I want to change views once the user taps 'get started' but due to having navigation view in my first view, it is showing back button on my next screen which I don't want. Please see the images attached below.
Code for the first view is below:
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationView {
VStack {
Spacer()
Text("LifePath")
.font(.system(size: 48, weight: .semibold))
.padding(.bottom)
Spacer()
NavigationLink(destination: ViewChanger()) {
Text("Get Started")
.font(.headline)
.navigationBarBackButtonHidden(true)
}
}
.padding()
}
}
}
back button showing on screen 2
First view
Change the location of your navigationBackButtonHidden modifier so that it actually modifies the view that you're going to (and not the NavigationLink label):
struct ContentView: View {
var body: some View {
NavigationView {
VStack {
Spacer()
Text("LifePath")
.font(.system(size: 48, weight: .semibold))
.padding(.bottom)
Spacer()
NavigationLink(destination: ViewChanger()
.navigationBarBackButtonHidden(true) // <-- Here
) {
Text("Get Started")
.font(.headline)
}
}
.padding()
}
}
}
If you want not only the back button to be gone, but the entire header bar, you can use the .navigationBarHidden(true) modifier.
Also, if you run this on iPad at all, you probably want .navigationViewStyle(StackNavigationViewStyle()) added to the outside of your NavigationView
If you use a NavigationLink (in a NavigationView), the view will be pushed. If you want to replace the view, you can do this with an if statement.
For example, this could be implemented like this:
struct ContentView: View {
#State var showSecondView: Bool = false
var body: some View {
if !showSecondView {
NavigationView {
VStack {
Spacer()
Text("LifePath")
.font(.system(size: 48, weight: .semibold))
.padding(.bottom)
Spacer()
Button(action: { showSecondView = true }) {
Text("Get Started")
.font(.headline)
}
}
.padding()
} else {
TabView {
// ...
}
}
}
}
Related
Problem
First time when the button "Go to 990" is tapped the scroll view doesn't scroll to 990 on top. (see screenshot below)
The anchor is not respected.
Second time it scrolls to 990 top correctly.
Questions
What is wrong and how can it be fixed?
Versions
Xcode 14
Code
struct ContentView: View {
#State private var scrollProxy: ScrollViewProxy?
var body: some View {
NavigationStack {
ScrollViewReader { proxy in
List(0..<1000, id: \.self) { index in
VStack(alignment: .leading) {
Text("cell \(index)")
.font(.title)
Text("text 1")
.font(.subheadline)
Text("text 2")
.font(.subheadline)
}
}
.onAppear {
scrollProxy = proxy
}
}
.toolbar {
ToolbarItem {
Button("Go to 990") {
scrollProxy?.scrollTo(990, anchor: .top)
}
}
}
}
#if os(macOS)
.frame(minWidth: 500, minHeight: 300)
#endif
}
}
Screenshot
I have a View which shows Text view to show help text for user to tap on plus icon to add group. Once group is added, it shows List view. To show navigation bar, I need to call navigationBarTitle and navigationBarItems on both Text and List view. Below is my code snippet.
import SwiftUI
struct Home:View {
#EnvironmentObject var dataStore:DataStore
var body: some View {
NavigationView {
if dataStore.groups.isEmpty {
Text("Tap on + icon to add group.")
.font(.caption)
.multilineTextAlignment(.center)
.padding()
.foregroundColor(.gray)
.navigationBarTitle(Text("My App Name"), displayMode: .automatic)
.navigationBarItems(
trailing:
NavigationLink(
destination:
CreateGroup(),
label: {
Image(systemName: "plus")
.foregroundColor(Color.blue)
})
)
} else {
List(dataStore.groups) { groupElement in
GroupRow(group: groupElement)
}
.navigationBarTitle(Text("My App Name"), displayMode: .automatic)
.navigationBarItems(
trailing:
NavigationLink(
destination:
CreateGroup(),
label: {
Image(systemName: "plus")
.foregroundColor(Color.blue)
})
)
}
}
}
}
Is there a way to call navigationBarTitle and navigationBarItems only once rather than calling on both Text and List views?
Is there a way to call navigationBarTitle and navigationBarItems only
once rather than calling on both Text and List views?
Yes, you can wrap condition into any container, like Group or xStack:
struct Home:View {
#EnvironmentObject var dataStore:DataStore
var body: some View {
NavigationView {
Group {
if dataStore.groups.isEmpty {
Text("Tap on + icon to add group.")
