I am not able to use message in depricated annotations in dart - dart

I am trying to put anotation with deprecated keyword and I am not able to pass the message to it.

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Google DFP errors using DFP supplied tags

I've added tags provided by DFP today and yet I'm getting the following error on all the tags.
getName on googletag.Slot is deprecated and will be removed. Use getAdUnitPath instead.
I've searched all over for what this means, but can't find an answer anywhere.
Any suggestions?
Figured this out...it was caused by the Google Publisher Toolbar extension for chrome. The version I have has been deprecated.
i tried to use this one, and it is working.
googletag.pubads().getSlots()[0].getAdUnitPath()
May be use forloop of you want to iterate on ad-Slots.
i tried to see if getAdUnitPath is a method available in pubads, but could not find anything...
the only article on google i saw about this was:
https://developers.google.com/publisher-tag/reference#googletag.Slot_getAdUnitPath

Can i add warning or error message on ios swift inbuilt methods like print(), so that if someone uses that method they can a warning message?

I just want to add a warning or error message on a inbuilt swift method print(), If someone uses print() method anywhere in my project i want to show them a compiler warning or error. (like please don't use print method, use someOther Method instead).
Is it possible ?
Please help.

electron webFrame.executeJavaScriptInIsolatedWorld is not a function

I am trying to use electron's webFrame.executeJavaScriptInIsolatedWorld method but I get an error saying its not a function. I am trying to use this in a preload script of a webview.
import { webFrame } from 'electron'
webframe.executeJavaScriptInIsolatedWorld(123 , [{code: 'alert("hello")'}])
When I console log the webframe object and check its prototypes then
executeJavaScriptInIsolatedWorld is not present there so I understand why I am getting the error. But the electron docs (here) mentions that this method is available. I am a little confused by this. Am I using it in the wrong location? Can this not be used inside a webview's preload?
You are reading docs for 2.0.2 version of electron. 1.7.11 you use https://github.com/electron/electron/blob/v1.7.11/docs/api/web-frame.md doesn't have those interface.

Using javascript library in Dart

I try to use JavaScript library visjs.org in Dart. I prepared ‘adapter’ code according examples on Dart site pub.dartlang.org/packages/js and github.com/google/chartjs.dart/blob/master/lib/chartjs.dart.
Also according basic use case example from http://visjs.org I prepare client dart code.
While code compiles without any errors and warnings nothing happens in browser, expected to see graph-tree.
What I did wrong or miss to do?
https://gist.github.com/EdSv/e274a4d12ad3491c383fb4fe76ee671e
The attribute #anonymous is meant to be used when the object you're describing doesn't actually exist in the JS library you're binding, and is only used as a plain old data object. By adding it to all of your objects, my guess is that dart is never attempting to create anything from the visjs library.
Try removing the #anonymous from your Network class and see if that has an effect. You will likely also need to make these abstract classes as well.

UIWebView Expose Objective C to JavaScript

How would I expose an Objective-C method within JavaScript when using the iPhone SDK when using the UIWebView?
Any help would be appreciated!
The best way to do this would be through a custom link, and then use the UIWebView delegate method -webView:shouldStartLoadWithRequest:navigationType: to trap requests. When you see a request come through with your link in it, you know your action has been triggered.
There is an example application in the QuickConnectiPhone framework that shows you how to do this.
QuickConnectiPhone also gives you a JavaScript function called 'makeCall'. You pass it a command and an array of parameters and it will pass them to the Objective-C side of your app for handling. You can then make your function call.
You can find it here on Sourceforge.
To see an example of this check out the PhoneGap source code from Github:
http://github.com/sintaxi/phonegap/tree/master/iphone/Classes/GlassAppDelegate.m

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