Visual studio unable to locate provisioning profiles for Xamarin.iOS - ios

I am trying to setup my environment to deploy my app to a real IPhone for testing because I dont want to work with simulators and etc. It apparently requires provisioning profiles. I dont have a paid apple developer account and I learned that it is not required. These are the steps I have done so far:
Open xcode on my mac go to Preferences> Accounts> Add new Apple ID. I added one of my apple IDs.
I then added a new project select a team and selected necessary options to create the project
I went to project propertiesi setup the iOS version.
I went to signing and enabled automaticly manage signing. It did something and created a certificate for me.
I deployed the app once to my phone which worked fine.
I later opened visual studio on my windows machine.
Paired my mac with my visual studio.
Went to info.plist and copied my bundle identifier from xcode to visual studio.
Enabled Manual provisioning but no developer profiles. Restarted VS but no luck
I basically followed this site
https://learn.microsoft.com/en-us/xamarin/ios/get-started/installation/device-provisioning/free-provisioning?tabs=windows
I tried without selecting a specific provisioning profile (it was in developer (automatic))
It seemed to be going well until it gave this error
error MT1007: Failed to launch the application '/Users/xxxxxxx/Library/Caches/Xamarin/mtbs/builds/App8/4ae6e8b79af6f5c06054809bff907c4f900782cdb32378817eb5bbdd1fa2e996/bin/iPhone/Debug/device-builds/iphone11.8-14.2/App8.app' on the device 'iPhone': Failed to launch the application 'com.xxxxxxxxxxxxxx.App8' on the device 'iPhone': Invalid Service Error (error: 0xe8000022) 0

I found the solution to my problem. The site https://learn.microsoft.com/en-us/xamarin/ios/get-started/installation/device-provisioning/free-provisioning?tabs=windows showed illustrations of choosing specific provisional profiles
However I didn't get this kind of choosing
Mine had
Developer (automatic)
No profiles found (or something in english: my VS is not in english)
but apparently it is not required to choose the exact profile from VS. I was able to deploy the app by just compiling the app as usual (after following the steps of course). However there is a problem with launching the app which requires me to go to settings and trust my apple id or something which is not important.

Related

How can I correctly provision an Xamarin Forms iOS app with (or without) a ShareExtension?

