Apple App Store V2 Notifications ordering events - ios

The Apple docs talk about notification webhooks retrying messages if they fail. However, this adds the complexity of trying to figure out the order of events as they may reach your server in the wrong sequence.
Surprisingly, the only timestamp I can find on a notification is the signedDate. Should/can this be used to order the notifications? I'm making the assumption that when a notification is retried (up to 72hrs later) that the message isn't re-signed, but there's no documentation saying whether or not this assumption is true.
Is there some other way to do this?

Related

microsoft graph webhook unconsistent notification delay

I have set up a microsoft graph webhook to monitor changes in messages, with my application, that was working great in production.
What is happening is the webhook is not sending notifications as quickly as I would expect it to send its notifications. Sometimes it is immediate, sometimes it takes an hour, I do not understand why this is happening.
Any help would be much appreciated.
Webhooks subscriptions expire after a certain time and/or if your webhook crashes often or takes too long to reply on regular basis.
You need to renew your subscription on regular basis in order to keep it going.
You can find more information about that here https://www.eliostruyf.com/creating-and-renewing-your-microsoft-graph-webhook-subscriptions/
I don't think you should be expecting any guaranties that the notification will be instantaneous (or almost). The reason is all that works with a message queue pattern and a reduce pattern behind the scenes. Notifications are async, and can be delayed depending on the service, on the number of notifications to go to the same subscriber and so on

Apple Push Notifications - Resend on Failure?

I think I had once seen a way to tell the Apple Push Notification Service to re-send notifications that were unsuccessfully delivered on their first attempt. Is there a way to do this and can you point me to some information regarding this?
My goal is to send a notification to 100 people and if 10 of them fail to be delivered, have those 10 failures retry.
Unfortunately, as far as I know, no such functionality exists directly. You can check that the notification time to live is long enough, go with a persistent notification solution (Urban Airship), or do your own delivery verification and redelivery through some back end service of your own which would work with Apple's feedback service.
If a delivery failed (APNS connection is lost), APNS would attempt to deliver only the latest notification when the connection to APNS is re-established. Your other notifications would not be delivered if this is the case. If you are looking for something persistent, look at Urban Airship and similar services (Pusher may be another, though I have not used it) that offer functionality similar to an e-mail inbox for various mobile platforms including iOS.
If you're seeing issues with the latest notification not making it through, you might want to check that the TTL is not too short on that notification. That's all that comes to mind.

Are there some known methods to improve Apple Push Notifications store-and-forward function to store more than one notification?

I'm currently struggle with annoying store-and-forward function limitation of APNS. Here is a quote from the Apple docs:
If APNs attempts to deliver a notification but the device is offline,
the notification is stored for a limited period of time,
and delivered to the device when it becomes available. Only ONE recent
notification for a particular application is stored. If multiple notifications
are sent while the device is offline, each new notification causes the prior
notification to be DISCARDED.
I specifically make ALL CAPS for the keywords of my problem. In Google Cloud Messaging notifications service their store and forward function have much more capabilities:There is a limit on how many messages can be stored without collapsing. That limit is currently 100. If the limit is reached, all stored messages are discarded. - so Google service can store up to 100 push messages for a max time of 28 days. And in addition to this they have also coalescing (collapsible) notifications but for 4 different collapsible messages. And in APNS all we have is - one recent
notification for a particular application is stored - it is quite a limited behaviour for my app (I need to store at least four different push notifications while the device is offline at one given moment of time).
So I'm interested are there some ways I can improve store and forward capability of APNS?? Can I in some way make APNS to store more push notifications for a specific device?Or at least store several coalescing notifications as in Google collapsible messages? Some third party solutions or whatever? May be I missed something in APNS docs? I know we can orchestrate apple push notification on google platform - but I think it is not a solution because of its unjustified complexity.
As you found yourself in Apple's APNS docs, there is no way to store more than one notification per application for a single device. If you want to compare it to GCM, APNS server acts as if all notifications have the same collapse key.
No third party solutions can work around that, since Apple doesn't return an acknowledgment of delivery to the sender of the notification, so the server (whether it's implemented by you or by some third party provider) has no way of knowing which messages to store and resend (assuming that all the messages are valid and were not rejected by APNS server).
Apple Push Notifications are not intended to deliver important data. Their purpose is to notify the user of the app that new data is available at the server, which allows the app to load that data if the user chooses to open the app. That's the reason why they don't store more than one message per app for the same device.

APNs messages not always received

I am sending APNs messages from a server via Apple's enhanced protocol. I can see that almost all messages are acknowledged without errors, but in trials, my experience is that the messages do not always arrive.
About ~10% of messages are lost, with no idication from either the OS or the app that they've been received. In some cases I have been able to find the token and payload and resend successfully, so it appears like these are intermittent failures.
Does anyone have a similar experience when using APNs? Any ideas on how to improve the service so that I don't lose so many messages?
I'm seeing the same failure rate for push notifications in production.
I don't know of any ways of improving the value, and it seems that this behavior is to be expected-> Quote from Apple Doc:
Important: Delivery of notifications is a “best effort”, not guaranteed. It is not intended to deliver data to your app, only to notify the user that there is new data available.
It might be worth tracking what devices did receive the messages, and retry for the ones that did not receive anything.

When I have to query Apple's Feedback Service

One thing I haven't found is when to call the Apple's Feedback Service for push notifications. The Local and Push Notification Programming Guide says:
Providers should periodically query the feedback service to get the list of device tokens for their applications, each of which is identified by its topic. Then, after verifying that the application hasn’t recently been re-registered on the identified devices, a provider should stop sending notifications to these devices.
But is there a best practice to follow? E.g.:
Everyone calls it before sending any notification, or
Everyone calls it once a day, or
Everyone calls it once a week, or
...
You can call the feedback service every day, or if you send lots of notifications in a day, every hour if it's not a problem for you.
The reason to call the feedback service is to reduce the number of subscribers to include in the next send.
The frequency of calling depends of the frequency of the sending of notifications.

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