Buildroot error : failed to generate boot.vfat - local

I am trying to compile some personal python libraries to Buildroot for an embedded device. Here is one of my makefiles :
LXML_VERSION = 4.6.3
LXML_SITE = /home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/package/CNES/lxml/lxml
LXML_SITE_METHOD = local
LXML_SETUP_TYPE = setuptools
LXML_DEPENDENCIES = libxml2 libxslt zlib
HOST_LXML_DEPENDENCIES = host-libxml2 host-libxslt host-zlib
LXML_BUILD_OPTS = \
--xslt-config=$(STAGING_DIR)/usr/bin/xslt-config \
--xml2-config=$(STAGING_DIR)/usr/bin/xml2-config
HOST_LXML_BUILD_OPTS = \
--xslt-config=$(HOST_DIR)/bin/xslt-config \
--xml2-config=$(HOST_DIR)/bin/xml2-config
$(eval $(python-package))
$(eval $(host-python-package))
As you can see, the makefile is almost exactly the default make file for python-lxml. It is also the case for my other libraries. I only changed the source and the method to have buildroot go into my local library.
Here's what I get as an error :
>>> Executing post-image script board/zynq/post-image.sh
[...]
INFO: vfat(boot.vfat): adding file 'u-boot.img' as 'u-boot.img' ...
INFO: vfat(boot.vfat): cmd: "MTOOLS_SKIP_CHECK=1 mcopy -bsp -i '/home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/output/images/boot.vfat' '/home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/output/images/u-boot.img' '::'" (stderr):
INFO: vfat(boot.vfat): adding file 'devicetree.dtb' as 'devicetree.dtb' ...
INFO: vfat(boot.vfat): cmd: "MTOOLS_SKIP_CHECK=1 mcopy -bsp -i '/home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/output/images/boot.vfat' '/home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/output/images/devicetree.dtb' '::'" (stderr):
INFO: vfat(boot.vfat): adding file 'uImage' as 'uImage' ...
INFO: vfat(boot.vfat): cmd: "MTOOLS_SKIP_CHECK=1 mcopy -bsp -i '/home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/output/images/boot.vfat' '/home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/output/images/uImage' '::'" (stderr):
Disk full
INFO: vfat(boot.vfat): cmd: "rm -f "/home/mso-aerosat/Desktop/cecilia_workspace/Buildroot/buildroot-2021.02.7/output/images/boot.vfat"" (stderr):
ERROR: vfat(boot.vfat): failed to generate boot.vfat
make[1]: *** [Makefile:836: target-post-image] Error 1
make: *** [Makefile:84: _all] Error 2
And finally here is the post-image.sh script :
#!/bin/sh
# By default U-Boot loads DTB from a file named "devicetree.dtb", so
# let's use a symlink with that name that points to the *first*
# devicetree listed in the config.
FIRST_DT=$(sed -n \
's/^BR2_LINUX_KERNEL_INTREE_DTS_NAME="\([a-z0-9\-]*\).*"$/\1/p' \
${BR2_CONFIG})
[ -z "${FIRST_DT}" ] || ln -fs ${FIRST_DT}.dtb ${BINARIES_DIR}/devicetree.dtb
support/scripts/genimage.sh -c board/zynq/genimage.cfg
Here is the link to the source code from github, in case you'd need to see other scripts : https://github.com/buildroot/buildroot/blob/master/board/zynq/post-image.sh
How can I solve the problem ? If I change the menuconfig to not add the libraries, it works without an error. But as soon as I add those, it won't. Any advice please ?
Thank you !

So I did make clean and then make again and the error was removed but I still don't have my customized libraries in ouput/target. They are correctly added in output/built though. I don't know why Buildroot doesn't treat them until the end of the process...

