I want to add a tap gesture recognizer to a custom UIView (which represent an Image and a Label). It seems that the gesture recognizer is not added to the view or that the subviews are not considered as the UIView itself, hence not working.
Here is how I add my view :
Navbar.swift :
let indexSubview = IconTextView(svgName: "https://placeholder.pics/svg/30", textKey: "Index")
self.indexButton.addSubview(indexSubview)
let indexButtonTap = UITapGestureRecognizer(target: self, action: #selector(goToIndex))
indexButton.addGestureRecognizer(indexButtonTap)
(IconTextView being my custom view)
Then when I tap the indexButtonnothing is working.
My tap function, just in case:
#objc func goToIndex(sender:UITapGestureRecognizer) {
print("GO TO INDEX")
router.setRoute(routeName: "INDEX", routeParam: "")
}
I don't understand why it is not working, the userInteractions are enabled on all the elements.
Your precedent code + tap gesture, I edit constraints, add containerView:
class Aiutotipo: UIViewController {
let myImageView: UIImageView = {
let iv = UIImageView()
iv.contentMode = .scaleToFill
iv.clipsToBounds = true
iv.backgroundColor = .red
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
let myLabel: UILabel = {
let label = UILabel()
label.text = "Débats"
label.textColor = .white
label.textAlignment = .center
label.font = .systemFont(ofSize: 30, weight: .semibold)
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
let containerView = UIView() //your container view
override func viewDidLoad() {
super.viewDidLoad()
containerView.backgroundColor = .red // red bacground for container view visible, set .clear for transparent bg
containerView.isUserInteractionEnabled = true
containerView.translatesAutoresizingMaskIntoConstraints = false
let indexButtonTap = UITapGestureRecognizer(target: self, action: #selector(goToIndex))
containerView.addGestureRecognizer(indexButtonTap)
myImageView.image = UIImage(named: "profilo") // set here your image
let myWidth = myLabel.intrinsicContentSize.width // This reveal only text width in label
view.addSubview(containerView)
containerView.heightAnchor.constraint(equalToConstant: myWidth + 50).isActive = true
containerView.widthAnchor.constraint(equalToConstant: myWidth).isActive = true
containerView.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
containerView.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
containerView.addSubview(myImageView)
myImageView.topAnchor.constraint(equalTo: containerView.topAnchor).isActive = true
myImageView.leadingAnchor.constraint(equalTo: containerView.leadingAnchor).isActive = true
myImageView.trailingAnchor.constraint(equalTo: containerView.trailingAnchor).isActive = true
myImageView.heightAnchor.constraint(equalTo: myImageView.widthAnchor).isActive = true
containerView.addSubview(myLabel)
myLabel.topAnchor.constraint(equalTo: myImageView.bottomAnchor).isActive = true
myLabel.leadingAnchor.constraint(equalTo: containerView.leadingAnchor).isActive = true
myLabel.trailingAnchor.constraint(equalTo: containerView.trailingAnchor).isActive = true
myLabel.bottomAnchor.constraint(equalTo: containerView.bottomAnchor).isActive = true
}
#objc fileprivate func goToIndex() {
print("GO TO INDEX")
}
}
This is the result
Dear StackOverflowCommunity,
im currently working on a project, where I need to make a fully dynamic user interface.
For that, im building all of it programatically to make it as easy as possible.
I've now come to a problem which is as soon as I wrap my contentView(UIStackView) with an UIScrollView to make it scrollable, the scrollView is in front of all the other UIElements so that I can only scroll. I can not interact with Buttons, Sliders, Switches or anything, no event will get triggered.
I've literally done anything I could think of (working on that Problem for DAYS) but couldn't find any suiting answer whether on google directly nor on stack overflow or apple forums.
I'm pretty sure its a pretty small change that I just wasn't capable of thinking of. I really appreciate any of your help.
Structure is like this:
ViewController > UIScrollView > UIStackView > Item Wrappers (for example contains a UISwitch and a Describing Label) > Single UIElement
On User Interaction (for example choosing a different mode) the wrappers get removed and/or added to the view as the user needs.
I did only post the code that is somehow relevant for this problem (in my opinion). If you need any further information feel free to ask.
I maybe need to add:
As soon as I remove the UIScrollView and just add the StackView (named contentView in code) to the main view it all works just fine, I just can't scroll it which is a big problem as soon as I have more than like 5 element wrappers attached to the view.
