Display webpage from desktop application (Minecraft authentication) - webview

In this question I'm only asking what minecraft launcher uses to display the login webpage.
I am not asking for any clarification on how to log the user in, or anything related to that matter.
//Note that it probably does NOT use javafx
What software could be used to display a webpage or what exactly does minecraft use to display the authentication webpage?

Internet Explorer or Microsoft Edge Legacy WebView

Related

Electron webview don't open site salesforce lightning

I'm developing an application in electron to gather all the sites that the company uses in a single place, but when accessing the Salesforce site, an error occurs. I'm using webview to load the pages.
Does anybody know how to solve this?
Error access Microsoft
I already tried to change the user agent of the webview and it didn't work.

OIDC/OAuth SSO from wpf desktop app using web browser

We have our custom IDP which implements the OIDC/OAuth2 standards and many of our browser based SPA apps use it for authn/authz (With SSO). We also have some of our apps which are WPF desktop based. Now, our requirement is to implement similar OIDC/OAuth SSO from desktop app by launching a browser from the desktop application and then once the sign in is complete come back to the desktop app (SSO).
This is something very similar to how Docker desktop works which launches a browser for sign-in and then redirects back to the desktop application. Anybody can suggest what is the right way to implement this and any reference to sample implementation would be greatly appreciated.
Thanks
The system browser is used to login, according to RFC8252. I believe Docker desktop uses a private URI schene to receive the OAuth response.
See these resources. My app is coded in Javascript but you should be able to translate the concepts:
C# private URI scheme example
My desktop code sample + blog posts

Adobe AIR Mobile / OAuth2.0

We are currently trying to add OAuth2.0 for authentication into an existing Adobe AIR mobile app for a client. We are trying to carry this out by using this library https://github.com/charlesbihis/actionscript-oauth2 from this article.
We have tried using instances of the 'StageWebView' class and the Feathers UI 'WebView' class to display the authorization prompt page within the mobile app itself.
When we publish the app locally on our development PCs, the whole process works ok. However, as soon as it is published to our iPad(s) for testing, it is almost as if some security setting stops the "embedded" website from communicating with to the server.
As the website we are trying to communicate with is a https:// address, I'm assuming that this might be causing issues, but I can't confirm this.
Has anyone out there found themselves in a similar situation?
Thanks,
Dave

Force mobile UI on Dropbox logon

I'm implementing Dropbox API for a certain second tier mobile platform. The user needs to log on to Dropbox via their Web interface; I create a web view and make it navigate to https://www.dropbox.com/1/oauth/authorize, as per the docs. The UI looks like a desktop Web page - with lots of pictorial fluff and hopelessly zoomed out.
On the other hand, on iOS and Android the logon page looks perfectly mobile friendly.
Question - is there a way to explicitly invoke the mobile logon page, the way iOS and Android API's do? An alternative URL, a custom header, a User-Agent string?
My browser control is WebKit-derived - it should understand things like CSS media queries and <meta viewport>. But it looks like there aren't any.
You can add ?display=mobile to force the mobile version.

Creating a facebook app with Vaadin?

Is it possible to create a facebook app using the Vaadin web toolkit?
It is possible. At least there is one http://apps.facebook.com/possessed/ (not maybe the most beautiful one, but working). See also discussion at the vaadin forum: http://vaadin.com/forum/-/message_boards/message/169189
Definetely possible. As you have an iframe for your app in facebook and you yourself host the application so there is no limit for that. You may also want to use restfb for easily interacting fb graph api
You can create a Facebook application using any language/framework/etc. The application is loaded in a Facebook Canvas (iframe), but your application isn't hosted on Facebook itself, rather it's hosted on an external app/web server of your choosing. So, as long as your server supports the language of your choosing, you are good to go.

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