.font(.caption)
.multilineTextAlignment(.center)
.padding()
.foregroundColor(.gray)
} else {
List(dataStore.groups) { groupElement in
GroupRow(group: groupElement)
}
}
}
.navigationBarTitle(Text("My App Name"), displayMode: .automatic)
.navigationBarItems(
trailing:
NavigationLink(
destination:
CreateGroup(),
label: {
Image(systemName: "plus")
.foregroundColor(Color.blue)
})
)
}
}
}
For my app, I have a welcome screen that intro's what the app does and allows the user to create their first item. When the user clicks the button I'd like to dismiss the 'welcomeScreen' sheet and and then launch the 'newRemindr' sheet.
I tried to achieve this by creating an observable object with an 'addNewTrigger' boolean set to false. When I click the Add New Reminder button on the welcomeScreen, the button's action causes the welcomeScreen to dismiss and toggles the 'addNewTrigger' boolean to True. (I've verified this is working with Print Statements). However content view is listening to that same observed object to launch the 'newRemindr' sheet but that action doesn't seem to be working.
Can somebody please take a look at the code and see where I am going wrong? Or suggest an alternative that can provide the type of functionality.
I really appreciate all the help. Thanks!
Code Below...
welcomeScreen:
import SwiftUI
import Combine
struct welcomeScreen: View {
#Environment(\.presentationMode) var mode: Binding<PresentationMode>
#ObservedObject var addNewReminder = showAddScreen()
var body: some View {
NavigationView {
ZStack (alignment: .center) {
LinearGradient(gradient: Gradient(colors: [Color.white, Color.white, Color.gray]), startPoint: .top, endPoint: .bottom)
.edgesIgnoringSafeArea(.all)
Image("Ellipse2")
.offset(y: -475)
VStack {
Spacer()
Text("Welcome to")
.foregroundColor(.white)
.fontWeight(.bold)
Image("RemindrLogoWhite")
Spacer()
Text("What is remindr?")
.font(.title)
.fontWeight(.bold)
.padding(.bottom, 25)
Text("Remindr is a simple app designed to help you schedule random reminders with the goal of clearing your mind.\n\nRemind yourself to check in with your body, set up positive affirmations, set your intentions; Whatever it is, the power is up to you.")
.padding(.horizontal, 25)
.padding(.bottom, 25)
Text("Click below to get started:")
.fontWeight(.bold)
// Add New Reminder Button
Button(action: {
self.mode.wrappedValue.dismiss()
print("Add Reminder Button from Welcome Screen is Tapped")
self.addNewReminder.addNewTrigger.toggle()
print("var addNewTrigger has been changed to \(self.addNewReminder.addNewTrigger)")
}) {
Image("addButton")
.renderingMode(.original)
}.padding(.bottom, 25)
Spacer()
} .frame(maxWidth: UIScreen.main.bounds.width,
maxHeight: UIScreen.main.bounds.height)
}
.navigationBarTitle(Text(""), displayMode: .automatic)
.navigationBarItems(trailing: Button(action: {
self.mode.wrappedValue.dismiss()
}, label: {
Image(systemName: "xmark")
.foregroundColor(.white)
}))
}
}
}
ContentView:
import SwiftUI
import CoreData
class showAddScreen: ObservableObject {
#Published var addNewTrigger = false
}
struct ContentView: View {
#Environment(\.managedObjectContext) var moc
#FetchRequest(entity: ReminderEntity.entity(), sortDescriptors: [NSSortDescriptor(keyPath: \ReminderEntity.dateCreated, ascending: false)])
var reminder: FetchedResults<ReminderEntity>
// Sheet Control
#ObservedObject var addNewReminder = showAddScreen()
//#State private var showingAddScreen = false
#State var showWelcomeScreen = false
let emojiList = EmojiList()
//Toggle Control
#State var notifyOn = true
// Save Items Function
func saveItems() {
do {
try moc.save()
} catch {
print(error)
}
}
// Delete Item Function
func deleteItem(indexSet: IndexSet) {
let source = indexSet.first!
let listItem = reminder[source]
moc.delete(listItem)
}
// View Controller
var body: some View {
VStack {
NavigationView {
ZStack (alignment: .top) {
// List View
List {
ForEach(reminder, id: \.self) { notification in
NavigationLink(destination: editRemindr(reminder: notification,
notifyOn: notification.notifyOn,
emojiChoice: Int(notification.emojiChoice),
notification: notification.notification ?? "unknown",
notes: notification.notes ?? "unknown")) {
// Text within List View
HStack {
// MARK: TODO
//Toggle("NotifyOn", isOn: self.$notifyOn)
// .labelsHidden() // Hides the label/title
Text("\(self.emojiList.emojis[Int(notification.emojiChoice)]) \(notification.notification!)")