var wrappers : Dictionary<String, UIView> = [:]
var elements : Dictionary<String, [UIView]> = [:]
var constraints : Dictionary = [String: [[NSLayoutConstraint]]]()
let contentView = UIStackView()
let states = [
"state_operating_hours",
"state_dim",
"state_brightness_sensor",
"state_operating_voltage",
"state_circuit_voltage",
"state_load_current_led",
"state_output_power",
"state_temperature",
"state_error",
"state_sw_version",
"state_hw_version"
]
let checkboxes = [
"summertime_wintertime",
"dali",
"error_output"
]
let sliders = [
"immediate_sensitivity",
"immediate_dawn",
"immediate_dim",
"immediate_day",
"immediate_dusk",
"immediate_night",
"aging"
]
let textInputs = [
"module_name",
"switch_delay"
]
let dropdowns = [
"mode",
"bt_state",
"config_output"
]
let timePickers = [
"phase_0",
"phase_1",
"phase_2",
"phase_3"
]
let buttons = [
"state_trigger",
"reset_trigger",
]
let l_kind_criteria = [
"immediate_dawn",
"immediate_day",
"immediate_dusk",
"immediate_night",
"immediate_sensitivity"
]
let d_kind_criteria = [
"immediate_dim"
]
let t_kind_criteria = [
"phase_0",
"phase_1",
"phase_2",
"phase_3"
]
let m_kind_criteria = [
"immediate_dawn",
"immediate_day",
"immediate_dusk",
"immediate_night",
"immediate_sensitivity",
"phase_0",
"phase_1"
]
let user_criteria = [
//"access",
//"state_trigger",
//"reset_trigger",
"mode",
"summertime_wintertime"
]
let service_criteria = [
"module_name",
//"access",
"state_trigger",
"reset_trigger",
"mode",
"bt_state",
"config_output",
"aging",
"switch_delay",
"summertime_wintertime",
"error_output",
"dali"
]
override func viewDidLoad() {
bleService.delegate = self
bleService.requestAuthMode()
view.backgroundColor = .lightGray
bleService.send(aText: "c28r:#")
bleService.send(aText: "c05r:#")
Toast.show(message: "Statuswerte werden abgerufen..." , controller: self)
buildLayout()
}
// Class - Functions
func buildLayout() {
// Building the Basic Layout
let topView = UIView()
topView.backgroundColor = .purple
self.view.addSubview(topView)
topView.translatesAutoresizingMaskIntoConstraints = false
let logoImageView = UIImageView(image: UIImage(named: "placeholder"))
logoImageView.translatesAutoresizingMaskIntoConstraints = false
logoImageView.frame = CGRect(x: 0, y: 0, width: view.frame.width/1.8, height: 30)
topView.addSubview(logoImageView)
logoImageView.leftAnchor.constraint(greaterThanOrEqualTo: view.leftAnchor, constant: 20).isActive = true
logoImageView.topAnchor.constraint(greaterThanOrEqualTo: view.topAnchor, constant: 30).isActive = true
topView.leftAnchor.constraint(equalTo: view.leftAnchor).isActive = true
topView.rightAnchor.constraint(equalTo: view.rightAnchor).isActive = true
topView.heightAnchor.constraint(equalToConstant: view.frame.height/3).isActive = true
topView.centerYAnchor.constraint(equalTo: view.topAnchor).isActive = true
topView.widthAnchor.constraint(equalTo: view.widthAnchor).isActive = true
//Generate and add Scroll View to Main Window
let scrollView = UIScrollView()
scrollView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(scrollView)
NSLayoutConstraint.activate([
scrollView.topAnchor.constraint(equalTo: topView.bottomAnchor, constant: 20),
scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
scrollView.centerXAnchor.constraint(equalTo: view.centerXAnchor)
])
//Add Content Stack to Scroll View
contentView.axis = .vertical
contentView.alignment = .fill
contentView.spacing = 150
contentView.distribution = .fill
contentView.backgroundColor = .blue
contentView.translatesAutoresizingMaskIntoConstraints = false
scrollView.addSubview(contentView)
NSLayoutConstraint.activate([
contentView.topAnchor.constraint(equalTo: scrollView.topAnchor),
contentView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor, constant: 20),
contentView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor, constant: -20),
contentView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor),
contentView.widthAnchor.constraint(equalToConstant: scrollView.frame.width),
contentView.centerXAnchor.constraint(equalTo: view.centerXAnchor)
])
// programmatically creating layout elements without constraints
// Elements that change a value are always last in their respective array
for (index, dropdownName) in dropdowns.enumerated() {
constraints[dropdownName] = [[]]
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.text = dropdownName
let leadAnch = label.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
constraints[dropdownName]!.append([leadAnch])
let textField = UITextField()
textField.delegate = self
textField.translatesAutoresizingMaskIntoConstraints = false
textField.backgroundColor = .white
textField.layer.cornerRadius = 5
var trailAnch = textField.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
var widthAnch = textField.widthAnchor.constraint(equalToConstant: view.frame.width / 6)
constraints[dropdownName]!.append([trailAnch, widthAnch])
