In my project add package for video call
#zoom/react-native-videosdk
I have followed their documentation and installed SDK for ios. but when running the build from Xcode gets the following error.
enter image description here
Errors:
Undefined symbol: OBJC_CLASS$_ZoomVideoSDKSessionContext
Undefined symbol: OBJC_CLASS$_ZoomVideoSDKVideoOptions
Undefined symbol: OBJC_CLASS$_ZoomVideoSDKAudioOptions
Undefined symbol: OBJC_CLASS$_ZoomVideoSDK
Undefined symbol: OBJC_CLASS$_ZoomVideoSDKInitParams
Add framework in Link binary with libraries
Add in embed frameworks
in build setting setup Other Linker Flags with -all_load
pod delete reinstall, rebuild
Related
I'm trying to build an iOS application using QT6.4.2 and Cmake, I'm getting following linking error
"qInitResources_materialsystem()", referenced from: QGlobalStatic<QtGlobalStatic::Holder<(anonymous namespace)::Q_QGS_qt3dGlobalShaderPrototypes> >::operator->() in libQt63DRender.a(shaderbuilder.cpp.o)
I'm using QT 6.4.2 with cmake build. If my linker command or cmake script helps, please let me know, I'll link them as well.
I've already gone through following posts from QT community and SO but no luck,
https://forum.qt.io/topic/88959/undefined-reference-to-qinitresources
https://forum.qt.io/topic/59693/solved-qt-resources
undefined reference to `qInitResources_systray()'
Qt linker error LNK2019 on qInitResources() - RCC
Linker error in MDI Qt application: undefined reference to qInitResources_mdi()
Any guidance/help is appreciated.
Regards
Ronak Jain.
I have a Unity project, after setting up Apple.Gamekit plugin, it show up some error when build with XCode:
...
_GKTurnBasedMatch_GKTurnBasedMatch_SetMatchEndedCallback_m910C3F81D2AC3130B65F3F62FC964A7AB1BB4BB4 in Apple.GameKit.o
_GKTurnBasedMatch__cctor_m700F9804CBB4DB33EDE51763CB6CE3D5DCA9005C in Apple.GameKit.o
(maybe you meant: _GKTurnBasedMatch_GKTurnBasedMatch_SetMatchEndedCallback_m910C3F81D2AC3130B65F3F62FC964A7AB1BB4BB4)
"_NSArray_Free", referenced from:
_NSArray_NSArray_Free_mC93688296693996DD20C704745DBDB169462AA95 in Apple.Core.o
_NSArray_OnDispose_m3D3F7A2BCD4038EB98125421A35CA23FCA9FF395 in Apple.Core.o
(maybe you meant: _NSArray_NSArray_Free_mC93688296693996DD20C704745DBDB169462AA95)
"_GKLeaderboard_SubmitScore", referenced from:
_GKLeaderboard_GKLeaderboard_SubmitScore_m2B37BEF38FD1A631ED4A06A894B7360A9ECDFF47 in Apple.GameKit.o
_GKLeaderboard_SubmitScore_m857EAFCB86A50F186998E8A78A22778F4AE961BD in Apple.GameKit.o
(maybe you meant: GKLeaderboard_GKLeaderboard_SubmitScore_m2B37BEF38FD1A631ED4A06A894B7360A9ECDFF47, GKLeaderboard_SubmitScore_m857EAFCB86A50F186998E8A78A22778F4AE961BD )
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Showing Recent Messages
Undefined symbol: _NSArray_GetGKTurnBasedExchangeReplyAt
Showing Recent Messages
Undefined symbol: _NSArray_GetGKLeaderboardEntryAt
Showing Recent Messages
Undefined symbol: _NSArray_GetGKLeaderboardAt
The plugin I added, which is provided by Apple: https://github.com/apple/unityplugins
What I tried so far:
Re-install Apple.Core and Apple.GameKit
Re-install pod
Update XCode to version 14.1
But nothing works.
Please help! Thank you!!!
Make sure to have the suggested unity version (2020.3.33f1) installed when you compile the plugins, otherwise they won't compile correctly.
