Confirm to Equatable for Custom struct - ios

I have below kind of response model, where the body is decided by another variable. How can i confirm equatable to this Model
public struct Model {
let type: String? // can be type1 or type2
let body: ResponseType?
}
protocol ResponseType: Codable {
}
struct Response1: ResponseType {
var items: [String]?
}
struct Response2: ResponseType {
var item: String?
}
What i want to achive:
extension Model: Equatable {
public static func == (lhs: Model, rhs: Model) -> Bool {
// How to equate the body?
}
}
When im trying to add Equatable to ResponseType protocol it says below error.
Protocol 'ResponseType' can only be used as a generic constraint because it has Self or associated type requirements

You need to implement == manually. swift doesn't know that body can only be two types, which are?
public struct Model: Equatable {
public static func == (lhs: Model, rhs: Model) -> Bool {
if lhs.type != rhs.type {
return false
}
if let lhsBody = lhs.body as? Response1, let rhsBody = rhs.body as? Response1 {
return lhsBody == rhsBody
} else if let lhsBody = lhs.body as? Response2, let rhsBody = rhs.body as? Response2 {
return lhsBody == rhsBody
} else {
return false
}
}
let type: String? // can be type1 or type2
let body: ResponseType?
}
protocol ResponseType: Codable {
}
struct Response1: ResponseType, Equatable {
var items: [String]?
}
struct Response2: ResponseType, Equatable {
var item: String?
}
It might be easier if you change Model into an enum:
enum Model: Codable, Equatable {
case type1(items: [String]?)
case type2(item: String)
var type: String {
switch self {
case .type1: return "type1"
case .type2: return "type2"
}
}
}
You probably need to change the Codable implementation so that it encodes and decodes the way you want to.

Related

configureCell is not triggered when I update a datasource using RxDatasources

I am having a behavior relay in my view model that is used as a source of data. Its defined like this:
var posts: BehaviorRelay<[PostModel]>
It is initialized with data through the network, and it initializes tableView normally when I bind data to it.
Now, if I try to change say, the like status of a post here, like this (this is also in my view model):
private func observeLikeStatusChange() {
self.changedLikeStatusForPost
.withLatestFrom(self.posts, resultSelector: { ($1, $0) })
.map{ (posts, changedPost) -> [PostModel] in
//...
var editedPosts = posts
editedPosts[index] = changedPost // here data is correct, index, changedContact
return editedPosts
}
.bind(to: self.posts)
.disposed(by: disposeBag)
}
So with this, nothing happens. If I remove the element from editedPosts, the tableView updates correctly and removes the row.
PostModel struct conforms to Equatable, and it requires all properties to be the same at the moment.
In my view controller, I create datasource like this:
tableView.rx.setDelegate(self).disposed(by: disposeBag)
let dataSource = RxTableViewSectionedAnimatedDataSource<PostsSectionModel>(
configureCell: { dataSource, tableView, indexPath, item in
//...
return postCell
})
postsViewModel.posts
.map({ posts in
let models = posts.map{ PostCellModel(model: $0) }
return [PostsSectionModel(model: "", items: models)]
}) // If I put debug() here, this is triggered and I get correct section model with correct values
.bind(to: self.tableView.rx.items(dataSource: dataSource))
.disposed(by: disposeBag)
So, as I said, I am getting correct values, but configureCell is not triggered. What I am doing wrong here?
EDIT:
Here is PostCellModel:
import Foundation
import RxDataSources
typealias PostsSectionModel = AnimatableSectionModel<String, PostCellModel>
struct PostCellModel : Equatable, IdentifiableType {
static func == (lhs: PostCellModel, rhs: PostCellModel) -> Bool {
return lhs.model.id == rhs.model.id
}
var identity: Int {
return model.id
}
var model: PostModel
}
and a PostModel:
struct PostModel: Codable, CellDataModel, Equatable {
static func == (lhs: PostModel, rhs: PostModel) -> Bool {
return
lhs.liked == rhs.liked &&
rhs.title == lhs.title &&
lhs.location == rhs.location &&
lhs.author == rhs.author &&
lhs.created == rhs.created
}
let id: Int
let title: String
let location: String?
let author: String
let created: Int
let liked:Bool
}
You have defined your Equatable conformance incorrectly in the PostCellModel. Because of that, the system is unable to tell whether a cell model has changed... Remove your manually defined ==(lhs:rhs:) and let the system generate them for you and you should be fine...
typealias PostsSectionModel = AnimatableSectionModel<String, PostCellModel>
struct PostCellModel : Equatable, IdentifiableType {
var identity: Int {
return model.id
}
var model: PostModel
}
struct PostModel: Codable, CellDataModel, Equatable {
let id: Int
let title: String
let location: String?
let author: String
let created: Int
let liked:Bool
}