let pickerView = UIPickerView()
pickerView.backgroundColor = .white
pickerView.translatesAutoresizingMaskIntoConstraints = false
pickerView.delegate = self
pickerView.isHidden = true
pickerView.dataSource = self
trailAnch = pickerView.trailingAnchor.constraint(equalTo: textField.trailingAnchor)
widthAnch = pickerView.widthAnchor.constraint(equalTo: textField.widthAnchor)
constraints[dropdownName]!.append([trailAnch, widthAnch])
let dropdownWrapper = UIView()
dropdownWrapper.translatesAutoresizingMaskIntoConstraints = false
dropdownWrapper.addSubview(label)
dropdownWrapper.addSubview(textField)
dropdownWrapper.addSubview(pickerView)
wrappers[dropdownName] = dropdownWrapper
elements[dropdownName] = [label, textField, pickerView]
let commandID = bleService.getCommand(commandName: dropdownName)
bleService.send(aText: "c\(commandID)r:#")
}
for (index, sliderName) in sliders.enumerated() {
constraints[sliderName] = [[]]
let descLabel = UILabel()
descLabel.translatesAutoresizingMaskIntoConstraints = false
descLabel.text = sliderName
var leadAnch = descLabel.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
constraints[sliderName]!.append([leadAnch])
let valueLabel = UILabel()
valueLabel.translatesAutoresizingMaskIntoConstraints = false
valueLabel.text = "0"
valueLabel.backgroundColor = .white
let widthAnch = valueLabel.widthAnchor.constraint(equalToConstant: view.frame.width/6)
var trailAnch = valueLabel.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
constraints[sliderName]!.append([trailAnch, widthAnch])
let slider = UISlider()
slider.translatesAutoresizingMaskIntoConstraints = false
slider.isContinuous = false
slider.addTarget(self, action: #selector(sliderValueChanged), for: .valueChanged)
leadAnch = slider.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
trailAnch = slider.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
let topAnch = slider.topAnchor.constraint(equalTo: descLabel.bottomAnchor, constant: 5)
constraints[sliderName]!.append([trailAnch, leadAnch, topAnch])
let sliderWrapper = UIView()
sliderWrapper.translatesAutoresizingMaskIntoConstraints = false
sliderWrapper.addSubview(descLabel)
sliderWrapper.addSubview(valueLabel)
sliderWrapper.addSubview(slider)
wrappers[sliderName] = sliderWrapper
elements[sliderName] = [descLabel, valueLabel, slider]
let commandID = bleService.getCommand(commandName: sliderName)
bleService.send(aText: "c\(commandID)r:#")
}
for (index, checkboxName) in checkboxes.enumerated() {
constraints[checkboxName] = [[]]
let cbLabel = UILabel()
cbLabel.translatesAutoresizingMaskIntoConstraints = false
cbLabel.text = checkboxName
let leadAnch = cbLabel.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
constraints[checkboxName]!.append([leadAnch])
let checkbox = UISwitch()
checkbox.translatesAutoresizingMaskIntoConstraints = false
checkbox.addTarget(self, action: #selector(checkboxClicked), for: .valueChanged)
let trailAnch = checkbox.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
constraints[checkboxName]!.append([trailAnch])
let checkboxWrapper = UIView()
checkboxWrapper.translatesAutoresizingMaskIntoConstraints = false
checkboxWrapper.addSubview(cbLabel)
checkboxWrapper.addSubview(checkbox)
wrappers[checkboxName] = checkboxWrapper
elements[checkboxName] = [cbLabel, checkbox]
let commandID = bleService.getCommand(commandName: checkboxName)
bleService.send(aText: "c\(commandID)r:#")
}
for (index, textInputName) in textInputs.enumerated() {
constraints[textInputName] = [[]]
let textLabel = UILabel()
textLabel.translatesAutoresizingMaskIntoConstraints = false
textLabel.text = textInputName
var leadAnch = textLabel.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
constraints[textInputName]!.append([leadAnch])
let inputField = UITextField()
inputField.layer.cornerRadius = 5
inputField.translatesAutoresizingMaskIntoConstraints = false
inputField.placeholder = textInputs[index]
inputField.backgroundColor = .white
inputField.addTarget(self, action: #selector(textfieldChanged), for: .valueChanged)
let topAnch = inputField.topAnchor.constraint(equalTo: textLabel.bottomAnchor, constant: 5)
let widthAnch = inputField.widthAnchor.constraint(equalToConstant: view.safeAreaLayoutGuide.layoutFrame.width/1.1)
leadAnch = inputField.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
constraints[textInputName]!.append([topAnch, widthAnch, leadAnch])
let inputWrapper = UIView()
inputWrapper.translatesAutoresizingMaskIntoConstraints = false
inputWrapper.addSubview(textLabel)
inputWrapper.addSubview(inputField)
wrappers[textInputName] = inputWrapper
elements[textInputName] = [textLabel, inputField]
let commandID = bleService.getCommand(commandName: textInputName)
bleService.send(aText: "c\(commandID)r:#")
}
for(index, phase) in timePickers.enumerated() {
constraints[phase] = [[]]
let descLabel = UILabel()
descLabel.translatesAutoresizingMaskIntoConstraints = false
