Unable to identify null value in flutter ios app - ios

I'm trying to debug an ios app that I wrote with flutter. The android version works fine, but the ios version seems to constantly spit up when getting to a specific screen by pushing a button. The error is:
Another exception was thrown: FormatException: Invalid number (at character 1)
My research shows there is a null value somewhere on the page, but I can't see it, and I can't figure out how to debug inside the ios simulator from Android Studio. Can anyone suggest?
Code for the page I am going to is below:
//1) fO2(default to 4.76)
//2) Bar vs PSI?? Probably in V2
//3) Owner Name
import 'package:ccrchecklist/main.dart';
import 'package:flutter/material.dart';
import './myUtils.dart';
class settingsPage extends StatefulWidget {
#override
_settingsPage createState() => _settingsPage();
}
class _settingsPage extends State{
final _name = TextEditingController(text: myUtils.getSharedPref('name'));
int _radioBarPSIValue = int.parse(myUtils.getSharedPref('bar'));
int _radioDecimalValue = int.parse(myUtils.getSharedPref('decimal'));
final _formKey = GlobalKey<FormState>();
bool _validator1 = false;
bool _validator2 = false;
bool _validator3 = false;
String name = '';
void _handleBarPSIRadioValueChange(int value) {
setState(() {
_radioBarPSIValue = value;
print("Setting Bar PSI");
switch (_radioBarPSIValue) {
case 0:
myUtils.setSharedPref('bar', '0'); //Set to Bar
break;
case 1:
myUtils.setSharedPref('bar', '1'); //Set to PSI
break;
}
});
}
void _handleDecimalRadioValueChange(int value) {
setState(() {
_radioDecimalValue = value;
print("Setting Bar PSI");
switch (_radioDecimalValue) {
case 0:
myUtils.setSharedPref('decimal', '0'); //Set to Bar
break;
case 1:
myUtils.setSharedPref('decimal', '1'); //Set to PSI
break;
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: ListView(
padding: EdgeInsets.symmetric(horizontal: 24.0),
children: <Widget>[
SizedBox(height: 120.0),
//Name
Form(
key: _formKey,
child: Column(
children: <Widget>[
//Name field
new TextFormField(
keyboardType: TextInputType.text,
controller: _name,
autovalidate: _validator1,
decoration: const InputDecoration(
icon: Icon(Icons.person),
hintText: 'Your Name',
labelText: 'Name',
),
onChanged: (String value) {
name = _name.text;
setState(() {
_validator1 = true;
});
},
validator: (String value) {
if(value.isEmpty){
return "Field is required";
}
else {
return null;
}
},
),
//Bar or PSI
Row(
children: <Widget>[
Radio(
value: 0,
groupValue: _radioBarPSIValue,
onChanged: _handleBarPSIRadioValueChange,
),
Text(
'Bar',
style: new TextStyle(fontSize: 16.0),
),
Radio(
value: 1,
groupValue: _radioBarPSIValue,
onChanged: _handleBarPSIRadioValueChange,
),
Text(
'PSI',
style: new TextStyle(fontSize: 16.0),
),
]
),
ButtonBar(
children: <Widget>[
//Clear Button
FlatButton(
child: Text('Cancel'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => HomeScreen()),);
},
),
RaisedButton(
child: Text('SAVE'),
onPressed: () {
print(name);
_handleBarPSIRadioValueChange(_radioBarPSIValue);
if(name != '')
myUtils.setSharedPref('name', name);
Navigator.push(
context,
MaterialPageRoute(builder: (context) => HomeScreen()),);
}
),
]
),
],
),
),])));
}
}```

Related

Shared Preferences in Flutter cannot save and read List

I was using some shared preferences to read and save lists but all I got is an error that goes as follows:
Launching lib/main.dart on iPhone 7 in debug mode...
Xcode build done. 4.1s
Tried calling: getString("t")
#0 Object.noSuchMethod (dart:core/runtime/libobject_patch.dart:50:5)
#1 ShareUtils.get
package:todolist2019/ShareUtils.dart:22
<asynchronous suspension>
#2 HomeScreenState.getTaskTitle
package:todolist2019/home.dart:38
#3 _AsyncAwaitCompleter.start (dart:async/runtime/libasync_patch.dart:49:6)
#4 HomeScreenState.getTaskTitle
package:todolist2019/home.dart:35
#5 HomeScreenState.build.<anonymous closure>
package:todolist2019/home.dart:97
#6 SliverChildBuilderDelegate.build
package:flutter/…/widgets/sliver.dart:398
Here is my code for home.dart, my home screen
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import './additem.dart';
import './ShareUtils.dart';
class HomeScreen extends StatefulWidget {
#override
State<StatefulWidget> createState() {
// TODO: implement createState
return HomeScreenState();
}
}
Timer timer;
DateTime now = DateTime.now();
String formattedTime = DateFormat('kk:mm').format(now);
String formattedDate = DateFormat('EEE d MMM').format(now);
class HomeScreenState extends State<HomeScreen> {
void changeTimeAndSetPref() {
setState(() {
DateTime now = DateTime.now();
formattedTime = DateFormat('kk:mm').format(now);
formattedDate = DateFormat('EEE d MMM').format(now);
});
}
Future getTaskTitle(index) async {
shareUtils = new ShareUtils();
shareUtils.Instance();
await shareUtils.get("title"[index]);
}
void initState() {
super.initState();
// Add listeners to this class
timer = Timer.periodic(Duration(seconds: 1), (Timer t) => changeTimeAndSetPref());
}
#override
Widget build(BuildContext context) {
// TODO: implement build
SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom]);
return Scaffold(
floatingActionButton: FloatingActionButton.extended(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => addItem()),
);
},
icon: Icon(Icons.add),
label: Text("Add Item"),
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat,
body: Column(
children: <Widget>[
Center(
//set the correct sizes
child: Card(
child: Column(
children: <Widget>[
Text(
formattedTime,
style: TextStyle(
