Is it possible to recognize a person only once? - opencv

I have a problem. I want to write something similar to a turnstile, with face recognition. I use gocv and kagami/go-face for this. I have a stream from a webcam. The problem is that it recognizes the image too quickly and every time it recognizes a face, it opens a passage for it. That is, it pulls the opening function 10 times per second, for example. And I want him to open it once. So I have 2 functions readStream and opener. Maybe you can somehow not read the stream or stop the stream until another person appears in the frame? The goroutine go readStream() is called first, and then go opener()
func readStream(c chan int) {
recognizer, err := face.NewRecognizer(config.Recognizer.ModelsDir)
if err != nil {
log.Fatalf("Can't init face recognizer: %v", err)
}
webcam, err := gocv.OpenVideoCapture(videoSrc)
if err != nil {
log.Fatalf("Error opening capture device: %v", videoSrc)
}
img := gocv.NewMat()
defer img.Close()
window := gocv.NewWindow("videosourse")
defer window.Close()
for {
if ok := webcam.Read(&img); !ok || img.Empty() {
fmt.Printf("Device closed: %v\n", videoSrc)
return
}
jpgImageBuffer, err := gocv.IMEncode(gocv.JPEGFileExt, img)
if err != nil {
log.Errorf("ERROR: %s", err.Error())
}
f, err := recognizer.RecognizeSingle(jpgImageBuffer.GetBytes())
if err == nil && f != nil {
catID := recognizer.ClassifyThreshold(f.Descriptor, config.Recognizer.Tolerance)
if catID > 0 {
c <- catID
}
}
window.IMShow(img)
window.WaitKey(1)
}
}
func opener(c chan int) {
timeout := time.After(5 * time.Second)
for {
select {
case id := <-c:
fmt.Printf("####### OPENED for %d #######\n", id)
case <-timeout:
<-c
fmt.Println("Time's up! All data read in nothing")
break
}
}
}
i tried to use sync.once , but it stopped the webcam video stream after 1st recognition

Related

sqlx: runtime error: invalid memory address or nil pointer dereference

I'am learning to use sqlx,but now I have a problem.
[signal SIGSEGV: segmentation violation code=0x1 addr=0x0 pc=0x7006c8]
goroutine 1 [running]:
github.com/jmoiron/sqlx.(*DB).QueryRowx(0x0, {0x75cb6a, 0x22}, {0xc000090c70, 0x1, 0x1})
This is my code and I don't know why this error occurring.
import (
"fmt"
_ "github.com/go-sql-driver/mysql"
"github.com/jmoiron/sqlx"
)
var DB *sqlx.DB
func initializeDatabases() (err error) {
dsn := "user:password#tcp(127.0.0.1:3306)/test?charset=utf8mb4&parseTime=True"
DB, err := sqlx.Connect("mysql", dsn)
if err != nil {
fmt.Printf("connect 2 dtatbase failed,err:%v\n", err)
return
}
DB.SetMaxOpenConns(10)
DB.SetMaxIdleConns(10)
return err
}
func sqlxQuerySingleRow() {
sqlStr := "select * from student where id = ?"
var u User
if err := DB.Get(&u, sqlStr, 1); err != nil {
return
}
fmt.Println("id:%d,name:%s,age:%d", u.Id, u.Name, u.Age)
}
func main() {
if err := initializeDatabases(); err != nil {
panic(err)
}
fmt.Println("connect success")
sqlxQuerySingleRow()
//sqlxMultiRow()
}
I know why,because I defined the DB as a global variable,but in the initializeDatabases() function,I declared the DB by:= which causes the returned Client connection to only take effect in the initializeDatabases()function,so I should change:= to =

How to fix a ConsumePartition in Golang Sarama

I'm doing tests with Kafka and Golang
I'm using:
Docker:
https://hub.docker.com/r/bitnami/kafka
Sarama:
https://github.com/Shopify/sarama
The example is very simple is a Consumer that connects to Kafka:
https://godoc.org/github.com/Shopify/sarama#example-Consumer
The code is this:
package main
import (
"log"
"os"
"os/signal"
"github.com/Shopify/sarama"
)
func main() {
consumer, err := sarama.NewConsumer([]string{"localhost:9092"}, nil)
if err != nil {
panic(err)
}
defer func() {
if err := consumer.Close(); err != nil {
log.Fatalln(err)
}
}()
partitionConsumer, err := consumer.ConsumePartition("my_topic", 0, sarama.OffsetNewest)
if err != nil {
panic(err)
}
defer func() {
if err := partitionConsumer.Close(); err != nil {
log.Fatalln(err)
}
}()
// Trap SIGINT to trigger a shutdown.
signals := make(chan os.Signal, 1)
signal.Notify(signals, os.Interrupt)
consumed := 0
ConsumerLoop:
for {
select {
case msg := <-partitionConsumer.Messages():
log.Printf("Consumed message offset %d\n", msg.Offset)
consumed++
case <-signals:
break ConsumerLoop
}
}
log.Printf("Consumed: %d\n", consumed)
}
but when executing:
go run main.go
It shows me the following error:
panic: dial tcp: lookup fd6ee3862a45: no such host
goroutine 1 [running]:
main.main()
/Users/vn0sgkq/go/src/github.com/hectorgool/kafka1/main.go:25 +0x3f1
exit status 2
The repo is here:
https://github.com/hectorgool/kafka1/blob/master/main.go#L25
Yes, I know that I am missing the producer for the messages, but the strange thing is that: consumer.ConsumePartition
is not working

How to have multiple consumer from one io.Reader?