See the requirements here: https://github.com/apple/unityplugins/blob/main/Documentation/BuildScript.md
after install this library in a react-native project I have got this error.
ld: framework not found FacebookAdapter
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have these lines in pod file
pod 'Google-Mobile-Ads-SDK'
pod 'GoogleMobileAdsMediationFacebook'
but still have issues. I have downgrade the
pod 'Google-Mobile-Ads-SDK'
pod 'GoogleMobileAdsMediationFacebook'
to lower version and tried multiple lower versions then I got these errors
Showing Recent Messages
Undefined symbol: OBJC_CLASS$_GADAdLoader
Showing Recent Messages
Undefined symbol: OBJC_CLASS$_GADMultipleAdsAdLoaderOptions
Showing Recent Messages
Undefined symbol: OBJC_METACLASS$_GADNativeAdView
Showing Recent Messages
Undefined symbol: OBJC_CLASS$_GADCustomEventExtras
Showing Recent Messages
Undefined symbol: _GADSimulatorID
Showing Recent Messages
Undefined symbol: OBJC_CLASS$_GADCustomEventExtras
Showing Recent Messages
Undefined symbol: OBJC_CLASS$_GADNativeAdMediaAdLoaderOptions
Showing Recent Messages
Undefined symbol: OBJC_CLASS$_GADNativeAdViewAdOptions
I am getting below linker errors upon build in an Xamrain Forms iOS project. I have tried from both a Visual Studio for Mac and from Visual Studio Windows paired with a Mac.
I have referenced as many Xamarin.Firebase.iOS.* assemblies as I can see as relevant but no luck.
What am I doing wrong?
Thanks
Regards
Native linking failed, undefined symbol: _GULLogWarning. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _pb_encode_varint. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined Objective-C class: GULNetwork. The symbol '_OBJC_CLASS_$_GULNetwork' could not be found in any of the libraries or frameworks linked with your application.
Native linking failed, undefined symbol: _GULLogBasic. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
] in GoogleAppMeasurement(APMMeasurement.o)
Native linking failed, undefined symbol: _kGULNetworkHTTPStatusOK. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _pb_encode_submessage. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _kGULNetworkHTTPStatusCodeNotFound. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _pb_encode_string. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _kGULNetworkHTTPStatusCodeCannotAcceptTraffic. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined Objective-C class: GULAppEnvironmentUtil. The symbol '_OBJC_CLASS_$_GULAppEnvironmentUtil' could not be found in any of the libraries or frameworks linked with your application.
Native linking failed, undefined symbol: _GULSetLoggerLevel. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _pb_ostream_from_buffer. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
] in GoogleAppMeasurement(APMMeasurement.o)
Native linking failed, undefined Objective-C class: GULMutableDictionary. The symbol '_OBJC_CLASS_$_GULMutableDictionary' could not be found in any of the libraries or frameworks linked with your application.
Native linking failed, undefined Objective-C class: GULAppDelegateSwizzler. The symbol '_OBJC_CLASS_$_GULAppDelegateSwizzler' could not be found in any of the libraries or frameworks linked with your application.
Native linking failed, undefined symbol: _pb_istream_from_buffer. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _pb_read. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _kGULNetworkHTTPStatusCodeUnavailable. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
] in GoogleAppMeasurement(APMMeasurement.o)
Native linking failed, undefined Objective-C class: GULSwizzler. The symbol '_OBJC_CLASS_$_GULSwizzler' could not be found in any of the libraries or frameworks linked with your application.
Native linking failed, undefined symbol: _pb_decode_varint. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _GULIsLoggableLevel. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _pb_encode. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed. Please review the build log and the user flags provided to gcc: -ObjC -lc++ -lsqlite3 -lz
Native linking failed, undefined symbol: _pb_decode. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _GULLog. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _pb_encode_tag_for_field. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _kGULNetworkHTTPStatusNoContent. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
] in GoogleAppMeasurement(APMMeasurement.o)
linker command failed with exit code 1 (use -v to see invocation)
Native linking failed, undefined symbol: _GULLogInfo. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Native linking failed, undefined symbol: _kGULNetworkHTTPStatusCodeNotModified. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
Every time I'm trying to debug my Xamarin.iOS app on a device I'm getting the following error
MTOUCHTASK: error MT5210: Native linking failed, undefined symbol: _dispose_managed_object. Please verify that all the necessary frameworks have been referenced and native libraries are properly
linked in.
MTOUCHTASK: error MT5202: Native linking failed. Please review the build log.
Deploy/Debug on an emulator works fine.
My build settings are the following:
Change your LinkWith attribute to:
[assembly: LinkWith (..., ForceLoad = false, SmartLink = true)]