descLabel.text = "Zeitschaltung \(index+1)"
var leadAnch = descLabel.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
constraints[phase]!.append([leadAnch])
let enabledSwitch = UISwitch()
enabledSwitch.translatesAutoresizingMaskIntoConstraints = false
enabledSwitch.addTarget(self, action: #selector(changeTimerState), for: .valueChanged)
var topAnch = enabledSwitch.topAnchor.constraint(equalTo: descLabel.topAnchor)
var trailAnch = enabledSwitch.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
constraints[phase]!.append([trailAnch, topAnch])
let showPickerButton = UIButton()
showPickerButton.translatesAutoresizingMaskIntoConstraints = false
showPickerButton.setTitle("Zeit auswählen", for: .normal)
showPickerButton.backgroundColor = .darkGray
showPickerButton.layer.cornerRadius = 5
showPickerButton.addTarget(self, action: #selector(showTimePicker), for: .touchUpInside)
topAnch = showPickerButton.topAnchor.constraint(equalTo: enabledSwitch.bottomAnchor, constant: 4)
trailAnch = showPickerButton.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
constraints[phase]!.append([topAnch, trailAnch])
let timePicker = UIDatePicker()
timePicker.backgroundColor = .white
timePicker.isHidden = true
timePicker.translatesAutoresizingMaskIntoConstraints = false
timePicker.datePickerMode = .time
timePicker.addTarget(self, action: #selector(changeTimer), for: .valueChanged)
topAnch = timePicker.bottomAnchor.constraint(equalTo: enabledSwitch.bottomAnchor)
trailAnch = timePicker.trailingAnchor.constraint(equalTo: enabledSwitch.trailingAnchor)
constraints[phase]!.append([topAnch, trailAnch])
//Brightness Slider Value Label
let sliderValLabel = UILabel()
sliderValLabel.translatesAutoresizingMaskIntoConstraints = false
sliderValLabel.text = "0"
sliderValLabel.backgroundColor = .white
trailAnch = sliderValLabel.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
topAnch = sliderValLabel.topAnchor.constraint(equalTo: showPickerButton.bottomAnchor, constant: 10)
var widthAnch = sliderValLabel.widthAnchor.constraint(equalToConstant: view.frame.width / 6)
constraints[phase]!.append([trailAnch, topAnch, widthAnch])
//Brightness Slider
let valueSlider = UISlider()
valueSlider.isContinuous = false
valueSlider.translatesAutoresizingMaskIntoConstraints = false
topAnch = valueSlider.topAnchor.constraint(equalTo: sliderValLabel.bottomAnchor, constant: 10)
leadAnch = valueSlider.leadingAnchor.constraint(equalTo: contentView.leadingAnchor)
trailAnch = valueSlider.trailingAnchor.constraint(equalTo: contentView.trailingAnchor)
constraints[phase]!.append([topAnch, leadAnch, trailAnch])
let timePickerWrapper = UIView()
//timePickerWrapper.translatesAutoresizingMaskIntoConstraints = false
timePickerWrapper.addSubview(descLabel)
timePickerWrapper.addSubview(enabledSwitch)
timePickerWrapper.addSubview(showPickerButton)
timePickerWrapper.addSubview(timePicker)
timePickerWrapper.addSubview(valueSlider)
timePickerWrapper.addSubview(sliderValLabel)
wrappers[phase] = timePickerWrapper
elements[phase] = [descLabel, showPickerButton, enabledSwitch, timePicker, sliderValLabel, valueSlider]
let commandID = bleService.getCommand(commandName: phase)
bleService.send(aText: "c\(commandID)r:#")
}
for buttonName in buttons {
constraints[buttonName] = [[]]
let button = UIButton()
button.translatesAutoresizingMaskIntoConstraints = false
let widthAnch = button.widthAnchor.constraint(equalToConstant: contentView.frame.width/1.1)
let xAnch = button.centerXAnchor.constraint(equalTo: view.centerXAnchor)
constraints[buttonName]!.append([widthAnch, xAnch])
let buttonWrapper = UIView()
buttonWrapper.translatesAutoresizingMaskIntoConstraints = false
wrappers[buttonName] = buttonWrapper
elements[buttonName] = [button]
}
}
func changeContent(criteria: [String]) {
for item in criteria {
if(!contentView.contains(wrappers[item]!)) {
contentView.addArrangedSubview(wrappers[item]!)
for singleView in constraints[item]! {
for singleViewConstraint in singleView {
singleViewConstraint.isActive = true
}
}
}
}
}
func removeContent() {
var criteria = [String]()
switch(previousSetupMode) {
case "d":
criteria = d_kind_criteria
break
case "l":
criteria = l_kind_criteria
break
case "m":
criteria = m_kind_criteria
break
case "t":
criteria = t_kind_criteria
break
default:
break
}
for item in criteria {
wrappers[item]!.removeFromSuperview()
}
}
func changeView() {
if(previousSetupMode != activeSetupMode) {
removeContent()
}
switch(activeSetupMode) {
case "d":
changeContent(criteria: d_kind_criteria)
break
case "l":
changeContent(criteria: l_kind_criteria)
break
case "t":
changeContent(criteria: t_kind_criteria)
break
case "m":
changeContent(criteria: m_kind_criteria)
break
default:
break
}
}
The problem is that you are not giving your "wrapper" views any height, so the controls are being placed outside the bounds of their parent views.
You can confirm this two ways...
