Youtube Android Player API 4k livestreams are not working: Error screen presenter should be present - android-youtube-api

I'm using YouTubeAndroidPlayerApi-1.2.2.
Youtube app version 16.43.34
Most of videos/livestreams are working fine but for live streams labeled as 4k I get an error:
E/YouTubeAndroidPlayerAPI: Error screen presenter should be present
I'm using a fragment(but it's also reproduced for view or standalone player):
player.loadVideo("skWfeXhHsbY");
Just some ids which were live and were throwing same error(all taken from search for live 4k streams):
U2Pb3rhwaGg
jMr62INX0Rc
uDS-7PruNEA
Is there any way to make this work? Thanks

Related

You tube videos are not playing in mobile

I have used YouTube Iframe API to view videos in my html page.
My code works correctly on my browser.
I have packaged the HTML and created the Cordova android app.
Now I am not able to play some videos and getting error message.
The following is the error message
"This video contains content from Tseries Music. It is restricted from playback on certain sites"
Please tell me the root cause and solution.

Unusual issue: Youtube iOS player helper "restricted from playback on certain sites." message, but works on Android

I know this question seems to have been asked before, but it apparently hasn't (at least on stack overflow). I get the following error using Youtube iOS helper api for certain videos when I attempt to embed them in my iOS app.
"This video contains content from VEVO. It is restricted from playback on certain sites."
The error below is fairly self explanatory... and it appears that there is nothing you can do about it. I can live with that. But there is more to it.
The reason I am puzzled by this message (and it refers to any VEVO music video on Youtube) is that the videos play on Android. Someone else has also had this problem... stated here: https://github.com/youtube/youtube-ios-player-helper/issues/52
If there is a restriction on other sites - and there may well be - it should be restricted on both iOS and Android devices. I find it highly odd that the restriction applies to only iOS.
Can someone advise?
Cheers!
add this in your playerVars #"origin" :#"http://www.youtube.com" it will work. I had the same problem.. i solved it using playvars
According to this answer,
...iOS devices use iframe so they basically embed. Android devices that
use player API can check syndicated.
From the documentation: if a video is embeddable, it can be embedded into a webpage, and if it is syndicated, it can be played outside of youtube.com.
A video that is embeddable but not syndicatable will play on YouTube.com or on other sites that embed the YouTube player, but may not play on devices such as mobile phones or TVs (source). Therefore, if a video plays on Android but not on iOS, it's possible that it's syndicateable but not embeddable, in which case it's working as intended.

Record audio only in browser on iPads

I am working with a school group that has a Django website with a page that allows the users to press a button, record audio, and save this audio to their user pages. This website was built to work on computers and Samsung tablets with Dolphin browsers using the HTML Media Capture to capture the audio by launching the microphone app on the tablets. The group wants to now switch to iPads. I have been researching ways to launch the microphone app from iPads but it seems this is not possible using HTML5. I have done some research and seen the links below, but I don't know what the best strategy is to modify the existing website to make it work on the iPad.
What is the best way forward to allow this group to record audio (not video) from their iPads using a browser-based website?
Research--
http://caniuse.com/#search=getUser - shows getUserMedia will not work on iPads
http://www.html5audio.org/2012/11/capturing-audio-on-ios-6-via-the-videotag.html - looks pretty hacky, does it work?
How to record and play voice in ios6 using HTML5 - using PhoneGap might work, but how would the recording app be launched from the browser and then save back the audio to the users account?
Thanks,
Lee
After having the same problem for a year, I found a new article with a solution: How to record audio from a mobile web page on iOS and Android
One of the newer APIs available is the MediaRecorder API. My first attempt at building this application started with this class. I implemented the entire application and it worked great on my desktop. It was easy to capture audio and the data was already compressed into .ogg format and ready to ship to my server. Then I tried it on iOS. It turns out that the MediaRecorder API is not supported and wouldn’t meet my needs. After I stopped cursing Apple, I began again from scratch.
... That was the last piece of the puzzle that allowed me to construct a working demo and it revolves around three steps:
1. Capture the microphone so we can begin recording
2. Accumulate captured audio data into a series of byte array chunks
3. Combine the chunks into one large array and massage the array into the format of a .wav file
There is a bunch of code on the website. And here is the demo file: https://www.gmass.co/blog/wp-content/uploads/2018/03/wzrecorder.zip
I have tested it and it works on iPad.
Demo: https://q2apro.github.io/wzrecorder/
Safari iOS does not (yet) support the accept="audio/*" part of the <input> element even though it does support taking videos and images through HTML Media Capture.
<input type="file" accept="audio/*" > on iOS 10 will prompt the user to select between:
Take Photo or Video
Photo Library
iCloud Drive
More...
The same code works just fine in Chrome on Android.
Safari in iOS6 was the 1st mobile Safari to support the <input ... > element and I've tested all the way up to iOS10. Chrome on iOS uses the same rendering engine so the same limits apply.

