I am trying to make an ios app that simply open a URL. So basically a webview app. I am using XCode 12.4 and that's what I did:
Create new project->iOS App --> (see image below)
Create a new file: ViewController.swift -->
import WebKit
class WebViewController: UIViewController, WKNavigationDelegate {
var webView: WKWebView!
override func loadView() {
webView = WKWebView()
webView.navigationDelegate = self
view = webView
}
override func viewDidLoad() {
super.viewDidLoad()
let url = URL(string: "https://developer.apple.com")!
webView.load(URLRequest(url: url))
}
}
Build and Run.
The issue is that the app continues to open on "Hello World" and I imagine the reason is that the MyappApp.swift file is calling ContentView instead of ViewController
import SwiftUI
#main
struct myappApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
How can I fix this?
Disclaimer: This is my first iOS app and I know little to nothing about iOS dev.
You are very close... Wrap your WebViewController in a UIViewControllerRepresentable to make it compatible with SwiftUI
import SwiftUI
struct WebView_UI: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> some UIViewController {
let vc = WebViewController()
return vc
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {
}
}
And then reference your new SwiftUI UIViewControllerRepresentable in a SwiftUI struct. For example...
struct myappApp: App {
var body: some Scene {
WindowGroup {
WebView_UI()
}
}
}
Or...
struct ContentView: View {
var body: some View {
VStack{
Text("Hello World!").padding()
WebView_UI()
}
}
}
Related
I am new to Swift and iOS development. I am trying to wrap a web app where the orientation is dependent on the URL. I have the code working with Stack Overflow as an example where "https://stackoverflow.com" displays in portrait and all other pages change to landscape after being loaded. I have a URL observer that triggers when the URL changes and calls requestGeometryUpdate. I'm running into the following problem:
When changing the orientation with requestGeometryUpdate, the orientation changes, but if the device is physically rotated after the change, the orientation changes again. I would like to make the orientation change locked and permanent until a new page is loaded.
Any help would be much appreciated. I have attached my code below:
import SwiftUI
import WebKit
struct TestView: View {
private let urlString: String = "https://stackoverflow.com/"
var body: some View {
TestWebView(url: URL(string: urlString)!)
.background(Color.black)
.scrollIndicators(.hidden)
.ignoresSafeArea([.all])//stretchs webview over notch on iphone
.defersSystemGestures(on:.bottom)//deprioritizes multitasking indicator
.statusBar(hidden: true)//hides time and battery
}
}
class TestController: UIViewController {
var webview: WKWebView!
var webViewURLObserver: NSKeyValueObservation?
override func viewDidLoad() {
super.viewDidLoad()
let winScene = UIApplication.shared.connectedScenes.first
let windowScene = winScene as! UIWindowScene
webview = WKWebView(frame: self.view.frame)
webview.autoresizingMask = [.flexibleWidth,.flexibleHeight]//makes webview fit screen in portrait and landscape
self.view.addSubview(self.webview)
webViewURLObserver = self.webview.observe(\.url, options: .new) { webview, change in
let url=change.newValue!!;//! converts from optional to string
print(url)
let arr = url.absoluteString.split(separator: "stackoverflow.com").map(String.init)
var portrait=false
if(arr.count>1){
let path = arr[1];
if path=="/"{
portrait=true
}
}
if portrait==true {
windowScene.requestGeometryUpdate(.iOS(interfaceOrientations: .portrait)) { error in print(error)}
}
else{
windowScene.requestGeometryUpdate(.iOS(interfaceOrientations: .landscape)) { error in print(error)}
}
self.setNeedsUpdateOfSupportedInterfaceOrientations()
}
}
}
// WebView Struct
struct TestWebView: UIViewControllerRepresentable {
let url: URL
func makeUIViewController(context: Context) -> TestController {
let webviewController = TestController()
return webviewController
}
func updateUIViewController(_ webviewController: TestController, context: Context) {
let request = URLRequest(url: url)
webviewController.webview.scrollView.contentInsetAdjustmentBehavior = .never
webviewController.webview.load(request)
}
}
struct TestView_Previews: PreviewProvider {
static var previews: some View {
TestView()
}
}
There is an answer here that may help you with this: SwiftUI: How do I lock a particular View in Portrait mode whilst allowing others to change orientation?
