Xcode13 app icon not showing after building app - ios

I am building a react-native project for iOS RN v6.01 and initially on an older version of xcode i am able to push add the appicon on getting to xcode but with xcode 13 i need to add the app icons before pushing. I have updated build settings , changed app icon sets,
info.plist all to no avail, anyone completed these task recently and now i cant deploy to test flight. Any help appreciated

Try restarting your device after installing the app.
See more about this solution

Related

Flutter project archive issue using Xcode: agora_rtc_engine "Module 'agora_rtc_engine' not found"

I am using Agora in my flutter application, everything works fine when I test it with simulators/emulators and my android/ios phones.
When I archive the project on Xcode and upload to App store, it throws one error as below, I have searched online for a couple of hours but didn't get any progress. I don't even have any idea what is the issue and what causes the issue
My understanding is agora_rtc_engine is installed by Flutter, I am not supposed to do anything when archiving an IOS package.
If anyone knows what happened and what needs to be done, please share your thoughts, Thanks!
From xcode change the ios deployment target to 11.0
I also had this problem because I was trying to open and archive runner.xcodeproj using xcode. When I selected runner.xcworkspace I was able to successfully archive.
try "flutter build ios" again

Corona SDK - app not appearing on iOS 9.3 device

I've updated xcode and I am using the latest build of corona. when i build my app to my phone i'm not getting any errors.. but the app never appears on my phone.
I never noticed ideviceinstaller showing a list of commands this way though.
I've tried reissuing provisioning profiles and reinstalling Xcode. No change.
EDIT
So i dragged the app file into xcode devices manager and was able to load it that way.. could it be my problem is primarily ideviceinstaller related?
Last Corona Public Release with last XCODE release build for iOS 9.2 not 9.3.

Xcode 7.1 iOS 9.0 watchOS 2 app stops running after install

When I run my watch kit app (WatchOS 2) in Xcode 7, Swift, it installs and then finishes (stops). No error messages, it just stops. I've uninstalled and re-install both the IOS app and the watch app. No luck. Runs fine in the simulator. If I create a new empty project, same behavior. When I check the watch app on the watch, the new build is installed. It just doesn't run from Xcode so I can't get my debug messages. I am using the scheme for the IOS app and the Watch App. Is there anything to look for in the scheme config? I have also recently updated my provisioning profile and development certificates.
I've tried looking at similar questions, but so far they have not helped.
Xcode successfully builds my target, but does not run the product
Debug/Run in Xcode stopped working. Executable settings are wrong and can't be fixed too
and similar to:
"This app contains an app extension with an illegal bundle identifier" issue
There's several people with this problem. I can't give you any tips for iOS 9.0 and XCode 7.1 (Besides, reseting everything and trying again). But, If you update to watchOS 2.1, iOS 9.2 and XCode 7.2, everything works.
With device connected, shut downing my iPhone and watch and then restarting fixes the problem.

Unable to archive updated iOS PhoneGap app

I recently upgraded my PhoneGap app from 2.4.0 to 3.4.0. To do this I had to create a new project using NodeJS, then copy all the www files and resources into the new project. I added a new ios platform. It compiles and runs in xcode 5.1. The simulator works too.
Now I want to submit this to the app store as an update to my previous version. The problem is the "Product > Archive" menu in xcode is disabled.
Has anybody who can give me some direction been through this process? Or direct me to where I can get some help?
======
UPDATE: I found that I the target device must be set to iOS Device in order to archive a project. Now Archive is enabled. I run archive, but no archive is listed in the Organizer.
Still looking for help.
Make sure you connect your device first. You cannot archive your project without a device.
This turns out to be a simple oddity with Xcode. If you have a simulator selected you cannot archive. Choose iOS Device and then you can archive, with or without an actual physical device connected.

getting error “Xcode cannot find the software image to install this version” on deployment after updating ios and xcode

I keep getting the error:
“Xcode cannot find the software image to install this version” on deployment?
I upgaded my iPhone to version 6.1.3 and also recently updated xcode to the lastest as well. Before doing this, I could deploy my apps to my phone, but now my apps won't deploy to my device.
Do I have to go and make another provisioning profile and all that stuff again? (I did it all a couple of months ago and got everything working when I was still on iOS 5).
Thx,
You need to upgrade the version of your Xcode to 4.6 in order to use your iOS 6.1.3 device for testing & deployment purposes.
The latest version of Xcode is 4.6.1. You can update it using Appstore App.
I had this issue. Eventually I found refreshing my provisioning profiles (in Organiser, select devices, in Library select Provisioning Profiles (top left) and click on refresh (bottom right). Then my devices accurately reflected my provisioning profiles and everything worked.
The message "xcode cannot find the software image to install this version" seen in the organiser window... This is just a notification rather than a problematic error.
Source: https://stackoverflow.com/a/8537034/736384
So, if it is a update problem, Rajan's answer should solve it, if not:
That message has nothing to do with the problem that you can not compile. When you want to compile, didn't Xcode show any message error?
Anyway you could try restarting Xcode (quit iTunes first if it's running).

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