fontSize: 50.0,
),
),
Text(
formattedDate,
style: TextStyle(
fontSize: 35.0,
),
),
Text(
"You have impending tasks",
style: TextStyle(
fontSize: 25.0,
),
)
],
),
),
),
Expanded(
child: ListView.builder(
itemBuilder: (context, index) {
var title = getTaskTitle(index).toString();
var detail = taskTitleList[index];
EdgeInsets.all(16.0);
return ListTile(
title: Text(
title,
style: TextStyle(fontSize: 20.0),
),
subtitle: Text(
detail,
style: TextStyle(fontSize: 15.0),
),
onTap: () {
final snackBar = SnackBar(
content: Text('Item Removed'),
duration: Duration(seconds: 1),
);
setState(() {
taskTextList.removeAt(index);
taskTitleList.removeAt(index);
Scaffold.of(context).showSnackBar(snackBar);
});
},
);
},
itemCount: taskTextList.length,
),
)
],
),
);
}
}
And here is my code for additem.dart
import 'package:flutter/material.dart';
import './home.dart';
import './ShareUtils.dart';
class addItem extends StatefulWidget {
#override
State<StatefulWidget> createState() {
// TODO: implement createState
return addItemState();
}
}
ShareUtils shareUtils;
var TaskTextField;
var TaskDetailField;
var taskTextList = [];
var taskTitleList = [];
var TaskIsImportant = false;
class addItemState extends State<addItem> {
#override
Widget build(BuildContext context) {
// TODO: implement build
void saveTask (key, value) async {
await shareUtils.set(key, value);
}
return Scaffold(
floatingActionButton: FloatingActionButton.extended(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => HomeScreen()),
);
setState(()async {
if (TaskIsImportant) {
taskTextList.add("❗$TaskTextField");
taskTitleList.add("$TaskDetailField");
saveTask("title", taskTextList);
} else {
taskTextList.add("$TaskTextField");
taskTitleList.add("$TaskDetailField");
saveTask("title", taskTextList);
}
});
},
label: Text("Add Task"),
icon: Icon(Icons.add),
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat,
body: Flex(
direction: Axis.vertical,
children: <Widget>[
Flexible(
child: Container(
child: Column(
children: <Widget>[
Card(
child: Column(
children: <Widget>[
Center(
child: Text(
"Welcome!",
style: TextStyle(fontSize: 50.0),
),
),
Center(
child: Text(
"Enter your task below",
style: TextStyle(fontSize: 25.0),
),
),
],
),
),
Container(
child: TextField(
decoration: InputDecoration(
hintText: "Enter title of task to be added",
hintStyle: TextStyle(fontSize: 20.0)),
onChanged: (taskTextField) {
setState(() {
TaskTextField = taskTextField;
print(TaskTextField);
});
},
),
margin: EdgeInsets.all(16.0),
),
Container(
child: TextField(
decoration: InputDecoration(
hintText: "Enter detail of task to be added",
hintStyle: TextStyle(fontSize: 20.0)),
onChanged: (taskDetailField) {
setState(() {
TaskDetailField = taskDetailField;
print(TaskDetailField);
});
},
),
margin: EdgeInsets.all(16.0),
),
CheckboxListTile(
title: Text(
"Important",
style: TextStyle(fontSize: 25.0),
),
activeColor: Colors.blue,
value: TaskIsImportant,
onChanged: (val) {
setState(() {
TaskIsImportant = !TaskIsImportant;
print(TaskIsImportant);
});
},
),
],
),
),
)
],
));
}
}
I hope someone can help me with this error. I am running on Flutter 1.2.1. Thanks in advance!
PS: I have implemented the Akio's code and I still got errors but lesser. I have also added the first 6 lines of error message.
You can add "shared_preferences: ^0.4.0" at pubspec.yaml.
And Packages get.
And you make DartFile (Ex: Filename is ShareUtils
import 'package:shared_preferences/shared_preferences.dart';
import 'dart:async';
class ShareUtils {
static ShareUtils _instance;
SharedPreferences ShareSave;
factory ShareUtils() => _instance ?? new ShareUtils._();
ShareUtils._();
void Instatce() async{
ShareSave = await SharedPreferences.getInstance();
}
Future<bool> set(key, value) async{
return ShareSave.setString(key, value);
}
Future<String> get(key) async{
return ShareSave.getString(key);
}
}
And main.dart
class MyApp extends StatelessWidget {
static ShareUtils shareUtils;
#override
Widget build(BuildContext context) {
ThemeData mainTheme = new ThemeData(
primaryColor : Color.fromRGBO(20, 42, 59, 1),
buttonColor: Color.fromRGBO(0, 132, 255, 1),
accentColor: Color.fromRGBO(31, 60, 83, 1)
);
shareUtils = new ShareUtils();
shareUtils.Instatce();
MaterialApp mainApp = new MaterialApp(
title: "Your app name",
theme: mainTheme,
home: new SplashPage(),
debugShowCheckedModeBanner: true,
routes: <String, WidgetBuilder>{
"HomePage": (BuildContext context) => new HomePage(),
},
);
return mainApp;
}
}
And you can Use this at anywhere
Before to use this, add import main.dart at header
GET:
Future NextPage() async {
MyApp.shareUtils.get("token").then((token) {
print(token);
if (token == null || token == "") {
Navigator.of(context).popAndPushNamed("RegisterPage");
} else {
Navigator.of(context).popAndPushNamed("HomePage");
}
});
}
SET:
void UserInfo(code, token) async{
await MyApp.shareUtils.set("token", token);
await MyApp.shareUtils.set("code", code);
await Navigator.of(context).pushNamed("HomePage");
}
I hope help you. Thank you
In your case MyApp.shareUtils.set("state", statelist.join("#"))
And get use statelist = token.split("#");

How to pass down data from Stateful classes to another Stateful class that exists in another file?

I'm having trouble passing the data that's been filled in a textformfields and selected in a dropdown menu.
I'm trying to use the Map function to pass down String values so that I can also pass down all types of values in the future (ex. int, bool, double etc.), however it's not working so I need someone to check it out.