Basically what your want to do is add this AppDelegate variable/class to your App Main. See Below:
struct WebApp: App {
#UIApplicationDelegateAdaptor(AppDelegate.self) var app_delegate
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
class AppDelegate: NSObject, UIApplicationDelegate {
static var allowed_orientations = UIInterfaceOrientationMask.portrait
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
return AppDelegate.allowed_orientations
}
}
Then in your ViewDidLoad you will add the orientation lock where you are setting the portrait variable.
if portrait==true {
windowScene.requestGeometryUpdate(.iOS(interfaceOrientations: .portrait)) { error in print(error)}
}
else{
windowScene.requestGeometryUpdate(.iOS(interfaceOrientations: .landscape)) { error in print(error)}
}
AppDelegate.allowed_orientations = portrait ? .portrait : .landscape
self.setNeedsUpdateOfSupportedInterfaceOrientations()
I'm trying to make a simple swiftui app using qualtrics and I'm trying to use a uiviewrepresentable to make it work
#main
struct QualtricsPocApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
init() {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
// i have the actual intercept id's here i just removed them
Qualtrics.shared.initializeProject(brandId: "brand", projectId: "proj", extRefId: "ref", completion: { (myInitializationResult) in print(myInitializationResult);})
return true
}
}
}
struct QualtricsViewRep: UIViewControllerRepresentable {
typealias UIViewControllerType = UIViewController
func makeUIViewController(context: Context) -> UIViewController {
let vc = UIViewController()
Qualtrics.shared.evaluateProject { (targetingResults) in
for (interceptID, result) in targetingResults {
if result.passed() {
let displayed = Qualtrics.shared.display(viewController: self, autoCloseSurvey: true)
}
}
}
}
on let displayed = ... I keep getting the error "Cannot convert value of type 'QualtricsViewRep' to expected argument type 'UIViewController'", how can I return this code as a UIViewController to use in a swiftui app, or is there some other way I should be approaching this?
Unfortunately I don't have Qualtrics installed, but I have worked with it within UIKit. My assumption here is that you will need to create an instance of a UIViewController. This view controller is what the qualtrics view will present itself over.
Ultimately, you will return the view controller which contains the qualtrics view presented over it.
struct QualtricsViewRep: UIViewControllerRepresentable {
typealias UIViewControllerType = UIViewController
func makeUIViewController(context: Context) -> UIViewController {
let vc = UIViewController()
Qualtrics.shared.evaluateProject { (targetingResults) in
for (interceptID, result) in targetingResults {
if result.passed() {
DispatchQueue.main.async {
let vc = UIViewController()
let displayed = Qualtrics.shared.display(viewController: vc, autoCloseSurvey: true)
}
}
}
}
return vc
}
func updateUIViewController(_ uiViewController: UIViewController, context: Context) {
// your code here
}
}
Sample Qualtrics SwiftUI App
I had to implement this for work so I decided to share my solution.
