I currently have a couple of collection views that use compositional layouts that I'm trying to add to two separate vertical stack views on top of each other.
One of my collection view will be going into the headerContentView and the other will be going into the actual contentView.
My collectionView should be self-sizing by invalidating the intrinsic content size. However, for some reason, only one of the collectionView is visible because one will size itself to the content size. However, the other will have a height of 0.
As a note, the stack view that contains the second collectionView also has a height of zero.
I need help to have the collection views size properly.
Thanks for your time.
StackViews:
internal let contentStackView: UIStackView = {
let stackView = UIStackView()
stackView.axis = .vertical
return stackView
}()
Constraints on StackView:
private func setUpView() {
backgroundColor = .blue
layoutMargins = UIEdgeInsets(top: 0, left: 16, bottom: 24, right: 16)
addSubview(headerView)
addSubview(contentStackView)
// Preserve superview layout margins so that sub-elements can be laid out using layoutMarginsGuide
contentStackView.preservesSuperviewLayoutMargins = true
[headerView, contentStackView].forEach { $0.translatesAutoresizingMaskIntoConstraints = false }
NSLayoutConstraint.activate([
headerView.topAnchor.constraint(equalTo: topAnchor),
contentStackView.topAnchor.constraint(equalTo: headerView.bottomAnchor, constant: 16),
layoutMarginsGuide.bottomAnchor.constraint(lessThanOrEqualTo: contentStackView.bottomAnchor),
headerView.leadingAnchor.constraint(equalTo: leadingAnchor),
headerView.trailingAnchor.constraint(equalTo: trailingAnchor),
contentStackView.leadingAnchor.constraint(equalTo: leadingAnchor),
contentStackView.trailingAnchor.constraint(equalTo: trailingAnchor)
])
}
private func setUpHeaderView() {
// Preserve superview layout margins so that sub-elements can be laid out using layoutMarginsGuide
headerView.preservesSuperviewLayoutMargins = true
headerContentStackView.preservesSuperviewLayoutMargins = true
headerView.addSubview(headerContentStackView)
headerContentStackView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
headerContentStackView.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor),
headerView.bottomAnchor.constraint(lessThanOrEqualTo: headerContentStackView.bottomAnchor),
headerContentStackView.leadingAnchor.constraint(equalTo: headerView.leadingAnchor),
headerContentStackView.trailingAnchor.constraint(equalTo: headerView.trailingAnchor)
])
// Add header contents to header content stack view
headerContentStackView.addArrangedSubview(headerBarView)
headerContentStackView.addArrangedSubview(notificationView)
}
Compostional layout:
private static func generateCompositionalLayout() -> UICollectionViewLayout {
// Items
let itemSize: NSCollectionLayoutSize = NSCollectionLayoutSize(
widthDimension: .fractionalWidth(UIConstantsIconTileCollectionView.PhaseTwo.fractionalWidthForItems),
heightDimension: .fractionalHeight(UIConstantsIconTileCollectionView.PhaseTwo.fullWidthOrHeight)
)
let fullItem: NSCollectionLayoutItem = NSCollectionLayoutItem(layoutSize: itemSize)
// Groups
let groupSize: NSCollectionLayoutSize = NSCollectionLayoutSize(
widthDimension: .fractionalWidth(UIConstantsIconTileCollectionView.PhaseTwo.fullWidthOrHeight),
heightDimension: .fractionalWidth(UIConstantsIconTileCollectionView.PhaseTwo.fractionalWidthForGroups)
)
let group: NSCollectionLayoutGroup = NSCollectionLayoutGroup.horizontal(
layoutSize: groupSize,
subitem: fullItem,
count: UIConstantsIconTileCollectionView.PhaseTwo.numberOfItemsPerGroup
)
group.interItemSpacing = .fixed(UIConstantsIconTileCollectionView.PhaseTwo.interGroupSpacing)
// Section
let section: NSCollectionLayoutSection = NSCollectionLayoutSection(group: group)
section.contentInsets = NSDirectionalEdgeInsets(
top: 0,
leading: UIConstantsIconTileCollectionView.PhaseTwo.interSectionSpacing,
bottom: 0,
trailing: UIConstantsIconTileCollectionView.PhaseTwo.interSectionSpacing
)
return UICollectionViewCompositionalLayout(section: section)
}
Self Sizing Collection View:
// MARK: - View Layout
override var contentSize: CGSize {
didSet {
invalidateIntrinsicContentSize()
}
}
override var intrinsicContentSize: CGSize {
return contentSize
}
My solution to this was the way I was implementing the CollectionViewController. I was overriding the loadView() and replacing the view itself with the collectionView. Example, below:
override func loadView() {
view = collectionView
}
However, when I override viewDidLoad and add the collectionView as a subview and constraint it to the view controllers view it works out just fine. Example, below:
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(collectionView)
// Constraint collectionView -> view
}
I couldn't find why this plays nicer with stackViews because it kind of blows my mind but this solved the issue. If anyone has more knowledge as to WHY essentially just having a container view for the collectionView plays nicely with the stackView I would appreciate the knowledge.
