I am trying to build a framework that makes use of the geopackage-ios CocoaPods dependency. I would then like to statically embed this framework into one or more apps.
Similar questions have been asked before, but I couldn't find a solution to my problem. Here's what I've been trying so far:
First Approach: Building Manually
In this approach, I would create a static library using Xcode, add the CocoaPods dependencies to it and build it. The problem with this approach, however, is that the resulting framework will not have the CocoaPods dependencies embedded into it.
Create a new static library from Xcode (File > New > Project… > iOS: Static Library) named "MyLibrary" with language Swift.
Create a Podfile in the project root directory with the following content:
target 'MyLibrary' do
pod 'geopackage-ios', '~> 7.2.1'
end
Run pod install. (This will install the geopackage-ios pod and 10 depending pods.)
Open the newly created MyLibrary.xcworkspace and add a BridgingHeader.h to the "MyLibrary" group having the following content:
#ifndef BridgingHeader_h
#define BridgingHeader_h
#import "geopackage-ios-Bridging-Header.h"
#endif
Reference the bridging header by clicking on the "MyLibrary" project in the project navigator, selecting the "MyLibrary" target and, in the Build Settings, specifying MyLibrary/BridgingHeader.h as the "Objective-C Bridging Header".
Modify MyLibrary.swift to use the GeoPackage dependency:
public class MyLibrary {
public init() {}
public func test() {
let manager = GPKGGeoPackageFactory.manager()!
print("Manager:", manager)
}
}
Build the library for the iOS simulator by pressing Cmd + B.
Optionally, create a static framework using a shell script like the one in this article (which will compile the library once for the simulator and once for physical devices and then combine the two results to a universal framework using the lipo command).
When I embed either the static library (along with the MyLibrary.swiftmodule) or the universal framework into an app, linking will fail for this app:
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_GPKGGeoPackageManager", referenced from:
objc-class-ref in libMyLibrary.a(MyLibrary.o)
"_OBJC_CLASS_$_GPKGGeoPackageFactory", referenced from:
objc-class-ref in libMyLibrary.a(MyLibrary.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I could also add the geopackage_ios.framework (found in the build folder of "MyLibrary") to the app (making sure to choose the Embed & Sign embedding option), which will allow the app to be built successfully. Then, however, the app will crash upon launch:
dyld[79209]: Library not loaded: #rpath/ogc_api_features_json_ios.framework/ogc_api_features_json_ios
Referenced from: /Users/admin1/Library/Developer/CoreSimulator/Devices/C3D61224-CFE8-45CC-951B-7B6AB54BC8B3/data/Containers/Bundle/Application/D41A82D6-4E69-4BB6-AC59-6BC28AE58795/TestApp.app/Frameworks/geopackage_ios.framework/geopackage_ios
One might be able to fix this by adding all eleven pod frameworks to the app, which, however, is what I'm trying to avoid.
Second Approach: Using PodBuilder
A second approach would be to use PodBuilder, which aims at automating this particular kind of build task. This approach, however, fails with a build error, the cause of which I can't quite make out.
Again, I would start out with a new Xcode project. This time, I'd create an iOS Swift app named "MyApp".
I would create a Podfile with almost the same content as above:
use_frameworks!
target 'MyApp' do
pod 'geopackage-ios', '~> 7.2.1'
end
Then, I'd run pod install.
Next, I would install PodBuilder, create an empty Git repository (which PodBuilder requires for some reason), initialize PodBuilder, and start the build task:
sudo gem install pod-builder
git init
pod_builder init
pod_builder build geopackage-ios
The build will fail, however, with errors like these written to /tmp/pod_builder/pod_builder.err:
Undefined symbols for architecture arm64:
"_PROJ_WEB_MERCATOR_MAX_LAT_RANGE", referenced from:
+[GPKGTileBoundingBoxUtils toWebMercatorWithBoundingBox:] in GPKGTileBoundingBoxUtils.o
+[GPKGTileBoundingBoxUtils boundDegreesBoundingBoxWithWebMercatorLimits:] in GPKGTileBoundingBoxUtils.o
-[GPKGTileDao isXYZTiles] in GPKGTileDao.o
-[GPKGTileGenerator adjustXYZBounds] in GPKGTileGenerator.o
"_PROJ_UNDEFINED_CARTESIAN", referenced from:
-[GPKGSpatialReferenceSystemDao createIfNeededWithSrs:andOrganization:andCoordsysId:] in GPKGSpatialReferenceSystemDao.o
"_PROJ_AUTHORITY_NONE", referenced from:
-[GPKGSpatialReferenceSystemDao createIfNeededWithSrs:andOrganization:andCoordsysId:] in GPKGSpatialReferenceSystemDao.o
[…]
This seems to be a problem with the geopackage-ios pod itself, which can be fixed by cloning our own version of the repo …
cd ..
git clone --branch 7.2.1 https://github.com/ngageoint/geopackage-ios.git
…, installing the pods …
cd geopackage-ios
pod install
… manually copying the proj-ios source files …
cp -r Pods/proj-ios/proj-ios geopackage-ios
…, and opening the geopackage-ios.xcodeproj to reference the proj-ios files in the geopackage-ios group inside that project.
