I'm trying to achieve a specific design inside a custom reusable view.
(Something like this: )
So I pass an URL to retrive the image and I pass a String to add below.
Firstly, I want the entire view to be the width of the elements (if the text is long then the entire view will be wider), I don't know how to do that, the view seems to be the entire width of the screen.
Secondly, I want the items to be centered horizontally and vertically, what I tried does not work.
Here is my current code :
func initLayout() {
stackView.axis = NSLayoutConstraint.Axis.vertical
stackView.distribution = UIStackView.Distribution.fillEqually
stackView.alignment = UIStackView.Alignment.center
stackView.spacing = 10.0
stackView.addArrangedSubview(imageView)
stackView.addArrangedSubview(textContainer)
stackView.translatesAutoresizingMaskIntoConstraints = false
self.addSubview(stackView)
self.snp.makeConstraints { (make) -> Void in
make.height.equalTo(70)
}
self.stackView.snp.makeConstraints{ (make) -> Void in
make.edges.equalTo(self)
}
}
And it results in something like this:
As you can (or cannot) see, the view is centered in the middle of the screen, which is not what I want. The view should be the width of the text and everything centered inside this particular width, then I add it inside my VC and place it so it's leading.
if I understand well the is your constraint without Snapkit:
Set your objects under your class controller declaration:
let myImageView: UIImageView = {
let iv = UIImageView()
iv.contentMode = .scaleToFill
iv.clipsToBounds = true
iv.backgroundColor = .red
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
let myLabel: UILabel = {
let label = UILabel()
label.text = "Débats"
label.textColor = .white
label.textAlignment = .center
label.font = .systemFont(ofSize: 30, weight: .semibold) // set your font size here
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
Now in viewDidLoad set parameters and constraints:
myImageView.image = UIImage(named: "profilo") // set here your image
let myWidth = myLabel.intrinsicContentSize.width // This reveal only text width in label
view.addSubview(myLabel)
myLabel.widthAnchor.constraint(equalTo: view.widthAnchor, multiplier: 0.5).isActive = true
myLabel.heightAnchor.constraint(equalToConstant: 50).isActive = true
myLabel.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: 25).isActive = true
myLabel.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
view.addSubview(myImageView)
myImageView.widthAnchor.constraint(equalToConstant: myWidth).isActive = true
myImageView.heightAnchor.constraint(equalTo: myImageView.widthAnchor).isActive = true
myImageView.bottomAnchor.constraint(equalTo: myLabel.topAnchor).isActive = true
myImageView.centerXAnchor.constraint(equalTo: myLabel.centerXAnchor).isActive = true
This is the result:
Intere code:
class Aiutotipo: UIViewController {
let myImageView: UIImageView = {
let iv = UIImageView()
iv.contentMode = .scaleToFill
iv.clipsToBounds = true
iv.backgroundColor = .red
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
let myLabel: UILabel = {
let label = UILabel()
label.text = "Débats"
label.textColor = .white
label.textAlignment = .center
label.font = .systemFont(ofSize: 30, weight: .semibold)
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
override func viewDidLoad() {
super.viewDidLoad()
myImageView.image = UIImage(named: "profilo") // set here your image
let myWidth = myLabel.intrinsicContentSize.width // This reveal only text width in label
view.addSubview(myLabel)
myLabel.widthAnchor.constraint(equalTo: view.widthAnchor, multiplier: 0.5).isActive = true
myLabel.heightAnchor.constraint(equalToConstant: 50).isActive = true
myLabel.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: 25).isActive = true
myLabel.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
view.addSubview(myImageView)
myImageView.widthAnchor.constraint(equalToConstant: myWidth).isActive = true
myImageView.heightAnchor.constraint(equalTo: myImageView.widthAnchor).isActive = true
myImageView.bottomAnchor.constraint(equalTo: myLabel.topAnchor).isActive = true
myImageView.centerXAnchor.constraint(equalTo: myLabel.centerXAnchor).isActive = true
}
}
Related
I want to add a tap gesture recognizer to a custom UIView (which represent an Image and a Label). It seems that the gesture recognizer is not added to the view or that the subviews are not considered as the UIView itself, hence not working.