main.dart
import 'package:flutter/material.dart';
import 'package:workoutapp/auth/auth.dart';
import 'package:workoutapp/auth/root_page.dart';
import 'package:workoutapp/inheritedWigets/auth_provider.dart';
void main(List<String> args) {
runApp(
WorkoutManager(),
);
}
class WorkoutManager extends StatelessWidget {
#override
Widget build(BuildContext context) {
return AuthProvider(
auth: Auth(),
child: MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Workout Manager',
home: RootPage(),
theme: ThemeData(
primaryColor: Colors.indigo,
primarySwatch: Colors.indigo,
accentColor: Colors.indigoAccent,
hintColor: Colors.indigo,
brightness: Brightness.dark,
),
),
);
}
}
HomePage
import 'package:flutter/material.dart';
import 'package:workoutapp/inheritedWigets/auth_provider.dart';
import './profile_account_page.dart';
import './routines_create_page.dart';
import '../objects/Routines/routines_manager.dart';
import '../tools/custom_drawer.dart';
class HomePage extends StatelessWidget {
final VoidCallback onSignedOut;
final List<Map<String, String>> routines;
HomePage({Key key, this.onSignedOut, this.routines}) : super(key: key);
void _signedOut(BuildContext context) async {
try {
var auth = AuthProvider.of(context).auth;
await auth.signOut();
onSignedOut();
} catch (e) {
print(e);
}
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Workout Manager', style: TextStyle(color: Colors.white)),
centerTitle: false,
actions: <Widget>[
FlatButton(
child: Text('Logout'),
onPressed: () {
return _signedOut(context);
},
),
IconButton(
icon: Icon(Icons.account_box),
tooltip: 'Profile Account',
color: Colors.white,
onPressed: () {
return Navigator.push(context,
MaterialPageRoute(builder: (BuildContext context) {
return ProfileAccountPage();
}));
},
),
],
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {
Navigator.push(context,
MaterialPageRoute(builder: (BuildContext context) {
return RoutinesPageCreate();
}));
},
),
body: RoutinesManager(),
drawer: CustomDrawer(),
);
}
}
RoutineManager
import 'package:flutter/material.dart';
import 'package:workoutapp/objects/routines/routines.dart';
class RoutinesManager extends StatefulWidget {
final Map<String, String> startingRoutine;
RoutinesManager({this.startingRoutine});
#override
_RoutinesManagerState createState() => _RoutinesManagerState();
}
class _RoutinesManagerState extends State<RoutinesManager> {
List<Map<String, String>> _routines = [];
#override
void initState() {
if (widget.startingRoutine != null) {
_routines.add(widget.startingRoutine);
}
super.initState();
}
#override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
Expanded(
child: Routines(_routines),
)
],
);
}
}
RoutinesCreatePage
import 'package:flutter/material.dart';
import 'package:workoutapp/pages/home_page.dart';
class RoutinesPageCreate extends StatefulWidget {
#override
_RoutinesPageCreateState createState() => _RoutinesPageCreateState();
}
class _RoutinesPageCreateState extends State<RoutinesPageCreate> {
final formKey = GlobalKey<FormState>();
List<Map<String, String>> _routines = [];
String _routineName, _routineDescription;
var _routineNameController = TextEditingController();
var _routineDescriptionController = TextEditingController();
List<DropdownMenuItem<String>> _dropdownListBodyPartMenuItem = [];
List<String> _dropdownListBodyPart = [
'Chest',
'Back',
'Leg',
'Shoulder',
'Abs',
];
String _selectedBodyPart;
List<DropdownMenuItem<String>> _dropdownListDayOfWeekMenuItem = [];
List<String> _dropdownListDayOfWeek = [
'Monday',
'Tuesday',
'Wednesday',
'Thursday',
'Friday',
'Saturday',
'Sunday',
];
String _selectedDayOfWeek;
void loadBodyPartData() {
_dropdownListBodyPartMenuItem = [];
_dropdownListBodyPartMenuItem = _dropdownListBodyPart.map((val) {
return DropdownMenuItem<String>(
child: Text(val),
value: val,
);
}).toList();
}
void loadDayOfWeekData() {
_dropdownListDayOfWeekMenuItem = [];
_dropdownListDayOfWeekMenuItem = _dropdownListDayOfWeek.map((val) {
return DropdownMenuItem<String>(
child: Text(val),
value: val,
);
}).toList();
}
final _scaffoldState = GlobalKey<ScaffoldState>();
void _showSnakBarReset() {
_scaffoldState.currentState.showSnackBar(
SnackBar(
backgroundColor: Theme.of(context).accentColor,
content: Text('Showing SnackBar TEST'),
),
);
}
void _showSnakBarCreateWorkoutRoutine() {
_scaffoldState.currentState.showSnackBar(
SnackBar(
backgroundColor: Theme.of(context).accentColor,
content: Text('Workout Routine has been created'),
),
);
}
void _addRoutine(Map<String, String> routine) {
setState(() {
_routines.add(routine);
});
}
#override
Widget build(BuildContext context) {
loadBodyPartData();
loadDayOfWeekData();
return Scaffold(
key: _scaffoldState,
appBar: AppBar(
title: Text('Create Routines'),
),
body: Container(
padding: EdgeInsets.all(15.0),
child: Form(
key: formKey,
child: ListView(children: buildInputs() + buildCreateButtons()),
),
),
);
}
List<Widget> buildInputs() {
TextStyle textStyle = Theme.of(context).textTheme.title;
return [
TextFormField(
controller: _routineNameController,
validator: (value) {
if (value.length > 20) {
return 'Not a valid Routine Name';
}
},
onSaved: (value) {
return _routineName = value;
},
decoration: InputDecoration(
labelStyle: textStyle,
labelText: 'Routine Name',
hintText: 'Enter the Routine Name for this day',
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(5.0),
))),
Padding(padding: EdgeInsets.all(7.0)),
TextFormField(
controller: _routineDescriptionController,
validator: (value) {
if (value.length > 50) {
return 'Invalid: The Description must be 50 characters or less.';
}
},
onSaved: (value) {
return _routineDescription = value;
},
decoration: InputDecoration(
labelStyle: textStyle,
labelText: 'Description',
hintText: 'Enter the description of the Routine.',
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(5.0),
))),
Padding(padding: const EdgeInsets.all(7.0)),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
DropdownButtonHideUnderline(
child: DropdownButton(
value: _selectedBodyPart,
items: _dropdownListBodyPartMenuItem,
hint: Text('Select Body Part', style: textStyle),
onChanged: (value) {
setState(() {
_selectedBodyPart = value;
});
})),
Padding(
padding: const EdgeInsets.all(1.0),
),
DropdownButtonHideUnderline(
child: DropdownButton(
value: _selectedDayOfWeek,
items: _dropdownListDayOfWeekMenuItem,
hint: Text('Select Day of Week', style: textStyle),
onChanged: (value) {
setState(() {
_selectedDayOfWeek = value;
});
},
),
),
Padding(
padding: const EdgeInsets.all(4.0),
)
],
),
];
}