Then telling CocoaPods to use our local version of the pod …
use_frameworks!
target 'MyApp' do
pod 'geopackage-ios', :path => '../geopackage-ios'
end
…, reinitializing PodBuilder …
cd ../MyApp
pod_builder deintegrate
pod deintegrate
pod install
pod_builder init
… and allowing PodBuilder to use local pods by editing the ./PodBuilder/PodBuilder.json file:
{
…,
"allow_building_development_pods": true,
…
}
Then, one can try to rebuild:
pod_builder build geopackage-ios
This time, the build will fail with a different error:
The following build commands failed:
CompileC /tmp/pod_builder/build/Pods.build/Release-iphoneos/sf-proj-ios.build/Objects-normal/arm64/SFPGeometryTransform.o /tmp/pod_builder/Pods/sf-proj-ios/sf-proj-ios/SFPGeometryTransform.m normal arm64 objective-c com.apple.compilers.llvm.clang.1_0.compiler (in target 'sf-proj-ios' from project 'Pods')
(1 failure)
The SFPGeometryTransform.m file, however, looks fine.
The full build log is available here.
Third Approach: Using Rome
The third approach would be to use cocoapods-rome.
To use it, one would install Rome …
sudo gem install cocoapods-rome
…, get rid of the PodBuilder stuff …
pod_builder deintegrate
pod deintegrate
…, quickly adjust the Podfile:
use_frameworks!
platform :ios, '13.0'
plugin 'cocoapods-rome', { :pre_compile => Proc.new { |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['SWIFT_VERSION'] = '5.0'
end
end
installer.pods_project.save
},
dsym: false,
configuration: 'Release'
}
target 'MyApp' do
pod 'geopackage-ios', :path => '../geopackage-ios'
end
… and install the pods:
pod install
This, however, will fail with the exact same error as PodBuilder.
Can anyone give me some advice on any of these approaches? Or does anyone perhaps have a whole different idea on how to build such a framework?
(EDIT: It seems like the PROJProjectionTransform.h file imported to SFPGeometryTransform.m cannot be found. Anyway, I don't think these approaches are expedient. So any help is highly appreciated.)
Solved the problem by simply feeding all the aggregated source files from the pod installation into a new static library, then using either the lipo command to make a fat binary out of it or creating an Xcode framework from it (as described here). The compiled framework could then be used to create another framework built on top of it.
Related
I'm trying to build my react native project on a Mac Intel, but keep getting the next error:
Showing All Messages
Undefined symbol: _swift_stdlib_isStackAllocationSafe
Undefined symbols for architecture arm64:
"_swift_stdlib_isStackAllocationSafe", referenced from:
function signature specialization <Arg1 = Owned To Guaranteed> of function signature specialization <Arg[0] = [Closure Propagated : closure #1 (__C.SKProduct) -> Swift.Bool in closure #2 (Swift.Set<__C.SKProduct>) -> () in PurchasesCoreSwift.IntroEligibilityCalculator.checkTrialOrIntroductoryPriceEligibility(with: Foundation.Data, productIdentifiers: Swift.Set<Swift.String>, completion: (Swift.Dictionary<Swift.String, __C.NSNumber>, Swift.Optional<Swift.Error>) -> ()) -> (), Argument Types : [Swift.Set<Swift.String>]> of generic specialization <__C.SKProduct> of Swift._NativeSet.filter((A) throws -> Swift.Bool) throws -> Swift._NativeSet in libPurchasesCoreSwift.a(IntroEligibilityCalculator.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have tried almost all the answers on: link.
Also
pod deintegrate
pod install
pod repo update
My react-native version:
"react-native": "0.64.2"
The Architecture of my project:
The link binary With Libraries
UPDATE
I also updated the react native version to 0.67.4 but still not working.
For react-native 0.67+: After a lot of research, I found the next solution from Vegaro:
SOLUTION LINK
First step is to upgrade the react-native-purchases by Revenuecat package to the latest version.
