Missing 3 Buttons in Debug Toolbar for Visual Studio 2022 (F#) - f#

New to VS 2022 and programming in general. I am looking at the Debug toolbar while coding F#, and it seems to be missing 3 buttons: "Step Back Into", "Step Back Over", "Step Back Out".
They are selected under the 'Customize' menu as per screenshot:
Customize Debug Toolbar
Here's the Debug Toolbar at the top:
Debug Toolbar

A few things here... I was able to get those buttons to display in my toolbar, but they are never active. I'm unsure what condition needs to be satisfied to enable them.
Try this first:
Click the small down arrow icon on the right side of the toolbar
Select "Add or Remove Buttons"
See if you can check the buttons you want.
It should look something like this:
However, when I tried this method, the buttons were already listed in this dialog, but the but the checkbox control for them was disabled. They were checked, but the buttons were not present in the toolbar. I clicked "Customize..." towards the bottom of this list, which brought me to a menu similar to your first screenshot. I clicked "Add Command...", selected "Debug" on the left side of the categories to choose from, and then selected the "Step Back Into", "Step Back Over", and "Step Back Out" buttons.
Again though, these debug options were never active for me, so I'm unsure how they are used. I attempted debugging a few things to see if they would activate, but nothing I tried worked.

We can see from this link:
The reverse execution buttons are only available for Time Travel Debugging (TTD). It’s currently a preview feature in VS Enterprise for Azure VMs.
You can read more about TTD here.

Related

MobaXterm right mouse button double click

Recently I have updated/upgraded to version 10.2, free personal edition. I think right after the upgrade, the right-mouse-button behaviors changed.
I am a long time unix user, I always high light a selection in the term, and then double click the right-mouse-button to paste the selection in the place where the mouse cursor is.
But now, the context menu pops up when clicking the RMB regardless one-clicking or double clicking, and I have select the paste from the menu to paste the selection.
I don't see the reason why MobaXterm should change the behave in such a way that is annoying and inconvenient.
How can I change it back to the way before like any other Xterm apps?
I found the setting:
Settings | Terminal
The check box Paste using right-click is default to unchecked.
check this box, and restart MobaXterm, the RMB double click will paste the selection without the context menu popping up.
Go to Settings tab on the Top Panel
Select Settings->Configuration.
Under the Terminal Tab, inside the "Terminal Features" Panel. Toggle "Paste using right-click" to ☑️ ( toggle : yes).

dotPeek: "Type to search" field is missing

For as long as I can remember I had a search box near the top of the Assembly Explorer - this afternoon it's gone, and all attempts at restoring it have failed.
Is this a bug or did I somehow closed it? Can I bring it back?
Late answer. You clicked the "Toggle auto-hide of search bar" beside the search box. To get it back type any character when the focus is on the Assembly Explorer window. The click the Pin to keep it visible.
I had the same problem, but I did not find a way to simply bring back the search box.
Instead I reset all settings to default which made the search box appear again:
Go to Tools -> Options
On the bottom left click 'Manage…'
On the top right, click 'Reset All Settings'

Calabash Tracking Of Closing A Side Menu

Sorry for the confusing title but I can't get my head around to find the right words for this scenario:
We have an iOS app that has a top-left menu button. If you tap it, a side menu opens and most of the screen (incl. the menu button) are slid to the right.
for Calabash I need to track the ID of the view that is slid to the right. Any tap on the whole slid-to-right view area will close the menu. The menu icon itself seems to have no other function than being a visual help and its accessibility ID cannot be found by Calabash while the menu is open.
Does anyone know how iOS handles this kind of navigation? To sum it up:
We have an initial view open with a menu button.
If button is tapped, menu slides in from left and current view is moved to right (mostly out of the screen).
You can now tap any of the remaining visible area of the initial view and the menu will close again (the menu button seems to receive no touch during this).
I need to figure out to what assign an accessibility ID to so that Calabash can 'imitate' a tap on the slid-out, initial view to close the menu.
Have you tried using the Accessibility Inspector in the Developer Tools of Xcode? This might help you in seeing whether or not you can interact with the slid-out menu.
Also if you haven't tried using the calabash command tree - I'd give that a go as well. For that open the menu you're trying to interact with use the command calabash-ios console > console_attach > tree.
You will be able to see the whole view hierarchy here, you can even run tree before and after the menu pops out to see if it makes a difference.

Delphi toolbar button to switch between unit and form view disapppeared?

Two buttons on the view toolbar in Delphi disappeared and I can't get them back. One of those buttons is the one to switch between code/unit and the design/form view which I use all the time. The keyboard shortcut for switching (F12) still works, but I have one of those pesky media keyboards where you have to press a function key to access F-keys, so I'd really like to get that toolbar button back.
I tried resetting all the toolbars and their contents, and I see space where the buttons should be, but they aren't there. In the customize dialog for the toolbar, the commands don't seem to even be there anymore.
I tried doing a "repair" re-installation of Delphi, but even that didn't fix it. Has anyone else had this happen before, or have ideas on how to repair or reset my IDE?
edit: perhaps it's worth mentioning the menu options to toggle between code/unit and design/form view are also missing.
As best I can tell, this problem (missing view unit/form button and menu option) could possibly be a limitation of the starter edition of Delphi (this forum post: https://forums.embarcadero.com/thread.jspa?threadID=83324 ) seems to indicate an XE3 user with starter edition has the same missing buttons on their toolbar.
I did discover at the bottom of the screen there are tabs to switch between code, design, and history, which does at least give a mouse-based workaround to toggling between the views without having to expand the file view and click the right pas/dfm file. And the F12 keyboard shortcut does still work as well.

How to disable the "What happened" popup in CodeRush?

This thing was great at first. For example, I comment a group of highlighted code by hitting the slash and the "What happened" dialog pops up and tells me what happened.
Now it is just freaking annoying. I only really needed to know what happened the first time. Is there any way to disable this thing?
The "What happened?" dialog can be disabled from the options screen.
Use either the [CTRL+SHIFT+ALT+O] key combination or the DevExpress\Options menu to reach the options screen.
Then navigate the tree on the left to the Core\Features
The option you're looking for is the first checkbox on this screen.
If you untick "Show Feature UI window", then this dialog will not show again.
If you click the "OK" or "Disable" link in the "What happened?" hint - it won't appear for the specific feature anymore (it will remember your choice for this specific feature), but will appear for others only.
The pop-ups only appear the first few times you do something to ensure you are clear what's been done, after that they stop appearing. I think you might be able to change that behaviour from the DevExpress menu.

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