I've had hours and hours of problems with Xamarin Forms iOS provisioning for my app with and without a ShareExtension.
I have had it working in the past with various combinations and permutations of configuring simulator/device/debug/release/certs/ids/auto or manual provisioning...etc. which I didn't record at the time, but it is very fickle and unpredictable and there are a large number of moving parts.
As such the following is a systematic record of the steps I've taken with questions when things have behaved in unexpected ways and my app hasn't run or deployed correctly.
NOTE: The following steps are for development but if I can get dev running, I will then continue to update this question for the distribution process.
The 3 main elements and their interaction that causes me most confusion are below:
Online Apple Developer Portal
MacOS with Xcode and keychain
Windows Visual Studio Xamarin
STEPS TAKEN
A) DELETE EVERYTHING FOR A FRESH START
I deleted all my certificates, identifiers and profiles from the above 3 (with the exception of the main app id which is in the app store and couldn't be deleted). For the physical devices I removed via:
Xcode
VS (Win)
relevant folder locations on Win and Mac
keychain
B) CREATE A DEV CERT, AUTO PROVISION, RUN THE APP
In visual studio login to my Apple account via Options -> Apple Accounts
Then View details -> Create certificate
Outcome: This works fine. The new cert appears on Windows, Mac and on the Apple Dev Portal. The app runs successfully with auto provisioning.
However, no profiles can be seen in the online Apple Dev Portal - why? - UPDATE: They now appear around 30 mins after they were created
C) ADD A SHARE EXTENSION
Add ShareExtension project and reference it to my main app.
Use Automatic Provisioning
Outcome:
Auto Provisioning gives: "Invalid request, Service mapping to the requested URL is not available.". As a result I go into the Apple Dev Portal and manually create an ID, then retry Auto Provisioning, which is now successful. Try to run the app again but: app runs ok, but share extension can't be seen.
I have double checked:
Main app has ShareExtension reference
Main app info.plist has:
<key>NSExtensionPointIdentifier</key><string>com.apple.share-services</string>
App group is set in VS for both projects and both App IDs in online portal
What is going on here?
---UPDATE---
D) TRY MANUAL PROVISIONING INSTEAD
I did the following:
Created two manual provisions, one for container and one for extension
As Visual Studio Apple Account didn't reflect these, I downloaded the provisions from the portal, put them in the relevant Windows folder and now they appear
Tried to build:
What is happening here?
Why is the error about Auto Prov, when I have clearly set it to Manual Prov
Why is the 2nd error about the profile not found when it shows in above drop-down, and in the portal that it very clearly exists?
After much pain, I have finally stumbled upon a combination of steps that seems to work. Given the unpredictable and what seems to be buggy nature of VS, I cannot guarantee that this will work for everyone, or even guarantee that it will even work for me again for my next build, but it has been working for the past 12 hours or so over several builds and deployments. I can only pray that it continues to work.
Anyway, here are keypoints that I used to get it working:
Follow my step A) above and delete everything as often as possible. New certs and profiles in the Portal tend to accumulate after a while, possibly when creating via the Portal, Xcode and VS, so it's good to remove everything every so often and start from afresh.
VS for Mac is I believe a much cut-down and less capable version of VS for Windows. As such when doing development, VS Windows is a far better tool, if you can get around development provisioning. I struck upon a combination where I created the Cert in VS Windows (this is preferable to creating in the Portal because it avoids having to download the cert and ensure it is installed correctly on your local machine), and used Automatic provisioning for debug that seemed to work for me. It didn't work for a while, nor did manual provisioning, but somehow for now its working.
Once the app is stable in debug mode, and you want to deploy to App Store Connect:
a) manually create your distribution certs on Xcode, and create profiles in the portal
b) move your code onto VS Mac
c) build and archive using the new distr profiles
d) Goto Xcode -> Window -> Organizer
e) Locate your archive and click Distribute App
f) From here the wizard will guide you again into selecting relevant profiles for distribution for both container and ext and give you a lot of feedback on the upload process until the upload is complete.
Anyway, once again, no guarantees that will work for all, but it's working for me now.
Cheers!
I have also tried using Visual Studio 2022 to finish an iOS development process but cannot reproduce your stepD. The following is the main step:
1. Create App ID for container and extension, Create an AppGroup ID
This is for my container, with App Group enabled.
This is for my extension App ID, also enable the same App Group.
2. Create certificate and profiles
You could create a iOS development certificate in Visual Studio or in Apple Dev Portal. Then you could find it in your Certificates.
3.Generate your profiles for both container and extension. (Remember to register your physical device in Devices, and in your profiles, includes your device on which your app is installed)
This is for my container with the container's App ID
this is for my extension with the extension's App ID
4. In Visual Studio, select the proper provisioning file.
Before this step, also download the provisioning files from the portal as VS does not automatically download them. Put them in the relevant Windows folder.
This is for my container, with the certificate and the provisioning file
This is for my extension:
Also, my info.plist for container and extension:
5. Pair to mac and run on your device
Now the App could install on your device~

Xamarin Deploying iOS App Ad Hoc Failing to Install

I am trying to deploy an iOS app Ad Hoc to an iPhone for beta testing. I've been developing the app on Windows VS, I have a Macbook air with all the necessary software (Xcode, VS, etc), and I have paired to it with VS on my Windows machine. I have also followed the following steps:
Created an Apple Developer account
Created an App ID with the bundle identifier as the same exact one as the one in info.plist
Created a signing certificate using my Macbook Air, downloaded it, and installed it into XCode
Created a provisioning profile with the App ID and the certificate, and made sure to include the device that I want to load the app onto.
Made sure everything above was set to "distribution" and "ad hoc" as needed.
Set Bundle Signing in my iOS project properties to Manual Provisioning, and selected the Signing Identity and Provisioning Profile to the ones that I created for this deployment.
Set the build to Release and the target to Remote Device
Ensured that the deployment target in info.plist was set to the highest available, which is 15.4, though my iPhone is at 15.6 (could this be the problem?)
Set the IPA Packaging Options to "Build iTunes Package Archive (IPA)"
Set "Include iTunesArtwork images and the iTunesMetadata.plist" to true in the same area
Successfully built the iOS project and produced a .ipa file
After all that, I've been trying to get the .ipa onto my phone, which is definitely the device I added to the provisioning profile.
I've tried two methods to do this, and both have failed:
Connecting my phone to my Windows machine and opening iTunes. Dragging the .ipa file onto the device. The app shows up on my phone, but when I try to open it, I get this error:
"This app could not be installed because its integrity could not be verified". Though it should have been.. The device is linked to the provisioning profile that was used to create the darn thing.
Connected my phone to my Macbook Air and accessed the device through XCode > Window > Devices and Simulators. I emailed myself the .ipa file and downloaded it onto the machine (the Microsoft docs explicitly state that emailing the .ipa should work just fine). In the "Intalled apps" section of the device, I clicked the little '+' and then pointed it to the downloaded .ipa. After a few seconds, it pops up an alert window that says "Unable to install *.iOS".
Other things I have tried since this has been a problem:
Recreating the above steps by re-registering my device, creating new certificates, downloading, installing, all that business.
Messing with the deployment target version.
Jumping out from behind the couch and startling it to make it do what it's supposed to.
I swear I'm done with Xamarin forever after this problem is solved, but all the headaches I've experienced have made me think twice about whether to even bother with .NET Maui haha thanks for any help you can provide
Firstly, the error This app could not be installed because its integrity could not be verified" may be caused by the proper certificate or the test devices are not visible in 'Devices' (UDIDs added) in developer.apple.com/account.I found two simialr issues, you can refer to them: link1, link2.
Secondly, have you follow this docs on how to generate the IPA file?

