I randomly just got this error on a project I've been working on for a while.
Failed to create provisioning profile. There are no devices registered in your account on the developer website. Select a device run destination to have Xcode register it.
and
No profiles for 'com.user.App' were found: Xcode couldn't find any iOS App Development provisioning profiles matching 'com.user.App'.
This just randomly happened while I was trying to preview my program, just as I have done many times before. It says None Required on provisioning profile and I'm trying to select either Sign to Run Locally or Development under signing certificate and I can't pick either option.
When I clean the project all 97 errors go away, but return when I try and preview the project. I have been previewing in the simulator but now I have no option to do that for some reason. It just says "My Mac" and "Any Mac" where "iPhone 11" and other options used to be
Edit: I have updated my project to recommended settings and there was no change. It is also telling me that there is an error verifying my apple ID but there is nothing for me to verify when I click on the message.
Edit: I clicked the minus button on my Apple ID and xCode immediately quit. It ran some update and now I "think" its working, except when I tried to log back in it told me that my Apple ID has been locked.
Related
Trying to submit iOS and Apple Watch OS2 extension update from ios 9.0 to 9.1. I recently updated Xcode to version 7.1 and now I'm hitting this problem without changing anything else.
iTunes store operation failed you are not authorized to use this service
What I've tried:
Removed developer account from Xcode -> added developer account back into Xcode -> Still hit the error.
I tried Xcode -> Preferences -> Apple ID -> Download All to get my latest provisioning profiles up to date. Still get the error.
Deleted all old archives, cleaned project, archive again. Still get the error.
Increased build number and version number in both the project and in itunes connect. Still get the error.
Deleted derived data in the Library -> Developer folder and I still get the error.
Cleaned the project -> Archived the project again -> Unchecked "enable bitcode" and I still receive the error.
Code Signing Settings:
Watch Target -> Provisioning profile automatic code signing iOS Developer
Watch Target Extension -> Provisioning profile automatic code signing iOS Developer
iOS Target -> Provisioning profile automatic code signing iOS Developer
Still hit the error message with the provisioning profile settings.
Reinstalled Xcode 7.1 -> Still hit the error message.
I've also confirmed that all my developer and distribution provisioning profiles are valid and downloaded.
Observations:
One thing I've noticed is that when I archive the app and look in the Window -> Organizer I notice my iOS apps on the left side for my archives. This app I'm trying to submit has no name next to it. However, if I delete all old archives for this app the app name shows up again next to the app icon. Maybe a bug with Xcode but I have no clue.
Another thing I've noticed is I've been able to successfully submit iOS archives that have no WatchKit extension using Xcode 7.1. I'm not sure if the WatchKit extension could be the problem but it is a possibility.
Also when the archive is ready to be uploaded to iTunes Connect I notice a couple of things. First, the iOS App defaults to the active provisioning profile: "MyApp" Distribution profile. However, both the WatchKit app and app extensions automatically default to the XC* wildcard provisioning profile. I'm not sure if this whole problem could just be related to a provisioning profile error but it is possible.
iOS Target -> Build Phases -> Embed Watch Content is set as:
$(CONTENTS_FOLDER_PATH)/Watch
Application Loader Submission Attempt:
Tried and failed with the following error message:
ERROR ITMS-90171 "Invalid Bundle Structure - The Binary file 'MyApp.app/Watch/MyAppWatch.app/_WatchKitStub/WK' is not permitted. Your app can't contain stand alone executables or libraries other then the CFBundleExecutable of supported bundles. Refer to the Bundle Programming Guide..."
Again, I used this exact same project structure to submit the ios app and watchkit OS2 extension on Xcode 7.0 ios 9.0.x no problem. I think the error message is inaccurate unless I'm misconfiguring something but I imagine I would've hit the error back on Xcode 7.0
Any help on how to solve this would be awesome. I've found no help googling and reading other SO posts and I've been stuck on this for far too long. Thanks!
