Is it possible to do weights in Jetpack Compose with lazy column?
I'd like to set it menu item is weighted as 1/n (n = number of menus) of a layout, and the other takes up the remaining 1/n, also.
I want to list it at the same height as the number of menus.
MenuList
#Composable
fun MenuList(
loading: Boolean,
menus: List<Menu>,
onNavigateToMenuDetailScreen: (String) -> Unit
) {
Box(modifier = Modifier
.background(color = MaterialTheme.colors.surface)
.fillMaxSize()) {
Column(modifier = Modifier.fillMaxSize()) {
if (loading && menus.isEmpty()) {
LoadingShimmer(imageHeight = 800.dp)
}
else if (menus.isEmpty()) {
NothingHere()
}
else {
LazyColumn(
modifier = Modifier
.fillMaxSize()
.weight(1F)
) {
itemsIndexed(
items = menus
) { index, menu ->
MenuCard(
menu = menu,
onClick = {
}
)
}
}
}
}
}
}
MenuCard
#Composable
fun MenuCard(
menu: Menu,
modifier: Modifier = Modifier,
onClick: () -> Unit,
) {
Card(
shape = MaterialTheme.shapes.small,
modifier = Modifier
.padding(
bottom = 6.dp,
top = 6.dp
)
.fillMaxWidth()
.clickable(onClick = onClick),
elevation = 8.dp
) {
Column {
Text(
text = menu.name,
fontSize = 30.sp,
modifier = Modifier
.fillMaxWidth()
.wrapContentWidth(Alignment.CenterHorizontally)
.wrapContentHeight(Alignment.CenterVertically),
style = MaterialTheme.typography.h3
)
}
}
}
In summary, MenuCards are created as many as the number of menu on the MenuList screen, and I hope the height of each MenuCard will be 1/n.
(n = number of menu)
Like, when number of menu is 8,
Just same height to each menu.
Replace your LazyColumn code with BoxWithConstraints and regular Column.
BoxWithConstraints for getting the minHeight or in this case you can say screen height.
Change to something like the below.
BoxWithConstraints(modifier = Modifier.fillMaxSize()) {
val height = minHeight/menus.size
Column(
modifier = Modifier
.fillMaxSize()
) {
menus.forEachIndexed { index, menu ->
MenuCard(
modifier = Modifier.height(height),
menu = menu,
onClick = {
}
)
}
}
}
MenuCard
#Composable
fun MenuCard(
menu: Menu,
modifier: Modifier = Modifier,
onClick: () -> Unit,
) {
Card(
shape = MaterialTheme.shapes.small,
modifier = modifier
.padding(
bottom = 6.dp,
top = 6.dp
)
.fillMaxWidth()
.clickable(onClick = onClick),
elevation = 8.dp
) {
Column(
modifier.fillMaxSize(),
verticalArrangement = Arrangement.Center,
horizontalAlignment = Alignment.CenterHorizontally
) {
Text(
text = menu.name,
fontSize = 30.sp,
style = MaterialTheme.typography.h3
)
}
}
}
You will get this
3 items and 6 items
If all you want is a way to divide the screen height in equal proportions to all the n items, you can simply go for a column.
val items = ... //I assume you have access to this
val screenHeight = LocalConfiguration.current.screenHeightDp
Column{
items.forEach{
MenuCard(modifier = Modifier.height(1f / items.size * screenHeight))
}
}
Column and LazyColumn are fundamentally different. LazyColumn's sole purpose is to deal with large datasets by loading and caching only a small window off that set. Now, if there is nothing to be scrolled, LazyColumn is useless, in fact, it is worse.
EDIT:
You could use BoxWithConstraints to get the screen dimensions as well, but it, in this context, would be more of a workaround than a solution. It adds an extra Composable and decreases the readability of the code too, so for getting the screen dimensions, always use the API that was specifically built for the job.
Related
I want to make a ScrollableTabRow that goes past the width of the screen to make it clearer that there are more tabs to scroll through. It should look something like this:
When scrolled all the way to the left:
When scrolled somewhere in the middle:
When scrolled all the way to the right:
However, I cannot achieve it using the Material component ScrollableTabRow because the ScrollableTabRow is filling the remaining width of the screen, instead of fully wrapping its content.