Clean your pods:
REFERENCE LINK TO PROPERLY CLEAN PODS
Declare a pods post install process:
Add the next to your Podfile:
post_install do |installer|
react_native_post_install(installer)
fix_library_search_paths(installer)
end
end
def fix_library_search_paths(installer)
def fix_config(config)
lib_search_paths = config.build_settings["LIBRARY_SEARCH_PATHS"]
if lib_search_paths
if lib_search_paths.include?("$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)") || lib_search_paths.include?("\"$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)\"")
# $(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME) causes problem with Xcode 12.5 + arm64 (Apple M1)
# since the libraries there are only built for x86_64 and i386.
lib_search_paths.delete("$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)")
lib_search_paths.delete("\"$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)\"")
if !(lib_search_paths.include?("$(SDKROOT)/usr/lib/swift") || lib_search_paths.include?("\"$(SDKROOT)/usr/lib/swift\""))
# however, $(SDKROOT)/usr/lib/swift is required, at least if user is not running CocoaPods 1.11
lib_search_paths.insert(0, "$(SDKROOT)/usr/lib/swift")
end
end
end
end
projects = installer.aggregate_targets
.map{ |t| t.user_project }
.uniq{ |p| p.path }
.push(installer.pods_project)
projects.each do |project|
project.build_configurations.each do |config|
fix_config(config)
end
project.native_targets.each do |target|
target.build_configurations.each do |config|
fix_config(config)
end
end
project.save()
end
end
And finally, change the Library Search Paths in the project manually (XCode).
Remove:
$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)
Add:
$(SDKROOT)/usr/lib/swift
Clean your project and run the: "Archive" build again.
I had a similar issue on my M1 Mac and here is what I did to fix this:
brew install watchman
if you don't have node => brew install node
sudo arch -x86_64 gem install ffi
add this code at the end of the pod file which is inside ios folder:
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings["ONLY_ACTIVE_ARCH"] = "NO"
end
end
end
cd ios/ && arch -x86_64 pod install.
run Xcode with Rosetta.
.
You can install Rosetta by running: softwareupdate --install-rosetta
exclude architecture arm64.
clean build - open xcode then press Command + Shift + K
If you're using nvm try to replace NODE_BINARY=node with the actual result of the which node command, which in my case looks something like this:
Shoutout to these answers:
one two three
As a workaround downgrade to Xcode 13.2.1 works for me. On this version everything is ok.
But at the version 13.3 - I have this issue
If it is feasible for you to do so, update your React Native version. Version 0.67 fixes this issue.
If updating is not an option, the easiest solution is to update your Library Search Paths.
Select your project in Xcode, and go to "Build Settings". Scroll down until you see "Search Paths", and finally, "Library Search Paths".
Replace "$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)" with "$(SDKROOT)/usr/lib/swift".
Credit for this solution goes to Vegaro, who posted it HERE, along with what I'd consider to be a more invasive option if this doesn't work for you.
It works for me when I upgraded xcode to 14.1.
I am getting the following warning in iOS Xcode builds:
Double-quoted include "FBSDKDeviceLoginCodeInfo.h" in framework header, expected angle-bracketed instead.
This is apparently a new default warning in Xcode 12 which will throw a warning anywhere you #import or #include with "quotes.h" instead of <brackets.h>.
I am getting this for all of the Facebook SDK imports. There are a few StackOverflow proposed solutions out there, but none of them works.
These solutions do not work:
go in the project's Build Settings a just set the option Quoted Include In Framework Header to No :
you can use Cocoapods version 1.10.0.rc.1 temporarily until 1.10.1 is officially available -> gem install cocoapods -v '1.10.0.rc.1'
Another option is to update your Podfile (add below code) to disable the warning flag CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER setting for all pods in your project
post_install do |installer|
installer.generated_projects.each do |project|
project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER'] = 'NO'
end
end
end
end
You can disable these warnings for your entire project by navigating to your project's "build settings", finding the field "other linker flags" and adding the following flag: -Wno-quoted-include-in-framework-header
Worked for me:
rm -rf ~/Library/Developer/Xcode/DerivedData/
rm -rf ~/Library/Caches/CocoaPods/
pod deintegrate
pod update
These solutions were written 7 or 8 months ago and DO NOT WORK FOR ME.
Are there any new solutions beyond manually editing hundreds of occurrences of this?
After updating to React Native 0.61.5 I am having problems linking libraries that can be linked only dynamically (#react-native-mapbox-gl/maps).