Related

How to install llvm#13 with Homerew on macOS High Sierra 10.13.6? Got "Built target lldELF" error

Although High Sierra is no longer supported by Homebrew, but I need to install llvm#13 formula as a dependency for other formulas. So I tried to install it this way:
$ brew install llvm
...
==> Downloading https://github.com/llvm/llvm-project/releases/download/llvmorg-13.0.0/llvm-project-13.0.0.src.tar.xz
Already downloaded: /Users/username/Library/Caches/Homebrew/downloads/8fd68fc8f968137c5080826db6e58682326235960fd8469363eb27d0799978ca--llvm-project-13.0.0.src.tar.xz
...
==> Installing llvm
==> cmake -G Unix Makefiles .. -DLLVM_ENABLE_PROJECTS=clang;clang-tools-extra;lld;lldb;mlir;polly -DLLVM_ENABLE_RUNTIMES=compiler-rt;libcxx;libcxxabi;libunwind;openmp -DLLVM_POLLY_L
==> cmake --build .
...
[ 79%] Built target lldELF
make: *** [all] Error 2
An error is occurred after a long time of compilation. I also found this error in ~/Library/Logs/Homebrew/llvm/02.cmake:
/tmp/llvm-20211109-12151-m0zvtm/llvm-project-13.0.0.src/lldb/source/Host/macosx/objcxx/HostInfoMacOSX.mm:246:52: error: use of undeclared identifier 'CPU_SUBTYPE_ARM64E'
if (cputype == CPU_TYPE_ARM64 && cpusubtype == CPU_SUBTYPE_ARM64E) {
^
1 error generated.
make[2]: *** [tools/lldb/source/Host/macosx/objcxx/CMakeFiles/lldbHostMacOSXObjCXX.dir/HostInfoMacOSX.mm.o] Error 1
make[1]: *** [tools/lldb/source/Host/macosx/objcxx/CMakeFiles/lldbHostMacOSXObjCXX.dir/all] Error 2
How can I fix that compilation error?
Install llvm with debug mode enabled:
$ brew install --debug llvm
Installation process encounters with the same error mentioned in the question, but some options are provided to fix the issue. Choose option 5:
- raise
- ignore
- backtrace
- irb
- shell
Choose an action: 5
It gives a shell access to the current build directory of llvm formula. Find the current folder:
$ pwd
/private/tmp/llvm-20211109-12151-m0zvtm/llvm-project-13.0.0.src
Change the location to the build directory:
cd llvm/build
Edit the HostInfoMacOSX.mm and remove the second part of condition:
vi ../../lldb/source/Host/macosx/objcxx/HostInfoMacOSX.mm
You need to change the line 246 from:
if (cputype == CPU_TYPE_ARM64 && cpusubtype == CPU_SUBTYPE_ARM64E) {
to:
if (cputype == CPU_TYPE_ARM64) {
Then re-run the last command:
$ cmake --build .
It takes some time to be completed:
...
[100%] Linking CXX executable ../../../../bin/lldb-vscode
cd /tmp/llvm-20211109-12151-m0zvtm/llvm-project-13.0.0.src/llvm/build/tools/lldb/tools/lldb-vscode && /usr/local/Cellar/cmake/3.21.4/bin/cmake -E cmake_link_script CMakeFiles/lldb-v
scode.dir/link.txt --verbose=1
/usr/local/Homebrew/Library/Homebrew/shims/mac/super/clang++ -stdlib=libc++ -fPIC -fvisibility-inlines-hidden -Werror=date-time -Werror=unguarded-availability-new -Wall -Wextra -Wn
o-unused-parameter -Wwrite-strings -Wcast-qual -Wmissing-field-initializers -pedantic -Wno-long-long -Wc++98-compat-extra-semi -Wimplicit-fallthrough -Wcovered-switch-default -Wno-c
lass-memaccess -Wno-noexcept-type -Wnon-virtual-dtor -Wdelete-non-virtual-dtor -Wsuggest-override -Wstring-conversion -Wmisleading-indentation -Wno-deprecated-declarations -Wno-unkn
own-pragmas -Wno-strict-aliasing -Wno-deprecated-register -Wno-vla-extension -O3 -DNDEBUG -Wl,-search_paths_first -Wl,-headerpad_max_install_names -stdlib=libc++ -Wl,-sectcreate,__
TEXT,__info_plist,/tmp/llvm-20211109-12151-m0zvtm/llvm-project-13.0.0.src/llvm/build/tools/lldb/tools/lldb-vscode/lldb-vscode-Info.plist -Wl,-dead_strip CMakeFiles/lldb-vscode.dir/
lldb-vscode.cpp.o CMakeFiles/lldb-vscode.dir/BreakpointBase.cpp.o CMakeFiles/lldb-vscode.dir/ExceptionBreakpoint.cpp.o CMakeFiles/lldb-vscode.dir/FifoFiles.cpp.o CMakeFiles/lldb-vsc