List<Widget> buildCreateButtons() {
return [
Padding(
padding: const EdgeInsets.all(5.0),
child: Row(
children: <Widget>[
Expanded(
child: RaisedButton(
textColor: Theme.of(context).primaryColorDark,
color: Theme.of(context).accentColor,
child: Text('Create Workout Routine'),
onPressed: () {
if (formKey.currentState.validate()) {
_showSnakBarCreateWorkoutRoutine();
formKey.currentState.save();
_addRoutine({
'routineName': 'Chest Workout',
'description': 'Heavy',
'bodyPart': 'Chest',
'week': 'Monday',
});
Navigator.push(context,
MaterialPageRoute(builder: (BuildContext context) {
return HomePage();
}));
} else {
return null;
}
}),
),
Expanded(
child: RaisedButton(
textColor: Theme.of(context).primaryColorLight,
color: Theme.of(context).primaryColorDark,
child: Text('Reset'),
onPressed: () {
setState(() {
_showSnakBarReset();
formKey.currentState.reset();
_selectedBodyPart = null;
_selectedDayOfWeek = null;
});
},
),
),
],
),
),
];
}
}
Routines
import 'package:flutter/material.dart';
import 'package:workoutapp/objects/routines/routines_detail.dart';
class Routines extends StatelessWidget {
final List<Map<String, String>> routines;
Routines(this.routines);
Widget _buildRoutinesItem(BuildContext context, int index) {
TextStyle textStyle = Theme.of(context).textTheme.title;
return Expanded(
child: Card(
margin: EdgeInsets.all(5.0),
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(routines[index]['routineName'], style: textStyle)),
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(routines[index]['description'], style: textStyle)),
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(routines[index]['bodyPart'], style: textStyle)),
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(routines[index]['week'], style: textStyle)),
Padding(
padding: const EdgeInsets.all(5.0),
child: ButtonBar(
alignment: MainAxisAlignment.center,
children: <Widget>[
FlatButton(
child: Text('Details'),
onPressed: () {
return Navigator.push(context,
MaterialPageRoute(builder: (BuildContext context) {
return RoutinesDetail(
routines[index]['routineName'],
routines[index]['description'],
routines[index]['bodyPart'],
routines[index]['week']);
}));
},
)
],
),
)
],
),
),
);
}
Widget _buildRoutinesList(context) {
TextStyle textStyle = Theme.of(context).textTheme.title;
Widget routinesCards = Container(
child: Container(
child: Center(
child: Text("No routines found, please add some.", style: textStyle),
),
),
);
if (routines.length > 0 || routines.length <= 7) {
ListView.builder(
itemBuilder: _buildRoutinesItem,
itemCount: routines.length,
);
}
return routinesCards;
}
#override
Widget build(BuildContext context) {
return _buildRoutinesList(context);
}
}
RoutineDetailPage
import 'package:flutter/material.dart';
class RoutinesDetail extends StatelessWidget {
final String routineName, description, bodyPart, week;
RoutinesDetail(this.routineName, this.description, this.bodyPart, this.week);
#override
Widget build(BuildContext context) {
TextStyle textStyle = Theme.of(context).textTheme.title;
return Scaffold(
appBar: AppBar(
title: Text(routineName),
centerTitle: true,
),
body: Container(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(routineName, style: textStyle)),
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(description, style: textStyle)),
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(bodyPart, style: textStyle)),
Padding(
padding: const EdgeInsets.all(5.0),
child: Text(week, style: textStyle)),
Container(
padding: EdgeInsets.all(5.0),
child: RaisedButton(
child: Text('Delete'),
onPressed: () {
Navigator.pop(context);
},
),
),
],
),
),
);
}
}
As you can see, I'm trying to separate the code into multiple files as much as possible, so it's more "readable" and make it easy for myself to make changes to the code whenever I have to in the future.
The problem is, it's quite spit up, I don't understand how to use the data and pass it down or up to the pages or widgets as there are multiple stateful and stateless widgets that are suppose to work together to make this app possible.
You'll notice on the HomePage file (StatelessWidget), I'm trying to show the Scaffold body argument with the RoutinesManager StatefulWidget, which is in a different file. At the same time in the HomePage file, I have a Scaffold floatingActionButton argument that will take you to the RoutinesCreatePage StatefulWidget to create a List of Cards (StatelessWidget) using the ListView.builder(). However, no Card gets created under the HomePage after the "Create Workout Routine" RaisedButton gets pressed in the RoutinesCreatePage and no data gets passed.
Can someone please help me out here as I am totally clueless. Also, I'm fairly a beginner regarding flutter/dart so a solution with a relatively easy to understand explanation would be very helpful.
Note: I do have other files that contribute to this app, however I don't think they're part of the problem so I left them out intentionally.
If more information is needed, please do let me know.
Thanks you!
it looks like you misunderstand what state in Flutter is. To explain in short, state is the internal status/data/... that belongs that that specific widget. StatefulWidget has state to determine if UI should be re-rendered on its own state change. External widgets never know about other widgets' states.
So it means, any state change happening inside RoutinesCreatePage widget, only that RoutinesCreatePage knows and reacts. Unless, you inform other widgets to know something has changed.
Alright, so talking about navigation, it works like a stack structure. HomePage trigger a push to RoutinesCreatePage, then to return, you need to pop, not another push.
Here a quick fix for your code, you can try.
HomePage
floatingActionButton: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {
handleNewRoutine(); <--- this is to handle navigation and retrieve returning data from pop
},
),
Future handleNewRoutine() async {
var newRoutine = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => RoutinesPageCreate());
)
if (newRoutine == null) {
// nothing returns from RoutinesPageCreate widget
// so do nothing then
} else {
// add to routine list
// and trigger list re-rendering
setState(() {
this.routines.add(newRoutine);
});
}
}
RoutinesCreatePage: when clicking submit button, just populate all data from input fields, make object model and pop to return data to where this widget was pushed.
onPressed: () {
var newRoutine = .... // populate from UI to create new Routine model object.