1) In your
for (index, sliderName) in sliders.enumerated() {
block, add:
sliderWrapper.backgroundColor = .green
(after creating the sliderWrapper view, of course). When you run the app, you won't see the green background, because sliderWrapper has a height of Zero:
2) And / or add:
sliderWrapper.clipsToBounds = true
and you won't see the controls at all:
To solve this, you can add constraints:
let sliderWrapper = UIView()
sliderWrapper.translatesAutoresizingMaskIntoConstraints = false
sliderWrapper.backgroundColor = .green
sliderWrapper.addSubview(descLabel)
sliderWrapper.addSubview(valueLabel)
sliderWrapper.addSubview(slider)
// add a topAnchor constraint from the top of descLabel to the top of sliderWrapper
// center valueLabel vertically to descLabel
// and a bottomAnchor from the bottom of slider to the bottom of sliderWrapper (negative if you want "padding")
NSLayoutConstraint.activate([
descLabel.topAnchor.constraint(equalTo: sliderWrapper.topAnchor, constant: 8.0),
valueLabel.centerYAnchor.constraint(equalTo: descLabel.centerYAnchor),
slider.bottomAnchor.constraint(equalTo: sliderWrapper.bottomAnchor, constant: -8.0),
])
Now, background is visible... controls are visible... and controls can be interacted with:
I'm following a tutorial to create an interactive popup animation (http://www.swiftkickmobile.com/building-better-app-animations-swift-uiviewpropertyanimator/), and now would like to add buttons to the popup rather than have static text as in the tutorial.
The animation works fine, but the buttons are not detecting touch. Touching the button causes the animation to reverse, instead of printing my "test" statement.
From research, it looks to either be an issue with view hierarchies, the animation disabling the button touch, or layout/constraint issues with the button. I've tried addressing the above issues, but nothing has worked, was hoping someone might be able to help?
I've left out the code pertaining to the animation since I think the issue is to do with layout (and the animation seems to be working fine) - but it's still a lot; apologies in advance for the large amount of code.
class ViewController: UIViewController {
private let popupOffset: CGFloat = 440
private lazy var contentImageView: UIImageView = {
let imageView = UIImageView()
imageView.image = #imageLiteral(resourceName: "Background")
return imageView
}()
private lazy var overlayView: UIView = {
let view = UIView()
view.backgroundColor = .black
view.alpha = 0
return view
}()
private lazy var popupView: UIView = {
let view = UIView()
view.backgroundColor = .white
view.layer.maskedCorners = [.layerMaxXMinYCorner, .layerMinXMinYCorner]
view.layer.shadowColor = UIColor.black.cgColor
view.layer.shadowOpacity = 0.1
view.layer.shadowRadius = 10
return view
}()
private lazy var closedTitleLabel: UILabel = {
let label = UILabel()
label.text = "Hello"
label.font = UIFont.systemFont(ofSize: 16, weight: UIFont.Weight.medium)
label.textColor = UIColor.darkGray
label.textAlignment = .center
return label
}()
private lazy var openTitleLabel: UILabel = {
let label = UILabel()
label.text = "Which door will you choose?"
label.font = UIFont.systemFont(ofSize: 16, weight: UIFont.Weight.medium)
label.textColor = UIColor.darkGray
label.textAlignment = .center
label.alpha = 0
label.transform = CGAffineTransform(scaleX: 1.6, y: 1.6).concatenating(CGAffineTransform(translationX: 0, y: 15))
return label
}()
private lazy var reviewsImageView: UIImageView = {
let imageView = UIImageView()
imageView.image = #imageLiteral(resourceName: "LabelBackground")
return imageView
}()
let stackView = UIStackView()
let buttonA = UIButton()
let buttonB = UIButton()
let buttonC = UIButton()
override func viewDidLoad() {
super.viewDidLoad()
layout()
popupView.addGestureRecognizer(panRecognizer)
}
override var prefersStatusBarHidden: Bool {
return true
}
//Layout
private var bottomConstraint = NSLayoutConstraint()
private func layout() {
contentImageView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(contentImageView)
contentImageView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
contentImageView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
contentImageView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
contentImageView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
overlayView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(overlayView)
overlayView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
overlayView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
overlayView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
overlayView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
popupView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(popupView)
popupView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
popupView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
bottomConstraint = popupView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: popupOffset)
bottomConstraint.isActive = true
popupView.heightAnchor.constraint(equalToConstant: 500).isActive = true
closedTitleLabel.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(closedTitleLabel)
closedTitleLabel.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
closedTitleLabel.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
closedTitleLabel.topAnchor.constraint(equalTo: popupView.topAnchor, constant: 20).isActive = true
openTitleLabel.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(openTitleLabel)
openTitleLabel.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
openTitleLabel.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
openTitleLabel.topAnchor.constraint(equalTo: popupView.topAnchor, constant: 20).isActive = true
reviewsImageView.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(reviewsImageView)
reviewsImageView.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
reviewsImageView.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
reviewsImageView.bottomAnchor.constraint(equalTo: popupView.bottomAnchor).isActive = true
reviewsImageView.heightAnchor.constraint(equalToConstant: 428).isActive = true
buttonA.backgroundColor = UIColor.clear
