I need to "release"(without uploading it to App Store) an app, but only for a single device. Can this be done without joining the Apple Developer Program? And without having the device connected or reconnected every fortnight.
Unfortunately, no. You need to join the Apple Developer Program to release any app. When you sign up for the program, you can release the app as a custom app so that it can install app on devices you allow to learn more read here: Distributing Custom Apps
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I need to know if I can submit IOS app which is not built within apple device.
I'm using IOS in VMware to create IOS app. But now I heard that, In IOS 14 they are not allowed those app which aren't built within apple device. They are not allowing apps which are built with VMware.
Anyone know about this? Please help me. I got stuck at this point.
Please make this clear for me and many more developers who got confusion.
Thank you in advanced.
VMware doesn't matter as long as you are distributing your app via Xcode. Keep in mind the only way to distribute iOS application is to sign your application with Apple developer certificates with xcode and upload it via application uploader also you must have Apple developer account to generate distribution certificates.
Yes, an iOS App submission can be done without owning a MacBook; it is possible to submit an iOS app using VMware to the App Store.
Your VM should run Mac OS, and an app should be done/built in Xcode.
What is important is that Xcode will be required in order to upload a build to App Store Connect. Then you may submit to the Apple Certification Team to review.
And ofc, To submit your app to the App Store, you need to enroll in Apple Developer Program ($99/year) that should be done prior to the steps described above.
I have to deploy an Ios app to multiple Ios devices, without the apple developer program. I found out I can do this relatively easily through Xcode and just physically connecting the device. My issue is that it takes a very long time for the app to build, and I don't want to wait that long for every single device. Is there a way I can build the app once and then just deploy that built version to each device?
If we want to distribute our App in the App Store, we require Apple Developer account. But there’s a good thing we can now test our App on devices without a paid Apple Developer Account.
For your requirement as per my understanding, follow these steps:
Modify settings of your app and device on which it is to be tested, as per this link:
Deploying Apps to Devices without an Apple Developer Account
Clean and prepare a build of app for devices.
Upload this build on Diawi and share the link of build to devices for direct install.
I want to run the app on an iPhone. I developed the app in xcode 5.0.
Is it any way to install the app on the phone, which is not physically connected to my computer (i.e. via email)?
Please suggest.
Download XCode 7. Apple has changed its policy regarding permissions required to build and run apps on devices. Until now, Apple required users to pay $99/year to become a member of Apple’s Developer Program in order to run code on physical iPhone and iPads. As part of the new Developer Program, this is no longer required. Apps can be tested on devices, no purchase necessary.
This is very true from Xcode 7 onwards. The membership fee is not required for testing but for submitting your app to the App Store, you'll have to pay $99/year to Apple.
It's mid 2015 and I've found a lot of old links regarding this problem so I wanted to post a new question. I was wondering how to install generated app to any iPhone/iPad device without publishing it in the App Store?
So, I would like to do the same as I can do with the Android apps. I would like to give my app to close to 1000 selected users so they can use it. For Android I can just take debug apk file and send them to their email and they would be able to install it.
I've found this but it's not for free: http://hockeyapp.net/features
Thank you for your help.
TestFlight Testing makes it easy to invite users to test your iOS 8 apps before you release them on the App Store. You can invite up to 1,000 external testers using just their email address.
https://developer.apple.com/testflight/
Update
Now you can test your iOS, watchOS, and tvOS and you can invite up to 2,000 testers using email address.
As far as I know it is not possible yet, At least in a pretty way, I mean, if the device in which you will install your app is not jail-broken you will need to sign your app, and if you sign your app it makes no sense not publish it on the App Store.
Yes. The number is unlimited if your iOS device owners all enroll themselves in Apple's $99 Developer program, have recent Macs, and you are willing to distribute a build-able Xcode project to them. The limit seems to be up to 100 devices if you alone are the only one to enroll, and don't use TestFlight.
Just enroll in Apple's $99 Developer program, add the devices (up to 100) to your provisioning profile in Apple's Developer portal, download the profile to Xcode, then build the app, connect the device to the Mac (or use Ad Hoc provisioning), and install the app. Or get Apple to approve your app for TestFlight distribution.
If you are doing this for a corporation with a D&B number, then another alternative is to enroll in Apple's more expensive Enterprise program, which allows you to install your app on any employee iOS device, even if this number is well over 100.
I'll start by saying that I'm pretty new to iOS apps.
I remember I installed an app from their website while they were in beta. Since this was possible(2 months ago).
Is it still possible today? Does it still require to be register in Apple's Developer Program?
I know one can develop iOS apps in Adobe AIR. Can the apps be installed without the Apple Program(from outside the AppStore/on your own iPhone for testing purpose)?
Sometimes you'll get an icon an the home screen that looks like an app but it's actually a shortcut to a web app.
You can install apps from outside the App Store - compiling it yourself, or having someone send you the ipa and a provisioning profile. But this requires your device id to be added to the developer's developer account (unless they have an Enterprise licence, in which case they can distribute it to anyone).
Testflight lets you download apps for testing, but the developer needs to have created a profile with your device id.