Apple announced support for web push notifications using standard push method as supported in other browsers on iOS safari starting in 2023. But till now there is no official updates from Apple. Does Apple started supporting web-push api standard on beta version of iOS on safari for early testing?
If latest iOS beta version enabled web-push notification feature then how can I test web-push on iOS beta for early testing?
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I have an app in Android and iOS that uses Sinch videocalls but since the iOS 13 launching the video the iOS 13 sends is bad, it looks like static. I've discovered that if during the videocall I use the iPhone in landscape orientation the video transmitted is normal. This problem happens even with the sinch demo. Any ideas to solve this?
I've tried: use multiple connections, updating the framework to the last version, in multiple devices, modifiy the frame from the callAsyncLocalVideoFrameHandler.
I expect to be able to send good video from devices with iOS 13 of higher and iPadOS.
we are aware of the issue, it's caused by a compatibility issue between iOS 13's H264 Codec and the WebRTC version we use on our SDK.
We are working to fix that. There will be a new major iOS SDK release to support iOS 13, at the moment we do not recommend customers to release new versions of their apps with iOS 13/Xcode 11 support.
Your current apps will still work on devices running iOS <12 and the new iOS 13, as long as they are not built with XCode 11.
iOS 13 brings also new directives to use VoIP Push on Apple devices, this will also cause changes on how customers integrate any VoIP SDK, if you use VoIP Push notifications.
See note and links on our website.
https://www.sinch.com/docs/resources/downloads/index_vvv.html#info-ios-13-voip-push-changes
Jorge Siqueira - Sinch Voice & Video.
I also see problems with iOS 13 and Sinch Video call. I have tried to go back and build with Xcode 10.3 but that does not help either. iOS 12 still works like you say
Apple watch has been developed for mobile app version lets say it is 1.0. Now mobile app has been upgraded to version 2.0.
Do i need to develop separate apple watch for app version 2.0 or any other way to integrate(apple watch) with latest mobile app(version 2.0)?
If you change version of your iOS app in Info.plist, you also have to change version of watchOS app to the same version as is of your iOS app.
It is quite related to this problem.
Building for iOS if registerForRemoteNotificationTypes: is not supported in iOS 8.0 and later
For all my latest app, I have already changed the way app register push token.
But I have very old app (in 2014). It just use registerForRemoteNotificationTypes. I notice that device can't register push token already.(it is on app store since 2014)
Is that correct behaviour? Do I have to update my app? I thought apple would still support for backward compatibility.
I have submitted app and it got rejected as it crashed in iOS 9 devices. Can I opt out for iOS9 like I will say my app will support up to iOS 8.4. I don't want to support iOS 9?
No, you can not opt out of the current (or about to be released) iOS version. Apple will test iOS app submissions to their App store on the iOS version currently running on the devices that its customers are currently buying or will soon be buying just days from now. And that's currently iOS 9.0. Why put an app in the store that will crash a couple days after a customer buys it just before upgrading their device?
Also, most apps built with the SDK for the previous iOS version should work on devices running the next iOS version, perhaps after testing (and tweaking API usage) on devices running a beta version of that next iOS version, which is available to all enrolled developers. This testing does require Xcode 7 (although using the Xcode-beta or GM makes some of the testing and debugging a lot easier). There are other ways to put a test app on your test device, such as Ad Hoc deployment via iTunes.
Long back I submitted an app by using xocde4.5.2 with iOS 6.1 as base SDK. Now I need give version support for my old application.
I don't have much time to support iOS7 by using xcode-5. After goggling I came to know that, We can fix base SDK to iOS6.1 in xcode-5. I can able to run it on my iOS7 device with iOS6 appearance.
My question is, does apple accept this kind of applications( xocde-5 with iOS6 SDK)?
No. For now all applications should be distributed with iOS 7 SDK support and with new Xcode 5.1.1. if you are uploading through Xcode.
Unfortunately NO Apple will reject your application. On December 17th 2013 Apple made an announcement stating that any application submitted to the Apple App Store Review process from the 1st February 2014 must be submitted using xcode 5 and must be iOS 7 optimized.
You can find this announcement HERE but all it says is
Starting February 1, new apps and app updates submitted to the App Store must be built with the latest version of Xcode 5 and must be optimized for iOS 7. Learn more about preparing your apps by reviewing the iOS Human Interface Guidelines.
So you will need to fix any iOS 7 issues before you submit your application.