Error adding Apple Developer Account: authentication service is unavailable

I’m trying to add an apple developer account to VS 2019 Community ver. 16.9.2 for Windows.
Once I set the Apple ID and Password and click on Login, I get the following message:
“There was an error while trying to log in: Authentication service is unavailable.”
The Apple ID and Passwords are correct, in fact, if I type in the wrong credentials then Visual Studio complains about invalid id/password combination.
I disabled the firewall during the process so this should not be a connection issue.
Also, I made sure I have no pending agreements on Apple Store Connect. My apple developer account is valid and has no issues. In fact, I can use the same account on xcode just fine.
Is there some workaround?
THIS ISSUE IS FIXED IN THE 16.9.6 VISUAL STUDIO UPDATE !!!
(old workarounds)
There are some workarounds but none of them worked for me and updating to the latest version didn't help either (Visual Studio 2019 16.9.4). For as far as I know this issue persists even on version 16.7.5 of VS2019. For some people the workarounds seem to work so I will list them here so hopefully some of us can get on with our projects.
Workaround 1 (offered by Xamarin team):
Close Visual Studio 2019
Delete the following folder %LOCALAPPDATA%\Temp\Xamarin\XMA
Open project -> clean sollution
Set Automatic for bundle signing in the iOS project settings
Rebuild
(- if it doesn't work try again after restarting pc)
Workaround 2:
Delete your apple account from VS2019 through Tools–> Options --> Xamarin–> Apple Accounts
Sign back in again
Download your provisioning profile from developer.apple.com account to you pc
Copy and paste it into: \Users\YOUR_USERACCOUNT\AppData\Local\Xamarin\iOS\Provisioning\Profiles
If it doesn't work, perform in combination with workaround 1
Workaround 3:
Delete apple account from VS
Remove certificates from AppData\Local\Xamarin\iOS\Provisioning\Certificates
Remove profiles from AppData\Local\Xamarin\iOS\Provisioning\Profiles
Add Apple account
Set to Automatic Provisioning and select team, it will error again but will reinstall the certificates
Manually download provisioning profile and copy it to - AppData\Local\Xamarin\iOS\Provisioning\Profiles
Run the archiving process should error out again but the “id” or name of the provisioning will be displayed in the error
Rename the provisioning file to match and rerun archiving.
As I said these workarounds don't work for me but I hope they do for you. If it doesn't then you're in the same boat as me and you're going to need to follow this thread:
https://developercommunity.visualstudio.com/t/Error-adding-Apple-Developer-Account:-au/1380749?viewtype=all
I was able to use a combination of several workarounds from Michael's answer to get the app signed and deployed on an iPhone (for debugging). Here are the steps in correct order that worked for me:
Set Automatic for bundle signing in the iOS project settings
Delete your apple account from VS2019 through Tools–> Options --> Xamarin–> Apple Accounts
Close Visual Studio 2019
Delete the following folder %LOCALAPPDATA%\Temp\Xamarin\XMA
Delete all "obj", "bin" and ".vs" folders for the solution
Download your provisioning profile from developer.apple.com account to you PC and save it to %LOCALAPPDATA%\Xamarin\iOS\Provisioning\Profiles
Open Visual Studio 2019
Add your apple account from VS2019 through Tools–> Options --> Xamarin–> Apple Accounts
Build. It will error out while signing the app.
Look at the error. It should specify the expected file name for your provisioning profile. The file name is a long string of hex digits with extension ".mobileprovision".
Go to %LOCALAPPDATA%\Xamarin\iOS\Provisioning\Profiles and rename your provisioning profile file into file name from the error message.
Build again. It should work now!
I just went through the exact same problem and it took forever to work out. I'd had my app running locally and debugging on my iphone just fine. A few months later this bug popped up... I needed to simply update iTunes. iTunes handles the handshake stuff for your iOs devices and Windows.