When scrolled all the way to the left:
When scrolled all the way to the right:
Here is my code using the ScrollableTabRow composable:
Note: 1.unit is equal to 4.dp
Row {
HorizontalSpacer(width = 4.unit)
ScrollableTabRow(
modifier = Modifier.clip(CircleShape).wrapContentSize(),
selectedTabIndex = pagerState.currentPage,
indicator = { tabPositions ->
SpecsheetTabIndicator(tabPositions = tabPositions, pagerState = pagerState)
},
edgePadding = 0.dp,
divider = {},
containerColor = MaterialTheme.colorScheme.primaryContainer,
) {
for ((index, tab) in tabs.withIndex()) {
val textColor by animateColorAsState(
targetValue = when (pagerState.currentPage) {
index -> MaterialTheme.colorScheme.onPrimary
else -> MaterialTheme.colorScheme.onPrimaryContainer
},
)
Tab(
modifier = Modifier
.zIndex(6f)
.clip(CircleShape),
selected = pagerState.currentPage == index,
onClick = {
coroutineScope.launch {
pagerState.animateScrollToPage(index)
}
},
text = {
Text(
text = tab.text(),
color = textColor,
)
},
)
}
}
HorizontalSpacer(width = 4.unit)
}
Also, as you can see in my code above, the Row is not really scrolling because I am not sure how to implement nested scrolling. Adding a horizontalScroll modifier to the Row makes the app crash because of the unhandled nested scrolling.
I have achieved the behavior I wanted as demonstrated in the first three images using regular rows:
Row(
modifier = Modifier.horizontalScroll(scrollState),
) {
HorizontalSpacer(width = 4.unit)
Row(
modifier = Modifier
.clip(CircleShape)
.background(MaterialTheme.colorScheme.primaryContainer)
) {
for ((index, tab) in tabs.withIndex()) {
val containerColor by animateColorAsState(
targetValue = when (pagerState.currentPage) {
index -> MaterialTheme.colorScheme.primary
else -> Color.Transparent
},
)
val textColor by animateColorAsState(
targetValue = when (pagerState.currentPage) {
index -> MaterialTheme.colorScheme.onPrimary
else -> MaterialTheme.colorScheme.onPrimaryContainer
},
)
Surface(
modifier = Modifier.clip(CircleShape),
color = containerColor,
) {
Tab(
modifier = Modifier
.zIndex(6f)
.clip(CircleShape)
.defaultMinSize(minWidth = 24.unit),
selected = pagerState.currentPage == index,
onClick = {
coroutineScope.launch {
pagerState.animateScrollToPage(index)
}
},
text = {
Text(
text = tab.text(),
color = textColor,
)
},
)
}
}
}
HorizontalSpacer(width = 4.unit)
}
However, I don't know how to reimplement a lot of the behavior that are built into the ScrollableTabRow like the proper rendering of the indicator and the proper scrolling of the tab row to the selected tab when the selected tab is not visible. Can anyone help me make this work for me?
I'm trying to make a help pop ups in my first app. the problem that came up after making the pop up work is that the icon which I'm using becomes a button taking up whole screen height.
I'm using the only code I found for balloon popups in jetpack compose.
the layout is fine until I add the BalloonAnchor.
this is the code:
#Composable
fun GiveHelp(helpText: String) {
Surface{
val context = LocalContext.current
val lifecycleOwner = LocalLifecycleOwner.current
ConstraintLayout {
val (icon, text) = createRefs()
Icon(
modifier = Modifier
.constrainAs(icon) {
top.linkTo(parent.top)
start.linkTo(parent.start)
},
painter = painterResource(id = R.drawable.ic_help),
contentDescription = "help Icon"
)
Text(
modifier = Modifier
.constrainAs(text) {
top.linkTo(icon.top)
start.linkTo(icon.end)
bottom.linkTo(icon.bottom)
}
.padding(horizontal = 10.dp),
text = "Is your task:"
)
BalloonAnchor(
reference = icon,
modifier = Modifier
.aspectRatio(0.1f),
balloon = BalloonUtils.getTitleBalloon(
context = context,
title = helpText,
lifecycle = lifecycleOwner
),
onAnchorClick = { balloon, anchor -> balloon.showAlignTop(anchor) }
)
}
}
}
The problem here is the aspectRatio you are using in the Modifier of BalloonAnchor. Try something like Modifier.aspectRatio(0.99f). Using this, your Icon will not take the entire screen height. Or, your can use something like below code to get a desirable look.
BalloonAnchor(
reference = icon,
modifier = Modifier
.height(40.dp),
balloon = BalloonUtils.getTitleBalloon(
context = context,
title = helpText,
lifecycle = lifecycleOwner
),
onAnchorClick = { balloon, anchor -> balloon.showAlignTop(anchor) }
)
I'm using Scaffold for my main screen with a fixed bottomBar that is visible in every screen of the app, and I'm applying the innerPadding of the Scaffold to its content.
I want the keyboard to appear over the bottomBar, and for that I'm applying the imePadding() only to the Scaffold's content.
However, when the keyboard is opened, both the Scaffold's innerPading and imePadding() are applied to the contents padding.
I've tried to go through the Accompanist Insets migration, but no lucky.
Is there anyway that I can prevent it and apply only one or the other?