QualtricsDemoApp
import SwiftUI
import Qualtrics
#main
struct QualtricsDemoApp: App {
var body: some Scene {
WindowGroup {
ContentView()
.task {
Qualtrics.shared.initializeProject(brandId: "BRAND_ID", projectId: "PROJECT_ID", extRefId: "EXT_REF_ID") { myInitializationResult in
print(myInitializationResult)
}
}
}
}
}
ContentView
import SwiftUI
import Qualtrics
struct ContentView: View {
#State private var showFeedback = false
var body: some View {
VStack {
Button("Show Qualtrics Feedback") {
showFeedback.toggle()
}
if showFeedback {
QualtricsFeedbackRepresentable()
}
}
.font(.title)
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct QualtricsFeedbackRepresentable: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> UIViewController {
let vc = UIViewController()
Qualtrics.shared.evaluateProject { (targetingResults) in
for (_, result) in targetingResults {
if result.passed() {
Qualtrics.shared.display(viewController: vc)
}
}
}
return vc
}
func updateUIViewController(_ uiViewController: UIViewController, context: Context) {
}
}
Now I just have to figure out why it's not in English. 😃
I am pretty new to SwiftUI. I have a very simple view. It's just a root view that contains a WKWebView wrapped in a UIViewRepresentable. My problem is, that the init method of the UIViewRepresentable is called 6 times when the view is opened. Which means the WKWebView is initialised 6 times and all my initialisation code (setting JS callbacks, ...) is called 6 times. I added print statements to the init functions of the root view MyWebView and the subview WebView (the UIViewRepresentable). The root view init is only called once, but the subview's init is called 6 times. Is this normal? Or am I doing something wrong?
struct MyWebView: View {
#ObservedObject private var viewModel = WebViewModel()
init() {
print("root init")
}
var body: some View {
VStack(alignment: .leading, spacing: 0, content: {
WebView(viewModel: viewModel)
})
.navigationBarTitle("\(viewModel.title)", displayMode: .inline)
.navigationBarBackButtonHidden(true)
} }
struct WebView: UIViewRepresentable {
var wkWebView: WKWebView!
init(viewModel: WebViewModel) {
print("webview init")
doWebViewInitialization(viewModel: viewModel)
}
func makeUIView(context: UIViewRepresentableContext<WebView>) -> WKWebView {
let request = URLRequest(url: URL(string: "https://www.google.com")!, cachePolicy: .returnCacheDataElseLoad)
wkWebView.load(request)
return wkWebView
}
}
I'm not getting your issue of multiple calls to the init method of the UIViewRepresentable.
I modified slightly your WebView, and this is how I tested my answer:
import SwiftUI
import Foundation
import WebKit
#main
struct TestSApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
struct ContentView: View {
var body: some View {
NavigationView {
MyWebView()
}.navigationViewStyle(StackNavigationViewStyle())
}
}
// for testing
class WebViewModel: ObservableObject {
#Published var title = ""
}
struct WebView: UIViewRepresentable {
let wkWebView = WKWebView()
init(viewModel: WebViewModel) {
print("\n-----> webview init")
// doWebViewInitialization(viewModel: viewModel)
}
func makeUIView(context: UIViewRepresentableContext<WebView>) -> WKWebView {
if let url = URL(string: "https://www.google.com") {
let request = URLRequest(url: url, cachePolicy: .returnCacheDataElseLoad)
wkWebView.load(request)
}
return wkWebView
}
func updateUIView(_ webview: WKWebView, context: UIViewRepresentableContext<WebView>) { }
}
struct MyWebView: View {
#ObservedObject private var viewModel = WebViewModel()
init() {
print("\n-----> root init")
}
var body: some View {
VStack(alignment: .leading, spacing: 0, content: {
WebView(viewModel: viewModel)
})
.navigationBarTitle("\(viewModel.title)", displayMode: .inline)
.navigationBarBackButtonHidden(true)
}
}
This leaves "doWebViewInitialization" with a possible problem spot.
You have to write your code assuming that the initializer of the View in SwiftUI will be called many times.
You write the initialization process in makeUIView(context:) in this case.