I am working on a small script which uses bufio.Scanner and http.Request as well as go routines to count words and lines in parallel.
package main
import (
"bufio"
"fmt"
"io"
"log"
"net/http"
"time"
)
func main() {
err := request("http://www.google.com")
if err != nil {
log.Fatal(err)
}
// just keep main alive with sleep for now
time.Sleep(2 * time.Second)
}
func request(url string) error {
res, err := http.Get(url)
if err != nil {
return err
}
go scanLineWise(res.Body)
go scanWordWise(res.Body)
return err
}
func scanLineWise(r io.Reader) {
s := bufio.NewScanner(r)
s.Split(bufio.ScanLines)
i := 0
for s.Scan() {
i++
}
fmt.Printf("Counted %d lines.\n", i)
}
func scanWordWise(r io.Reader) {
s := bufio.NewScanner(r)
s.Split(bufio.ScanWords)
i := 0
for s.Scan() {
i++
}
fmt.Printf("Counted %d words.\n", i)
}
Source
As more or less expected from streams scanLineWise will count a number while scalWordWise will count zero. This is because scanLineWise already reads everything from req.Body.
I would know like to know: How to solve this elegantly?
My first thought was to build a struct which implements io.Reader and io.Writer. We could use io.Copy to read from req.Body and write it to the writer. When the scanners read from this writer then writer will copy the data instead of reading it. Unfortunately this will just collect memory over time and break the whole idea of streams...
The options are pretty straightforward -- you either maintain the "stream" of data, or you buffer the body.
If you really do need to read over the body more then once sequentially, you need to buffer it somewhere. There's no way around that.
There's a number of way you could stream the data, like having the line counter output lines into the word counter (preferably through channels). You could also build a pipeline using io.TeeReader and io.Pipe, and supply a unique reader for each function.
...
pipeReader, pipeWriter := io.Pipe()
bodyReader := io.TeeReader(res.Body, pipeWriter)
go scanLineWise(bodyReader)
go scanWordWise(pipeReader)
...
That can get unwieldy with more consumers though, so you could use io.MultiWriter to multiplex to more io.Readers.
...
pipeOneR, pipeOneW := io.Pipe()
pipeTwoR, pipeTwoW := io.Pipe()
pipeThreeR, pipeThreeW := io.Pipe()
go scanLineWise(pipeOneR)
go scanWordWise(pipeTwoR)
go scanSomething(pipeThreeR)
// of course, this should probably have some error handling
io.Copy(io.MultiWriter(pipeOneW, pipeTwoW, pipeThreeW), res.Body)
...
You could use channels, do the actual reading in your scanLineWise then pass the lines to scanWordWise, for example:
func countLines(r io.Reader) (ch chan string) {
ch = make(chan string)
go func() {
s := bufio.NewScanner(r)
s.Split(bufio.ScanLines)
cnt := 0
for s.Scan() {
ch <- s.Text()
cnt++
}
close(ch)
fmt.Printf("Counted %d lines.\n", cnt)
}()
return
}
func countWords(ch <-chan string) {
cnt := 0
for line := range ch {
s := bufio.NewScanner(strings.NewReader(line))
s.Split(bufio.ScanWords)
for s.Scan() {
cnt++
}
}
fmt.Printf("Counted %d words.\n", cnt)
}
func main() {
r := strings.NewReader(body)
ch := countLines(r)
go countWords(ch)
time.Sleep(1 * time.Second)
}

