Perfect Square Sequence in Coral - google-coral

Perfect Square Sequence; Same input outputs that number of perfect squares. (eg; if the input was 5, 5 fibonacci numbers would be sent, and this addition to the code would get 5 prime numbers perfect squares)
Need help with coding it in coral
Having trouble getting started with the code and the parameters.

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Extracting properties of handwritten digits to fasten nearest neighbour algorithm

I have 1024 bit long binary representation of three handwritten digits: 0, 1, 8.
Basically, in 32x32 bitmap of a digit, rows are concatenated to form a binary vector.
There are 50 binary vectors for each digit.
When we apply Nearest neighbour to each digit, we can use hamming distance metric or some other, and then apply the algorithm to differentiate between the vectors.
Now I want to use another technique where instead of looking at each bit of a vector, I would like to analyse on less number of bits while comparing the vectors.
For example, I know that when one compares bitmap(size:1024 bits) of digits '8' and '0', We must have 1s in middle of the vector of digit '8' as there digit 8 visually appears as the combination of two zeros placed in column.
So our algorithm would look for the intersection of two zeros(which would be the middle of digit.
Thats the way I want to work. I want to convert the low level representation(looking at 1024 bitmap vector) to the high level representation(that consist of two properties extracted from bitmap).
Any suggestion? I hope, the question is somewhat clear to the audience.
Idea 1: Flood fill
This idea does not use the 50 patterns you have per digit: it is based on the idea that usually a "1" has all 0-bits connected around that "1" shape, while a "0" separates the 0-bits inside it from those outside it, and an "8" has two such enclosed areas. So counting connected areas of 0-bits would identify which of the three it is.
So you could use a flood fill algorithm, starting at any 0 bit in the vector, and set all those connected 0-bits to 1. In a 1 dimensional array you need to take care to correctly identify connected bits (either horizontally: 1 position apart, but not crossing a 32 boundary, or vertically... 32 positions apart). Of course, this flood-filling will destroy the image - so make sure to use a copy. If after one such flood-fill there are still 0 bits (which were therefore not connected to those you turned into 1), then choose one of those and start a second flood-fill there. Repeat if necessary.
When all bits have been set to 1 in that way, use the number of flood-fills you had to perform, as follows:
One flood-fill? It's a "1", because all 0-bits are connected.
Two flood-fills? It's a "0", because the shape of a zero separates two areas (inside/outside)
Three flood-fills? It's an "8", because this shape separates three areas of connected 0-bits.
Of course, this process assumes that these handwritten digits are well-formed. For example, if an 8-shape would have a small gap, like here:
..then it will not be identified as an "8", but a "0". This particular problem could be resolved by identifying "loose ends" of 1-bits (a "line" that stops). When you have two of those at a short distance, then increase the number you got from flood-fill counting with 1 (as if those two ends were connected).
Similarly, if a "0" accidentally has a small second loop, like here:
...it will be identified as an "8" instead of a "0". You could prevent this particular problem by requiring that each flood-fill finds a minimum number of 0-bits (like at least 10 0-bits) to count as one.
Idea 2: probability vector
For each digit, add up the 50 example vectors you have, so that for each position you have a count somewhere between 0 to 50. You would have one such "probability" vector per digit, so prob0, prob1 and prob8. If prob8[501] = 45, it means that it is highly probable (45/50) that an "8" vector will have a 1-bit at index 501.
Now transform these 3 probability vectors as follows: instead of storing a count per position, store the positions in order of decreasing count (probability). So if prob8[513] has the highest value (like 49), then that new array should start like [513, ...]. Let's call these new vectors A0, A8 and A1 (for the corresponding digit).
Finally, when you need to match a given input vector, simultaneously go through A0, A1 and A8 (always looking at the same index in the three vectors) and keep 3 scores. When the input vector has a 1 at the position specified in A0[i], then add 1 to score0. If it also has a 1 at the position specified in A1[i] (same i), then add 1 to score1. Same thing for score8. Increment i, and repeat. Stop this iteration as soon as you have a clear winner, i.e. when the highest score among score0, score1 and score8 has crossed a threshold difference with the second highest score among them. At that point you know which digit is being represented.

