AWS Chime Screen Share in ipad safari - attendees cannot hear audio of the video played - ipad

I have some questions for AWS CHime as we wanted to build a video calling application.
If we are using iPad safari and using AWS Chime for video calls can I share my screen during a video call?
For us, it's not working.
Then we tried to make an iOS Native App and tried to use AWS CHime SDK. This time screen share worked but if I share my screen and play a video on youtube another user can only see the video he cannot hear any audio of that played video.
I am tired of contacting the AWS Chime support team. They never answer any of the questions instead they send me this and then do not respond. I regret using AWS Chime. It has lots of issues. Pathetic library.
When did the issue first occur.
What is the Meeting ID of the meeting when users experienced this issue.
Could you please confirm that the issue is isolated to the Safari browser-based application?
Please provide the current Safari version, which can be found by following the steps in the following documentation [1]

Apologies on your AWS support experience. Content Share Audio is not yet supported in Amazon Chime SDK for iOS as of 5/4/2021.
This is on our roadmap and planned for future releases. Feel free to open an issue in our iOS GitHub repo to track this feature request.

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How to skip ads in youtube iOS app automatically when video is playing?

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Unfortunately I don’t think that’s actually possible.
In order to have an app run in the background like that, you would probably have to be jailbroken or have root access. To skip a youtube ad as well as that, that sounds impossible, unless Youtube has some sort of system in place allowing other apps to add functionality to the Youtube app.
There are apps that connect with the Safari app and block certain things on webpages, but none skip youtube ads, they just block them.
With a jailbroken iOS device, I have seen many tweaks which do things similar to this, but I haven’t yet seen a tweak which actually skips the ad the way you want.
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You could run the apps on any Android phone and test without the drone.
Download the Hello Flyver application to get you started:
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I am trying to build a audio/video streaming app that works cross platform on iOS and Android mobile devices.
No matter how deep I Google, I'm ending up with suggestions that point me towards OpenTok/TokBox API. But this is what I wish to avoid.
I've checked a few demo, but WebRTC/HTML5 do not seem to work with streaming video/audio in iOS browser. For example, the https://apprtc.appspot.com demo does not work in Safari or Opera Mini in iOS.
When I try http://dev.opera.com/articles/media-capture-in-mobile-browsers/demo/ ... I can capture image using the default iOS camera picker from my browser but streaming video fails.
It seems like the getUserMedia() stuff is not supported by any browser in iOS.
Moreover, I am planning to put this on a WebView in a native iOS app. This sounds like a really far cry.
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getUserMedia and WebRTC Peer-to-peer connections APIs are not supported in iOS.
One of the reason is that at the moment efforts around WebRTC focus on VP8 video codec which Apple and Microsoft do not support natively. Support in the near future is unlikely with Microsoft pushing for its own standard.
Doing what you want on iOS requires you use a native iOS compatible solution like OpenCV which supports video capture. You can find on Google tutorials on how to implement a solution based on OpenCV.
good news, will be supported at Safari 11.0
https://developer.apple.com/library/content/releasenotes/General/WhatsNewInSafari/Safari_11_0/Safari_11_0.html

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