Related
Problem:
I want my footer UIStackView to hug its content when views are laid out, and take priority over the UIScrollView . Currently the header UIStackView and main body UIScrollView hug its contents, causing the footer UIStackView to expand, therefore leaving a lot of space below its contents and not looking like it's not pinned to the bottom. I would like the header(UIStackView) and footer(UIStackView) to hug its contents, and the main body(UIScrollView) to expand as needed.
Platform specs:
iOS 15
Xcode 13.1
Context:
I have a UIViewController with the following view hierarchy
UIViewController
-UIView
-UIStackView(header)
-ScrollView(scrollable main body)
-UIView
-UIStackView
-UIStackView(footer)
Requirements for header and footer:
stay on screen all the time
Constraints:
self.view.addSubview(self.headerStackView)
NSLayoutConstraint.activate([
self.headerStackView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor),
self.headerStackView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor),
self.headerStackView.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor)
])
self.view.addSubview(self.scrollView)
NSLayoutConstraint.activate([
self.scrollView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor),
self.scrollView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor),
self.scrollView.topAnchor.constraint(equalTo: self.headerStackView.bottomAnchor)
])
self.view.addSubview(self.footerStackView)
NSLayoutConstraint.activate([
self.footerStackView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor),
self.footerStackView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor),
self.footerStackView.topAnchor.constraint(equalTo: self.scrollView.bottomAnchor),
self.footerStackView.bottomAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.bottomAnchor)
])
You can do this by constraining the Top of the footer view to the Bottom of the scroll view's content, but with .priority = .defaultLow, then constrain the Bottom of the footer view to less-than-or-equal-to the Bottom of the scroll view's frame.
Here's how it can look...
yellow is the Header Stack View
blue is the scroll view
light-gray is the scroll content
green is the footer view
Header and Scroll views are siblings -- subviews of view
Content and Footer views are siblings -- subviews of scrollView
A quick example:
class FooterVC: UIViewController {
let scrollView = UIScrollView()
let headerStack = UIStackView()
let footerStack = UIStackView()
let scrollContentLabel = UILabel()
var numLines: Int = 0
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .systemBackground
// MARK: setup the header stack view with add/remove buttons
let addButton = UIButton()
addButton.setTitle("Add", for: [])
addButton.setTitleColor(.white, for: .normal)
addButton.setTitleColor(.lightGray, for: .highlighted)
addButton.backgroundColor = .systemRed
let removeButton = UIButton()
removeButton.setTitle("Remove", for: [])
removeButton.setTitleColor(.white, for: .normal)
removeButton.setTitleColor(.lightGray, for: .highlighted)
removeButton.backgroundColor = .systemRed
headerStack.axis = .horizontal
headerStack.alignment = .center
headerStack.spacing = 20
headerStack.backgroundColor = .systemYellow
// a couple re-usable objects
var vSpacer: UIView!
vSpacer = UIView()
vSpacer.widthAnchor.constraint(equalToConstant: 16.0).isActive = true
headerStack.addArrangedSubview(vSpacer)
headerStack.addArrangedSubview(addButton)
headerStack.addArrangedSubview(removeButton)
vSpacer = UIView()
vSpacer.widthAnchor.constraint(equalToConstant: 16.0).isActive = true
headerStack.addArrangedSubview(vSpacer)
// MARK: setup the footer stack view
footerStack.axis = .vertical
footerStack.spacing = 8
footerStack.backgroundColor = .systemGreen
["Footer Stack View", "with Two Labels"].forEach { str in
let vLabel = UILabel()
vLabel.text = str
vLabel.textAlignment = .center
vLabel.font = .systemFont(ofSize: 24.0, weight: .regular)
vLabel.textColor = .yellow
footerStack.addArrangedSubview(vLabel)
}
// MARK: setup scroll content
scrollContentLabel.font = .systemFont(ofSize: 44.0, weight: .light)
scrollContentLabel.numberOfLines = 0
scrollContentLabel.backgroundColor = UIColor(white: 0.95, alpha: 1.0)
// so we can see the scroll view
scrollView.backgroundColor = .systemBlue
[scrollContentLabel, footerStack].forEach { v in
v.translatesAutoresizingMaskIntoConstraints = false
scrollView.addSubview(v)
}
[headerStack, scrollView].forEach { v in
v.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(v)
}
let g = view.safeAreaLayoutGuide
let cg = scrollView.contentLayoutGuide
let fg = scrollView.frameLayoutGuide
NSLayoutConstraint.activate([
// header stack at top of view
headerStack.topAnchor.constraint(equalTo: g.topAnchor),
headerStack.leadingAnchor.constraint(equalTo: g.leadingAnchor),
headerStack.trailingAnchor.constraint(equalTo: g.trailingAnchor),
headerStack.heightAnchor.constraint(equalToConstant: 72.0),
// make buttons equal widths
addButton.widthAnchor.constraint(equalTo: removeButton.widthAnchor),
// scroll view Top to header stack Bottom
scrollView.topAnchor.constraint(equalTo: headerStack.bottomAnchor),
// other 3 sides
scrollView.leadingAnchor.constraint(equalTo: g.leadingAnchor),
scrollView.trailingAnchor.constraint(equalTo: g.trailingAnchor),
scrollView.bottomAnchor.constraint(equalTo: g.bottomAnchor),
// scroll content...