let heightConstraintA = buttonA.heightAnchor.constraint(equalToConstant: 135)
heightConstraintA.isActive = true
heightConstraintA.priority = UILayoutPriority(rawValue: 999)
buttonA.translatesAutoresizingMaskIntoConstraints = false
buttonA.setTitle("A", for: .normal)
buttonA.setTitleColor(UIColor.darkGray, for: .normal)
buttonA.backgroundColor = UIColor.clear
buttonA.addTarget(self, action: #selector(buttonATapped(sender:)), for: .touchDown)
//self.popupView.addSubview(buttonA)
buttonB.backgroundColor = UIColor.clear
let heightConstraintB = buttonB.heightAnchor.constraint(equalToConstant: 135)
heightConstraintB.isActive = true
heightConstraintB.priority = UILayoutPriority(rawValue: 999)
buttonB.translatesAutoresizingMaskIntoConstraints = false
buttonB.setTitle("B", for: .normal)
buttonB.setTitleColor(UIColor.darkGray, for: .normal)
buttonB.backgroundColor = UIColor.clear
//self.popupView.addSubview(buttonB)
buttonC.backgroundColor = UIColor.clear
let heightConstraintC = buttonC.heightAnchor.constraint(equalToConstant: 135)
heightConstraintC.isActive = true
heightConstraintC.priority = UILayoutPriority(rawValue: 999)
buttonC.translatesAutoresizingMaskIntoConstraints = false
buttonC.setTitle("C", for: .normal)
buttonC.setTitleColor(UIColor.darkGray, for: .normal)
buttonC.backgroundColor = UIColor.clear
//self.popupView.addSubview(buttonC)
popupView.addSubview(stackView)
stackView.backgroundColor = UIColor.clear
stackView.addArrangedSubview(buttonA)
stackView.addArrangedSubview(buttonB)
stackView.addArrangedSubview(buttonC)
stackView.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(stackView)
stackView.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
stackView.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
stackView.bottomAnchor.constraint(equalTo: popupView.bottomAnchor).isActive = true
stackView.heightAnchor.constraint(equalToConstant: 428).isActive = true
stackView.axis = .vertical
stackView.distribution = .fill
stackView.translatesAutoresizingMaskIntoConstraints = false
}
#objc func buttonATapped(sender: UIButton) {
print ("test")
}
private func animateTransitionIfNeeded(to state: State, duration: TimeInterval) {
//Animation code
}
#objc private func popupViewPanned(recognizer: UIPanGestureRecognizer) {
//Animation code
}
}
***For anyone else having the same issue, here is how I solved it, thanks to #OverD:
I removed the reviewsImageView completely (because that was only for color in my case, and I can easily add the color to the UIButton instead) Then instead of adding the buttons to the popupView, I added them to the stack view, and the stack view to the popupView. Lastly, my syntax for addTarget was not correct, and for some reason changing it to touchDown instead of touchUpInside made it work.
I noticed from the provided code that you are adding the same buttons multiple times, once as a subview of the popView and once in the stackView. Also you are not assigning any targets for the buttons.
I hope this helps
I have made a container view with a image view and a button inside for some reason when running the app in simulator i can't click button and call the function taking me to the next screen , i have encountered this kind of problem before and it was as simple as changing the button to a lazy var though that hasn't work on this occasion?
lazy var nameLabelButton = UIButton()
func setupNavBarWithUser() {
guard let displayName = user?.DisplayName else { return }
let titleView = UIView()
titleView.frame = CGRect(x: 0, y: 0, width: 100, height: 40)
titleView.backgroundColor = UIColor.red
let containerView = UIView()
containerView.translatesAutoresizingMaskIntoConstraints = false
titleView.addSubview(containerView)
let profileImageView = UIImageView()
profileImageView.translatesAutoresizingMaskIntoConstraints = false
profileImageView.contentMode = .scaleAspectFill
profileImageView.layer.cornerRadius = 20
profileImageView.clipsToBounds = true
if let profileImageUrl = user?.profileImageURL {
profileImageView.loadImageUsingCacheWithUrlString(urlString:profileImageUrl)
}
containerView.addSubview(profileImageView)
//ios 9 constraint anchors
//need x,y,width,height anchors
profileImageView.leftAnchor.constraint(equalTo: containerView.leftAnchor).isActive = true
profileImageView.centerYAnchor.constraint(equalTo: containerView.centerYAnchor).isActive = true
profileImageView.widthAnchor.constraint(equalToConstant: 40).isActive = true
profileImageView.heightAnchor.constraint(equalToConstant: 40).isActive = true
containerView.addSubview(nameLabelButton)
nameLabelButton.setTitle("\(displayName)", for: .normal)
nameLabelButton.setTitleColor(.black, for: .normal)
nameLabelButton.translatesAutoresizingMaskIntoConstraints = false
//need x,y,width,height anchors
nameLabelButton.leftAnchor.constraint(equalTo: profileImageView.rightAnchor, constant: 8).isActive = true
nameLabelButton.centerYAnchor.constraint(equalTo: profileImageView.centerYAnchor).isActive = true
nameLabelButton.rightAnchor.constraint(equalTo: containerView.rightAnchor).isActive = true
nameLabelButton.heightAnchor.constraint(equalTo: profileImageView.heightAnchor).isActive = true
containerView.centerXAnchor.constraint(equalTo: titleView.centerXAnchor).isActive = true
containerView.centerYAnchor.constraint(equalTo: titleView.centerYAnchor).isActive = true
nameLabelButton.addTarget(self, action: #selector(self.openUsersProfileController), for: .touchUpInside)
self.navigationItem.titleView = titleView
}
func openUsersProfileController(){
print("asdasdadsad")
let openUsersProfileController = UserProfileController(collectionViewLayout: UICollectionViewFlowLayout())
openUsersProfileController.user = self.user
navigationController?.pushViewController(openUsersProfileController, animated: true)
}
well, code looks fine you just need to add #objc
#objc func openUsersProfileController(){
print("asdasdadsad")
let openUsersProfileController = UserProfileController(collectionViewLayout: UICollectionViewFlowLayout())
openUsersProfileController.user = self.user
navigationController?.pushViewController(openUsersProfileController, animated: true)
}
Reason:
From Swift 4, we manually need to add #objc before function.
