Downgrading Facebook SDK for iOS 9 application - ios

Referring to the question here
ios facebook login sdk 4.28.0 error code 3
I am facing the same issue. Trying to run the app on iOS 9 device, I receive the same error. The problem now is that the required versions are not available as Cocoapods. Tried to update using GitHub link I got the attached error.
Thanks

Related

Update Facebook SDK with Ionic Capacitor (capacitor-firebase-auth)

So I'm having trouble updating the Facebook SDK for iOS and Android on my Ionic Capacitor 3 project. The Facebook SDK for iOS has to be version 8 or higher to support the new iOS 14 tracking updates.
The thing is, the Facebook dashboard sends me to this url Facebook upgrade guide. For iOS, you only have to add some pods to your Podfile, but this doesn't seem to change anything. I'm using the capacitor plugin capacitor-firebase-auth to handle the authentication.
I'm not really sure what I'm doing wrong, is it a problem that I don't use the Facebook SDK directly, by using it through capacitor-firebase-auth?
This is the warning I'm getting:
I'm using:
Ionic 5
Capacitor 3
capacitor-firebase-auth 3.0.0
My Podfile.lock shows a FacebookSDK of 5.15.1
Solved it by using the Facebook Capacitor Login plugin. Keep in mind that it took 3 days before the iOS SDK version in the Facebook Dashboard got updated!

how to resolve firebase ios setup error in react native

I am developing react native app on apple macbook air m1 and getting error while setting up firebase for ios in xcode. I followed official documentation here then saw alot of tutorials and questions and done the exact same step but nothing working, I saw somewhere that this has to do something with my firebase version so I tried to update but still no success, I am facing following error in AppDelegate.m

How do You Fix an 'SDK version issue'?

I am trying to make my first application to submit to the App Store using Xcode, but when I was going through validation, it said that I had the wrong SDK version. How can I fix this?
I tried archiving my app 19 more times, but it didn't work.
I tried looking all over the web, but it didn't help.
I also tried updating
the Xcode app, but it said that it was temporarily unavailable.
When I would try to validate it sent me an error message saying that I had the wrong SDK version.
I thought that I did everything correct, but when I was at the last bit of validating it, it said:
"SDK Version Issue. This app was built with the iOS 11.4 SDK. All iOS apps submitted to the App Store must be built with the iOS 11 SDK or later, included in Xcode 9 or later. Further, starting March 2019, all iOS apps submitted to the App Store must be built with the iOS 12.1 SDK or later, included in Xcode 10.1 or later.
Click here to see the image of the error message.
I think what I need to do is just put my app in a certain file and update my Xcode, and validate it again because on the error message it said that I had the wrong version of Xcode. When I said that I got another error message on the App Store
Thanks to everyone who helped me in the comments above - #manishsharma93 -. :D :)

iOS Hockey SDK not reporting crashes

I have installed hockey sdk on my native iOS application via cocoapods.
I've installed the default sdk using:
pod 'HockeySDK'
In my appDelegete I added the following lines:
BITHockeyManager.shared().configure(withIdentifier: "myID")
BITHockeyManager.shared().start()
The app Identifier is correct with the one on the hockeyApp dashboard, I'm sure about it because the user is correctly traced.
The problem is that the sdk does not report crashes of the app.
I've installed the application and then disconnected the cable and reopend the app. When the app crashes and when then i reopen the application a prompt does not appear to me.
What could be the problem? Maybe I missing something on the the installation of the Hockey SDK?
Thanks all

Error delivering iOS App update. "This bundle is invalid. Apple is not currently accepting applications built with this version of the SDK."

I reticently delivered an app to the iOS App store on 1/24/2014. It's an iO7/iPhone only app and everything was delivered correctly. As of yesterday my app was approved and it is currently visible in the App Store.
I put together a small update and am currently working on getting it delivered using Application Loader.
However, now when I upload my production IPA it gets rejected due to what seems like a sdk error.
Messages:
Apple's web service operation was not successful
Unable to authenticate the package: 806906410.itmsp
ERROR ITMS-9000: "This bundle is invalid. Apple is not currently accepting applications built with this version of the SDK." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)
I'm struggling to figure out what has changed since I am building with the same SDK as I did last weekend.
From the February 1st you can use only XCode 5.X and iOS7 SDK to create apps for the AppStore. Double check that you compiled your app with the correct XCode/SDK.
Information about this: https://developer.apple.com/news/?id=12172013a
I was hoping your suggestion works but I got the error despite using Air 4.0 SDK. I didn't get this error when I uploaded it to the App Store a few days ago (I was already using Air 4.0 then). Does it really mean that Apple has limited development to using Xcode?
EDIT:
Updating to Air 4.0 SDK does work! But make sure what you have is Air 4.0 SDK for Flex Developers
For Flex users with the same error message: you have to download the AIR 4.0 SDK beta from Adobe Lab:
http://labs.adobe.com/downloads/air.html
(for me, it was SDK for Flex, Mac)
Then extract it (sudo tar jxvf air4-0_sdk_sa_mac.tbz2) and overlay it with the Flex SDK as explain in:
http://www.247sw.ca/installing-flash-builder-4-7-and-air-3-5-for-windows-and-mac
Publishing to the AppStore is OK after that.
I was facing the same issue, i updated the Air 4.0 SDK, and it works fine! Make sure to update Air 4.0 SDK for Flex Developers. Please set xmlns="http://ns.adobe.com/air/application/14.0" inside --app.xml configuration file.
You can download the latest sdk from http://labs.adobe.com/downloads/air.html.
I ran into the same issue, however in my case, the reason was because I had the latest Xcode beta for iOS 8 on my computer. Event I built from Xcode 5.1.1 GUI, the beta compiler was picked. Had to move beta to trash first to make a build for the store.

Resources