// let's inset the content label 12-points on each side
// to make it easier to see the framing
scrollContentLabel.leadingAnchor.constraint(equalTo: cg.leadingAnchor, constant: 12.0),
scrollContentLabel.trailingAnchor.constraint(equalTo: cg.trailingAnchor, constant: -12.0),
scrollContentLabel.widthAnchor.constraint(equalTo: fg.widthAnchor, constant: -24.0),
// top and bottom to content layout guide
scrollContentLabel.topAnchor.constraint(equalTo: cg.topAnchor, constant: 0.0),
scrollContentLabel.bottomAnchor.constraint(equalTo: cg.bottomAnchor, constant: 0.0),
// footer stack view - leading/trailing to frame layout guide
footerStack.leadingAnchor.constraint(equalTo: fg.leadingAnchor),
footerStack.trailingAnchor.constraint(equalTo: fg.trailingAnchor),
])
var tmpConstraint: NSLayoutConstraint!
// now, we want the footer to stick to the bottom of the content,
// but allow auto-layout to break the constraint when needed
tmpConstraint = footerStack.topAnchor.constraint(equalTo: scrollContentLabel.bottomAnchor)
tmpConstraint.priority = .defaultLow
tmpConstraint.isActive = true
// and we want the footer to stop at the bottom of the scroll view frame
// default is .required, but we'll set it here for emphasis
tmpConstraint = footerStack.bottomAnchor.constraint(lessThanOrEqualTo: fg.bottomAnchor)
tmpConstraint.priority = .required
tmpConstraint.isActive = true
// actions for the buttons
addButton.addTarget(self, action: #selector(addContent(_:)), for: .touchUpInside)
removeButton.addTarget(self, action: #selector(removeContent(_:)), for: .touchUpInside)
// add the first line to the content
addContent(nil)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// we need to set the bottom inset of the scroll view content
// so it can scroll up above the footer stack view
let h: CGFloat = footerStack.frame.height
scrollView.contentInset = UIEdgeInsets(top: 0, left: 0, bottom: h, right: 0)
}
#objc func addContent(_ sender: Any?) {
// add another line of text to the content
numLines += 1
scrollContentLabel.text = (1...numLines).map({"Line \($0)"}).joined(separator: "\n")
// scroll newly added line into view
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1, execute: {
let r = CGRect(x: 0, y: self.scrollView.contentSize.height - 1.0, width: 1.0, height: 1.0)
self.scrollView.scrollRectToVisible(r, animated: true)
})
}
#objc func removeContent(_ sender: Any?) {
numLines -= 1
numLines = max(1, numLines)
scrollContentLabel.text = (1...numLines).map({"Line \($0)"}).joined(separator: "\n")
}
}
and it will look like this when running:
As we add content (in this case, just adding more lines to a label), it will "push down" the footer view until it hits the bottom of the scroll view's frame... at which point we can scroll behind the footer view.
It turns out thew view within the footer stackview was not constrained properly. Adding the missing constraint fixed the issue.
I have a simple UICollectionView in a view controller. I am animating the top constraint of the collection view via a button. On the FIRST button tap, the collection view cells are animating quite oddly. After subsequent taps the animation is smooth.
Method to animate:
#objc func animateAction() {
UIView.animate(withDuration: 1) {
self.animateUp.toggle()
self.topConstraint.constant = self.animateUp ? 100 : self.view.bounds.height - 100
self.view.layoutIfNeeded()
}
}
Edit: What actually needs to be built:
It looks like you are animating the Top Constraint of your collection view, which changes its Height.
Collection view's only render cells when needed.
So, at the start only one (or two) cells are created. Then as you change the Height, new cells are created and added. So, you see an "odd animation."
What you want to do is NOT set a bottom constraint for your collection view. Instead, set its Height constraint, and then change the Top constraint to "slide" it up and down:
I'm assuming you're using UICollectionViewCompositionalLayout.list with appearance: .insetGrouped ...