JavaFX project play youtube videos

I work on an automatically music player. To be short, i use the Last.fm api to get a lot of tracks names and tags. Using these tags and some intelligence computing algorithms, once you play a track, the player sets another track (with tags very appropriate to the tags of the track listened before).
I used the youtube API to search for the URL's of the movies, and I managed to make it work. Now I want to make the videos play on my music player. I have tried to place the youtube player on WebView. It works, but not as intended. I want to control that player. I want it to start playing automatically, and I want to get noticed when the video ended so I can start the next one.
Any clues of what should I do to play the videos from youtube based on the search that uses the Youtube API, and to have control over the youtube player that I place on my GUI(make it play and stop from command line)? Or is there any possible way do download the youtube movie and play it using the JavaFX API? I searched google and noticed I cannot download youtube movie into a format that can be played by JavaFX api.
Update Dec 4th, 2015
Some versions of JavaFX 8 are unable to play back youtube video content. Currently, for instance, Java 8u66 cannot playback youtube video content, but Java 8u72 early access release can.
Also note some of the videos referenced in the sample solution are no longer available or are protected from play in embedded video players. So ensure that you perform any tests using available and videos that have not been distribution restricted. Refer to the youtube documentation for information on distribution restriction if need be.
Any clues of what should I do to play the videos from youtube
As a hints to get you started, see code playing YouTube videos in JavaFX and the YouTube HTML5 api.
Here is the sample code I linked running and playing YouTube videos back within a JavaFX WebView with some (very minimal) control over the video playback via interaction with a JavaFX "New Song" button.
Or is there any possible way do download the youtube movie and play it using the JavaFX API? I searched google and noticed I cannot download youtube movie into a format that can be played by JavaFX api.
I think such a usage would violate YouTube's terms of service. I believe YouTube requires you to play the video back using the YouTube video player (let's them insert ads in the video player etc).
5.1 A
you agree not to distribute any part of or parts of the Website or the
Service, including but not limited to any Content, in any medium
without YouTube's prior written authorisation, unless YouTube makes
available the means for such distribution through functionality
offered by the Service (such as the YouTube Player);
5.1 C
you agree not to access Content through any technology
or means other than the video playback pages of the Website itself,
the YouTube Player, or such other means as YouTube may explicitly
designate for this purpose;
I advanced little, but I got stuck to other problems.
First of all, the code from jewelsea was great. Now I could embed the player into a secondary window of my player and it shows the movie based on the URL that i got using the youtube api. But it looks like JavaFX cannot show most of the movies. It shows me the youtube player and an error message saying that I need to install latest version of Adobe Flashplayer. From my research, I noticed that the webView can only show movies with quality set at 240p, not higher.
I have searched a lot on Google how to make my webView to play the 240p quality video. First of all, i tried to set the youtube query parameters (https://developers.google.com/youtube/2.0/developers_guide_protocol_api_query_parameters#formatsp). I tried all the parameters from there: 1,5 and 6. But yet, I did not get the URL of movie with format that can be viewed on the webView of the JavaFX.
I also tried to embed the video quality in the URL of the movie like this:
http:/www.youtube.com/watch?v=og2YZlLhjKs&vq=small:240p ; but it does not work at all. I also wrote that URL in the browser and it looks like the youtube automatically sets the video to the highest quality, no matter what parameter I write in the URL.
The youtube api code that I used is the same like in this webpage: http://www.javacodegeeks.com/2010/05/getting-started-with-youtube-java-api.html
I just moved the main class code to a method that returns the URL of the first video that is in the list, and I changed the " query.setOrderBy(YouTubeQuery.OrderBy.VIEW_COUNT); "
to " query.setOrderBy(YouTubeQuery.OrderBy.RELEVANCE);". And this works fine, it shows the url to proper music videos that I search.
I am sorry for not showing the code of my project but it is big and it contains 2-3 api keys, and if you tell me how to change the video URL http:/www.youtube.com/watch?v=og2YZlLhjKs to work on the code from this website: https:/gist.github.com/jewelsea/1437374 , then I will know that to do to make it work on my project as well;
And the thing about YouTube playback API also enlightened me. I see that API has a lot of functions that could help me to play a lot easier with the video content (make it play, make it stop) but the problem is that I do not have knowledge about javascript programming and it is very sad that I do not have those methods in Java API as well. Maybe I will give it a try and insert javascript code into my webview. But, if I edit the webview using javascript... Is it going to play higher quality movies on the JavaFX webView?

How to free memory on youtube flash player/swfobject?

I am developing a page with one youtube player using swfobject.
To this one, I am playing several video using the youtube player javascript api.
I want to display those videos on my tv using the samsung browser or the google tv.
The problem is that the flash player is using a lot of memory and is crashing randomly.
I would like to know if there was a way to free memory while loading videos.
Here is my testing page: http://jsfiddle.net/5Wkze/3/embedded/result/
Thanks in advance for your help.
Maxime.

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