ode.dir/FunctionBreakpoint.cpp.o CMakeFiles/lldb-vscode.dir/IOStream.cpp.o CMakeFiles/lldb-vscode.dir/JSONUtils.cpp.o CMakeFiles/lldb-vscode.dir/LLDBUtils.cpp.o CMakeFiles/lldb-vsco
de.dir/OutputRedirector.cpp.o CMakeFiles/lldb-vscode.dir/ProgressEvent.cpp.o CMakeFiles/lldb-vscode.dir/RunInTerminal.cpp.o CMakeFiles/lldb-vscode.dir/SourceBreakpoint.cpp.o CMakeFi
les/lldb-vscode.dir/VSCode.cpp.o -o ../../../../bin/lldb-vscode -Wl,-rpath,#loader_path/../lib ../../../../lib/liblldb.13.0.0.dylib -lpthread ../../../../lib/libclang-cpp.dylib ../
../../../lib/libLLVM.dylib
[100%] Built target lldb-vscode
/usr/local/Cellar/cmake/3.21.4/bin/cmake -E cmake_progress_start /tmp/llvm-20211109-12151-m0zvtm/llvm-project-13.0.0.src/llvm/build/CMakeFiles 0
Then run the install command:
$ cmake --build . --target install
The tail of the result should be:
...
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/lib/cmake/llvm/./CheckAtomic.cmake
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/lib/cmake/llvm/./FindSphinx.cmake
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/lib/cmake/llvm/./FindGRPC.cmake
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/lib/cmake/llvm/./TableGen.cmake
Execute the last command:
$ cmake --build . --target install-xcode-toolchain
The tail of the results should be:
...
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/Toolchains/LLVM13.0.0.xctoolchain//usr/lib/cmake/llvm/./CheckAtomic.cmake
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/Toolchains/LLVM13.0.0.xctoolchain//usr/lib/cmake/llvm/./FindSphinx.cmake
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/Toolchains/LLVM13.0.0.xctoolchain//usr/lib/cmake/llvm/./FindGRPC.cmake
-- Installing: /usr/local/Cellar/llvm/13.0.0_1/Toolchains/LLVM13.0.0.xctoolchain//usr/lib/cmake/llvm/./TableGen.cmake
Built target install-xcode-toolchain
/usr/local/Cellar/cmake/3.21.4/bin/cmake -E cmake_progress_start /tmp/llvm-20211109-12151-m0zvtm/llvm-project-13.0.0.src/llvm/build/CMakeFiles 0
Then press control+d to return to debug menu. Because the two last commands were run manually, you need to ignore the rest of errors by choosing the option 2:
- raise
- ignore
- backtrace
- irb
- shell
Choose an action: 2
==> cmake --build . --target install
...
cmake
--build
.
--target
install
Error: could not load cache
BuildError: Failed executing: cmake --build . --target install
1. raise
2. ignore
3. backtrace
4. irb
5. shell
Choose an action: 2
==> cmake --build . --target install-xcode-toolchain
...
cmake
--build
.
--target
install-xcode-toolchain
Error: could not load cache
BuildError: Failed executing: cmake --build . --target install-xcode-toolchain
1. raise
2. ignore
3. backtrace
4. irb
5. shell
Choose an action: 2
It will continue to install to the rest:
==> Fixing /usr/local/Cellar/llvm/13.0.0_1/bin/FileCheck permissions from 755 to 555
==> Fixing /usr/local/Cellar/llvm/13.0.0_1/bin/analyze-build permissions from 755 to 555
...
==> Changing dylib ID of /usr/local/Cellar/llvm/13.0.0_1/lib/libunwind.1.0.dylib
from #rpath/libunwind.1.dylib
to /usr/local/opt/llvm/lib/libunwind.1.dylib
/usr/local/Homebrew/Library/Homebrew/brew.rb (Formulary::FromPathLoader): loading /usr/local/opt/llvm/.brew/llvm.rb
==> Caveats
To use the bundled libc++ please add the following LDFLAGS:
LDFLAGS="-L/usr/local/opt/llvm/lib -Wl,-rpath,/usr/local/opt/llvm/lib"
llvm is keg-only, which means it was not symlinked into /usr/local,
because macOS already provides this software and installing another version in
parallel can cause all kinds of trouble.
If you need to have llvm first in your PATH, run:
echo 'export PATH="/usr/local/opt/llvm/bin:$PATH"' >> ~/.zshrc
For compilers to find llvm you may need to set:
export LDFLAGS="-L/usr/local/opt/llvm/lib"
export CPPFLAGS="-I/usr/local/opt/llvm/include"
==> Summary
🍺 /usr/local/Cellar/llvm/13.0.0_1: 10,907 files, 1.8GB, built in 1418 minutes 39 seconds
It can be verified this way, the default llvm#10 pre-installed:
$ /usr/bin/clang --version
Apple LLVM version 10.0.0 (clang-1000.11.45.5)
Target: x86_64-apple-darwin17.7.0
Thread model: posix
InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
And the new Homebrew version of llvm#13:
$ /usr/local/opt/llvm/bin/clang --version
Homebrew clang version 13.0.0
Target: x86_64-apple-darwin17.7.0
Thread model: posix
InstalledDir: /usr/local/opt/llvm/bin
#HamidRohani provides a great solution for those still tinkering in High Sierra (10.13). Getting a recent version of LLVM to compile on my old MAC with an older XCode (clang version 10.0.1 in my case) was a great help. My nominal contribution...
Alternatively, you could define the symbol after line 41 in HostInfoMacOSX.mm:
// Kludge: Symbol definition extracted from a modern machine.h
#ifndef CPU_SUBTYPE_ARM64E
# define CPU_SUBTYPE_ARM64E ((cpu_subtype_t) 2)
#endif
Now, there's no need to modify line 246. And the definition would resolve any (possible) subsequent references. And let me aggregate the steps shown above conducted in brew's debug-shell:
cmake . -DLLVM_CREATE_XCODE_TOOLCHAIN=On
cmake --build .
cmake --build . --target install
cmake --build . --target install-xcode-toolchain
Regarding the LLVM-related variable, setting LLVM_CREATE_XCODE_TOOLCHAIN to On directs CMake to generate a target named 'install-xcode-toolchain'. 1 The target is a work-around to System Integrity Protection (SIP); "Xcode toolchains are a mostly-undocumented feature that allows multiple copies of low level tools to be installed to different locations, and users can easily switch between them." 2
Brew's Caveats
Brew gives you few caveats necessary to use the new compiler: "because macOS already provides this software and installing another version in parallel can cause all kinds of trouble." To use your new compiler, "You need to have llvm first in your PATH and for compilers to find llvm you may need to set" LDFLAGS and CDFLAGS. But since these gems-of-wisdom appear near the end of a million-lines of output, let me re-iterate here:
export PATH="/usr/local/opt/llvm/bin:$PATH"
export LDFLAGS="-L/usr/local/opt/llvm/lib"
export CPPFLAGS="-I/usr/local/opt/llvm/include"
Setting PATH is straight forward. I however, didn't need to set LDFLAGS or CPPFLAGS. Further, no joy with this additional caveat, "To use the bundled libc++ please add the following LDFLAGS":
export LDFLAGS="-L/usr/local/opt/llvm/lib -Wl,-rpath,/usr/local/opt/llvm/lib"
Anyway, moving on... To demonstrate that all's good, a C++ foo program that incorporates <filesystem>; a library not in High Sierra:
#include <iostream>
// C++17: Modern C++ compiler has std filesystem
#include <filesystem>
namespace fs = std::filesystem;
typedef std::filesystem::path my_path;
using namespace std;
int main ()
{
fs::path path{"/tmp"};
path /= "foo.txt";
ofstream ofs(path);
ofs << "Hello World." << endl;
ofs.close();
return 0;
}
Clearly, a nonsensical program, But to compile:
unset CPPFLAGS
unset LDFLAGS
clang++ -std=c++17 -L/usr/local/opt/llvm/lib foo.cpp -o foo
Again, showing That I didn't need CPPFLAGS and LDFLAGS. And so, The executable links to the correct libc++ library:
MacIntel:c++fs mjo$ otool -L foo
foo:
/usr/local/opt/llvm/lib/libc++.1.dylib (compatibility version 1.0.0, current version 1.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1252.50.4)
Enjoy.