I met the same issue today and I think it is a bug of Xcode 7.1
Finally I managed to submit my app via Application Loader. There were warnings but it did work.
Here are the basic steps:
Archive
Export
Xcode menu --> Xcode --> Open Developer Tool --> Application Loader
Double click "Deliver Your App" and choose the file exported in step #2
click next and follow the instructions until the end
I found the solution by unchecking the Include bitcode option.
In mi case, it seems that updating to Xcode 7.1 removed some account information. So, after a few attempts to upload it from Xcode, I opened Application Loader, and it asked me to login. I logged in and finally could submit to the App Store from the Organizer. Hope it helps someone.
it is the enable bitcode on the bottom when you submit the upload. uncheck the box. for some reason it comes with 2 boxes checked by default on xcode 7.1
Set team in target-> General-> Team
Check and set appropriate provisioning profile in targets/project build settings.
Try with Xcode to upload build if find same issue.
Or
Try with application loader it will work.
In my case I think it should be a xcode 7.1 bug. I re-added my account, re-generated profile, rebuild the app (restart my mac) but none of them work! I got this error when I first validated the app.
Then I created a new profile and the validation passed. But the first time uploading the app xcode still showed that error. Unwilling to give up I clicked the upload button again and this time it succeeded!
I faced the same issue then I uploaded through Application Loader from XCODE menu and it showed so many error like missing icon for iPad etc .
So please try you app to load through Application Loader and see complete detail of errors you might have in your application.
I got it working through Application Loader after fixing these issues.
I am using Xcode 7.1.1. and it appears to be an issue with Xcode, because I successfully submitted the build via Application Loader. Now, I suspect that I added too many SDKs / adapters inside the code that may have caused issues with the app's delivery. But there's no way of knowing that for sure.
During upload my API Analysis to the App Store was skipped, because it was too large, but I doubt that may caused Xcode to upload the app to the App Store.
If Xcode fails to upload, try Application Loader.
Solved for Xcode 7.2 by revoking and recreating the cert:
Image of what to click here (sorry no embed reputation)
In XCode go into this menu:
XCode -> Preferences -> Accounts
When on the accounts tab, I selected my email in the Apple Id list (on the left).
Then on the right there is a list of of teams under Team Name, select the correct Team and click on View Details.
Finally, there's a list of Signing Identities, next to "iOS Distribution" click Reset.
I didn't have to restart XCode, I just immediately resubmitted to iTunes from Organizer with no problems.
Edit: Thanks #Dover8 for the info about possible effects.
https://developer.apple.com/library/mac/documentation/IDEs/Conceptual/AppDistributionGuide/MaintainingCertificates/MaintainingCertificates.html
Resetting Certificates Using Xcode
If Xcode detects an issue with a signing identity, it displays an
appropriate action in Accounts preferences. If Xcode displays a Create
button, the signing identity doesn’t exist in Member Center or on your
Mac. If Xcode displays a Reset button, the signing identity is not
usable on your Mac—for example, it is missing the private key. If you
click the Reset button, Xcode revokes and re-creates the corresponding
certificate.
Try to check your iOS Provisioning Profiles on
https://developer.apple.com/account/ios/profile/profileList.action
In my case one of profiles was marked as "Invalid" and after profile regeneration an error no longer appears
I got the same problem.
Tried to Upload To App Store.. 3-4 times.
Then I Hit the Validate... button and validation was success.
After that tried to upload again and it succeeded.
Then i cursed apple...
It seems to be related to the latest iTunesConnect update and "roles".
If I look at the "iTunesConnect Users" screen, we have three accounts,
(1) is "Admin, Legal", (2) is "Technical, Marketer", and (3) is "Technical Only".
Now when you click the email address to check the details and "roles" of #2 then only "Marketer" is checked, and only the marketer permissions are available.
For #3 the correct checkmark ( Technical ) is set, and also "Create Apps and Submit versions" is shown as an available "App feature".
