In the google play console inside an App if I go to
Monetise > in-app products > Create product
I did put in the Product ID, the Name and the Description.
If I click on Set price I am able to set the price, but under Local prices I can only see a LoadingIndicator.
I am able to set the price, but when I hit save it tells me 'Some prices have errors', Your changes couldn't be saved
I also get the Error:
An unexpected error has occurred. Please try again. (56C058BC)
Is there something I am missing?
Or how can I create a product in the google play console?
Happened to me as well, clicking on "Update exchange rates" solved it, for some reason some of the prices were outdated (old/missing exchange rates and tax rates)
If you have the same issue the only way to solve it is to create a new developer account and transfer your app.
Related
I'm trying to set up an auto-renewable subscription in App Store Connect. Whenever I try to set the price (by clicking on the + sign next to Subscription Prices, the pricing pop-up loads for a second and then I get a message saying "There was a problem retrieving the data for this page. Please try again".
Worse, I can't even update the price for subscriptions in existing apps. If I try, the same thing happens.
I've searched online for answers but all I can find is a lot of developers complaining about the same issue, which apparently has been going on for months.
Does anyone know a way around this?
I found a solution. I switched from an Admin user to an App Manager user and it worked.
My app displays ads and I want to give the user the ability to block the ads by making an in-app payment. So I added in-app purchasing and tested it with test product IDs; the fake credit card is displayed and everything looks good. However, when I changed the product ID to match the real one I configured in Google Play and try to complete the purchase, I'm still seeing the fake card:
I couldn't find any similar questions on Stack Overflow, so I assume my problem is unique. What am I missing here?
There is no need to create test products for testing, you can make test purchases with the final product, in this way you should do it to the test the whole process.
In fact there is no option in the Play Console to mark an in-app product as a test product.
What causes the test card to be shown is that the google account from which the purchase is made is in the list on : Google Play Console >> Settings >> Account details >> License Testing
How to deal with dynamic products in In-App purchase? We have an existing website having and admin panel where user adds his/her courses. There are thousands of courses and every day lots of courses created there.
Its not possible to add those courses to Apple In-App Purchase portal. Is there any other solution to use dynamic products to In-App Purchase? there are discounts and promotional coupons also applied. Is there any API exists which we can configure to our admin panel and course will automatically added to In-App?
Please help me and save my life...
There are four steps to add multiple IAPs to iTunes Connect using the Application Loader (Version 3.0 at the time of writing):
Open the Application Loader and access the template via the menu
"File" --> "Open App Import Template". Copy the template somewhere
else and open it with Excel or something similar.
Add all your IAP Information and save the file as a .txt. (Leave the
screenshot column empty.)
Create a directory where you add screenshots for each IAP. The
filename should match the product id of the IAP item. Example:
"com.companyname.appname.productId.png".
Use the import function of the Application Loader, where you will
provide the .txt and will be asked for the screenshots.
If everything goes well your IAPs are now added and you can open iTunes Connect to submit them for review.
Hope this will help you. or you can use some command line tool provided by iTunes connect called Transporter. more details here http://itunespartner.apple.com/en/movies/faq/Transporter_Getting%20Set%20Up#!
Unfortunately, there is nothing like that. You have to manually create product identifiers for in-app purchase. The product identifiers for which added in portal, those only works.
I have a game that uses leaderboards that I have not yet submitted for app review and publishing on iTunes Connect yet. I want to delete the test scores that I've been using with my sandbox Game Center players before going live.
Looking at instructions and other screenshots on the web, my leaderboard doesn't look right in iTunes Connect.
There is no method to view the leaderboard from iTunes Connect, and no method for me to delete the scores to reset it before publishing. How do I go about doing that?
Is this normal? Also, should the status say "Not live" at this time?
I found the answer. The screenshots and tutorials I was looking at must have been slightly out of date. In order to delete the test data, you need to click the "More" button in the top right, and then select "Delete test data" from the dropdown.
I'm still not entirely sure about the status saying "Not live", but I suspect it becomes live as soon as your app does. I will try to remember to update this when I publish and find out.
I know I can check sales & trends using itunes Connect. is the figure there only for new downloads or for users that updates the app as well ? How to know users new users (new download) or existing user (update app) ?
Go to sales and trends at ItunesConnect.
At the top, there's Add Filters. From Filters drop down, you will see "Transaction Type".
When you click it, it will show all the categories, Free, Paid, Updates, Redownload etc.
You can use new feature on ITC for this:
Go to ITC -> App Analytics -> select_app -> Metrics -> Paying users
It will show the users data in a particular date range.