Here is a complete example to get that result:
struct MyCVData: Hashable {
var name: String
}
class AnimCVViewController: UIViewController {
var myCollectionView: UICollectionView!
var dataSource: UICollectionViewDiffableDataSource<Section, MyCVData>!
var cvDataList: [MyCVData] = []
enum Section {
case main
}
var snapshot: NSDiffableDataSourceSnapshot<Section, MyCVData>!
var topConstraint: NSLayoutConstraint!
// when collection view is "Up" we want its
// Top to be 100-points from the Top of the view (safe area)
var topPosition: CGFloat = 100
// when collection view is "Down" we want its
// Top to be 80-points from the Bottom of the view (safe area)
var bottomPosition: CGFloat = 80
override func viewDidLoad() {
super.viewDidLoad()
// so we have a title if we're in a navigation controller
self.navigationController?.setNavigationBarHidden(true, animated: false)
view.backgroundColor = UIColor(white: 0.9, alpha: 1.0)
configureCollectionView()
buildData()
// create an Animate button
let btn = UIButton()
btn.backgroundColor = .yellow
btn.setTitle("Animate", for: [])
btn.setTitleColor(.black, for: .normal)
btn.setTitleColor(.lightGray, for: .highlighted)
btn.translatesAutoresizingMaskIntoConstraints = false
myCollectionView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(btn)
view.addSubview(myCollectionView)
let g = view.safeAreaLayoutGuide
// start with the collection view "Down"
topConstraint = myCollectionView.topAnchor.constraint(equalTo: g.bottomAnchor, constant: -bottomPosition)
NSLayoutConstraint.activate([
// constrain the button at the Top, 200-pts width, centered horizontally
btn.topAnchor.constraint(equalTo: g.topAnchor, constant: 0.0),
btn.widthAnchor.constraint(equalToConstant: 200.0),
btn.centerXAnchor.constraint(equalTo: g.centerXAnchor),
// button Height 10-points less than our collection view's Top Position
btn.heightAnchor.constraint(equalToConstant: topPosition - 10.0),
// activate top constraint
topConstraint,
// collection view Height should be the Height of the view (safe area)
// minus the Top Position
myCollectionView.heightAnchor.constraint(equalTo: g.heightAnchor, constant: -topPosition),
// let's use 40-points leading and trailing
myCollectionView.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 40.0),
myCollectionView.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: -40.0),
])
// add an action for the button
btn.addTarget(self, action: #selector(animateAction), for: .touchUpInside)
}
#objc func animateAction() {
// if the topConstraint constant is -bottomPosition, that means it is "Down"
// so, if it's "Down"
// animate it so its Top is its own Height from the Bottom
// otherwise
// animate it so its Top is at bottomPosition
topConstraint.constant = topConstraint.constant == -bottomPosition ? -myCollectionView.frame.height : -bottomPosition
UIView.animate(withDuration: 1.0, animations: {
self.view.layoutIfNeeded()
})
}
func configureCollectionView() {
var layoutConfig = UICollectionLayoutListConfiguration(appearance: .insetGrouped)
layoutConfig.backgroundColor = .red
let listLayout = UICollectionViewCompositionalLayout.list(using: layoutConfig)
myCollectionView = UICollectionView(frame: .zero, collectionViewLayout: listLayout)
let cellRegistration = UICollectionView.CellRegistration<UICollectionViewListCell, MyCVData> { (cell, indexPath, item) in
var content = UIListContentConfiguration.cell()
content.text = item.name
content.textProperties.font.withSize(8.0)
content.textProperties.font = UIFont.preferredFont(forTextStyle: .body)
content.textProperties.adjustsFontSizeToFitWidth = false
cell.contentConfiguration = content
}
dataSource = UICollectionViewDiffableDataSource<Section, MyCVData>(collectionView: myCollectionView) {
(collectionView: UICollectionView, indexPath: IndexPath, identifier: MyCVData) -> UICollectionViewCell? in
// Dequeue reusable cell using cell registration (Reuse identifier no longer needed)
let cell = collectionView.dequeueConfiguredReusableCell(using: cellRegistration,
for: indexPath,
item: identifier)
return cell
}
}
func buildData() {
// create 20 data items ("Cell: 1" / "Cell: 2" / "Cell: 3" / etc...)
for i in 0..<20 {
let d = MyCVData(name: "Cell: \(i)")
cvDataList.append(d)
}
// Create a snapshot that define the current state of data source's data
self.snapshot = NSDiffableDataSourceSnapshot<Section, MyCVData>()
self.snapshot.appendSections([.main])
self.snapshot.appendItems(cvDataList, toSection: .main)
// Display data in the collection view by applying the snapshot to data source
self.dataSource.apply(self.snapshot, animatingDifferences: false)
}
}
My compositional layout is largely working as intended, with the exception that estimated sizes are being turned into fixed constraints. I want the layout to accommodate the current dynamic type sizing and adapt to changes in it.