I am having trouble setting up a scroll view and actually scrolling down. I populated the scroll view with some textfields and used anchors (topanchor,leftanchor...) to position them inside the scroll view. Even if I set the scroll view height to 1000, it wont actually move, it continues to show the same items, the scroll indicator does go down but the content itself doesnt, I already set the scroll view to scrollenabled, and delegate to self.
I think the problem might be with the anchors but then how will I arrange my items inside the scroll view, any sugestion will be greatly appreaciated.
EDIT : The code below indicates the anchors applied to the scroll view ( inputContainer ), the img corresponds to an UIImageView and the mainContainer to the UIView containing the img and the inputContainer.
inputContainer.topAnchor.constraintEqualToAnchor( img.bottomAnchor ).active = true
inputContainer.leftAnchor.constraintEqualToAnchor( mainContainer.leftAnchor ).active = true
inputContainer.widthAnchor.constraintEqualToAnchor( mainContainer.widthAnchor ).active = true
inputContainerBottomConstraint = inputContainer.bottomAnchor.constraintEqualToAnchor( cancelButton.topAnchor )
inputContainerBottomConstraint?.active = true
EDIT: This is how the code looks like :
class SView : UIView, UITextFieldDelegate, UIScrollViewDelegate {
let mainContainer : UIView = {
let v = UIView()
v.backgroundColor = .whiteColor()
v.layer.cornerRadius = 8
v.layer.masksToBounds = true
v.translatesAutoresizingMaskIntoConstraints = false
return v
}()
let Img : UIImageView = {
let img = UIImageView()
img.image = UIImage(named: "noImage")
img.backgroundColor = .blueColor()
img.translatesAutoresizingMaskIntoConstraints = false
img.contentMode = .ScaleAspectFill
img.clipsToBounds = true
return img
}()
let inputContainer : UIScrollView = {
let ic = UIScrollView()
ic.backgroundColor = .whiteColor()
ic.translatesAutoresizingMaskIntoConstraints = false
return ic
}()
let datePickerTextField : UITextField = {
let tf = UITextField()
tf.placeholder = "Fecha"
tf.textAlignment = .Center
tf.translatesAutoresizingMaskIntoConstraints = false
return tf
}()
let tagsTextField : UITextField = {
let tf = UITextField()
tf.placeholder = "Tags"
tf.textAlignment = .Center
tf.clearButtonMode = .Always
tf.translatesAutoresizingMaskIntoConstraints = false
return tf
}()
lazy var cancelButton : UIButton = {
let button = UIButton()
button.backgroundColor = UIColor.rgb(255, green: 65, blue: 65, alpha: 1)
button.setTitle("Cancelar", forState: .Normal)
button.tintColor = .whiteColor()
button.translatesAutoresizingMaskIntoConstraints = false
button.addTarget( self , action: #selector(handleCancelButtonPressed), forControlEvents: .TouchUpInside)
return button
}()
lazy var publicarButton : UIButton = {
let button = UIButton()
button.backgroundColor = UIColor.rgb(0 , green: 204, blue: 102, alpha: 1)
button.setTitle("Publicar", forState: .Normal)
button.tintColor = .whiteColor()
button.translatesAutoresizingMaskIntoConstraints = false
button.addTarget( self , action: #selector(handlePublicarButtonPressed), forControlEvents: .TouchUpInside)
return button
}()
override init(frame: CGRect)
{
super.init(frame: frame)
inputContainer.delegate = self
datePickerTextField.delegate = self
tagsTextField.delegate = self
setupMainContainer()
setupImg()
setupButtons()
setupInputContainer()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setupMainContainer ()
{
addSubview(mainContainer)
mainContainer.centerXAnchor.constraintEqualToAnchor( centerXAnchor ).active = true
mainContainer.centerYAnchor.constraintEqualToAnchor( centerYAnchor ).active = true
mainContainer.widthAnchor.constraintEqualToAnchor( widthAnchor ).active = true
mainContainer.heightAnchor.constraintEqualToAnchor( heightAnchor )
}
func setupImg ()
{
mainContainer.addSubview(Img)
Img.topAnchor.constraintEqualToAnchor( mainContainer.topAnchor ).active = true
Img.leftAnchor.constraintEqualToAnchor( mainContainer.leftAnchor ).active = true
Img.widthAnchor.constraintEqualToAnchor( mainContainer.widthAnchor ).active = true
Img.heightAnchor.constraintEqualToAnchor( mainContainer.heightAnchor , multiplier: 0.3).active = true
}
var inputContainerBottomConstraint : NSLayoutConstraint?