Swift - What is the difference between implementing Hashable and Equatable and NSObject hash and isEqual overrides

I'm trying to wrap my head around the new DiffableDataSource way of handling data in tableviews/collectionviews and during testing I came across a strange crash.
I would expect that the two implementations below would work exactly the same:
Implementation 1:
class DiffableSection {
var id: String
var items: [AnyDiffable]
init(id: String,
items: [AnyDiffable] = []) {
self.id = id
self.items = items
}
}
extension DiffableSection: Hashable {
func hash(into hasher: inout Hasher) {
hasher.combine(id)
}
}
extension DiffableSection: Equatable {
static func == (lhs: DiffableSection, rhs: DiffableSection) -> Bool {
return lhs.id == rhs.id
}
}
Implementation 2:
class DiffableSection: NSObject {
var id: String
var items: [AnyDiffable]
init(id: String,
items: [AnyDiffable] = []) {
self.id = id
self.items = items
}
// MARK: - Hashable and Equatable
public override var hash: Int {
var hasher = Hasher()
hasher.combine(id)
return hasher.finalize()
}
public override func isEqual(_ object: Any?) -> Bool {
guard let object = object as? DiffableSection else { return false }
return id == object.id
}
}
but apparently they are not - Implementation 2 works with the code below and Implementation 1 does not.
func apply(_ sections: [DiffableSection]) {
var snapshot = self.snapshot()
for section in sections {
snapshot.appendSectionIfNeeded(section)
snapshot.appendItems(section.items, toSection: section)
}
apply(snapshot)
}
(...)
extension NSDiffableDataSourceSnapshot {
mutating func appendSectionIfNeeded(_ identifier: SectionIdentifierType) {
if sectionIdentifiers.contains(identifier) { return }
appendSections([identifier])
}
}
The crash message I get when running with Implementation 1:
'NSInternalInconsistencyException', reason: 'Invalid parameter not satisfying: section != NSNotFound'
Can someone explain me what are the differences in those implementations? How could I fix Implementation 1 to work same as Implementation 2??