Navigator.pop(context, newRoutine);
}
Also, take time to read the navigation guide from official Flutter documentation. It is very detailed on this part. https://flutter.io/docs/cookbook/navigation/returning-data
Some additional comments to your code:
in RoutinesCreatePage you don't need to know application level state, I mean _routines variable is unnecessary. You only need one object to store new routine to pop back to HomePage.
in Routines, this method Widget _buildRoutinesList(context) having unused ListView creation.
if (routines.length > 0 || routines.length <= 7) {
ListView.builder(
itemBuilder: _buildRoutinesItem,
itemCount: routines.length,
);
}

flutter to enable and disable various Check_List_Tile using one boolean variable

I am new to flutter. in my project, there is a various check_list_tile depending upon the length of the List (attendance list). And I have used one Boolean variable. Now when I press on one checkbox it automatically checks all other checkboxes. Please help me in this (on tap one checkbox should not change the state of all other checkboxes except clicked). I have copied all code please check check_box_list field.
import 'package:flutter/material.dart';
import 'package:firebase_database/firebase_database.dart';
import 'dart:async';
Map map_student_data;
Iterable iter_student_data,iter_student_key;
List list_student_data,list_student_key;
bool t=true,checkbox=false;
List list;
String validation="yes";
int i;
int year;
final FirebaseDatabase database = FirebaseDatabase.instance;
class IImca_attendence extends StatefulWidget {
#override
_IImca_attendenceState createState() => _IImca_attendenceState();
}
class _IImca_attendenceState extends State<IImca_attendence> {
#override
void initState(){
this.check_year();
super.initState();
}
DateTime date = DateTime.now();
Future check_year()async{
var k= await database.reference().child("NITTE/CLASS/MCA").once().then((DataSnapshot snapshot){
Map sea= snapshot.value;
Iterable iter=sea.keys;
list=iter.toList();
list.sublist(list.length-1);
list.sort();
setState(() {
year=list.length-2;
});
check();
});
}
Future check()async{
var m=await database.reference().child("NITTE/CLASS/MCA/${list[year].toString().toUpperCase()}/STUDENT").once().then((DataSnapshot currentyear){
map_student_data=currentyear.value;
iter_student_data=map_student_data.values;
iter_student_key=map_student_data.keys;
list_student_data=iter_student_data.toList();
list_student_key=iter_student_key.toList();
for(i=0;i<=list_student_data.length;i++){
bool ss=true;
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("II-MCA"),
centerTitle: true,
actions: <Widget>[
IconButton(icon: Icon(Icons.refresh),onPressed: (){
setState(() {
check_year();
});
})
],
),
body:
validation=="1"?
new Center(
child: Text("STUDENT DOSE NOT EXIST IN $year",style: TextStyle(color: Colors.grey,fontWeight: FontWeight.bold,fontSize: 20),),
):
new ListView.builder(
itemCount: list_student_data==null?0
:list_student_data.length,
itemBuilder: (BuildContext context,int index){
var student_detail= ['NAME : ${list_student_data[index]['NAME']}','GENDER : ${list_student_data[index]['CURRENT CLASS']}','PHOTO : ${list_student_data[index]['PHOTO']}'];
return new Container(
child: new Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
new Card(
child: new Container(
child: CheckboxListTile(
title: Text("${list_student_key[index]}",style:TextStyle(fontWeight: FontWeight.bold,),),
subtitle: Text("NAME : ${list_student_data[index]['NAME']}"),
value: checkbox,
onChanged: (val){
setState(() {
checkbox=val;
if(checkbox==true){
print("${list_student_data[index]['NAME']}: i am absent");
}if(checkbox==false){
print("${list_student_data[index]['NAME']}: i am present");
}
});
},
),
padding: EdgeInsets.all(5),
),
)
],
),
),
);
}
)
);
}
}
Well... you are using a global checkbox variable, so It's quite normal that if you change it, all widget depending on its state will change accordingly.
What I suggest you to do is to add the selected state inside your model class. Just as an example, assumed you have this Student class (I know you are using firebase, but for sake of time I don't)
class Student {
var name = 'foo';
var year = '2018';
var selected = false;
Student(this.name);
}
This class has is selected state inside of it.
Now assume that your snapshot give you 3 students. Always for sake of time I've embedded a local array:
class _IImca_attendenceState extends State<IImca_attendence> {
var _students = [Student('foo'), Student('pub'), Student('beer')];
...
(Ellipses are not part of code... ;-])
I suggest you to put your state variables inside the Stateful Widget scope and not onto the Global Scope.
That said you could have:
ListView.builder(
itemCount: _students.length,
itemBuilder: (BuildContext context, int index) {
return new Container(
child: new Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
new Card(
child: new Container(
child: CheckboxListTile(
title: Text(
_students[index].name,
style: TextStyle(
fontWeight: FontWeight.bold,
),
),
subtitle:
Text("NAME : ${_students[index].name}"),
value: _students[index].selected,
onChanged: (val) {
setState(() {
_students[index].selected = val;
if (!_students[index].selected) {
print(
'${_students[index].name}: i am absent');
}
if (_students[index].selected) {
print(
'${_students[index].name}: i am present');
}
});
},
),
padding: EdgeInsets.all(5),
),
)
],
),
),
);
}
)
You should also use an array of bool(s) of the same length of your snapshot data students array... but I'd like to suggest to track this information directly on your Student model.
UPDATE
As you are more comfortable using array I've change my code using a complementary array of bool of the same size of your student list.
All you have to do is an array (not a single value) of boolean values, the same size of your student array, lets call this list_student_present (I instead use list_student_present2)
At the beginning you initialize this in your check function a way like that:
list_student_data = iter_student_data.toList();
// This is the array you wanna use (first all false)
list_student_present = iter_student_data.map((_) => false).toList();
And then you will use this array of bool to check the state of your checkboxes:
itemBuilder: (BuildContext context, int index) {
return new Container(
child: new Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
new Card(
child: new Container(
child: CheckboxListTile(
title: Text(
_students[index].name,
style: TextStyle(
fontWeight: FontWeight.bold,
),
),
subtitle:
Text("NAME : ${_students[index].name}"),
value: list_student_present[index],
onChanged: (val) {
setState(() {
list_student_present[index] = val;
if (!list_student_present[index]) {
print(
'${_students[index].name}: i am absent');
}
if (list_student_present[index]) {
print(
'${_students[index].name}: i am present');
}
});
},
),
padding: EdgeInsets.all(5),
),
)
],
),
),
);
}
Do not use my Student class (I continue using it so that I'm able to show you data without firebase), continue using your students array list from your firebase snapshot.