func setupInputContainer ()
{
mainContainer.addSubview(inputContainer)
inputContainer.topAnchor.constraintEqualToAnchor( Img.bottomAnchor ).active = true
inputContainer.leftAnchor.constraintEqualToAnchor( mainContainer.leftAnchor ).active = true
inputContainer.rightAnchor.constraintEqualToAnchor( mainContainer.rightAnchor ).active = true
inputContainerBottomConstraint = inputContainer.bottomAnchor.constraintEqualToAnchor( cancelButton.topAnchor )
inputContainerBottomConstraint?.active = true
inputContainer.addSubview( datePickerTextField )
inputContainer.addSubview( tagsTextField )
datePickerTextField.topAnchor.constraintEqualToAnchor( inputContainer.topAnchor ).active = true
datePickerTextField.centerXAnchor.constraintEqualToAnchor( inputContainer.centerXAnchor ).active = true
datePickerTextField.widthAnchor.constraintEqualToAnchor( inputContainer.widthAnchor ).active = true
datePickerTextField.heightAnchor.constraintEqualToAnchor( inputContainer.heightAnchor, multiplier: 0.2 ).active = true
tagsTextField.bottomAnchor.constraintEqualToAnchor( inputContainer.bottomAnchor ).active = true
tagsTextField.centerXAnchor.constraintEqualToAnchor( inputContainer.centerXAnchor ).active = true
tagsTextField.widthAnchor.constraintEqualToAnchor( inputContainer.widthAnchor ).active = true
tagsTextField.heightAnchor.constraintEqualToAnchor( inputContainer.heightAnchor, multiplier: 0.2 ).active = true
}
func setupButtons()
{
mainContainer.addSubview( cancelButton )
mainContainer.addSubview( publicarButton )
cancelButton.bottomAnchor.constraintEqualToAnchor( mainContainer.bottomAnchor).active = true
cancelButton.leftAnchor.constraintEqualToAnchor( mainContainer.leftAnchor ).active = true
cancelButton.widthAnchor.constraintEqualToAnchor( mainContainer.widthAnchor, multiplier: 0.5 ).active = true
cancelButton.heightAnchor.constraintEqualToAnchor( mainContainer.heightAnchor, multiplier: 0.1).active = true
publicarButton.bottomAnchor.constraintEqualToAnchor( mainContainer.bottomAnchor).active = true
publicarButton.leftAnchor.constraintEqualToAnchor( cancelButton.rightAnchor ).active = true
publicarButton.widthAnchor.constraintEqualToAnchor( mainContainer.widthAnchor, multiplier: 0.5 ).active = true
publicarButton.heightAnchor.constraintEqualToAnchor( mainContainer.heightAnchor, multiplier: 0.1).active = true
} }
So when the keyboard appears the bottom anchor constant of the scroll view changes so that the keyboard "top anchor" is the new bottom anchor.
With the constraints you have described there's no way for the layout engine to determine the content height of the scroll view. You should pin your bottom text field to the bottom of the scroll view. This way the scroll view's content size will resize up to the max y of all of the text fields. Here is some code you can put in a playground to see:
import UIKit
import XCPlayground
let scrollView = UIScrollView(frame: CGRect(x: 0, y: 0, width: 200, height: 150))
scrollView.backgroundColor = UIColor.whiteColor()
let textField = UITextField()
textField.translatesAutoresizingMaskIntoConstraints = false
textField.backgroundColor = UIColor.purpleColor()
let otherTextField = UITextField()
otherTextField.translatesAutoresizingMaskIntoConstraints = false
otherTextField.backgroundColor = UIColor.purpleColor()
let otherOtherTextField = UITextField()
otherOtherTextField.translatesAutoresizingMaskIntoConstraints = false
otherOtherTextField.backgroundColor = UIColor.purpleColor()
scrollView.addSubview(textField)
textField.topAnchor.constraintEqualToAnchor(scrollView.topAnchor).active = true
textField.leadingAnchor.constraintEqualToAnchor(scrollView.leadingAnchor).active = true
textField.widthAnchor.constraintEqualToAnchor(scrollView.widthAnchor).active = true
scrollView.addSubview(otherTextField)
otherTextField.topAnchor.constraintEqualToAnchor(textField.bottomAnchor, constant: 60).active = true
otherTextField.leadingAnchor.constraintEqualToAnchor(scrollView.leadingAnchor).active = true
otherTextField.widthAnchor.constraintEqualToAnchor(scrollView.widthAnchor).active = true
scrollView.addSubview(otherOtherTextField)
otherOtherTextField.topAnchor.constraintEqualToAnchor(otherTextField.bottomAnchor, constant: 60).active = true
otherOtherTextField.leadingAnchor.constraintEqualToAnchor(scrollView.leadingAnchor).active = true
otherOtherTextField.widthAnchor.constraintEqualToAnchor(scrollView.widthAnchor).active = true
otherOtherTextField.bottomAnchor.constraintEqualToAnchor(scrollView.bottomAnchor).active = true
scrollView.setNeedsLayout()
XCPlaygroundPage.currentPage.liveView = scrollView
This places three text fields in a scroll view with 60 points between the center and top and bottom. If you comment out:
otherOtherTextField.bottomAnchor.constraintEqualToAnchor(scrollView.bottomAnchor).active = true
The scroll view in the assistant editor will not scroll, but with it it does.