Imagemagick yasm singularity build fails

I am attempting to convert the docker file for :
https://hub.docker.com/r/dpokidov/imagemagick/
to singularity. The docker builds fine in docker. In my singularity def file the following line fails with the error.
yasm cmake
libde265-0 libde265-dev libjpeg62-turbo libjpeg62-turbo-dev x265 libx265-dev libtool
libpng16-16 libpng-dev libjpeg62-turbo libjpeg62-turbo-dev libwebp6 libwebp-dev libgomp1 libwebpmux3 libwebpdemux2 ghostscript
yasm cmake
yasm: warning: can open only one input file, only the last file will be processed
yasm: file name already has no extension: output will be in `yasm.out'
yasm: FATAL: Could not open input file
FATAL: failed to execute %post proc: exit status 1
FATAL: While performing build: while running engine: exit status 255
When I cut the list of names to 1 it still fails to open the file.
I can't find a reference for this with singularity.
The docker build looks the same and works fine. So I assume its a singularity thing?
Seems like something with the assembler and the build environment being a bit different than it's expecting.
Is there a reason you're creating a definition file from scratch rather than using the docker image directly? singularity pull docker://dpokidov/imagemagick should give you what you need.
If you want to make further changes to the image, you can also use:
Bootstrap: docker
From: dpokidov/imagemagick
%post
# custom stuff here

Godot Nix Expression Fails

I've added the following nix expression to my project (verbatem from nixpkgs) and tried to build it, but I get the following error message:
these derivations will be built:
/nix/store/l6l5j1gas74pnzc2pb8w9fv2namxpgki-godot-3.0.6.drv
building '/nix/store/l6l5j1gas74pnzc2pb8w9fv2namxpgki-godot-3.0.6.drv'...
unpacking sources
unpacking source archive /nix/store/mlbp5ibpyq2rd710fl43pwr6a03ysz57-source
source root is source
patching sources
applying patch /nix/store/yk47p909lklbcai94izb5dfqjqqnnxmc-pkg_config_additions.patch
patching file platform/x11/detect.py
applying patch /nix/store/sdr3xp65cibpd06vq4fg5czv2s3m6a3c-dont_clobber_environment.patch
patching file SConstruct
configuring
no configure script, doing nothing
building
no Makefile, doing nothing
installing
cp: missing destination file operand after '/nix/store/mxvinscpfbv3k5j7dvpa83pd4w1p1f4f-godot-3.0.6/bin/godot'
Try 'cp --help' for more information.
builder for '/nix/store/l6l5j1gas74pnzc2pb8w9fv2namxpgki-godot-3.0.6.drv' failed with exit code 1
What could be causing this? Note that when I simply add godot to my nix config (in NixOS using nixos-18.09 channel), it installs and runs just fine. Aren't these the same expressions? If so, why does it work globally and not locally?
NOTE: Here is the part of the nix expression that invokes the cp shell command (related to the error above):
installPhase = ''
mkdir -p "$out/bin"
cp bin/godot.* $out/bin/godot
mkdir "$dev"
cp -r modules/gdnative/include $dev
mkdir -p "$man/share/man/man6"
cp misc/dist/linux/godot.6 "$man/share/man/man6/"
mkdir -p "$out"/share/{applications,icons/hicolor/scalable/apps}
cp misc/dist/linux/godot.desktop "$out/share/applications/"
cp icon.svg "$out/share/icons/hicolor/scalable/apps/godot.svg"
cp icon.png "$out/share/icons/godot.png"
substituteInPlace "$out/share/applications/godot.desktop" \
--replace "Exec=godot" "Exec=$out/bin/godot"
'';