iOS Game Center identity verification in Go

I am trying to write a service in Go that takes the parameters given by GameCenter in
//GKLocalPlayer
- (void)generateIdentityVerificationSignatureWithCompletionHandler:(void (^)(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error))completionHandler
Inside the completionHandler of the method, I am sending the public key URL, base 64 encoded signature, base 64 encoded salt, timestamp and the user's game center ID to my Go service. Inside my Go (in Google App Engine), this is what I am doing:
Get the certificate from the public key URL
Decode signature and salt
Form the payload based on player ID, bundle ID, timestamp and
salt
Use X509.CheckSignature to verify that the payload matches the
signature when it's hased with the public key
*I know that I still need to verify with the certificate authority but I am skipping that for now (if you know how to do that in Go for this case, please please please share!)
Problem: CheckSignature is returning crypto/rsa: verification error and I really think that I am doing everything as instructed by Apple
https://developer.apple.com/library/ios/documentation/GameKit/Reference/GKLocalPlayer_Ref/Reference/Reference.html#//apple_ref/doc/uid/TP40009587-CH1-SW25
And the code that I have so far:
func (v *ValidationRequest) ValidateGameCenter(publicKeyUrl string, playerId string, bundleId string, signature string, salt string, timestamp uint64) error {
client := urlfetch.Client(v.Context)
resp, err := client.Get(publicKeyUrl)
if err != nil {
v.Context.Errorf("%v", err.Error())
return err
}
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
v.Context.Errorf("%v", err.Error())
return err
}
cert, err := x509.ParseCertificate(body)
if err != nil {
v.Context.Errorf("%v", err.Error())
return err
}
signatureBytes, err := base64.StdEncoding.DecodeString(signature)
saltBytes, err:= base64.StdEncoding.DecodeString(salt)
payload, err := formPayload(v, playerId, bundleId, timestamp, saltBytes)
if err != nil {
v.Context.Errorf("%v", err.Error())
return err
}
err = cert.CheckSignature(cert.SignatureAlgorithm, payload, signatureBytes)
if err != nil {
v.Context.Errorf("%v", err.Error())
return err
}
return nil
}
func formPayload(v *ValidationRequest, playerId string, bundleId string, timestamp uint64, salt []byte) ([]byte, error) {
bundleIdBytes := []byte(bundleId)
playerIdBytes := []byte(playerId)
payloadBuffer := new(bytes.Buffer)
written, err := payloadBuffer.Write(playerIdBytes)
if err != nil {
return nil, err
}
written, err = payloadBuffer.Write(bundleIdBytes)
if err != nil {
return nil, err
}
var bigEndianTimestamp []byte = make([]byte, 8)
binary.BigEndian.PutUint64(bigEndianTimestamp, timestamp)
if written != len(bundleIdBytes) {
return nil, errors.New(fmt.Sprintf("Failed writing all bytes. Written: %d Length: %d", written, len(bundleIdBytes)))
}
written, err = payloadBuffer.Write(bigEndianTimestamp)
if err != nil {
return nil, err
}
if written != len(bigEndianTimestamp) {
return nil, errors.New(fmt.Sprintf("Failed writing all bytes. Written: %d Length: %d", written, len(bigEndianTimestamp)))
}
written, err = payloadBuffer.Write(salt)
if err != nil {
return nil, err
}
if written != len(salt) {
return nil, errors.New(fmt.Sprintf("Failed writing all bytes. Written: %d Length: %d", written, len(salt)))
}
return payloadBuffer.Bytes(), nil
}

How do you use the net functions effectively in Go?

For example, having basic packet protocol, like:
[packetType int][packetId int][data []byte]
And making a client and server doing simple things with it (egx, chatting.)
Here's a client and server with sloppy panic error-handling. They have some limitations:
The server only handles one client connection at a time. You could fix this by using goroutines.
Packets always contain 100-byte payloads. You could fix this by putting a length in the packet somewhere and not using encoding/binary for the entire struct, but I've kept it simple.
Here's the server:
package main
import (
"encoding/binary"
"fmt"
"net"
)
type packet struct {
// Field names must be capitalized for encoding/binary.
// It's also important to use explicitly sized types.
// int32 rather than int, etc.
Type int32
Id int32
// This must be an array rather than a slice.
Data [100]byte
}
func main() {
// set up a listener on port 2000
l, err := net.Listen("tcp", ":2000")
if err != nil {
panic(err.String())
}
for {
// start listening for a connection
conn, err := l.Accept()
if err != nil {
panic(err.String())
}
handleClient(conn)
}
}
func handleClient(conn net.Conn) {
defer conn.Close()
// a client has connected; now wait for a packet
var msg packet
binary.Read(conn, binary.BigEndian, &msg)
fmt.Printf("Received a packet: %s\n", msg.Data)
// send the response
response := packet{Type: 1, Id: 1}
copy(response.Data[:], "Hello, client")
binary.Write(conn, binary.BigEndian, &response)
}
Here's the client. It sends one packet with packet type 0, id 0, and the contents "Hello, server". Then it waits for a response, prints it, and exits.
package main
import (
"encoding/binary"
"fmt"
"net"
)
type packet struct {
Type int32
Id int32
Data [100]byte
}
func main() {
// connect to localhost on port 2000
conn, err := net.Dial("tcp", ":2000")
if err != nil {
panic(err.String())
}
defer conn.Close()
// send a packet
msg := packet{}
copy(msg.Data[:], "Hello, server")
err = binary.Write(conn, binary.BigEndian, &msg)
if err != nil {
panic(err.String())
}
// receive the response
var response packet
err = binary.Read(conn, binary.BigEndian, &response)
if err != nil {
panic(err.String())
}
fmt.Printf("Response: %s\n", response.Data)
}
Check out Jan Newmarch's "Network programming with Go".

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