Flutter Channel: Stable
Flutter Version: v2.5.0
App Crashes after launching on iOS Simulator...
Works fine on Android Emulator...
VS Code Output:
Waiting for observatory port to be available...
XCode 13 (Beta) Output:
dyld: Library not loaded: #rpath/libswiftAVFoundation.dylib
Referenced from: /Users/usamasarwar/Library/Developer/CoreSimulator/Devices/858AC3A7-2F5B-42A0-8710-8AF64C414CD9/data/Containers/Bundle/Application/5C683483-287D-470E-B53E-0C9A1D1D9306/Runner.app/Frameworks/audio_manager.framework/audio_manager
Reason: image not found
dyld: launch, loading dependent libraries
DYLD_SHARED_CACHE_DIR=/Users/usamasarwar/Library/Developer/CoreSimulator/Caches/dyld/20G95/com.apple.CoreSimulator.SimRuntime.iOS-14-0.18A394
DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 14.0.simruntime/Contents/Resources/RuntimeRoot
DYLD_LIBRARY_PATH=/Users/usamasarwar/Library/Developer/Xcode/DerivedData/Runner-enixqgwcsocuxscmnmxjnursmjtq/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 14.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection
DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 14.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 14.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 14.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMTLCapture.dylib:/Library/Developer
(lldb)
Related
I am getting this error when building on my iPAd Air emulator. I have the framework included in my build phase. Any ideas?
dyld: Library not loaded: /System/Library/Frameworks/LinkPresentation.framework/LinkPresentation
Referenced from: /Users/Library/Developer/CoreSimulator/Devices/A87BB772-9E8A-47A5-8D11-F300B549BDB4/data/Containers/Bundle/Application/AEF2517C-5E9D-4295-8F31-3D91D4668C57/myracnative.app/myracnative
Reason: image not found
dyld: launch, loading dependent libraries
DYLD_FRAMEWORK_PATH=/Users/Library/Developer/Xcode/DerivedData/myracnative-glxuojrfejxbhqgircpjgklctbto/Build/Products/Debug-iphonesimulator
DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 12.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib
DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 12.0.simruntime/Contents/Resources/RuntimeRoot
DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 12.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks
DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 12.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 12.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 12.0.simruntime/Contents/Resources/RuntimeRoot/Developer/Library/P
Set LinkPresentation.framework to Optional on your SS (similarly to the SwiftUI.framework)
I have follow problem, somebody to help me. When I run by Xcode 12.4 show me follow error and app not open:
dyld: Library not loaded: #rpath/glog.framework/glog Referenced from: /Users/hugofv/Library/Developer/CoreSimulator/Devices/....../data/Containers/Bundle/Application/....../......app/.... Reason: image not found dyld: launch, loading dependent libraries DYLD_SHARED_CACHE_DIR=/Users/hugofv/Library/Developer/CoreSimulator/Caches/dyld/20E232/com.apple.CoreSimulator.SimRuntime.iOS-13-3.17C45 DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 13.3.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/hugofv/Library/Developer/Xcode/DerivedData/ArtMe-azduvkqrxsfdfmgyrnagtfphohqs/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 13.3.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 13.3.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 13.3.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 13.3.simruntime/Contents/Resources/RuntimeRoot/Developer/Library/PrivateFrameworks/DTDDISupport.framewor
And when I run by Command Line the app not opening, It's open and close without show error.
In simulator it's ok but when I try to run on real device I get this error.
I have updated the latest version of Xcode Version 7.2.1 (7C1002).
dyld: Library not loaded: #rpath/ActionSheetPicker_3_0.framework/ActionSheetPicker_3_0
Referenced from: /var/mobile/Containers/Bundle/Application/7C8E2E1A-FC10-4E8A-BEEF-CBCB0C42499F/mobile Banking1.app/mobile Banking1
Reason: no suitable image found. Did find:
in xCode7 build setting tap, i add flag as below:
other c flags: -fsanitize=address
other linker flags:-fsanitize=address
It works well on the simulator, but when I run the app on an iOS device, it crashes.
The error information is:
dyld: Library not loaded: #rpath/libclang_rt.asan_ios_dynamic.dylib
Referenced from:
/var/mobile/Containers/Bundle/Application/6DFB6F58-A283-4F82-A4B5-903E12B7D0CA/EduLayout.app/EduLayout
Reason: image not found。
so how to fix it?
I'm not able to run my application on iphone 4S (iOS 8.2)
The error message:
dyld: Library not loaded: # rpath / SQLite.framework / SQLite
Referenced from: /private/var/mobile/Containers/Bundle/Application/E9BF12CA-EC41-4B75-AE57-B99197F8AF78/zeus.app/zeus
Reason: image not found
(LLDB)