If the estimated size is smaller than the initially required size the layout looks broken and there are over-constrained view warnings. If the estimated size is larger than required, the view doesn't shrink to fit.
The image view is constrained as follows:
leading, top, trailing to cell's .contentView
aspect ratio to 16:9
bottom to top of label with a spacing of 10pt
The label's constraints:
leading, bottom, trailing to cell's .contentView
The label's font is set via .preferredFont(forTextStyle:compatibleWith:)
The label has .adjustsFontForContentSizeCategory = true
Adjusting the font size from device Settings takes immediate effect, as expected, in regard to the text size changing and the label frame adjusting. But the estimated size has been turned into a fixed constant constraint, so the view as a whole does not resize as intended/expected.
Appearance with an estimated size larger than required:
Setting the estimated size too small results in the label disappearing from view. Whatever value of N is passed as the size estimate, it is turned into a seemingly fixed UIView-Encapsulated-Layout-Height: view-height: = N # 1000 constraint.
From a new iOS app, replacing the entire content of the default ViewController.swift with the code below demonstrates the problem:
(change the values in makeLayout() to see the different outcomes)
import UIKit
struct Model: Hashable {
let title: String
}
class ImageAndLabelCell: UICollectionViewCell {
let imageView: UIImageView = {
let view = UIImageView()
view.translatesAutoresizingMaskIntoConstraints = false
view.backgroundColor = .blue
return view
}()
let label: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = .preferredFont(forTextStyle: .subheadline, compatibleWith: .current)
label.adjustsFontForContentSizeCategory = true
return label
}()
override init(frame: CGRect) {
super.init(frame: frame)
setup()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
setup()
}
func setup() {
contentView.addSubview(imageView)
contentView.addSubview(label)
NSLayoutConstraint.activate([
imageView.leadingAnchor.constraint(equalTo: contentView.leadingAnchor),
imageView.topAnchor.constraint(equalTo: contentView.topAnchor),
imageView.trailingAnchor.constraint(equalTo: contentView.trailingAnchor),
imageView.heightAnchor.constraint(equalTo: imageView.widthAnchor, multiplier: 9/16),
label.topAnchor.constraint(equalTo: imageView.bottomAnchor, constant: 10),
label.leadingAnchor.constraint(equalTo: contentView.leadingAnchor),
label.trailingAnchor.constraint(equalTo: contentView.trailingAnchor),
label.bottomAnchor.constraint(equalTo: contentView.bottomAnchor)
])
}
}
class ViewController: UIViewController {
private let collection = UICollectionView(frame: .zero,
collectionViewLayout: UICollectionViewFlowLayout())
override func viewDidLoad() {
super.viewDidLoad()
setup()
}
private var models = [
Model(title: "Some text here"),
Model(title: "Some different here"),
Model(title: "A third model")
]
private var dataSource: UICollectionViewDiffableDataSource<String, Model>?
func setup() {
collection.register(ImageAndLabelCell.self, forCellWithReuseIdentifier: "cell")
collection.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(collection)
NSLayoutConstraint.activate([
collection.leadingAnchor.constraint(equalTo: view.leadingAnchor),
collection.trailingAnchor.constraint(equalTo: view.trailingAnchor),
collection.topAnchor.constraint(equalTo: view.topAnchor),
collection.bottomAnchor.constraint(equalTo: view.bottomAnchor)
])
dataSource = UICollectionViewDiffableDataSource<String, Model>(collectionView: collection, cellProvider: { collectionView, indexPath, itemIdentifier in
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath)
if let cell = cell as? ImageAndLabelCell {
cell.label.text = self.models[indexPath.row].title
}
return cell
})
collection.dataSource = dataSource
dataSource?.apply(currentSnapshot(), animatingDifferences: true)
collection.setCollectionViewLayout(makeLayout(), animated: true)
}
func makeLayout() -> UICollectionViewLayout {
return UICollectionViewCompositionalLayout { sectionIdx, environment -> NSCollectionLayoutSection? in
let itemSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(1.0),
heightDimension: .estimated(50))
let item = NSCollectionLayoutItem(layoutSize: itemSize)
let groupSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(0.45),
heightDimension: .estimated(50))
let group = NSCollectionLayoutGroup.horizontal(layoutSize: groupSize, subitem: item, count: 1)
let section = NSCollectionLayoutSection(group: group)
section.orthogonalScrollingBehavior = .continuous
section.interGroupSpacing = 3
return section
}
}
func currentSnapshot() -> NSDiffableDataSourceSnapshot<String, Model> {
var snapshot = NSDiffableDataSourceSnapshot<String, Model>()
snapshot.appendSections(["Main"])
snapshot.appendItems(models, toSection: "Main")
return snapshot
}
}
Update:
Even though the group has only one item in it, switching from .vertical(layoutSize:subItem:count:) to .horizontal(layoutSize:subItem:count:) seems to have helped. The initial rendering no longer causes constraint errors, regardless of whether dynamic type was set large or small.