}
}
}
.onDelete(perform: deleteItem)
}.lineLimit(1)
// Navigation Items
.navigationBarTitle("", displayMode: .inline)
.navigationBarItems(
leading:
HStack {
Button(action: {
self.showWelcomeScreen.toggle()
}) {
Image(systemName: "info.circle.fill")
.font(.system(size: 24, weight: .regular))
}.foregroundColor(.gray)
// Positioning Remindr Logo on Navigation
Image("remindrLogoSmall")
.resizable()
.aspectRatio(contentMode: .fit)
//.frame(width: 60, height: 60, alignment: .center)
.padding(.leading, 83)
.padding(.top, -10)
},
// Global Settings Navigation Item
trailing: NavigationLink(destination: globalSettings()){
Image("settings")
.font(Font.title.weight(.ultraLight))
}.foregroundColor(.gray)
)
// Add New Reminder Button
VStack {
Spacer()
Button(action: { self.addNewReminder.addNewTrigger.toggle()
}) {
Image("addButton")
.renderingMode(.original)
}
.sheet(isPresented: $addNewReminder.addNewTrigger) {
newRemindr().environment(\.managedObjectContext, self.moc)
}
}
}
} .sheet(isPresented: $showWelcomeScreen) {
welcomeScreen()
}
}
}
}
First what I see is you use different observable objects in both views, but should use same, so changes made in one view be available for second view as well.
Se here is a way to solve this
struct welcomeScreen: View {
#Environment(\.presentationMode) var mode: Binding<PresentationMode>
#ObservedObject var addNewReminder: showAddScreen // << declare to be injected
// ... other code
and in ContentView
} .sheet(isPresented: $showWelcomeScreen) {
welcomeScreen(addNewReminder: self.addNewReminder) // << inject !!
}
Alternate: you can remove addNewReminder from welcomeScreen and work with it only in ContentView by activating on welcome sheet dismiss, like
} .sheet(isPresented: $showWelcomeScreen, onDismiss: {
// it is better to show second sheet with delay to give chance
// for first one to animate closing to the end
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
self.addNewReminder.addNewTrigger.toggle()
}
}
) {
welcomeScreen()
}
I have a TabView and separate NavigationView stacks for every Tab item. It works well but when I open any NavigationLink the TabView bar is still displayed. I'd like it to disappear whenever I click on any NavigationLink.
struct MainView: View {
#State private var tabSelection = 0
var body: some View {
TabView(selection: $tabSelection) {
FirstView()
.tabItem {
Text("1")
}
.tag(0)
SecondView()
.tabItem {
Text("2")
}
.tag(1)
}
}
}
struct FirstView: View {
var body: some View {
NavigationView {
NavigationLink(destination: FirstChildView()) { // How can I open FirstViewChild with the TabView bar hidden?
Text("Go to...")
}
.navigationBarTitle("FirstTitle", displayMode: .inline)
}
}
}
I found a solution to put a TabView inside a NavigationView, so then after I click on a NavigationLink the TabView bar is hidden. But this messes up NavigationBarTitles for Tab items.
struct MainView: View {
#State private var tabSelection = 0
var body: some View {
NavigationView {
TabView(selection: $tabSelection) {
...
}
}
}
}
struct FirstView: View {
var body: some View {
NavigationView {
NavigationLink(destination: FirstChildView()) {
Text("Go to...")
}
.navigationBarTitle("FirstTitle", displayMode: .inline) // This will not work now
}
}
}
With this solution the only way to have different NavigationTabBars per TabView item, is to use nested NavigationViews. Maybe there is a way to implement nested NavigationViews correctly? (As far as I know there should be only one NavigationView in Navigation hierarchy).
How can I hide TabView bar inside NavigationLink views correctly in SwiftUI?
I really enjoyed the solutions posted above, but I don't like the fact that the TabBar is not hiding according to the view transition.
In practice, when you swipe left to navigate back when using tabBar.isHidden, the result is not acceptable.
I decided to give up the native SwiftUI TabView and code my own.