See:
https://developer.apple.com/documentation/swiftui/uiviewrepresentable/makeuiview(context:)
For example, I wrote the following code based on this answer. I added a toggle height button to this referenced code.
the -----> makeUIView log is only output once,
but the -----> webview init logs are output every time the toggle button is pressed.
import SwiftUI
import WebKit
struct ContentView: View {
var body: some View {
MyWebView()
}
}
class WebViewModel: ObservableObject {
#Published var title = ""
}
struct WebView: UIViewRepresentable {
let wkWebView = WKWebView()
init(viewModel: WebViewModel) {
print("\n-----> webview init")
}
func makeUIView(context: UIViewRepresentableContext<WebView>) -> WKWebView {
print("\n-----> makeUIView")
if let url = URL(string: "https://www.google.com") {
let request = URLRequest(url: url, cachePolicy: .returnCacheDataElseLoad)
wkWebView.load(request)
}
return wkWebView
}
func updateUIView(_ webview: WKWebView, context: UIViewRepresentableContext<WebView>) { }
}
struct MyWebView: View {
#State private var toggleHight = false
#ObservedObject private var viewModel = WebViewModel()
init() {
print("\n-----> root init")
}
var body: some View {
VStack {
WebView(
viewModel: viewModel
)
.frame(
height: { toggleHight ? 600 : 300 }()
)
Button(
"toggle",
action: {
toggleHight.toggle()
}
)
}
}
}
Furthermore, I realized after I wrote example code that WebView: UIViewRepresentable should not have an instance variable of wkWebView.
Please do it all(create instance and configuration) in makeUIView(context:), as shown below.
This is because instance variables are recreated every time the initializer is called.
import SwiftUI
import WebKit
struct ContentView: View {
var body: some View {
MyWebView()
}
}
class WebViewModel: ObservableObject {
#Published var title = ""
}
struct WebView: UIViewRepresentable {
init(viewModel: WebViewModel) {
print("\n-----> webview init")
}
func makeUIView(context: UIViewRepresentableContext<WebView>) -> WKWebView {
print("\n-----> makeUIView")
let wkWebView = WKWebView()
if let url = URL(string: "https://www.google.com") {
let request = URLRequest(url: url, cachePolicy: .returnCacheDataElseLoad)
wkWebView.load(request)
}
return wkWebView
}
func updateUIView(_ webview: WKWebView, context: UIViewRepresentableContext<WebView>) { }
}
struct MyWebView: View {
#State private var toggleHight = false
#ObservedObject private var viewModel = WebViewModel()
init() {
print("\n-----> root init")
}
var body: some View {
VStack {
WebView(
viewModel: viewModel
)
.frame(
height: { toggleHight ? 600 : 300 }()
)
Button(
"toggle",
action: {
toggleHight.toggle()
}
)
}
}
}
I struggled with this tight constraint when I was developing with UIViewControllerRepresentable. With the help of my colleagues, I managed to finish the code.
Your code has been called 6 times, so there may be some problem. but I cannot tell what the problem is from the code you provided.
It is common for init to be called multiple times in SwiftUI. We need to write code to deal with this. If your init is being called too often, you may want to look for the root cause. The code I referred to and the code I wrote are only once at startup.
I am trying to use a UIViewController representable in a swiftUi project. Specifically I am trying to press one button (assetOne) that allows the EU to select a video and then press another button (assetTwo) and it allows the user to select another video. Then the user will have the option to merge the videos (with a third button). I assumed that I would need to use a Coordinator to accomplish this but after seeing a SO solution without it I tried to do it without one. But when I run my project the build is successful but when I click on any of the buttons from the content view I get the error message below. What am I doing wrong? Do I need a Coordinator and how do I incorporate it with my current configuration?
Warning: Attempt to present <UIImagePickerController: 0x7fa05f827600>
on <TempTest.MergeVideoViewController: 0x7fa05ed088c0> whose view is
not in the window hierarchy!
Content View:
import SwiftUI
struct ContentView: View {
let someView = ImagePicker()
var body: some View {
VStack {
Button(action: {
print("SwiftUI: assetOne button tapped")
// Call func in SomeView()
self.someView.assetOne()
}) {
Text("Asset One").foregroundColor(Color.black)
}
.background(Color.blue)
.padding(10)
.clipShape(Capsule())
}
//...