Changing the font size (either large to small or small to large) once the app is running results in the view trying to resize, which still causes the fixed height constraint to trigger an "Unable to simultaneously satisfy..." error.
Anyone who is also struggled with this:
I set the bottom/trailing (based on you want dynamic height or dynamic width) constraint priority to 999, and it is gone.
Hope it helps.
I've got the following situation:
A collectionView inside a containerView that sits below the navigationBar. The view is set up programmatically (no xib).
I want to place the containerView in a way that it does not need a height constraint. Is that possible? The containerView should get it's height based on the constraints in the collectionView cells.
Code:
This is the function which lays out the containerView inside the viewController:
private func setUpContainerView() {
view.addSubview(containerView)
containerView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
containerView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
containerView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
containerView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 20)
])
}
Inside the containerView (which is a subclass of UIView), the collectionView is set up like that (called in the init of that class):
private func setUpCollectionView() {
collectionView = UICollectionView(frame: CGRect.zero, collectionViewLayout: collectionViewFlowLayout())
guard let collectionView = collectionView else { return }
addSubview(collectionView)
collectionView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
collectionView.trailingAnchor.constraint(equalTo: self.trailingAnchor),
collectionView.leadingAnchor.constraint(equalTo: self.leadingAnchor),
collectionView.bottomAnchor.constraint(equalTo: self.bottomAnchor),
collectionView.topAnchor.constraint(equalTo: self.topAnchor)
])
collectionView.delegate = self
collectionView.dataSource = self
registerCollectionViewNibs()
}
private func collectionViewFlowLayout() -> UICollectionViewFlowLayout{
let flowLayout = UICollectionViewFlowLayout()
flowLayout.scrollDirection = .horizontal
flowLayout.minimumInteritemSpacing = 10
flowLayout.minimumLineSpacing = 10
flowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
return flowLayout
}
When I do it like that, the collectionView is not visible. It only shows up when I add a height constraint with a specific constant to the containerView (inside the setUpContainerView function).
The problem is, that I don't know that height. I would have to set that height to 10+10+50 = 70 manually. But I want to make the containerView get it's size based on the collectionView cell constraints. Is that possible?
I'm trying to achieve the stackView arrangement shown in the middle of this figure:, but for some reason the top stack, containing a collectionView, disappears when using: a .fill distribution
stackView.distribution = .fill (stack containing collectionView disappears)
stackView.distribution = .fillEqually (collectionView appears fine in stackView)
I've been struggling with this for days, and you'll see residues in my commented out sections: setting compressionResistance/hugging priorities, attempting to change the intrinsic height, changing .layout.itemSize of UICollectionViewFlowLayout(), etc... Nothing works in my hands. The code here will run if you simply paste it in and associate it with an empty UIViewController. The top, collectionView stack contains a pickerView, and the stacks below that are a pageControllView, subStack of buttons, and a UIView. It all works fine in the .fillEqually distribution, so this is purely a layout issue. Much Thanks!
// CodeStackVC2
// Test of programmatically generated stack views
// Output: nested stack views
// To make it run:
// 1) Assign the blank storyboard VC as CodeStackVC2
// 2) Move the "Is Inital VC" arrow to the blank storyboard
import UIKit
class CodeStackVC2: UIViewController, UICollectionViewDataSource, UICollectionViewDelegate,UICollectionViewDelegateFlowLayout, UIGestureRecognizerDelegate {
let fruit = ["Apple", "Orange", "Plum", "Qiwi", "Banana"]
let veg = ["Lettuce", "Carrot", "Celery", "Onion", "Brocolli"]
let meat = ["Beef", "Chicken", "Ham", "Lamb"]
let bread = ["Wheat", "Muffin", "Rye", "Pita"]
var foods = [[String]]()
let button = ["bread","fruit","meat","veg"]
var sView = UIStackView()
let cellId = "cellId"
override func viewDidLoad() {
super.viewDidLoad()
foods = [fruit, veg, meat, bread]
setupViews()
}
//MARK: Views
lazy var cView: UICollectionView = {
let layout = UICollectionViewFlowLayout()
layout.scrollDirection = .horizontal
layout.minimumLineSpacing = 0
layout.sectionInset = UIEdgeInsets(top: 5, left: 5, bottom: 5, right: 5)
layout.itemSize = CGSize(width: self.view.frame.width, height: 120)
let cv = UICollectionView(frame: self.view.frame, collectionViewLayout: layout)
cv.backgroundColor = UIColor.lightGray
cv.isPagingEnabled = true
cv.dataSource = self
cv.delegate = self
cv.isUserInteractionEnabled = true