Swift - toggle model to readonly momentarily

I have a phone number model which looks like this:
import UIKit
import Foundation
struct PhoneValidation : OptionSet {
let rawValue: Int
static let phoneInValid = PhoneValidation(rawValue: 1 << 0)
static let phoneValid = PhoneValidation(rawValue: 1 << 1)
static let smsValidationAttempted = PhoneValidation(rawValue: 1 << 2)
static let smsValidationFailed = PhoneValidation(rawValue: 1 << 3)
static let smsValidationSuccessful = PhoneValidation(rawValue: 1 << 4) // OTP is successfully validated in backend. The field should be non-editable in this duration
static let smsValidationOTPTriggered = PhoneValidation(rawValue: 1 << 5) // OTP validation triggered. The field should be non-editable in this duration
}
class PhonesViewModel: NSCopying {
public var phoneType: PhoneNumberType = PhoneNumberType.mobile
public var phone: String?
public var code: String?
public var countryCode: String?
public var isValid : PhoneValidation?
func copy(with zone: NSZone? = nil) -> Any {
let copy = PhonesViewModel()
copy.phoneType = phoneType
copy.phone = phone
copy.code = code
copy.countryCode = countryCode
copy.isValid = isValid
return copy
}
}
As you can see above the phone model can transition between different states. The SMS validation is available for few countries and for few it is not applicable. So, I plan on setting smsValidationOTPTriggered state when SMS validation is applicable for a country and while the validation is in progress.
What I need here is, while the states smsValidationOTPTriggered or smsValidationSuccessful are set I would not want any module of the application to modify the values(phoneType, phone, code, countryCode) of the model. In other words, I would like the model to switch to a read-only mode while these 2 states are set in model and would like the module to be informed with an error or exception when a modification is attempted.
Is there a best practice already available for what I am trying to achieve here? I have searched before raising this question but did not find any. How can I achieve this?
Thanks,
Raj Pawan Gumdal
How about something like this, I think its better to use property wrappers for your case! The below is not an exact solution but can modify/change to accommodate your need
import UIKit
enum PhoneNumberType {
case mobile
}
enum PhoneValidation {
case phoneInValid
case phoneValid
case smsValidationAttempted
case smsValidationFailed
case smsValidationSuccessful
case smsValidationOTPTriggered
}
struct PhonesViewModel {
public var phoneType: PhoneNumberType = PhoneNumberType.mobile
public var phone: String?
public var code: String?
public var countryCode: String?
public var phoneValidation : PhoneValidation?
func validate(value: [PhoneValidation]) -> Bool {
//add proper check here
return false
}
}
#propertyWrapper
struct Wrapper {
private(set) var value: PhonesViewModel? = nil
var validators: [PhoneValidation] = []
var wrappedValue: PhonesViewModel? {
get { value }
set {
if let model = newValue, model.validate(value: validators) {
value = newValue
print("Value assigned")
} else {
print("Value not assigned")
}
}
}
}
struct SomeOtherClass {
#Wrapper(validators: [PhoneValidation.phoneInValid])
var model: PhonesViewModel?
}
var a = SomeOtherClass()
a.model = PhonesViewModel()
a.model = PhonesViewModel()
You can use a technique with the name "popsicle immutability". An object is initially mutable, but can be "frozen". Modifications for frozen objects are forbidden. In your case PhonesViewModel become frozen when isValid property have value smsValidationOTPTriggered or smsValidationSuccessful.
Let's add Freezable protocol for requirements to objects that can become immutable and conforming for PhonesViewModel:
protocol Freezable: class {
var isFrozen: Bool { get }
}
extension PhonesViewModel: Freezable {
var isFrozen: Bool {
isValid == .smsValidationOTPTriggered || isValid == .smsValidationSuccessful
}
}
Now we must add validation for isFrozen value when a property is assigned. It can be added in property observers like:
...
public var phone: String? {
didSet {
validate()
}
}
...
private func validate() {
assert(!isFrozen)
}
Or using property wrapper:
#propertyWrapper
struct Guarded<Value> {
private var value: Value
init(wrappedValue: Value) {
value = wrappedValue
}
#available(*, unavailable)
var wrappedValue: Value {
get { fatalError("only works on instance properties of classes that conforms to Freezable protocol") }
set { fatalError("only works on instance properties of classes that conforms to Freezable protocol") }
}
static subscript<EnclosingSelf: Freezable>(
_enclosingInstance object: EnclosingSelf,
wrapped wrappedKeyPath: ReferenceWritableKeyPath<EnclosingSelf, Value>,
storage storageKeyPath: ReferenceWritableKeyPath<EnclosingSelf, Self>
) -> Value {
get {
object[keyPath: storageKeyPath].value
}
set {
precondition(!object.isFrozen, "Object \(object) is frozen! Modifications are forbidden")
object[keyPath: storageKeyPath].value = newValue
}
}
}
So your class will look like:
class PhonesViewModel: NSCopying {
#Guarded
public var phoneType: PhoneNumberType = PhoneNumberType.mobile
#Guarded
public var phone: String?
#Guarded
public var code: String?
#Guarded
public var countryCode: String?
#Guarded
public var isValid : PhoneValidation?
func copy(with zone: NSZone? = nil) -> Any {
let copy = PhonesViewModel()
copy.phoneType = phoneType
copy.phone = phone
copy.code = code
copy.countryCode = countryCode
copy.isValid = isValid
return copy
}
}