ImagePicker: UIViewControllerRepresentable
struct ImagePicker: UIViewControllerRepresentable{
let someView = MergeVideoViewController()
func makeUIViewController(context: Context) -> MergeVideoViewController {
someView
}
func updateUIViewController(_ uiViewController: MergeVideoViewController, context: Context) {}
func assetOne() {
someView.loadAssetOne()
}
//...
}
My UIViewController class:
class MergeVideoViewController: UIViewController {
var firstAsset: AVAsset?
var secondAsset: AVAsset?
var audioAsset: AVAsset?
var loadingAssetOne = false
var activityMonitor: UIActivityIndicatorView!
func exportDidFinish(_ session: AVAssetExportSession) {
// Cleanup assets
activityMonitor.stopAnimating()
firstAsset = nil
secondAsset = nil
audioAsset = nil
//...
func loadAssetOne() {
// func loadAssetOne(_ sender: AnyObject) {
if savedPhotosAvailable() {
loadingAssetOne = true
VideoHelper.startMediaBrowser(delegate: self, sourceType: .savedPhotosAlbum)
}
}
//...
The ImagePicker is-a View, it should be somewhere in body.
Here is possible approach - the idea is to get controller reference back in SwiftUI and call its actions directly when needed.
struct ImagePicker: UIViewControllerRepresentable{
let configure: (MergeVideoViewController) -> ()
func makeUIViewController(context: Context) -> MergeVideoViewController {
let someView = MergeVideoViewController()
configure(someView)
return someView
}
func updateUIViewController(_ uiViewController: MergeVideoViewController, context: Context) {}
}
struct ContentView: View {
#State private var controller: MergeVideoViewController?
var body: some View {
VStack {
ImagePicker {
self.controller = $0
}
Button(action: {
print("SwiftUI: assetOne button tapped")
self.controller?.loadAssetOne()
}) {
Text("Asset One").foregroundColor(Color.black)
}
.background(Color.blue)
.padding(10)
.clipShape(Capsule())
}
}
}
I have a SwiftUI view that displays a sheet using a #State variable:
import SwiftUI
struct AdRevenue: View {
#State var playAd = false
#Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
var body: some View {
Button(action: {
self.playAd = true
})
{
Text("Play Ad")
}.sheet(isPresented: $playAd) {
Ads()}
}
}
This is the UIViewRepresentable sheet:
struct Ads: UIViewControllerRepresentable {
#Environment(\.presentationMode) var presentationMode
typealias UIViewControllerType = UIViewController
func makeUIViewController(context: Context) -> UIViewController {
return ViewController()
}
func updateUIViewController(_ uiView: UIViewController, context: Context) {
}
class ViewController: UIViewController, GADRewardedAdDelegate, AdManagerRewardDelegate {
var rewardedAd: GADRewardedAd?
#Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
override func viewDidLoad() {
super.viewDidLoad()
AdManager.shared.loadAndShowRewardAd(AdIds.rewarded.rawValue, viewController: self)
AdManager.shared.delegateReward = self
}
func rewardedAd(_ rewardedAd: GADRewardedAd, userDidEarn reward: GADAdReward) {
print("Reward received: \(reward.type), amount \(reward.amount).")
}
}
}
Within AdManager, a function is called as such:
func rewardAdDidClose() {
let mom = Ads()
mom.presentationMode.wrappedValue.dismiss()
print("mom.presentationMode.wrappedValue.dismiss()")
}
Yet although I see the presentationMode message when I run it, the sheet doesn't get dismissed. Is it possible to dismiss the sheet like this?
Is this because you have two Ads values?
The first is created by SwiftUI (inside the AdRevenue view), so its presentationMode property is likely to be correctly wired-up to the app's environment.
But later, within AdManager, you're creating another Ads value, and expecting it to have a usable presentationMode environment object. It's being created outside of SwiftUI, so cannot know about the environment of the rest of your app.
I'd try passing the Ads value into your AdManager, rather than having AdManager create a new one.