I currently have Xcode 12.4 installed.
I launch my iOS simulator (iPhone 12) and open CarPlay by I/O > External Display > CarPlay.
Error Screenshot
I keep getting "CarPlay Not Available. To use CarPlay, enable Siri..." for some reason.
I tried reinstalling Xcode and Simulator, but they won't help. On my other computer, it works just fine.
What should I do?
Related
I am learning development for the Apple Watch app paired with the iOS app. I created an iPhone simulator and paired it with a watch simulator. I was going through this tutorial - https://developer.apple.com/tutorials/swiftui/creating-a-watchos-app downloaded the project files and opened the Xcode project from the 'Completed' folder.
When I run the app using the iOS scheme and select the paired simulator, I only see the iPhone simulator coming up. If I run the watch target, I only know the watch simulator and no iPhone simulator. I went ahead and unchecked "Supports running without iOS App Installation" from Watch Target -> General -> Deployment target and even after that I am just seeing the watch simulator getting displayed. I want to see both iPhone and watch side by side.
Please let me know how can I do this on Xcode 13.2.1. Below are some pics.
Apple watch tutorial (source - https://developer.apple.com/tutorials/swiftui/creating-a-watchos-app)
Open the simulator applications from your macOS applications, use the mouse options menu on the icon in the dock, and select -> device -> watchOS, you can start your paired watch simulator from there.
If I list all devices, I get my device:
Found 00001020-0006613KJF902E (D431AP, iPhone 11 Pro Max, iphoneos, arm64e) a.k.a. 'P’s iPhone' connected through USB.
But if I try to select it either with 00001020-0006613KJF902E or P’s iPhone,
I get the message: The platform "P’s iPhone" does not appear to have been added to this project.
Running cordova run ios --device completes with this message:
No target specified for emulator. Deploying to "iPhone-SE--2nd-generation-, 13.6" simulator.
What could I be doing wrong? I went to XCode and added the signing things as well.
Despite this:
iOS Devices do not show up on Xcode 6.1.1 - until after rebooting the Mac
and restarting my Mac, replugging my iOS device I cannot see my iOS device in Xcode.
Any further suggestions?
Does your device appears in iTunes ?
if it doesn't show make sure you trusted your mac from your device.
if it shows, try quitting your Xcode entirely and replugging your device into deferent port then open Xcode again.
if problem still persists you will have to reinstall your Xcode
I've just updated my iPhone to iOS 7.1.2, and I can no longer run my apps through xcode 5.1.1. And I can't install apps with this iOS version too.
To solve this issue do the following:
Connect the device to your computer and open iTunes.
It will prompt you to allow the computer to access the device.
If you accept, the device should be properly recognized by Xcode too and selectable to run your app.
Still no clue why this happened in first place, after updating to iOS 7.1.2.
I have iOS 7.0.3 device. I plug in to my computer and Xcode does not recognise my device. But i plug in iOS 6.0.1 device to computer and i can run on device.
How can i test iOS 7.0.3 device ?
Connect the 7.0.3 device, open organizer in xcode (shift+cmd+1), go to tha devices tab and click "use for development" to make the device a development device.
I think Xcode has a bugs. My device is using iOS 7.0.3, it works fine. Can you reset the Xcode, quite simulator and build it again ? If No, please res install your Xcode.