Here is how I add my view :
Navbar.swift :
let indexSubview = IconTextView(svgName: "https://placeholder.pics/svg/30", textKey: "Index")
self.indexButton.addSubview(indexSubview)
let indexButtonTap = UITapGestureRecognizer(target: self, action: #selector(goToIndex))
indexButton.addGestureRecognizer(indexButtonTap)
(IconTextView being my custom view)
Then when I tap the indexButtonnothing is working.
My tap function, just in case:
#objc func goToIndex(sender:UITapGestureRecognizer) {
print("GO TO INDEX")
router.setRoute(routeName: "INDEX", routeParam: "")
}
I don't understand why it is not working, the userInteractions are enabled on all the elements.
Your precedent code + tap gesture, I edit constraints, add containerView:
class Aiutotipo: UIViewController {
let myImageView: UIImageView = {
let iv = UIImageView()
iv.contentMode = .scaleToFill
iv.clipsToBounds = true
iv.backgroundColor = .red
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
let myLabel: UILabel = {
let label = UILabel()
label.text = "Débats"
label.textColor = .white
label.textAlignment = .center
label.font = .systemFont(ofSize: 30, weight: .semibold)
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
let containerView = UIView() //your container view
override func viewDidLoad() {
super.viewDidLoad()
containerView.backgroundColor = .red // red bacground for container view visible, set .clear for transparent bg
containerView.isUserInteractionEnabled = true
containerView.translatesAutoresizingMaskIntoConstraints = false
let indexButtonTap = UITapGestureRecognizer(target: self, action: #selector(goToIndex))
containerView.addGestureRecognizer(indexButtonTap)
myImageView.image = UIImage(named: "profilo") // set here your image
let myWidth = myLabel.intrinsicContentSize.width // This reveal only text width in label
view.addSubview(containerView)
containerView.heightAnchor.constraint(equalToConstant: myWidth + 50).isActive = true
containerView.widthAnchor.constraint(equalToConstant: myWidth).isActive = true
containerView.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
containerView.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
containerView.addSubview(myImageView)
myImageView.topAnchor.constraint(equalTo: containerView.topAnchor).isActive = true
myImageView.leadingAnchor.constraint(equalTo: containerView.leadingAnchor).isActive = true
myImageView.trailingAnchor.constraint(equalTo: containerView.trailingAnchor).isActive = true
myImageView.heightAnchor.constraint(equalTo: myImageView.widthAnchor).isActive = true
containerView.addSubview(myLabel)
myLabel.topAnchor.constraint(equalTo: myImageView.bottomAnchor).isActive = true
myLabel.leadingAnchor.constraint(equalTo: containerView.leadingAnchor).isActive = true
myLabel.trailingAnchor.constraint(equalTo: containerView.trailingAnchor).isActive = true
myLabel.bottomAnchor.constraint(equalTo: containerView.bottomAnchor).isActive = true
}
#objc fileprivate func goToIndex() {
print("GO TO INDEX")
}
}
This is the result
Is it possible to display an image from the assets folder to a uistackview programmatically? If so, how would you go about doing it?
I already know how to create a stack view filled with labels.