// var intrinsicContentSize: CGSize {
// return CGSize(width: UIViewNoIntrinsicMetric, height: 120)
// }
return cv
}()
lazy var pageControl: UIPageControl = {
let pageC = UIPageControl()
pageC.numberOfPages = self.foods.count
pageC.pageIndicatorTintColor = UIColor.darkGray
pageC.currentPageIndicatorTintColor = UIColor.white
pageC.backgroundColor = .lightGray
pageC.addTarget(self, action: #selector(changePage(sender:)), for: UIControlEvents.valueChanged)
// pageC.setContentHuggingPriority(900, for: .vertical)
// pageC.setContentCompressionResistancePriority(100, for: .vertical)
return pageC
}()
var readerView: UIView = {
let rView = UIView()
rView.backgroundColor = UIColor.brown
// rView.setContentHuggingPriority(100, for: .vertical)
// rView.setContentCompressionResistancePriority(900, for: .vertical)
return rView
}()
func makeButton(_ name:String) -> UIButton{
let newButton = UIButton(type: .system)
let img = UIImage(named: name)?.withRenderingMode(.alwaysTemplate)
newButton.setImage(img, for: .normal)
newButton.contentMode = .scaleAspectFit
newButton.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleButton)))
newButton.isUserInteractionEnabled = true
newButton.backgroundColor = .orange
return newButton
}
//Make a 4-item vertical stackView containing
//cView,pageView,subStackof 4-item horiz buttons, readerView
func setupViews(){
cView.register(FoodCell.self, forCellWithReuseIdentifier: cellId)
//generate an array of buttons
var buttons = [UIButton]()
for i in 0...foods.count-1 {
buttons += [makeButton(button[i])]
}
let subStackView = UIStackView(arrangedSubviews: buttons)
subStackView.axis = .horizontal
subStackView.distribution = .fillEqually
subStackView.alignment = .center
subStackView.spacing = 20
//set up the stackView
let stackView = UIStackView(arrangedSubviews: [cView,pageControl,subStackView,readerView])
stackView.axis = .vertical
//.fillEqually works, .fill deletes cView, .fillProportionally & .equalSpacing delete cView & readerView
stackView.distribution = .fillEqually
stackView.alignment = .fill
stackView.spacing = 5
//Add the stackView using AutoLayout
view.addSubview(stackView)
stackView.translatesAutoresizingMaskIntoConstraints = false
stackView.topAnchor.constraint(equalTo: view.topAnchor, constant: 5).isActive = true
stackView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
stackView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
stackView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
}
func handleButton() {
print("button pressed")
}
//pageControl page changer
func changePage(sender: AnyObject) -> () {
let x = CGFloat(pageControl.currentPage) * cView.frame.size.width
cView.setContentOffset(CGPoint(x:x, y:0), animated: true)
}
//MARK: horizontally scrolling Chapter collectionView
func scrollViewDidScroll(_ scrollView: UIScrollView) {
// let scrollBarLeft = CGFloat(scrollView.contentOffset.x) / CGFloat(book.chap.count + 1)
// let scrollBarWidth = CGFloat( menuBar.frame.width) / CGFloat(book.chap.count + 1)
}
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
let index = targetContentOffset.pointee.x / view.frame.width
pageControl.currentPage = Int(index) //change PageControl indicator
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return foods.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellId, for: indexPath) as! FoodCell
cell.foodType = foods[indexPath.item]
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: view.frame.width, height: 120)
}
}
class FoodCell:UICollectionViewCell, UIPickerViewDelegate, UIPickerViewDataSource {
var foodType: [String]? {
didSet {
pickerView.reloadComponent(0)
pickerView.selectRow(0, inComponent: 0, animated: true)
}
}
lazy var pickerView: UIPickerView = {
let pView = UIPickerView()
pView.frame = CGRect(x:0,y:0,width:Int(pView.bounds.width), height:Int(pView.bounds.height))
pView.delegate = self
pView.dataSource = self
pView.backgroundColor = .darkGray
return pView
}()
override init(frame: CGRect) {
super.init(frame: frame)
setupViews()
}
func setupViews() {
backgroundColor = .clear
addSubview(pickerView)
addConstraintsWithFormat("H:|[v0]|", views: pickerView)
addConstraintsWithFormat("V:|[v0]|", views: pickerView)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
if let count = foodType?.count {
return count
} else {
return 0
}
}
func pickerView(_ pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusing view: UIView?) -> UIView {
let pickerLabel = UILabel()
pickerLabel.font = UIFont.systemFont(ofSize: 15)
pickerLabel.textAlignment = .center
pickerLabel.adjustsFontSizeToFitWidth = true
if let foodItem = foodType?[row] {
pickerLabel.text = foodItem
pickerLabel.textColor = .white
return pickerLabel
} else {
print("chap = nil in viewForRow")
return UIView()
}
}
}
The problem is that you have a stack view with a fixed height that contains two views (cView and readerView) that have no intrinsic content size. You need to tell the layout engine how it should size those views to fill the remaining space in the stack view.