It might be a work-around to change permissions to disable and re-enable "technical", or maybe give more permissions and make the person an Admin (temporary, of course).
Also - for the Jenkins users out there, you might have copied some certificates from the "login" keychain to the "system" keychain. Try removing them from the system-keychain ( I think that was this step which made my "Archive" not end up in 'not authorized ...' message and actually pass the verify again).
I want to submit a new application to the App Store. The application is build with IBM MobileFirst Platform 6.3 so the application itself is a Cordova application. When trying to validate before submitting it to the store, I get the following error message:
After searching for several hours. I can't find any solution which helps for me. The code signature seems to be OK, at least, I think so.
Does anyone know how to solve this problem? I tried to run the application on an iPad 2 with iOS 7.2 and this works great. When connecting my iPhone 5s with iOS 8.3, I can't run the application as Xcode throws an error, he doesn't recognize my iOS version or something while Xcode is completely updated. The archive creation was successful, but the validation not.
New Signing:
Your provisioning profile doesn't seem right.If there are so many "junk numbers" then we can say something's wrong.So I recommend you to check your steps or make everything from scratch:
Steps to make your app ready for App Store submit:
1-You create an App ID from member center
2-You create a Distribution Certificate
3-You create a Distribution Provisioning Profile with this App ID and Distribution Certificate included
4-Download this Provisioning Profile to your Mac
5-Double Click on this Provisioning Profile
6-in xCode make sure you selected the right team under Target -> General -> Team (This must be the team that includes App ID and Distribution Certificate that you just created)
7-Click xCode -> Preferences (or cmd,)
8-Under Accounts section, choose your team
9-Click "View Details" button
10-Click the "Refresh" button and wait for refreshing to finish
11-If you see the recently-created and downloaded provisioning profile, it is ok to click 'Done' button
12- Now, under Project and Targets, choose the recently-downloaded provisioning profile for "release" and "distribution" (also for the 'Any iOS SDK')
13- Then choose the right code signing identities that are derived from this provisioning profile (for release and distribution and also for 'Any iOS SDK')
14- Now it must be successsful
The problem had nothing to do with the incorrect settings of the project, but with IBM Mobile First Platform. This platform creates an buildtime.sh file which is not signed. Apple won't allow this anymore, so this is why the error message keeps appearing.
For future reference: https://mobilefirstplatform.ibmcloud.com/blog/2015/05/01/recent-changes-in-apples-app-submission-process/
I have my devices registered in my Apple developer account, I have an App ID and I created Provisioning profile that includes all my devices. Now when I try running the project on my iPhone, it gives me this error, "Valid provisioning profile not found for this executable." But when I try on other devices in the provisioning profile, it works!!
All other projects and provisioning profile show similar behaviour to this device. I have confirmed that my device is added and has not been DISABLED on my developer account. What can be the issue?
Thanks Ronit. This is the solution if your Provisioning profiles are working good to all its containing device but one of it is giving the issue described in the question.
Simply Back-up your device, and reset all settings from your iPhone
Goto iPhone's Settings App -> General -> Reset (Very bottom) -> Reset All Settings.
And later I tried running the App without any changes in my projects and certificates and it works...
Though I would like to highlight it for Apple Engineers... :P
In my case, I had an app with explicit app ID and got the same error when using the wildcard profiles, created by Xcode. I could fix it the following way:
Point Safari to https://developer.apple.com/account/ios/profile/ and create a development profile with all needed devices
Open Xcode's preferences > Accounts
Select your Apple ID and click on "View Details…"
"Download All"
(This downloads to ~/Library/MobileDevice/Provisioning Profiles)
After that I could use Xcode's Run command and get a running app on my device.
I'm building an app which now runs fine in the iOS emulator, so I now want to test the app on an iOS device. I registered with the Apple Developer Program and ran ionic run ios, which ended with the following message:
Code Sign error: No provisioning profiles found: No non–expired provisioning profiles were found.
CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 8.2'
So I opened XCode and went to Preferences > Accounts and added my Apple ID. I then clicked View Details... and then the refresh icon so it fetched two Signing Identities. The box below which should display the Provisioning Profiles is empty though:
I then read this article on the Apple Developer site which explains that I need to:
Set a bundle ID
Assign my app to a team
Create the Team Provisioning Profile
The bundle ID should supposedly be set in XCode. Because I am under the assumption that the bundle ID is set in my ionic config.xml file I'm unsure of how to proceed though.
Does anybody know how I can (preferably very easily) test my app on iOS devices? All tips are welcome!
What I did was to create a new project into Xcode, as soon it is created is showing the General tab, under Identity is showing a message saying that can not find the proper certified, something like that, and there is a button "Fix..."
just click it, the passport is requested and you are done.
I just try again and works. Xcode fixed my provisioning profiles sync for me.
Try this
Select Preferences from Xcode
Go to accounts and select agent name
Select view details to check status of your profiles
Select any profile and click refresh on corner below to update profiles.
This should update your profile with expiration dates
Go to project General and downgrade to 8.1.
I am a new iOS developer, and although I have been successful in provisioning a device for development in Xcode in the past, I just obtained a new device and am having an awful time getting Xcode to provision it and allow me to test applications on it.
When I connect the new device to Xcode, Xcode does recognize and identify the device correctly, however when I run the application I get the following error message: "A valid provisioning profile for this executable was not found."
According to the Apple documentation, I am supposed to first request a development certificate in Xcode using the following steps:
Choose Window > Organizer > Devices
Select Provisioning Profiles.
Click the Refresh button at the bottom of the window.
Enter your user name and password and click Log in.
After you sign in to your account, a prompt appears, asking whether Xcode should request your development certificate.
I have followed steps 1 - 4 repeatedly and each and every time Xcode crashes before I can get to step 5. I have tried completely closing xcode, detaching device, cleaning project, restarting computer, etc. Is there another way to request a development certificate outside of Xcode?
Ok so then the docs say I should provision the device (granted I assume this step is contingent upon the success of the previous step which I cannot achieve, but I tried it anyway) using the following steps:
Connect your device to your Mac.
Open the Devices organizer
select your iOS device.
Click the “Use for Development” button. The first time you add a device ID to your account, Xcode creates the iOS Team Provisioning Profile using the iOS Wildcard App ID, your development certificate, and the device ID. The iOS Team Provisioning Profile is also installed on your iOS device. If the device was used for development in the past, the “Use for Development” button may not appear. If this happens, click “Add to Portal” at the bottom of the screen instead.
So the "use for development" button does not appear (it appeared the first time I attempted this and hasn't since), so I clicked the "add to portal button". Every single time I do this, Xcode crashes.
I currently have the code signing identity set to iPhone Developer (my name). I have also tried setting it just to iPhone Developer and even Do Not Code Sign. I also went to the iOS dev center and added the device there (not sure if I needed to do that or not).
In any case, can anyone suggest anything I might be missing or any other approach?
While I was sleeping, Apple completely abolished the Portal and created a new and apparently largely broken interface. It's like a kind of evil April Fools joke. Anyway, if you go to https://developer.apple.com/account/ios/device/deviceList.action there's a great big sign telling you that you must "reset your device list before adding any new devices". That sounds like it covers exactly your case. Good luck.
I also went to the iOS dev center and added the device there (not sure if I needed to do that or not).
You need to add the device there.
Steps You need to follow after adding device:
Next re-download the mobile provisioning profile again.
Go to organizer and delete the old mobile provisioning profile you had.
Double click the new mobile provisioning profile you just downloaded and see that it appears on the organizer.
Connect your device and you should see your device's name instead of iOS device.
hope this helps.
If you are looking to bypass the 'Register a Device' portion of the Provisional Profile registration simply upload the 'sample .txt file' they provide you and upload it. You will then be allowed to click 'Next' to finish the registration so this way you do not have to enter a device UID.