitable for 10.1
For publishing to playbook youll need the playbok "tablet" sdk
https://developer.blackberry.com/playbook/native/download/
Also i've been told NOT to install both sdks on the same machine. as """because weirdness happens when you have both tablet and bb10 sdks installed. it's nominally "not a bug", but merely "unsupported". """

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