It works when you use a .fillEqually distribution because you are telling the layout engine to make all four views in the stack view have an equal height. That defines a height for both the cView and readerView.
When you use a .fill distribution there is no way to determine how high the cView and readerView should be. The layout is ambiguous until you add more constraints. The content priorities do nothing as those views have no intrinsic size that can be stretched or squeezed. You need to set the height of one of the views with no intrinsic size and the other will take the remaining space.
The question is how high should the collection view be? Do you want it to be the same size as the reader view or maybe some proportion of the container view?
For example, suppose your design calls for the collection view to be 25% of the height of the container view with the readerView using the remaining space (the two other views are at their natural intrinsic content size). You could add the following constraint:
NSLayoutConstraint.activate([
cView.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.25)
])
A Simpler Example
To reduce the layout to its most basic elements. You have a stack view pinned to its superview with four arranged subviews two of which have no intrinsic content size. For example, here is a view controller with two plain UIView, a label and a button:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
setupViews()
}
private func setupViews() {
let blueView = UIView()
blueView.backgroundColor = .blue
let titleLabel = UILabel()
titleLabel.text = "Hello"
let button = UIButton(type: .system)
button.setTitle("Action", for: .normal)
let redView = UIView()
redView.backgroundColor = .red
let stackView = UIStackView(arrangedSubviews: [blueView, titleLabel, button, redView])
stackView.translatesAutoresizingMaskIntoConstraints = false
stackView.axis = .vertical
stackView.spacing = 8
view.addSubview(stackView)
NSLayoutConstraint.activate([
stackView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
stackView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
stackView.topAnchor.constraint(equalTo: topLayoutGuide.bottomAnchor),
stackView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
blueView.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.25)
])
}
}
Here is how it looks on an iPhone in portrait with the blue view using 25% of the vertical space:
UIStackView works well with arranged subviews that are UIView but not directly with UICollectionView.
I suggest you put all your subviews items inside a UIView before stack them in a UIStackView, also you can use .fill distribution without use intrinsic content size, use instead constraints to make your subviews proportional as you need.
This solution also work seamless with autolayout without force translatesAutoresizingMaskIntoConstraints = false which make you less compliant with trait changes if you know what I mean.
/GM
Set the top, bottom, leading and trailing constraint of desired controls inside xib or storyboard.
Provide distribution of stack .fill.
Then provide height constraint of all stacks in Xib or storyboard.
Then set appropriate heights for every stacks inside code.
Hopefully it works for you.
I had the same issue, and for me it worked when I gave height and width constraints to the collection view which was placed inside the stack view.
I experienced this behavior with Xamarin CollectionView and tracked it down to an interaction being made with the CollectionView after the page was removed from the MainPage as the result of a web api call. Even blocking that, though it still had issues reloading the page. I finally resolved to clearing the collection list when the page is about to be hidden and saving a backup copy of the items, then on display of the page, running an async task that waited 10ms and then reinstalled the items. Failing to clear the list or installing items into the list immediately upon redisplay both leads to the error. The following shows in the console list and the CollectionView seems to flag itself to longer try to work after this message:
2022-04-16 19:56:33.760310-0500 .iOS[30135:2117558] The behavior of the UICollectionViewFlowLayout is not defined because:
2022-04-16 19:56:33.760454-0500 .iOS[30135:2117558] the item width must be less than the width of the UICollectionView minus the section insets left and right values, minus the content insets left and right values.
2022-04-16 19:56:33.760581-0500 .iOS[30135:2117558] Please check the values returned by the delegate.
2022-04-16 19:56:33.760754-0500 .iOS[30135:2117558] The relevant UICollectionViewFlowLayout instance is <Xamarin_Forms_Platform_iOS_ListViewLayout: 0x7f99e4c4e890>, and it is attached to <UICollectionView: 0x7f99e562a000; frame = (0 0; 420 695); clipsToBounds = YES; autoresize = W+H; gestureRecognizers = <NSArray: 0x6000015ad9b0>; layer = <CALayer: 0x600005be5860>; contentOffset: {0, 0}; contentSize: {0, 0}; adjustedContentInset: {0, 0, 0, 0}; layout: <Xamarin_Forms_Platform_iOS_ListViewLayout: 0x7f99e4c4e890>; dataSource: <Xamarin_Forms_Platform_iOS_GroupableItemsViewController_1: 0x7f99e4c7ace0>>.
2022-04-16 19:56:33.760829-0500 .iOS[30135:2117558] Make a symbolic breakpoint at UICollectionViewFlowLayoutBreakForInvalidSizes to catch this in the debugger.