fileprivate lazy var stack: UIStackView = {
let stack = UIStackView(arrangedSubviews: [goalCompleteLabel, completeMoreGoalsLabel])
stack.translatesAutoresizingMaskIntoConstraints = false
stack.axis = .vertical
return stack
} ()
First set your image in imageView (set in it its constraints for more control of image dimension) and your label under your class controller:
let image: UIImageView = {
let imageView = UIImageView()
imageView.image = UIImage(named: "yourImage")?.withRenderingMode(.alwaysOriginal)
imageView.backgroundColor = .gray
imageView.layer.cornerRadius = 8
imageView.clipsToBounds = true
imageView.contentMode = .scaleAspectFill
imageView.translatesAutoresizingMaskIntoConstraints = false
imageView.heightAnchor.constraint(equalToConstant: 200).isActive = true
imageView.widthAnchor.constraint(equalToConstant: 200).isActive = true
return imageView
}()
let completeMoreGoalsLabel: UILabel = {
let label = UILabel()
label.text = "Dummytext"
label.textAlignment = .center
return label
}()
now set your stack view with distribution fillProportionally:
lazy var stack: UIStackView = {
let stackView = UIStackView(arrangedSubviews: [image, completeMoreGoalsLabel])
stackView.axis = .vertical
stackView.distribution = .fillProportionally
stackView.translatesAutoresizingMaskIntoConstraints = false
return stackView
}()
in viewDidLoad present your stack and add constraints:
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .darkGray
view.addSubview(stack)
stack.widthAnchor.constraint(equalToConstant: 200).isActive = true
stack.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
stack.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
stack.heightAnchor.constraint(equalToConstant: 250).isActive = true //200 imageHeight + 50 label height
}
I add corner radius on image to make it more cute...
Yes. You simply need to add an ImageView as an arranged subview of your stackview. Just like the labels. Here's the code -
class StackViewController: UIViewController {
var stackView = UIStackView()
var label = UILabel()
var imageView = UIImageView()
override func viewDidLoad() {
super.viewDidLoad()
configStackView()
}
func configStackView() -> Void {
// Add StackView as SubView
view.addSubview(stackView)
// Set StackView properties
stackView.axis = .vertical
stackView.alignment = .center
stackView.distribution = .equalSpacing
// Set imageView as 1st arranged subview of stackview
stackView.addArrangedSubview(imageView)
configImageView()
// Set Label as 2nd arranged subview of stackview
stackView.addArrangedSubview(label)
configLabel()
// Set StackView Constraints
setStackViewCostraints()
}
func setStackViewCostraints() -> Void {
stackView.translatesAutoresizingMaskIntoConstraints = false
stackView.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 20).isActive = true
stackView.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -20).isActive = true
stackView.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
stackView.heightAnchor.constraint(equalToConstant: 200).isActive = true
}
func configImageView() -> Void {
imageView.image = UIImage(named: "bolt")
imageView.contentMode = .scaleAspectFit
// Set Constraints (ideally in a separate function)
imageView.translatesAutoresizingMaskIntoConstraints = false
imageView.widthAnchor.constraint(equalToConstant: 100).isActive = true
}
func configLabel() -> Void {
label.text = "Label"
}
}
Here's the how it renders -
I have a customView which I display by after a button-tap. My problem is that setting .backgroundColor has no effect and it is just a clear background.
CustomView:
let wishWishView: WishStackView = {
let v = WishStackView()
v.backgroundColor = .cyan
v.translatesAutoresizingMaskIntoConstraints = false
return v
}()
AddViewButton:
#objc func addWishButtonTapped(){
self.view.addSubview(self.wishWishView)
wishWishView.centerYAnchor.constraint(equalTo: self.view.centerYAnchor).isActive = true
wishWishView.centerXAnchor.constraint(equalTo: self.view.centerXAnchor).isActive = true
}
WishWishView is just a simple UIView with a StackView inside of it.
My guess would be that it is a UIStackView, which does not support having a background color.