Protocol conforming to Equatable for Diffing

I have a small chat app here.
I can have 2 types of messages:
- text
- video
I am using polymorphism while decoding the JSON like so:
import Foundation
enum MessageType: Int, Decodable {
case text
case video
}
protocol Message: Decodable {
static var type: MessageType { get }
var id: String { get }
var user: User { get}
var timestamp: String { get }
}
struct TextMessage: Message {
static var type: MessageType = .text
var id: String
var user: User
var timestamp: String
let text: String
}
struct VideoMessage: Message {
static var type: MessageType = .video
var id: String
var user: User
var timestamp: String
let text: String
let link: String
let poster: String
}
enum MessageWrapper: Decodable {
enum CodingKeys: String, CodingKey {
case type
}
case text(TextMessage)
case video(VideoMessage)
var item: Message {
switch self {
case .text(let item): return item
case .video(let item): return item
}
}
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
let type = try values.decode(Int.self, forKey: .type)
switch type {
case MessageType.text.rawValue: self = .text(try TextMessage(from: decoder))
case MessageType.video.rawValue: self = .video(try VideoMessage(from: decoder))
default:
throw DecodingError.dataCorruptedError(forKey: .type,
in: values,
debugDescription: "Invalid type")
}
}
}
I am also using the MVVM approach like so:
struct ChatViewModel {
enum ViewModelType {
case loading
case text(TextMessageViewModel)
case video(VideoMessageViewModel)
case failure(ErrorViewModel)
}
enum State {
case initialized
case loading
case loaded([Message])
case failed(Error)
}
let state: State
let viewModels: [ViewModelType]
init(with state: State) {
self.state = state
switch state {
case .initialized:
viewModels = []
case .loading:
viewModels = [
.loading,
]
......
}
}
In order to be able to use a Diffing library like Differ, the ChatViewModel should conform to the Equatable protocol.
extension ChatViewModel: Equatable {
static func == (lhs: ChatViewModel, rhs: ChatViewModel) -> Bool {
return lhs.state == rhs.state
}
}
extension ChatViewModel.State: Equatable {
static func == (lhs: ChatViewModel.State, rhs: ChatViewModel.State) -> Bool {
switch (lhs, rhs) {
case (.initialized, .initialized): return true
case (.loading, .loading): return true
case let (.loaded(l), .loaded(r)): return l == r
case let (.failed(l), .failed(r)): return l.localizedDescription == r.localizedDescription
default: return false
}
}
}
The problem here is for the case let (.loaded(l), .loaded(r)): return l == r, Message, as a protocol, doesn't conform to Equatable.
Making it conform to Equatable like
protocol Message: Decodable, Equatable {
static var type: MessageType { get }
var id: String { get }
var user: User { get}
var timestamp: String { get }
}
produce an error Protocol 'Message' can only be used as a generic constraint because it has Self or associated type requirements for the MessageWrapper:
enum MessageWrapper: Decodable {
...
var item: Message { // Protocol 'Message' can only be used as a generic constraint because it has Self or associated type requirements
switch self {
case .text(let item): return item
case .video(let item): return item
}
}
...
}
Any idea or suggestion to have a clean way to solve this? I saw some post about Type Erasure but after some tests I am not sure that it is actually solving the problem.
You don't have to conform to Equatable in order to be able to use the == operator. You can just define an operator like that yourself, without conforming to Equatable.
For convenience's sake, I'll assume that TextMessage and VideoMessage already conforms to Equatable.
First, write a method that compares Messages:
func messageEqual(m1: Message, m2: Message) -> Bool {
if let textMessage1 = m1 as? TextMessage, let textMessage2 = m2 as? TextMessage {
return textMessage1 == textMessage2
}
if let videoMessage1 = m1 as? VideoMessage, let videoMessage2 = m2 as? VideoMessage {
return videoMessage1 == videoMessage2
}
return false
}
Then a the == operator for [Message]:
func ==(messages1: [Message], messages2: [Message]) -> Bool {
return messages1.count == messages2.count &&
zip(messages1, messages2).allSatisfy(messageEqual)
}
Now l == r should compile.