The result is more beautiful in the UI:
Here is the code used to reach this result:
First, define some views:
struct FirstView: View {
var body: some View {
NavigationView {
VStack {
Text("First View")
.font(.headline)
}
.navigationTitle("First title")
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity, alignment: .center)
.background(Color.yellow)
}
}
}
struct SecondView: View {
var body: some View {
VStack {
NavigationLink(destination: ThirdView()) {
Text("Second View, tap to navigate")
.font(.headline)
}
}
.navigationTitle("Second title")
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity, alignment: .center)
.background(Color.orange)
}
}
struct ThirdView: View {
var body: some View {
VStack {
Text("Third View with tabBar hidden")
.font(.headline)
}
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity, alignment: .center)
.background(Color.red.edgesIgnoringSafeArea(.bottom))
}
}
Then, create the TabBarView (which will be the root view used in your app):
struct TabBarView: View {
enum Tab: Int {
case first, second
}
#State private var selectedTab = Tab.first
var body: some View {
VStack(spacing: 0) {
ZStack {
if selectedTab == .first {
FirstView()
}
else if selectedTab == .second {
NavigationView {
VStack(spacing: 0) {
SecondView()
tabBarView
}
}
}
}
.animation(nil)
if selectedTab != .second {
tabBarView
}
}
}
var tabBarView: some View {
VStack(spacing: 0) {
Divider()
HStack(spacing: 20) {
tabBarItem(.first, title: "First", icon: "hare", selectedIcon: "hare.fill")
tabBarItem(.second, title: "Second", icon: "tortoise", selectedIcon: "tortoise.fill")
}
.padding(.top, 8)
}
.frame(height: 50)
.background(Color.white.edgesIgnoringSafeArea(.all))
}
func tabBarItem(_ tab: Tab, title: String, icon: String, selectedIcon: String) -> some View {
ZStack(alignment: .topTrailing) {
VStack(spacing: 3) {
VStack {
Image(systemName: (selectedTab == tab ? selectedIcon : icon))
.font(.system(size: 24))
.foregroundColor(selectedTab == tab ? .primary : .black)
}
.frame(width: 55, height: 28)
Text(title)
.font(.system(size: 11))
.foregroundColor(selectedTab == tab ? .primary : .black)
}
}
.frame(width: 65, height: 42)
.onTapGesture {
selectedTab = tab
}
}
}
This solution also allows a lot of customization in the TabBar.
You can add some notifications badges, for example.
If we talk about standard TabView, the possible workaround solution can be based on TabBarAccessor from my answer on Programmatically detect Tab Bar or TabView height in SwiftUI
Here is a required modification in tab item holding NavigationView. Tested with Xcode 11.4 / iOS 13.4
struct FirstTabView: View {
#State private var tabBar: UITabBar! = nil
var body: some View {
NavigationView {
NavigationLink(destination:
FirstChildView()
.onAppear { self.tabBar.isHidden = true } // !!
.onDisappear { self.tabBar.isHidden = false } // !!
) {
Text("Go to...")
}
.navigationBarTitle("FirstTitle", displayMode: .inline)
}
.background(TabBarAccessor { tabbar in // << here !!
self.tabBar = tabbar
})
}
}
Note: or course if FirstTabView should be reusable and can be instantiated standalone, then tabBar property inside should be made optional and handle ansbsent tabBar explicitly.
Thanks to another Asperi's answer I was able to find a solution which does not break animations and looks natural.
struct ContentView: View {
#State private var tabSelection = 1
var body: some View {
NavigationView {
TabView(selection: $tabSelection) {
FirstView()
.tabItem {
Text("1")
}
.tag(1)
SecondView()
.tabItem {
Text("2")
}
.tag(2)
}
// global, for all child views
.navigationBarTitle(Text(navigationBarTitle), displayMode: .inline)
.navigationBarHidden(navigationBarHidden)
.navigationBarItems(leading: navigationBarLeadingItems, trailing: navigationBarTrailingItems)
}
}
}
struct FirstView: View {
var body: some View {
NavigationLink(destination: Text("Some detail link")) {
Text("Go to...")
