How can I make it work as an async function? - dart

I expect the 'Second' would print out before then the 'First', but actually not. How can I make it work as an async sequence?
Future first() async{
for (int i = 0; i < 10000000000; i++) {}
print('First');
}
void second() {
print('Second');
}
main() async{
await first();
second();
}

Related

Dart : what happens when two or more tasks are waiting on the same Future

In Dart, when two or more tasks are waiting on the same Future, when the Future completes, do the tasks get notified/run in the order that they did the await i.e. the first to do an await is the first to run.
Is this code guaranteed to output 2
int res = 0;
Future<void> foo1 () async
{
await Future.delayed(Duration(seconds: 2));
res = 2;
}
void main() async
{
await foo1();
print(res);
}
and what about this code, slightly less obvious
int res = 0;
Future<void> foo1 () async
{
await Future.delayed(Duration(seconds: 2));
}
Future<void> foo2 (Future<void> f1) async
{
await f1;
res = 2;
}
Future<void> foo3 (Future<void> f1) async
{
await f1;
res = 3;
}
void main() async
{
res = 0;
Future<void> f1 = foo1();
foo3(f1);
foo2(f1);
await f1;
print(res);
}
There is no guarantee that the callbacks get called in the order they were added.
The dart:async library code tries to call the callbacks in that order, but it's best-effort only. There are cases, typically where one callback is added before the future is completed, and the other is added after, where it's possible to get called in a different order, because they are handled by different code paths.
It's not easy to trigger those cases, the timing has to be just right, but it is possible.
In the example here, there are three awaits on the f1 future. It's most likely that the printed value will be 2 (because nothing fancy is happening), but both 3 and 0 are allowed results.
Code printed 2.
int res = 0;
Future<void> foo1() async {
await Future.delayed(const Duration(seconds: 2));
print('foo1 method res 1: $res');
res = 2;
print('foo1 method res 2: $res');
}
void main() async {
await foo1();
print('last res: $res');
}
🧑‍💻 Code Test Output
foo1 method res 1: 0
foo1 method res 2: 2
last res: 2

Async await Future.delayed in dart

I am having trouble understanding why one piece of code prints the future is null
void main() async {
task1();
String str = await task2();
task3(str);
}
void task1() {
print('ring');
}
Future<String> task2() async {
Duration dur = Duration(seconds: 3);
String res;
await Future.delayed(dur, () {
res = 'a bright one!';
return res; // return statement inside the callback.
});
}
void task3(String str) {
print('the future is $str');
}
while this works properly and has the expected behavior of printing 'the future is a bright one'
void main() async {
task1();
String str = await task2();
task3(str);
}
void task1() {
print('ring');
}
Future<String> task2() async {
Duration dur = Duration(seconds: 3);
String res;
await Future.delayed(dur, () {
res = 'a bright one!';
});
return res;
}
void task3(String str) {
print('the future is $str');
}
I am new to asynchronous programming but my understanding is that the callback that is the second argument in Future.delayed is executed after a delay what I don't understand why the placement of the return statement here breaks the code. I tried to run the code in debug mode to trace the code but I didn't understand what is exactly happening. All help is greatly appreciated