Here is a piece of my code:
Scaffold(
topBar = { },
bottomBar = { },
modifier = Modifier
.systemBarsPadding()
) { innerPadding ->
Content(
modifier = Modifier
.padding(innerPadding)
.imePadding()
)
}
And this is the result:
With the now, deprecated, Accompanist Insets, I was using the following solution:
val isImeVisible = LocalWindowInsets.current.ime.isVisible
val contentPadding = remember(isImeVisible) {
if (isImeVisible) PaddingValues(top = innerPadding.calculateTopPadding()) else innerPadding
}
According to Accompanist Insets migration, LocalWindowInsets.current.ime should be replaced with WindowInsets.ime.
It doesn't have isVisible for now, until this bug is fixed. Here's how I've re-created it for now:
val WindowInsets.Companion.isImeVisible: Boolean
#Composable
get() {
val density = LocalDensity.current
val ime = this.ime
return remember {
derivedStateOf {
ime.getBottom(density) > 0
}
}.value
}
Usage:
val isImeVisible = WindowInsets.isImeVisible
This should work with your old remember(isImeVisible) code.
Another solution would be to set BringIntoViewRequester to your content inside Scaffold. Then when textField is focused, you could call bringIntoViewRequester.bringIntoView(). This way you wouldn't need to set any paddings.
val bringIntoViewRequester = remember { BringIntoViewRequester() }
Column(
modifier = Modifier.bringIntoViewRequester(bringIntoViewRequester)
) {
TextField(
value = "",
onValueChange = {},
modifier = Modifier
.onFocusEvent {
if (it.isFocused) {
coroutineScope.launch {
delay(350)
bringIntoViewRequester.bringIntoView()
}
}
}
)
}
Try using something like this (WARNING: consumedWindowInsets is Experimental, but it's working):
Scaffold(
topBar = { },
bottomBar = { },
modifier = Modifier
.systemBarsPadding()
) { innerPadding ->
Content(
modifier = Modifier
.consumedWindowInsets(innerPadding)
.padding(innerPadding)
.imePadding()
)
}
The following picture shows what I want to achieve. I want the tab indicator to be a short rounded bar.
I looked up the implementation of TabRowDefaults.Indicator(), and just made my own one. I just tried to add the clip() modifier, but it didn't work. And I tried to change the order of the modifiers, but still no luck.
And here is my code implementation:
#Composable
fun TabLayout(
tabItems: List<String>,
content: #Composable () -> Unit
) {
var tabIndex by remember { mutableStateOf(0) }
Column {
ScrollableTabRow(
selectedTabIndex = tabIndex,
edgePadding = 0.dp,
backgroundColor = MaterialTheme.colors.background,
contentColor = Blue100,
indicator = { tabPositions ->
Box(
modifier = Modifier
.tabIndicatorOffset(tabPositions[tabIndex])
.height(4.dp)
.clip(RoundedCornerShape(8.dp)) // clip modifier not working
.padding(horizontal = 28.dp)
.background(color = AnkiBlue100)
)
},
divider = {},
) {
tabItems.forEachIndexed { index, item ->
Tab(
selected = tabIndex == index,
onClick = { tabIndex = index },
selectedContentColor = Blue100,
unselectedContentColor = Gray200,
text = {
Text(text = item, fontFamily = fontOutfit, fontSize = 18.sp)
}
)
}
}
Divider(
color = Gray50,
modifier = Modifier
.fillMaxWidth()
.padding(vertical = 4.dp)
)
content()
}
}
You applied Modifier.padding between Modifier.clip and Modifier.background, so the rounding is actually applied to the transparent padding. You need to move the padding in front of the clip, or specify the shape with the background:
.background(color = AnkiBlue100, shape = RoundedCornerShape(8.dp))
Read more about why the order of the modifiers matters in this answer
How can I fit a text, inside a specific Box / Container (i.e of Size 100.dp)
Is there a way to Fit a string inside a Box, in Compose?
Here is what I tried:
#Composable
fun playText() {
Box(
modifier = Modifier
.fillMaxSize()
.background(Color(0xFF242E38)),
contentAlignment = Alignment.Center
) {
Row(modifier = Modifier
.background(Color(0xFFEEEEEE))
.width(100.dp)
.height(100.dp)
) {
Text(
text = "FIT ME",
modifier = Modifier
.fillMaxSize()
.wrapContentSize(
Alignment.Center,
unbounded = true
)
.requiredSize(100.dp),
color = Color(0xFF242E38),
fontSize = 50.sp,
style = TextStyle.Default.copy(
background = Color(0xFFEAC43D)
)
)
}
}
}
#Preview(showBackground = true)
#Composable
fun show() {
playText()
}
Here is the current result:
Here is the expected result (which I achieved by decreasing the font size, just to demonstrate what is expected):