You can read more about why this happens, and possible workarounds here: https://stackoverflow.com/a/34868367/3992237
Your code is Totally wrong, first you set your view like this:
let wishWishView: UIView = {
let v = UIView()
v.backgroundColor = .cyan
v.translatesAutoresizingMaskIntoConstraints = false
return v
}()
now set your stackView, in my example I put in 2 label in vertical axis:
let stackView: UIStackView = {
let label1 = UILabel()
label1.text = "Label 1"
label1.textColor = .red
label1.font = UIFont.systemFont(ofSize: 16)
let label2 = UILabel()
label2.text = "Label 2"
label2.textColor = .black
label2.font = UIFont.systemFont(ofSize: 16)
let sV = UIStackView(arrangedSubviews: [label1, label2])
sV.axis = .vertical
sV.distribution = .fillEqually
sV.translatesAutoresizingMaskIntoConstraints = false
return sV
}()
after that set your button:
let buttonAddView: UIButton = {
let button = UIButton(type: .system)
button.setTitle("Add View", for: .normal)
button.setTitleColor(.white, for: .normal)
button.backgroundColor = .red
button.addTarget(self, action: #selector(addWishButtonTapped), for: .touchUpInside)
button.translatesAutoresizingMaskIntoConstraints = false
return button
}()
in viewDidLoad add button and set constraints
view.addSubview(buttonAddView)
buttonAddView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 20).isActive = true
buttonAddView.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor, constant: -20).isActive = true
buttonAddView.heightAnchor.constraint(equalToConstant: 50).isActive = true
buttonAddView.widthAnchor.constraint(equalToConstant: 120).isActive = true
now write the function that add the view with stack view inside when the button is tapped with right constraints, in your function you call only the position of the view but not the size of it. Write your function like this:
#objc func addWishButtonTapped(){
view.addSubview(self.wishWishView)
wishWishView.centerYAnchor.constraint(equalTo: self.view.centerYAnchor).isActive = true
wishWishView.centerXAnchor.constraint(equalTo: self.view.centerXAnchor).isActive = true
wishWishView.heightAnchor.constraint(equalToConstant: 100).isActive = true
wishWishView.widthAnchor.constraint(equalToConstant: 200).isActive = true
wishWishView.addSubview(stackView)
stackView.topAnchor.constraint(equalTo: wishWishView.topAnchor).isActive = true
stackView.bottomAnchor.constraint(equalTo: wishWishView.bottomAnchor).isActive = true
stackView.leadingAnchor.constraint(equalTo: wishWishView.leadingAnchor, constant: 10).isActive = true
stackView.trailingAnchor.constraint(equalTo: wishWishView.trailingAnchor, constant: -10).isActive = true
}
Now simply change background of the wishWishView to automatically set stackView background, and that's it...
I'm following a tutorial to create an interactive popup animation (http://www.swiftkickmobile.com/building-better-app-animations-swift-uiviewpropertyanimator/), and now would like to add buttons to the popup rather than have static text as in the tutorial.
The animation works fine, but the buttons are not detecting touch. Touching the button causes the animation to reverse, instead of printing my "test" statement.
From research, it looks to either be an issue with view hierarchies, the animation disabling the button touch, or layout/constraint issues with the button. I've tried addressing the above issues, but nothing has worked, was hoping someone might be able to help?
I've left out the code pertaining to the animation since I think the issue is to do with layout (and the animation seems to be working fine) - but it's still a lot; apologies in advance for the large amount of code.
class ViewController: UIViewController {
private let popupOffset: CGFloat = 440
private lazy var contentImageView: UIImageView = {
let imageView = UIImageView()
imageView.image = #imageLiteral(resourceName: "Background")
return imageView
}()
private lazy var overlayView: UIView = {
let view = UIView()
view.backgroundColor = .black
view.alpha = 0
return view
}()
private lazy var popupView: UIView = {
let view = UIView()
view.backgroundColor = .white
view.layer.maskedCorners = [.layerMaxXMinYCorner, .layerMinXMinYCorner]
view.layer.shadowColor = UIColor.black.cgColor
view.layer.shadowOpacity = 0.1
view.layer.shadowRadius = 10
return view
}()
private lazy var closedTitleLabel: UILabel = {
let label = UILabel()
label.text = "Hello"
label.font = UIFont.systemFont(ofSize: 16, weight: UIFont.Weight.medium)
label.textColor = UIColor.darkGray
label.textAlignment = .center
return label
}()
private lazy var openTitleLabel: UILabel = {
let label = UILabel()
label.text = "Which door will you choose?"