Full code:
import 'package:flutter/material.dart';
import 'dart:async';
Map map_student_data;
Iterable iter_student_data, iter_student_key;
List list_student_data, list_student_key, list_student_present, list_student_present2;
bool t = true;
List list;
String validation = "yes";
int i;
int year;
class Student {
var name = 'foo';
var year = '2018';
var selected = false;
Student(this.name);
}
class IImca_attendence extends StatefulWidget {
#override
_IImca_attendenceState createState() => _IImca_attendenceState();
}
class _IImca_attendenceState extends State<IImca_attendence> {
var _students = [Student('foo'), Student('pub'), Student('beer')];
#override
void initState() {
this.check_year();
super.initState();
}
DateTime date = DateTime.now();
Future check_year() async {
Map sea = {1: 'atlantic', 2: 'pacific'};
Iterable iter = sea.keys;
list = iter.toList();
list.sublist(list.length - 1);
list.sort();
setState(() {
year = list.length - 2;
});
check();
}
Future check() async {
map_student_data = {
0: {'NAME': 'foo', 'CURRENT CLASS': 'pub', 'PHOTO': ''}
};
iter_student_data = map_student_data.values;
iter_student_key = map_student_data.keys;
list_student_data = iter_student_data.toList();
// This is the array you wanna use
list_student_present = iter_student_data.map((_) => false).toList();
// This is the array for my example
list_student_present2 = _students.map((_) => false).toList();
list_student_key = iter_student_key.toList();
for (i = 0; i <= list_student_data.length; i++) {
bool ss = true;
}
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("II-MCA"),
centerTitle: true,
actions: <Widget>[
IconButton(
icon: Icon(Icons.refresh),
onPressed: () {
setState(() {
check_year();
});
})
],
),
body: validation == "1"
? new Center(
child: Text(
"STUDENT DOSE NOT EXIST IN $year",
style: TextStyle(
color: Colors.grey,
fontWeight: FontWeight.bold,
fontSize: 20),
),
)
: ListView.builder(
itemCount: _students.length,
itemBuilder: (BuildContext context, int index) {
return new Container(
child: new Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
new Card(
child: new Container(
child: CheckboxListTile(
title: Text(
_students[index].name,
style: TextStyle(
fontWeight: FontWeight.bold,
),
),
subtitle:
Text("NAME : ${_students[index].name}"),
value: list_student_present2[index],
onChanged: (val) {
setState(() {
list_student_present2[index] = val;
if (!list_student_present2[index]) {
print(
'${_students[index].name}: i am absent');
}
if (list_student_present2[index]) {
print(
'${_students[index].name}: i am present');
}
});
},
),
padding: EdgeInsets.all(5),
),
)
],
),
),
);
}));
}
}
I really don't like this solution. What I suggest you is to create your PODOs (Plain Old Dart Object) representing your firebase models and deserialise them from your firebase snapshots.

Flutter order of execution: build and initState

I'm trying to create a preferences menu where I have three settings (e. g. 'notifications') stored with Shared Preferences. They are applied to SwitchListTiles.
Everytime my settings tab is selected there is an error (I/flutter (22754): Another exception was thrown: 'package:flutter/src/material/switch_list_tile.dart': Failed assertion: line 84 pos 15: 'value != null': is not true.) appearing just a millisecond. After that the correct settings are displayed. This happens when I don't add a default value to the variables initialized in 'ProfileState'. If they have a default value the error disappears but the switches are 'flickering' at tab selection from the default value to the correct value in Shared Preferences.
My assumption is that my loadSettings function is executed after the build method.
How can I solve that? Any help is appreciated.
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
class Profile extends StatefulWidget {
#override
ProfileState createState() {
return new ProfileState();
}
}
class ProfileState extends State<Profile> {
bool notifications;
bool trackHistory;
bool instantOrders;
#override
void initState() {
super.initState();
loadSettings();
}
//load settings
loadSettings() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
notifications = (prefs.getBool('notifications') ?? true);
trackHistory = (prefs.getBool('trackHistory') ?? true);
instantOrders = (prefs.getBool('instantOrders') ?? false);
});
}
//set settings
setSettings() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
prefs.setBool('notifications', notifications);
prefs.setBool('trackHistory', trackHistory);
prefs.setBool('instantOrders', instantOrders);
}
#override
Widget build(BuildContext context) {
return new ListView(
children: <Widget>[
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 8.0),
child: new Text("General", style: new TextStyle(color: Colors.black54)),
)
],
),
new SwitchListTile(
title: const Text('Receive Notifications'),
activeColor: Colors.brown,
value: notifications,
onChanged: (bool value) {
setState(() {
notifications = value;
setSettings();
});
},
secondary: const Icon(Icons.notifications, color: Colors.brown),
),
new SwitchListTile(
title: const Text('Track History of Orders'),
activeColor: Colors.brown,
value: trackHistory,
onChanged: (bool value) {
setState((){
trackHistory = value;
setSettings();
});
},
secondary: const Icon(Icons.history, color: Colors.brown,),
),
new SwitchListTile(
title: const Text('Force instant Orders'),
activeColor: Colors.brown,
value: instantOrders,
onChanged: (bool value) {
setState((){
instantOrders = value;
setSettings();
});
},
secondary: const Icon(Icons.fast_forward, color: Colors.brown),
),
new Divider(
height: 10.0,
),
new Container(
padding: EdgeInsets.all(32.0),
child: new Center(
child: new Column(
children: <Widget>[
new TextField(
)
],
),
),
),
new Divider(
height: 10.0,
),
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 20.0),
child: new Text("License Information", style: new TextStyle(color: Colors.black54)),
)
],
),
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 0.0, 20.0, 20.0) ,
child: new RichText(
text: new TextSpan(
text: "With confirming our terms and conditions you accept full usage of your personal data. Yikes!",
style: new TextStyle(color: Colors.black)
)
)
)
]
);
}
}
EDIT
I tried to solve it with the recommended FutureBuilder from Darek's solution. The initial error is solved now but now I face another inconvenience. The tab builds itself completely everytime a switch is tapped which is clearly noticable. Furthermore the switches don't run smoothly anymore. On startup of the app you can also see the waiting message shortly which isn't that pretty.