Storing objects conforming to a protocol with generics in a typed array

I've got a protocol:
protocol Adjustable: Equatable {
associatedtype T
var id: String { get set }
var value: T { get set }
init(id: String, value: T)
}
And a struct that conforms to it:
struct Adjustment: Adjustable {
static func == (lhs: Adjustment, rhs: Adjustment) -> Bool {
return lhs.id == rhs.id
}
typealias T = CGFloat
var id: String
var value: T
}
And I'm building a wrapper class that behaves like a Set to handle an ordered list of these properties:
struct AdjustmentSet {
var adjustmentSet: [Adjustable] = []
func contains<T: Adjustable>(_ item: T) -> Bool {
return adjustmentSet.filter({ $0.id == item.id }).first != nil
}
}
let brightness = Adjustment(id: "Brightness", value: 0)
let set = AdjustmentSet()
print(set.contains(brightness))
But that of course doesn't work, erroring with:
error: protocol 'Adjustable' can only be used as a generic constraint because it has Self or associated type requirements
var adjustmentSet: [Adjustable] = []
Looking around, I thought at first this was because the protocol doesn't conform to Equatable, but then I added it, and it still doesn't work (or I did it wrong).
Moreover, I would like to be able to use a generic here, so that I can do something like:
struct Adjustment<T>: Adjustable {
static func == (lhs: Adjustment, rhs: Adjustment) -> Bool {
return lhs.id == rhs.id
}
var id: String
var value: T
}
let brightness = Adjustment<CGFloat>(id: "Brightness", value: 0)
Or:
struct FloatAdjustment: Adjustable {
static func == (lhs: Adjustment, rhs: Adjustment) -> Bool {
return lhs.id == rhs.id
}
typealias T = CGFloat
var id: String
var value: T
}
let brightness = FloatAdjustment(id: "Brightness", value: 0)
And still be able to store an array of [Adjustable] types, so that eventually I can do:
var set = AdjustmentSet()
if set.contains(.brightness) {
// Do something!
}
Or
var brightness = ...
brightness.value = 1.5
set.append(.brightness)
You can't have an array of items of type Adjustable, because Adjustable isn't really a type. It's a blue print that describes a set of types, one per every possible value of T.
To get around this, you need to use a type eraser https://medium.com/dunnhumby-data-science-engineering/swift-associated-type-design-patterns-6c56c5b0a73a
Have made some great progress using Alexander's suggestion; I was able to use some nested class types to inherit the base type erasure class, and use a generic protocol that conforms to AnyHashable so I can use this with a set!
// Generic conforming protocol to AnyHashable
protocol AnyAdjustmentProtocol {
func make() -> AnyHashable
}
protocol AdjustmentProtocol: AnyAdjustmentProtocol {
associatedtype A
func make() -> A
}
struct AdjustmentTypes {
internal class BaseType<T>: Hashable {
static func == (lhs: AdjustmentTypes.BaseType<T>, rhs: AdjustmentTypes.BaseType<T>) -> Bool {
return lhs.name == rhs.name
}
typealias A = T
var hashValue: Int { return name.hashValue }
let name: String
let defaultValue: T
let min: T
let max: T
var value: T
init(name: String, defaultValue: T, min: T, max: T) {
self.name = name
self.defaultValue = defaultValue
self.min = min
self.max = max
self.value = defaultValue
}
}
class FloatType: BaseType<CGFloat> { }
class IntType: BaseType<Int> { }
}
struct AnyAdjustmentType<A>: AdjustmentProtocol, Hashable {
static func == (lhs: AnyAdjustmentType<A>, rhs: AnyAdjustmentType<A>) -> Bool {
return lhs.hashValue == rhs.hashValue
}
private let _make: () -> AnyHashable
private let hashClosure:() -> Int
var hashValue: Int {
return hashClosure()
}
init<T: AdjustmentProtocol & Hashable>(_ adjustment: T) where T.A == A {
_make = adjustment.make
hashClosure = { return adjustment.hashValue }
}
func make() -> AnyHashable {
return _make()
}
}
struct Brightness: AdjustmentProtocol, Hashable {
func make() -> AnyHashable {
return AdjustmentTypes.FloatType(name: "Brightness", defaultValue: 0, min: 0, max: 1)
}
}
struct WhiteBalance: AdjustmentProtocol, Hashable {
func make() -> AnyHashable {
return AdjustmentTypes.IntType(name: "White Balance", defaultValue: 4000, min: 3000, max: 7000)
}
}
let brightness = Brightness().make()
let whiteBalance = WhiteBalance().make()
var orderedSet = Set<AnyHashable>()
orderedSet.insert(brightness)
print(type(of: orderedSet))
print(orderedSet.contains(brightness))
for obj in orderedSet {
if let o = obj as? AdjustmentTypes.FloatType {
print(o.value)
}
if let o = obj as? AdjustmentTypes.IntType {
print(o.value)
}
}
Prints:
Set<AnyHashable>
true
0.0
Special thanks to this article: https://medium.com/#chris_dus/type-erasure-in-swift-84480c807534 which had a simple and clean example on how to implement a generic type eraser.
With Swift 5.7 you will be able to this without any error from the compiler by prefixing your protocol with any, so your set becomes:
struct AdjustmentSet {
var adjustmentSet: [any Adjustable] = []
func contains(_ item: some Adjustable) -> Bool {
return adjustmentSet.first { $0.id == item.id } != nil
}
}
Note that all items in your adjustmentSet array will be allocated on heap since compile time swift can't determine the size of existential type Adjustable as types implementing it will have variable size.

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