}
}
}
struct SecondView: View {
var body: some View {
Text("We are in the SecondView")
}
}
Compute navigationBarTitle and navigationBarItems dynamically:
private extension ContentView {
var navigationBarTitle: String {
tabSelection == 1 ? "FirstView" : "SecondView"
}
var navigationBarHidden: Bool {
tabSelection == 3
}
#ViewBuilder
var navigationBarLeadingItems: some View {
if tabSelection == 1 {
Text("+")
}
}
#ViewBuilder
var navigationBarTrailingItems: some View {
if tabSelection == 1 {
Text("-")
}
}
}
How about,
struct TabSelectionView: View {
#State private var currentTab: Tab = .Scan
private enum Tab: String {
case Scan, Validate, Settings
}
var body: some View {
TabView(selection: $currentTab){
ScanView()
.tabItem {
Label(Tab.Scan.rawValue, systemImage: "square.and.pencil")
}
.tag(Tab.Scan)
ValidateView()
.tabItem {
Label(Tab.Validate.rawValue, systemImage: "list.dash")
}
.tag(Tab.Validate)
SettingsView()
.tabItem {
Label(Tab.Settings.rawValue, systemImage: "list.dash")
}
.tag(Tab.Settings)
}
.navigationBarTitle(Text(currentTab.rawValue), displayMode: .inline)
}
}
I also faced this problem. I don't want to rewrite, but the solution is in my github. I wrote everything in detail there
https://github.com/BrotskyS/AdvancedNavigationWithTabView
P.S: I have no reputation to write comments. Hikeland's solution is not bad. But you do not save the State of the page. If you have a ScrollView, it will reset to zero every time when you change tab
Also you can create very similar custom navBar for views in TabView
struct CustomNavBarView<Content>: View where Content: View {
var title: String = ""
let content: Content
init(title: String, #ViewBuilder content: () -> Content) {
self.title = title
self.content = content()
}
var body: some View {
content
.safeAreaInset(edge: .top, content: {
HStack{
Spacer()
Text(title)
.fontWeight(.semibold)
Spacer()
}
.padding(.bottom, 10)
.frame(height: 40)
.frame(maxWidth: .infinity)
.background(.ultraThinMaterial)
.overlay {
Divider()
.frame(maxHeight: .infinity, alignment: .bottom)
}
})
}
}
CustomNavBarView(title: "Create ad"){
ZStack{
NavigationLink(destination: SetPinMapView(currentRegion: $vm.region, region: vm.region), isActive: $vm.showFullMap) {
Color.clear
}
Color("Background").ignoresSafeArea()
content
}
}
I have a TabView with 2 tabs in it, each tab containing a NavigationView. I need to hide the TabBar when navigating to another view. One solution would be to place the TabView inside of one NavigationView, but I have to set different properties for each NavigationView.
TabView(selection: $selectedTab, content: {
NavigationView {
VStack {
NavigationLink(destination: Text("SecondView Tab1")) {
Text("Click")
}
}
}.tabItem {
Text("ONE")
}.tag(0)
NavigationView {
VStack {
NavigationLink(destination: Text("SecondView Tab2")) {
Text("Click")
}
}
}.tabItem {
Text("TWO")
}.tag(1)
})
P.S. I am using Xcode 11 Beta 5
A little late but it will work, put your NavigationView before the TabView and the tab buttons are going to be hidden when you use a navigation link in your tabbed views.
NavigationView{
TabView{
...
}
}
I have same problem for this;
And I did the following actions to solve this problem:
Use NavigationView Contain a TabView And Hidden the NavigationBar
Make a Custom NavigaitonView like this
In next view Still hidden NavigationBar
// root tab
NavigationView {
TabView {
// some
}
.navigationBarTitle(xxx, displayMode: .inline)
.navigationBarHidden(true)
}
// custom navigation view
#available(iOS 13.0.0, *)
struct MyNavigationView: View {
var body: some View {
HStack {
Spacer()
Text(some)
Spacer()
}
.frame(height: 44)
}
}
// this view
VStack {
MyNavigationView()
Image(some)
.resizable()
.frame(width: 100, height: 100, alignment: .top)
.padding(.top, 30)
Spacer()
HStack {
ClockView()
Spacer()
NavigationLink(
destination: DynamicList(),
label: {
Image(some)
}).navigationBarHidden(true)
}
.padding(EdgeInsets(top: 0, leading: 15, bottom: 0, trailing: 15))
Spacer()
}
// next view
var body: some View {
VStack {
List {
MyNavigationView()
ForEach(date, id: \.self) { model in
Text(model)
}
}
.navigationBarHidden(true)
.navigationBarTitle(some, displayMode: .inline)
}
}
You can't hide the tab bar as far as I know if you navigation view its listed as a child, your tab bar contains your navigation view.