Here is the new class in the code:
class ProfileState extends State<Profile> {
bool notifications;
bool trackHistory;
bool instantOrders;
SharedPreferences prefs;
#override
void initState() {
super.initState();
loadSettings();
}
//load settings
Future<String> loadSettings() async {
prefs = await SharedPreferences.getInstance();
notifications= (prefs.getBool('notifications') ?? true);
trackHistory = (prefs.getBool('trackHistory') ?? true);
instantOrders= (prefs.getBool('instantOrders') ?? true);
}
//set settings
setSettings() async {
prefs.setBool('notifications', notifications);
prefs.setBool('trackHistory', trackHistory);
prefs.setBool('instantOrders', instantOrders);
}
#override
Widget build(BuildContext context) {
var profileBuilder = new FutureBuilder(
future: loadSettings(), // a Future<String> or null
builder: (BuildContext context, AsyncSnapshot<String> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none:
return new Text('No preferences');
case ConnectionState.waiting:
return new Text('Loading preferences');
case ConnectionState.done:
if (snapshot.hasError)
return new Text('Error: ');
else
return new Column(
children: <Widget>[
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 8.0),
child: new Text("General", style: new TextStyle(color: Colors.black54)),
)
],
),
new SwitchListTile(
title: const Text('Receive Notifications'),
activeColor: Colors.brown,
value: notifications,
onChanged: (bool value) {
setState(() {
notifications = value;
setSettings();
});
},
secondary: const Icon(Icons.notifications, color: Colors.brown),
),
new SwitchListTile(
title: const Text('Track History of Orders'),
activeColor: Colors.brown,
value: trackHistory,
onChanged: (bool value) {
setState((){
trackHistory = value;
setSettings();
});
},
secondary: const Icon(Icons.history, color: Colors.brown,),
),
new SwitchListTile(
title: const Text('Force instant Orders'),
activeColor: Colors.brown,
value: instantOrders,
onChanged: (bool value) {
setState((){
instantOrders = value;
setSettings();
});
},
secondary: const Icon(Icons.fast_forward, color: Colors.brown),
),
new Divider(
height: 10.0,
),
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 20.0),
child: new Text("License Information", style: new TextStyle(color: Colors.black54)),
)
],
),
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 0.0, 20.0, 20.0) ,
child: new RichText(
text: new TextSpan(
text: "With confirming our terms and conditions you accept full usage of your personal data. Yikes!",
style: new TextStyle(color: Colors.black)
)
)
)
]
);
}
},
);
return new Scaffold(
body: profileBuilder,
);
}
}
The lifecycle of a State object goes createState -> initState -> didChangeDependencies -> build (see the linked doc for more details). So in your case it's not an ordering problem. What's actually happening is that loadSettings is getting called, but as soon as it hits the await a Future is return and execution of the caller continues (see async/await in the Dart docs). So, your widget tree is being built and your initially null values are being used, then the async part gets executed and your variables are initialised and setState is called triggering the rebuild, which works fine.
What you need to use is a FutureBuilder so that you can build the UI accordingly when the Future has finished:
new FutureBuilder(
future: _calculation, // a Future<String> or null
builder: (BuildContext context, AsyncSnapshot<String> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none: return new Text('Press button to start');
case ConnectionState.waiting: return new Text('Awaiting result...');
default:
if (snapshot.hasError)
return new Text('Error: ${snapshot.error}');
else
return new Text('Result: ${snapshot.data}');
}
},
)
In the above example, you'd replace _calculation with loadSettings and return the relevant UIs in the none and waiting states (the latter will be your one with the SwitchListTiles).
To fix the problem of your Edit, store the Future from the loadSettings call in your initState and use this Future for the Future Builder. What you are doing now is calling the function loadSettings everytime your UI rebuilds.
class ProfileState extends State<Profile> {
bool notifications;
bool trackHistory;
bool instantOrders;
SharedPreferences prefs;
Future<String> loadSettingsFuture; // <-Add this
#override
void initState() {
super.initState();
loadSettingsFuture = loadSettings();// <- Change This
}
...
...
...
#override
Widget build(BuildContext context) {
var profileBuilder = new FutureBuilder(
future: loadSettingsFuture, // <-- Change this
builder: (BuildContext context, AsyncSnapshot<String> snapshot) {
...
...

Flutter working with Data better

I have a FutureBuilder that gets DISTINCT dates from a local sqlite DB, then I take each date and get the messages for those dates to put them in the widget, this works fine, until you want to listen realtime to a stream or poll for new messages which rebuilds the widgets and flickers the page and then scrolls to the beginning each time. I am hoping to find a way to take all the data into some object or other widget and then group by date and order, etc.. This way I can listen to a stream for updated messages, etc..
Any help would be great, here is my code if it helps anyone see what I do, this is after I converted to Streambuilder, but same result.
new StreamBuilder(
initialData: myInitialData,
stream: msgstream,
builder: (BuildContext context, AsyncSnapshot<List<Map>> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none:
return new Text('Waiting to start');
case ConnectionState.waiting:
return new Text('');
default:
if (snapshot.hasError) {
return new Text('Error: ${snapshot.error}');
} else {
myInitialData = snapshot.data;
return new RefreshIndicator(
child: new ListView.builder(
itemBuilder: (context, index) {
return new MyChatWidget(
datediv: snapshot.data[index]['msgdate'],
msgkey: snapshot.data[index]['msgkey'],
);
},
//itemBuilder: _itemBuilder,
controller: _scrollController,
reverse: true,
itemCount: snapshot.data.length,
),
onRefresh: _onRefresh
);
}
}
}),
This is the Widget that the StreamBuilder calls:
class MyChatWidget extends StatefulWidget {
MyChatWidget({Key key, this.datediv, this.msgkey}) : super(key: key);
final String datediv;
final String msgkey;
#override
_MyChatWidgetState createState() => new _MyChatWidgetState();
}
class _MyChatWidgetState extends State<MyChatWidget> {
List<Widget> messagelist;
int messagecount = 0;
var jsonCodec = const JsonCodec();
var mydate = '';
var _urlMessages = '';
PageStorageKey _key;
VideoPlayerController vcontroller;
//Future<http.Response> _responseFuture;