label.font = UIFont.systemFont(ofSize: 16, weight: UIFont.Weight.medium)
label.textColor = UIColor.darkGray
label.textAlignment = .center
label.alpha = 0
label.transform = CGAffineTransform(scaleX: 1.6, y: 1.6).concatenating(CGAffineTransform(translationX: 0, y: 15))
return label
}()
private lazy var reviewsImageView: UIImageView = {
let imageView = UIImageView()
imageView.image = #imageLiteral(resourceName: "LabelBackground")
return imageView
}()
let stackView = UIStackView()
let buttonA = UIButton()
let buttonB = UIButton()
let buttonC = UIButton()
override func viewDidLoad() {
super.viewDidLoad()
layout()
popupView.addGestureRecognizer(panRecognizer)
}
override var prefersStatusBarHidden: Bool {
return true
}
//Layout
private var bottomConstraint = NSLayoutConstraint()
private func layout() {
contentImageView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(contentImageView)
contentImageView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
contentImageView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
contentImageView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
contentImageView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
overlayView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(overlayView)
overlayView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
overlayView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
overlayView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
overlayView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
popupView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(popupView)
popupView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
popupView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
bottomConstraint = popupView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: popupOffset)
bottomConstraint.isActive = true
popupView.heightAnchor.constraint(equalToConstant: 500).isActive = true
closedTitleLabel.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(closedTitleLabel)
closedTitleLabel.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
closedTitleLabel.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
closedTitleLabel.topAnchor.constraint(equalTo: popupView.topAnchor, constant: 20).isActive = true
openTitleLabel.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(openTitleLabel)
openTitleLabel.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
openTitleLabel.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
openTitleLabel.topAnchor.constraint(equalTo: popupView.topAnchor, constant: 20).isActive = true
reviewsImageView.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(reviewsImageView)
reviewsImageView.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
reviewsImageView.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
reviewsImageView.bottomAnchor.constraint(equalTo: popupView.bottomAnchor).isActive = true
reviewsImageView.heightAnchor.constraint(equalToConstant: 428).isActive = true
buttonA.backgroundColor = UIColor.clear
let heightConstraintA = buttonA.heightAnchor.constraint(equalToConstant: 135)
heightConstraintA.isActive = true
heightConstraintA.priority = UILayoutPriority(rawValue: 999)
buttonA.translatesAutoresizingMaskIntoConstraints = false
buttonA.setTitle("A", for: .normal)
buttonA.setTitleColor(UIColor.darkGray, for: .normal)
buttonA.backgroundColor = UIColor.clear
buttonA.addTarget(self, action: #selector(buttonATapped(sender:)), for: .touchDown)
//self.popupView.addSubview(buttonA)
buttonB.backgroundColor = UIColor.clear
let heightConstraintB = buttonB.heightAnchor.constraint(equalToConstant: 135)
heightConstraintB.isActive = true
heightConstraintB.priority = UILayoutPriority(rawValue: 999)
buttonB.translatesAutoresizingMaskIntoConstraints = false
buttonB.setTitle("B", for: .normal)
buttonB.setTitleColor(UIColor.darkGray, for: .normal)
buttonB.backgroundColor = UIColor.clear
//self.popupView.addSubview(buttonB)
buttonC.backgroundColor = UIColor.clear
let heightConstraintC = buttonC.heightAnchor.constraint(equalToConstant: 135)
heightConstraintC.isActive = true
heightConstraintC.priority = UILayoutPriority(rawValue: 999)
buttonC.translatesAutoresizingMaskIntoConstraints = false
buttonC.setTitle("C", for: .normal)
buttonC.setTitleColor(UIColor.darkGray, for: .normal)
buttonC.backgroundColor = UIColor.clear
//self.popupView.addSubview(buttonC)
popupView.addSubview(stackView)
stackView.backgroundColor = UIColor.clear
stackView.addArrangedSubview(buttonA)
stackView.addArrangedSubview(buttonB)
stackView.addArrangedSubview(buttonC)
stackView.translatesAutoresizingMaskIntoConstraints = false
popupView.addSubview(stackView)
stackView.leadingAnchor.constraint(equalTo: popupView.leadingAnchor).isActive = true
stackView.trailingAnchor.constraint(equalTo: popupView.trailingAnchor).isActive = true
stackView.bottomAnchor.constraint(equalTo: popupView.bottomAnchor).isActive = true
stackView.heightAnchor.constraint(equalToConstant: 428).isActive = true
stackView.axis = .vertical
stackView.distribution = .fill
stackView.translatesAutoresizingMaskIntoConstraints = false
}
#objc func buttonATapped(sender: UIButton) {
print ("test")
}
private func animateTransitionIfNeeded(to state: State, duration: TimeInterval) {
//Animation code
}
#objc private func popupViewPanned(recognizer: UIPanGestureRecognizer) {
//Animation code
}
}
***For anyone else having the same issue, here is how I solved it, thanks to #OverD:
I removed the reviewsImageView completely (because that was only for color in my case, and I can easily add the color to the UIButton instead) Then instead of adding the buttons to the popupView, I added them to the stack view, and the stack view to the popupView. Lastly, my syntax for addTarget was not correct, and for some reason changing it to touchDown instead of touchUpInside made it work.