The solution would normally be to enable dynamic libraries in the Podfile (setting use_frameworks!). However, as result this makes all libraries dynamic and causes problems with libraries that can only be linked statically (react-native-firebase).
Is there any solution that would satisfy these conflicting requirements?
When use_frameworks! is set, this error gets thrown at runtime:
dyld: Library not loaded: #rpath/MapboxMobileEvents.framework/MapboxMobileEvents
Referenced from: /private/var/containers/Bundle/Application/4A4F5BC3-2A1D-4949-9423-71EF7EFE79FD/ImmoWert2Go.app/Frameworks/Mapbox.framework/Mapbox
Reason: image not found
When use_frameworks! is not set, pod install throws this error:
[!] The 'Pods-ImmoWert2Go' target has transitive dependencies that include statically linked binaries: (FirebaseCore, FirebaseCoreDiagnostics, GoogleDataTransportCCTSupport, GoogleDataTransport, and FirebaseInstanceID)
#react-native-mapbox-gl/maps is currently not available as a static library, so the whole project needs to be configured to use dynamic libraries, which is discouraged by Apple.
The solution was to add these lines at the beginning of the Podfile:
# Set libraries as dynamic by default
use_frameworks!
# Set specific libraries as static (react-native-firebase)
pre_install do |installer|
installer.pod_targets.each do |pod|
if pod.name.start_with?('RNFB')
def pod.build_type;
Pod::Target::BuildType.static_library
end
end
end
end
Once this was done, RNFirebaseUtil.h needs to be patched from
#import <Firebase.h>
to
#import "Firebase.h"
I am trying to create a Cocoapods library. My library will include Google-Mobile-Ads-SDK as dependency. I used following commands
pod lib create BannerViewController
> my email address
What language do you want to use?? [ ObjC / Swift ]
> Swift
Would you like to include a demo application with your library? [ Yes / No ]
> Yes
Which testing frameworks will you use? [ Quick / None ]
> None
Would you like to do view based testing? [ Yes / No ]
> No
I then edited BannerViewController.podspec added following line
s.dependency 'Google-Mobile-Ads-SDK', '~> 7.0'
I tried to use pod lib lint BannerViewController.podspec
[!] BannerViewController did not pass validation, due to 1 error and 3 warnings.
You can use the `--no-clean` option to inspect any issue.
I tried to pod update in Example directory and got following error
[!] The 'Pods-BannerViewController_Example' target has transitive dependencies that include static binaries: (/Developer/BannerViewController/Example/Pods/Google-Mobile-Ads-SDK/GoogleMobileAdsSdkiOS-7.4.0/GoogleMobileAds.framework)
I don't know how can I add Google-Mobile-Ads-SDK to my development pod so that I can test my code locally. Cocoapods documentation is not clear. I am using Cocoapods 0.38.2
Use pod lib lint BannerViewController.podspec --use-libraries
I am using Cocoapods along with a workspace that contains both my own static lib, as well as the main project that makes use of the static lib.
The static lib and main app share the same pods.
The problem is that the links created after 'pod install' causes duplicate symbol errors when building the main app.
I've looked into removing the libPods.a static lib from my static lib target via a script build phase, as well as a scheme build pre-action. Neither seem to have desired effect.
Here is my Podfile:
workspace 'MyWorkspace.xcworkspace'
platform :ios, '6.0'
inhibit_all_warnings!
# POD ACTIONS ----------------------------------------
def import_pods
pod 'AFNetworking', '1.3.2'
pod 'AFHTTPRequestOperationLogger', '0.10.0'
pod 'CorePlot', '1.3'
end
# POD LINKAGE -----------------------------------------
target :'MyStaticLib' do
xcodeproj 'StaticLib/StaticLib.xcodeproj'
import_pods
target :'MyApp' do
xcodeproj 'MyApp.xcodeproj'
end
end
And the Ruby script to remove the libPods.a from my static lib:
require 'xcodeproj'
project = Xcodeproj::Project.open("StaticLib/StaticLib.xcodeproj")
project.targets.each do |target|
if target.display_name == 'MyStaticLib'
target.frameworks_build_phase.files_references.each do |file|
if file.path == "libPods.a"
file.build_files.each do |build_file|
build_file.remove_from_project
puts "Removed build file from project: #{build_file.display_name}"
end
file.remove_from_project
end
end
end
end
Wilmar's script is what I used; except it had two problems:
project.save was not called to persist the file removal - I just added it as the last line of the above code
I needed this as part of a TeamCity CI build; so I just added this script as a "Custom script" Build Step to run, before even invoking xcodebuild, and that worked.
Thank you