Future<List<Map>> _responseFuture;
List messList;
var mybytes;
File myimageview;
Image newimageview;
String imgStr;
String vidStr;
String vidimgstr;
bool submitting = false;
List<Map> myInitialData;
Stream<List<Map>> msgstream;
#override
void initState() {
super.initState();
if (new DateFormat.yMd().format(DateTime.parse(widget.datediv)) ==
new DateFormat.yMd().format(new DateTime.now())) {
mydate = 'Today';
} else {
mydate = new DateFormat.yMMMEd().format(DateTime.parse(widget.datediv));
}
DateChatMessage dcm =
new DateChatMessage(widget.msgkey, widget.datediv.toString());
var json = jsonCodec.encode(dcm);
_urlMessages =
'http://loop-dev.clinicalsoftworks.com/chat/messages/getbydate';
//_responseFuture = http.post(_urlMessages, body: json, headers: getAuthHeader());
_responseFuture =
ChatDB.instance.getMessagesByDate(widget.msgkey, widget.datediv);
msgstream = new Stream.fromFuture(_responseFuture);
//controller = new TabController(length: 4, vsync: this);
//_getMessages();
}
/*#override
void dispose() {
super.dispose();
if (vcontroller != null) {
vcontroller.dispose();
}
}*/
#override
Widget build(BuildContext context) {
_key = new PageStorageKey('${widget.datediv.toString()}');
return new Column(
children: <Widget>[
new Container(
child: new Text(
mydate,
textAlign: TextAlign.left,
style: new TextStyle(
color: Colors.grey,
fontWeight: FontWeight.bold,
),
),
alignment: Alignment.centerLeft,
padding: new EdgeInsets.only(left: 10.0),
),
new Container(
child: new Divider(
height: 5.0,
color: Colors.grey,
),
padding: new EdgeInsets.only(left: 10.0, right: 10.0),
),
/**/
new StreamBuilder(
initialData: myInitialData,
stream: msgstream,
builder: (BuildContext context, AsyncSnapshot<List<Map>> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none:
return new Text('Waiting to start');
case ConnectionState.waiting:
return new Text('');
default:
myInitialData = snapshot.data;
List<dynamic> json = snapshot.data;
messagelist = [];
json.forEach((element) {
DateTime submitdate =
DateTime.parse(element['submitdate']).toLocal();
String myvideo = (element['chatvideo']);
String myimage = element['chatimage'];
String myvideoimage = element['chatvideoimage'];
File imgfile;
File vidfile;
File vidimgfile;
bool vidInit = false;
Future<Null> _launched;
String localAssetPath;
String localVideoPath;
String mymessage = element['message'].replaceAll("[\u2018\u2019]", "'");
//print('MYDATE: '+submitdate.toString());
_checkFile(File file) async {
var checkfile = await file.exists();
print('VIDEXISTS: '+checkfile.toString());
}
Future<Null> _launchVideo(String url, bool isLocal) async {
if (await canLaunchVideo(url, isLocal)) {
await launchVideo(url, isLocal);
} else {
throw 'Could not launch $url';
}
}
void _launchLocal() =>
setState(() => _launched = _launchVideo(localVideoPath, true)
);
Widget _showVideo() {
/*return new Flexible(
child: new vplayer.VideoCard(
controller: vcontroller,
title: element['referralname'],
subtitle: 'video',
),
);*/
return new Flexible(
child: new Card(
child: new Column(
children: <Widget>[
new ListTile(subtitle: new Text('Video'), title: new Text(element['referralname']),),
new GestureDetector(
onTap: _launchLocal,
child: new Image.file(
vidimgfile,
width: 150.0,
),
),
],
),
)
);
}
_initVideo() {
setState(() {vidInit = true;});
}
_onError() {
print('VIDEO INIT ERROR');
}
if (myimage != "") {
imgStr = element['chatimage'];
imgfile = new File(imgStr);
}
if (myvideo != "") {
vidStr = element['chatvideo'];
vidimgstr = element['chatvideoimage'];
vidimgfile = new File(vidimgstr);
//vidfile = new File(vidStr);
//_checkFile(vidfile);
//print('vidfile: '+vidfile.path);
localVideoPath = '$vidStr';
//print('LOCALVIDEO: '+localVideoPath);
//vcontroller = new VideoPlayerController('file://$vidStr')..initialize();
}
_showLgPic() {
Route route = new MaterialPageRoute(
settings: new RouteSettings(name: "/ShowPic"),
builder: (BuildContext context) => new ShowPic(
image: imgfile,
),
);
Navigator.of(context).push(route);
}
Widget _showGraphic() {
Widget mywidget;
if (myimage != "") {
mywidget = new GestureDetector(
child: new Image.file(
imgfile,
width: 300.0,
),
onTap: _showLgPic,
);
} else if (myvideo != "") {
mywidget = _showVideo();
} else {
mywidget = new Container();
}
return mywidget;
}
messagelist.add(
new Container(
//width: 300.0,
padding: new EdgeInsets.all(10.0),
child: new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
new Container(
padding: new EdgeInsets.only(bottom: 5.0),
child: new Row(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
new CircleAvatar(
child: new Text(
element['sendname'][0],
style: new TextStyle(fontSize: 15.0),
),
radius: 12.0,
),
new Text(' '),
new Text(
element['sendname'],
style: new TextStyle(
fontSize: 15.0,
fontWeight: FontWeight.bold),
),
new Text(' '),
new Text(
new DateFormat.Hm().format(submitdate),
style: new TextStyle(
color: Colors.grey, fontSize: 12.0),
),
],
),
),
new Row(
children: <Widget>[
new Text(' '),
new Flexible(
child: new Text(mymessage),
)
],
),
new Container(
width: 150.0,
child: new Row(
children: <Widget>[
new Text(' '),
_showGraphic()
/*myimage != ""
? new GestureDetector(
child: new Image.file(
imgfile,
width: 300.0,
),
onTap: _showLgPic,
)
: myvideo != "" ? _showVideo() : new Container(),*/
],
)),
],
),
),
);
});
return new Column(children: messagelist);
}
},
)
],
);
}
}
Thanks for any assistance
which rebuilds the widgets and flickers the page and then scrolls to the beginning each time
To solve problem with scrolling try ScrollController. Create your own, keep it between updates and inject into List you created.
To solve flickering you could use Key for List widgets. Key should be unique identifier of message, e.g. msgkey
This example how to keep scrolloffset works for me
class SomeWidget extends StatefulWidget {
#override
_SomeWidgetState createState() => new _SomeWidgetState();
}
class _SomeWidgetState extends State<SomeWidget> {
ScrollController _scrollController;
int _count;
#override
void initState() {
super.initState();
_count = 10;
_scrollController = new ScrollController();
}
void _add() {
setState(() => _count += 5);
}
#override
Widget build(BuildContext context) {
final _titles = new List<String>.generate(_count, (i) => 'Title ${i}');
return new Scaffold(
appBar: new AppBar(
title: new Text("Demo"),
actions: <Widget>[
new IconButton(icon: new Icon(Icons.add), onPressed: _add)
],
),
body: new ListView.builder(
controller: _scrollController,
itemCount: _titles.length,
itemBuilder: (context, index) => new ListTile(
title: new Text(_titles[index]),
),
),
);
}
}

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