I noticed from the provided code that you are adding the same buttons multiple times, once as a subview of the popView and once in the stackView. Also you are not assigning any targets for the buttons.
I hope this helps
I added a blur effect behind a label. The blur refuses to go behind the label. I tried all 3 of these separately:
label.insertSubview(backgroundBlur, at: 0)
label.addSubview(backgroundBlur)
label.sendSubview(toBack: backgroundBlur)
The thing is I need the width and height of the UIVisualEffectView blur to be based on the the size of the label's text. The text is dynamic. Both labels need to have their own individual backgroundBlur.
How can I get the UIVisualEffectView blur to go behind each indivdual label when it's also based on the label's text's width and height? There should be two labels with 2 backgroundBlurs behind them.
let backgroundBlur: UIVisualEffectView = {
let blur = UIVisualEffectView(effect: UIBlurEffect(style: UIBlurEffectStyle.dark))
blur.layer.cornerRadius = 6
blur.layer.masksToBounds = true
return blur
}()
let labelOne: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.boldSystemFont(ofSize: 17)
label.textColor = UIColor.white
label.textAlignment = .center
label.sizeToFit()
label.numberOfLines = 0
return label
}()
let labelTwo: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.boldSystemFont(ofSize: 17)
label.textColor = UIColor.white
label.textAlignment = .center
label.sizeToFit()
label.numberOfLines = 0
return label
}()
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(labelOne)
view.addSubview(labelTwo)
labelOne.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
labelOne.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
labelTwo.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
labelTwo.topAnchor.constraint(equalTo: labelOne.bottomAnchor, constant: 16).isActive = true
putBlurEffectBehindLabel(backgroundBlur, labelOne)
putBlurEffectBehindLabel(backgroundBlur, labelTwo)
}
func putBlurEffectBehindLabel(_ blur: UIVisualEffectView, _ label: UILabel){
blur.frame = label.bounds
// tried these individually but nada
label.insertSubview(backgroundBlur, at: 0)
label.addSubview(backgroundBlur)
label.sendSubview(toBack: backgroundBlur)
blur.center = CGPoint(x: label.bounds.midX, y: label.bounds.midY)
}
you have to add UILabel to UIVisualEffectView
backgroundBlur.addSubview(labelOne)
backgroundBlur.addSubview(labelTwo)
add backgroundBlur and set constraint
then add labelOne,labelTwo to backgroundBlur with there constraint
Or Add all to UIView and connect them with constraint
don't forget translatesAutoresizingMaskIntoConstraints = false
Declaration:
let backgroundBlur: UIVisualEffectView = {
let blur = UIVisualEffectView(effect: UIBlurEffect(style:
UIBlurEffectStyle.dark))
blur.layer.cornerRadius = 6
blur.layer.masksToBounds = true
blur.translatesAutoresizingMaskIntoConstraints = false
return blur
}()
let labelOne: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
let labelTwo: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
ViewDidLoad
self.view.addSubview(backgroundBlur)
self.view.addSubview(labelOne)
self.view.addSubview(labelTwo)
labelOne.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
labelOne.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
labelTwo.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
labelTwo.topAnchor.constraint(equalTo: labelOne.bottomAnchor, constant: 16).isActive = true
labelOne.text = "asdhaskdas saldhlsahdsa laskdhsakhd asdlhkhsad"
labelTwo.text = "asdhaskdas saldhlsahdsa laskdhsakhd asdlhkhsad"
labelOne.numberOfLines = 0