Strange FFT spectrum from a near perfect sinusoid

I have retrieved some signal in my Abaqus simulation for verification purpose. The true signal shall be a perfect sinusoid at 300kHz and I performed fft on the sampled signal using scipy.fftpack.fft.
But I got a strange spectrum as shown below (sorry that I am too lazy to scale the x-axis of the spectrum to the correct frequency). In the same figure, I sliced the signal into pieces and plotted in the time domain. I also repeated the same process for a pure sine wave.
This totally surprises me. As indicated below in the code, sampling frequency is 16.66x of the frequency of the signal. At the moment, I think it is due to the very little error in the sampling period. In theory, Abaqus shall sample it in a regular time interval. As you can see, there is some little error so that the dots in my signal appear to be thicker than the perfect signal. But does such a small error give a striking difference in the frequency spectrum? Otherwise, why is the frequency spectrum like that?
FYI1: This is the magnified fft spectrum of my signal:
FYI2: This is the python code that was used to produce the above figures
def myfft(x, k, label):
plt.plot(np.abs(fft(x))[0:k], label = label)
plt.legend()
plt.subplot(4,1,1)
for i in range(149800//200):
plt.plot(mysignal[200*i:200*(i+1)], 'bo')
plt.subplot(4,1,2)
myfft(mysignal,150000//2, 'fft of my signal')
plt.subplot(4,1,3)
[Fs,f, sample] = [5e6,300000, 150000]
x = np.arange(sample)
y = np.sin(2 * np.pi * f * x / Fs)
for i in range(149800//200):
plt.plot(y[200*i:200*(i+1)], 'bo')
plt.subplot(4,1,4)
myfft(y,150000//2, 'fft of a perfect signal')
plt.subplots_adjust(top = 2, right = 2)
FYI3: Here is my signal in .npy and .txt format. The signal is pretty long. It has 150001 points. The .txt one is the raw file from Abaqus. The .npy format is what I used to produce the above plot - (1) the time vector is removed and (2) the data is in half precision and normalized.
Any standard FFT algorithm you use operates on the assumption that the signal you provide is uniformly sampled. Uniform in this context means equally spaced in time. Your signal is clearly not uniformly sampled, therefore the FFT does not "see" a perfect sine but a distorted version. As a consequence you see all these additional spectral components the FFT computes to map your distorted signal to the frequency domain. You have two options now. Resample your signal i.e. it is uniformly sampled and use your off the shelf FFT or take a non-uniform FFT to get your spectrum. Here is one library you could use to calculate your non-uniform FFT.

Rotation Invariant Number Recognition

I have videos of tagged bees I would like to track. I can get the tag coordinates and the tag color, but I can not reliably get the numbers on the tags.
I can extract a tag and get an image like this:
But still I have trouble recognizing the number. I am using Python and OpenCV. I have tried Tesseract, but haven't had any success. The rotation of the tags are arbitrary, which is a major problem. Also, I am not sure if it is possible to distinguish 66 from 99 by looking at the tag only.
So, what is the best way to get the numbers on the tags?
OpenCV function minAreaRect() fits a minimum area rectangle to the digits.
With the assumption of digit height is always greater than digit width, and the minimum fitting rectangle is always along the axis of the digits, I have obtained a rotation value. This seems to do the trick in most cases.

Hidden Markov Model Notation

I have some background in machine learning and I also just completed a face-identification excersize using support vector machine. I am in the process of trying to convert this exercise to HMM, but I am having problems understanding the notation and how to use it (I am using Kevin Murphy’s HMM package).
I am given about a 50 gray scale images of 6 different people (numbered 1-6). Each image is a 10 pixels by 10 pixels and each pixel can have values between 0-255 (8 bit gray scale). The goal is that I will be able to classify a new image to one of the 6 faces.
My approach is to take each image and make it a long vector of length 100 elements each is a pixel value . Now, I am getting to the confusing part. The notations I am using is as follows:
N : Number of observation symbols - I understand that the hidden state is the person’s face (i.e 1-6), therefore, there are 6 hidden states so N=6.
T : Length of observation sequence – is this equal to a 50 ? I am not sure what this represents
M: Number of observation symbols – is this equal to a 100 ? Does the term of “observation symbol” refer to the number of elements in the vector representing the observation?
O : Number of observations – what does this represent? In every example they use a single binary observed value and they make this to be 2 (i.e on or off). What would this be in my case ?
I greatly appreciate the help

OpenCV parallel lines cull

I have an algorithm that simply goes through a number of corners and finds those which are parallel. My problem is, as shown below, that I sometimes get false positive results.
To eliminate this I was going to check if both points fell onto a single hough line but this would be quite computationally intensive and I was wondering if anyone had any simpler ideas.
Thanks.
Ok based on the comments, this should be fix-able. When you detect a pair of parallel lines, get the equation of the line using the two corners that you've used to construct it. This line may be of the form y = mx + c. Then for every y coordinate between the two points, compute the x coordinate. This gives you a set of all the pixels that the line segment covers. Go through these pixels, and check if the intensity at every pixel is closer to black than white. If a majority of the pixels in the set are black-ish, then it's a line. If not, it's probably a non-line.

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