Is there a way to connect a CCTV camera to an Instagram live feed? - stream

Does anyone know of a way to stream wirelessly from a cctv camera to an instagram live feed?
I've looked into yellow duck a bit but I'm not sure if that would work.

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Video quality selection in iOS

I am working on video player app which streams video from m3u8 url.
Due to apple limitation, I can't set specific video quality during playtime or startup. I am curious because i can see this feature supported in Youtube iOS app.
Apple provides preferredPeakBitRate but it doesn't guarantee whether video will be played in that bitrate.
How do youtube able to achieve that video quality or maintaining specific video quality in iOS?
Just let me know if i am doing anything wrong or missing anything. Thanks in advance

Video playback on cube Webgl / Three.js IOS

is it possible to get video playback working on a square with IOS?
Ideally the video would come from a youtube stream.
I have been searching but I cant find anything that seems to work.
My end goal is to make a WebVR web app that can play videos in IOS.
Thanks for any thoughts / advice.

Streaming from ip camera

I am working on 1 project start up. And i want to do the following this. 1)Detect the camera by wifi and camera id. 2)After detecting the camera.Fetch the stream from the camera to the phone 3)play that stream into the player.
Now i had done google and found that by RTSP we can achieve the following this. But i am not sure or dont have the code to detect the camera from the camera id or by wifi and the detect the stream from that. Can anyone guide me in this with the some sample source code.
If your camera supports ONVIF you can use it to detect it.

iOS 7+ Is there a possibility to capture video from frontal camera while showing another video on the screen?

I have a task.
There is iOS device. There is an app I should create.
The app shows some video file (local video file from the device) while frontal camera captures users' face.
Showing video and capturing user's face via frontal camera are simultaneous.
I see that FaceTime and Skype for iOS can do this. But the former one created by Apple (they can do whatever on their devices) while latter one is owned by Microsoft (big companies/big money sometimes allowed more than usual developers).
Moreover, I doubt on co-existense of video capturing along with video player at the same time.
So, I am not sure that this task is 100% implement-able and publish-able.
Is it possible on iOS 7+?
Is it allowed by Apple to do this (I mean that there are many technical possibilities on iOS but only some of them are OK for Apple. Especially during moderation process)?
Are there good technical references?
I believe so. Doing a search on Appstore shows a number of video conferencing apps:
Zoom cloud
Polycom
VidyoMobile
Fuze
Just search for "video conferencing".

Youtube api and Samsung SmartTV App resolutions

im working on Smart TV app for Samsung which should use youtube api to play videos. Embedded videos will work only when app resolution and yt player size are 960x540 or below,
if I set higher resolution (1280x720 or 1920x1080) player stucks, behaves really slow, and videos will buffer infinitely.
Has anyone succeeded in embedding yt videos with higher resolution player?
Thx in advance.
Video player work in FullHD resolution in fullscreen regardless of widget resolution.
If you have troubles with buffering, check your connection speed. Try play file from local network to check that selected resolution and codecs hadled well by TV.
recently i found this case. The youtube apps working great on 720p resolution if the video length is below 10min, but longer than that for example 30min the player will stuck just like as you said.
When changing the app resolution to 540p the youtube player working great again for all videos. I suppose the youtube is using progressive download on their player and Smart TV storage itself is not enough to prepare the long video storage space with 720p resolution rendering.
The conclusion is when using flash player/youtube in apps the best at using 540p app resolution.
Thx all for answering,
in the end I used different approach which showed like best solution.
I used 720p resolution, and youtube cue video functionality.
Basically i cued video, and on "videoCued" event i called "playVideo" method.
This allowed player to get ready and initialize before playing video.

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