Makefile error: "install 'filename' was not found anywhere!"

I am attempting to make a project and have run into this error when trying to issue an install command on a handful of executables. Looks something like this:
(in highest level dir:)
DIRS = \
dir1 \
dir2 \
... \
lastDir \
all clean release:
for x in $(DIRS); do cd $$x; make $#; cd ..; done
Then in dir1, for example:
all: $(PROG)
install $(PROG) ../../bin
and the same for each directory. Log looks like this:
[exec] install my_prog_name ../../bin
[exec] install: my_prog_name was not found anywhere!
[exec] make[1]: Leaving dir1
Neither makefile (in upper or lower directory) has been changed since the last successful build, same with the build file (using ant).
Kind of looks like either a pathing issue or a permissions issue. Permissions on destination directory are 777, though. Issuing the install command manually in dir1 works fine...
Thanks for the help!
Are you running this on Solaris? It seems the Solaris version of the install command is prone to generate this error.
I'm not sure what the root cause is, but you could try using /usr/ucb/install, plain cp or the GNU ginstall.

Cryptic error when trying to run POW

I am having a rather weird error message when running POW for my rails app.
I followed the instructions:
- cd ~/.pow
- ln -s /Users/mingyeow/Dailymuses-Server-Side
And got this:
Error starting application
Your Rack app raised an exception when Pow tried to run it.
Error: '/Users/mingyeow/Dailymuses-Server-Side/.powrc' failed to load:
true &&
source '/Users/mingyeow/Dailymuses-Server-Side/.powrc' > /dev/null &&
env > '/var/folders/cl/fd2wt82149x9trkxmsvqrt500000gn/T/pow.18625.1358760244196.27206'
Error: '/Users/mingyeow/Dailymuses-Server-Side/.powrc' failed to load:
true &&
source '/Users/mingyeow/Dailymuses-Server-Side/.powrc' > /dev/null &&
env > '/var/folders/cl/fd2wt82149x9trkxmsvqrt500000gn/T/pow.18625.1358760244196.27206'
at ChildProcess.exithandler (child_process.js:282:15)
at ChildProcess.emit (events.js:70:17)
at maybeExit (child_process.js:362:16)
at Process.onexit (child_process.js:398:5)
Tried resetting everything I could find.
I've had the exact same error today with an Octopress install.
Does your .powrc look like the following?
if [ -f "$rvm_path/scripts/rvm" ] && [ -f ".rvmrc" ] ; then
source "$rvm_path/scripts/rvm"
source ".rvmrc"
fi
That's the one provided with Octopress, but I guess it's pretty generic.
In my case, I had modified the .rvmrc file and it contained a syntax error. I corrected the error, deleted the symlink in ~/.pow and created it again, and all went back to normal.
Hope that helps!
(if not, maybe you should update your question with the content of your .powrc file)

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