labelTwo.numberOfLines = 0
backgroundBlur.topAnchor.constraint(equalTo: labelOne.topAnchor, constant: -8).isActive = true
backgroundBlur.bottomAnchor.constraint(equalTo: labelTwo.bottomAnchor, constant: 8).isActive = true
backgroundBlur.trailingAnchor.constraint(equalTo: labelOne.trailingAnchor, constant: 8).isActive = true
backgroundBlur.leadingAnchor.constraint(equalTo: labelOne.leadingAnchor, constant: -8).isActive = true
I had to add two UIVisualEffectView named:
backgroundBlurOne
backgroundBlurTwo
Based on #AbdelahadDarwish suggestion of adding the label to the blur instead of adding the blur to the label I was able to get the blur behind the label:
// this is added inside the putBlurEffectBehindLabel function
blur.contentView.addSubview(label)
Also inside the putBlurEffectBehindLabel function I got the size of the label's text using (text! as NSString).size(withAttributes: [NSAttributedStringKey.font: UIFont])
and then based the width and height of the UIVisualEffectView (the blur) off of that.
I then added the text I wanted for labelOne and backgroundBlurOne in viewDidLoad.
Then I added the text I wanted for labelTwo and the backgroundBlurTwo for it in viewDidAppear. I had to do that so I can use the height from backgroundBlurOne + a 16 point distance so labelTwo could be where I needed it to be from labelOne.
let backgroundBlurOne: UIVisualEffectView = {
let blur = UIVisualEffectView(effect: UIBlurEffect(style: UIBlurEffectStyle.dark))
blur.translatesAutoresizingMaskIntoConstraints = false
blur.layer.cornerRadius = 6
blur.layer.masksToBounds = true
blur.isUserInteractionEnabled = false
blur.backgroundColor = UIColor.black.withAlphaComponent(10)
return blur
}()
let backgroundBlurTwo: UIVisualEffectView = {
let blur = UIVisualEffectView(effect: UIBlurEffect(style: UIBlurEffectStyle.dark))
blur.translatesAutoresizingMaskIntoConstraints = false
blur.layer.cornerRadius = 6
blur.layer.masksToBounds = true
blur.isUserInteractionEnabled = false
blur.backgroundColor = UIColor.black.withAlphaComponent(10)
return blur
}()
let labelOne: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.systemFont(ofSize: 17)
label.textColor = UIColor.white
label.textAlignment = .center
label.sizeToFit()
label.numberOfLines = 0
return label
}()
let labelTwo: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.systemFont(ofSize: 17)
label.textColor = UIColor.white
label.textAlignment = .center
label.sizeToFit()
label.numberOfLines = 0
return label
}()
override func viewDidLoad() {
super.viewDidLoad()
labelOne.text = "Hello"
putBlurEffectBehindLabel(backgroundBlurOne, labelOne, yDistance: 0)
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
labelTwo.text = "Heloooooooooooooooooooooooo"
putBlurEffectBehindLabel(backgroundBlurTwo, labelTwo, yDistance: backgroundBlurOne.frame.height + 16)
}
func putBlurEffectBehindLabel(_ blur: UIVisualEffectView, _ label: UILabel, yDistance: CGFloat){
view.addSubview(blur)
blur.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
blur.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: yDistance).isActive = true
blur.contentView.addSubview(label)
label.centerXAnchor.constraint(equalTo: blur.centerXAnchor).isActive = true
label.centerYAnchor.constraint(equalTo: blur.centerYAnchor).isActive = true
let text = label.text
let textSize = (text! as NSString).size(withAttributes: [NSAttributedStringKey.font: UIFont.systemFont(ofSize: 17)])
blur.widthAnchor.constraint(equalToConstant: textSize.width + 15).isActive = true
blur.heightAnchor.constraint(equalToConstant: textSize.height + 10).isActive = true
}