async* blocking function body from executing

When adding async* to listen method it isn't executing the function body
import 'dart:async';
main(List<String> args) {
print('====');
tranStream();
}
Stream<int> intStreamer() async* {
int c = 0;
while (c <= 30) {
await Future.delayed(Duration(seconds: 1));
yield c++;
}
}
tranStream() {
intStreamer().listen((event) async* { // If i remove async* from here it will execute print statement
print(event);
});
}
If i remove async* from intStreamer().listen it will execute print statement. What is happening here?
When you are using async*, the method will only start being executed when the returned Stream gets a subscriber. Your code does not really make any sense since listen takes a method which returns void. So nobody are going to listen on the returned Stream which the given method will automatically return (based on the async* keyword).
I would also properly rewrite your code so you instead of listen uses await for which I think makes it more clear what happens`:
import 'dart:async';
Future<void> main(List<String> args) async {
print('====');
await tranStream();
}
Stream<int> intStreamer() async* {
int c = 0;
while (c <= 30) {
await Future<void>.delayed(const Duration(seconds: 1));
yield c++;
}
}
Future<void> tranStream() async {
await for (final event in intStreamer()) {
print(event);
}
}
Update with example of tranStream returns a Stream:
import 'dart:async';
Future<void> main(List<String> args) async {
print('====');
await for (final event in tranStream()) {
print('main got: $event');
}
}
Stream<int> intStreamer() async* {
int c = 0;
while (c <= 30) {
await Future<void>.delayed(const Duration(seconds: 1));
yield c++;
}
}
Stream<int> tranStream() async* {
await for (final event in intStreamer()) {
print('tranStream got: $event');
yield event;
}
}

StreamTransformer in Dart being skipped?

I'm not sure if I'm not understanding this correctly, but here's my code. I'm trying to get the StreamTransformer to act on the stream, but the values still come out the other end untouched.
Note: I added the .map() function, which does nothing, just to make sure it wasn't a missing map function that was my issue. I'm leaving it here just in case.
import 'dart:async';
void main() {
int count = 0;
var counterController = new StreamController();
counterController.stream.listen((value) => print(value));
void increment() {
counterController.add(count++);
}
final transformToString =
new StreamTransformer.fromHandlers(handleData: (number, sink) {
if (number.runtimeType == int) {
sink.add("The counter is at $number!");
} else {
sink.addError("$number is not an int!");
}
});
counterController.stream.map((input) => input).transform(transformToString);
for(int i=0; i < 10; i++){
increment();
}
}
Link to the code in DartPad
As was mentioned by my instructor, the transform function creates out a new stream. So I have to attach a listener to the transformed stream, I can't expect transformed values to come out of the old stream. So the modified code below works.
import 'dart:async';
void main() {
...
counterController.stream.map((input) => input)
.transform(transformToString).listen(print);
for(int i=0; i < 10; i++){
increment();
}
}

Extending Future

I find quite a lot about using but not about defining futures in Dart. Lets say I have letsWait() which takes quite some time. How do I use the Future class?
import 'dart:async';
void main() {
print('Let\'s get started');
ArtificialWait waitPoint = new ArtificialWait();
Future<String> future = waitPoint.letsWait();
// and how about printing the return here?
print('something fast');
}
class ArtificialWait extends Future<String> {
String letsWait() {
for (var i = 0; i < 5000000000; i++) {
// lol
}
return 'finally';
}
}
This try gives me a:
unresolved implicit call to super constructor 'Future()' class ArtificialWait extends Future<String> {
I don't know why you want to inherit from Future.
Normally you would use this like:
import 'dart:async';
void main() {
print('Let\'s get started');
artificialWait().then((e) => print(e));
// and how about printing the return here?
print('something fast');
}
Future<String> artificialWait () {
var completer = new Completer<String>();
Timer.run(() {
for (var i = 0; i < 5000000000; i++) {
// lol
}
completer.complete('finally');
});
return completer.future;
}
Instead of trying to extend a future, you just need to 'use' the future.
import 'dart:async';
void main() {
print('Let\'s get started');
ArtificialWait waitPoint = new ArtificialWait();
Future<String> future = waitPoint.letsWait();
// and how about printing the return here?
print('something fast');
}
class ArtificialWait {
Future<String> letsWait => new Future<String>(_letsWait);
String _letsWait() {
for (var i = 0; i < 5000000000; i++) {
// lol
}
return 'finally';
}
}
Generally a future can be constructed without using a completer except in certain circumstances. The default constructor for Future will automatically wrap your passed function (which takes no arguments) in a Timer.run() to perform it asynchronously.

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