Could not find any available provisioning profiles for iOS

We are developing a iOS shopping cart application in c# and visual studio 2017 for xamarin. I have an iPad Air iOS 10.3, when I try to publish to real device, I am getting the following error message: "Could not find any available provisioning profiles for iOS", I have tried to restart my Mac - without result. Give me any suggestion to resolve this issue?
In Visual Studio for OSX, go to Visual Studio Community > Preferences > Publishing > Apple Developer Account and click to + button to sign in and add your developer account. In theory after that automatic provisioning should work.
In Visual Studio for Windows, go to Tools > Options > Xamarin > Apple Accounts, you will get a prompt to install FastLane before your Apple ID will show up under Automatic Provisioning.
You must create a provisioning profile. Search on Google, how to do it.
But, the secret is: when you create a provisioning profile, you must associate an App ID to this profile, like: "com.companyname.*".
When you create your app in visual studio, you must set in the INFO.PLIST file on IOS PROJECT, the Bundle Identifier to "com.companyname.myapp1" or anything else.
If your Bundle Identifier has a name like "com.myapp.app1", you will get this error: Could not find any available provisioning profiles for iOS, because your profile accept only apps with the names started with com.companyname and you are using a appname different.
For those who just want to deploy/test their app on a real device with "Free provisionning" follow this official guide.
To sum it up :
Create an apple id
Add the previously created apple id to XCode in order to add a provisioning profile.
Create a new empty iOS app with the bundle identifier equals to the one of your Xamarin app (you can find it in Info.plist of your Xamarin.iOS project).
Ensure that your empty iOS app could be deployed, by running it from XCode on your device with your free provisioning profile.
In Visual Studio open Info.plist and click on Bundle Signing Options..., in Signing identity chose Developper automatic and Automatic in Provisioning profile.
Run your Xamarin.iOS app on your device.
You can see what was wrong with your provisioning profile in xCode. Also this procedure will update Provisioning profiles, Certificates, App Ids:
Go to xCode, create blank iOS application, type the same Bundle Identifier, that you had in Visual Studio.
On the same page uncheck "Automatically manage signing".
In Signing (Debug) click on Provisioning profile. You will see Eligible and Ineligible provisioning profiles. You can select each of them and if one is Ineligible, then errors will be shown below. After that you can fix them.
After that you can go to Visual Studio for Mac and create the same project with the same bundle id and check you profile in Project -> Options -> iOS Bundle Signing -> Provisioning profile
After that you will find your Provisioning profile in Visual Studio on Windows
I suggest you read this documentation to learn more about iOS provisioning.
What you want is called automatic provisioning though. It takes care of all the complex things about provisioning for you and just deploys the app.
Visual Studio on Windows has the automatic provisioning feature in preview (called 15.7) right now (preview 3): https://learn.microsoft.com/en-us/visualstudio/releasenotes/vs2017-preview-relnotes#xamarin-provisioning.
I recommend you try that, it should help you automatically add your iPad to the relevant provisioning profile.
Visual Studio for Mac has had automatic provisioning for a couple releases now.
Note: you do need an Apple Developer account to deploy on device (it can be a free developer account).
Unbelievable but true...
To enable the interface, I first had to login with my Apple account under:
https://itunesconnect.apple.com
and
https://appleid.apple.com
and agree the new privacy agreement from Apple. There isn't any error message that points you in this direction ("you first have to agree...").
After doing that, I was able to use the automatic provisioning in VS2017 and connect to the Mac.
All of these answers are right.
There are many reasons the creation of the provisioning profile certs bundle can fail. The one I dont see listed here is referenced in (Apple developer account teams not showing up on VS Mac)
Only XCode can set up the provisioning for you using the free apple dev Id. You need to create a dummy project with the same Bundle Name and Bundle Identifier. Build it in XCode and have XCode create the certs for you.
Only once i did that (on the paired Mac) did it start actually building my iOS target in Windows VS 2017
How did I have to solve this?
First background
I have already provisioning profile for app we are building but every once in a while I have to create a small POC app to prove something. And often I have to use that small app on real provisioned device.
But I was not even able to see my device for that small POC app in the dropdown showing available devices. Only the app I am building with my team will show.
Solution
To resolve this, I had to do
In my POC app > Info.plist, make sure your Bundle Identifier is same as for the app that you can deploy to your device
At the same location, under Signing, select "Automatic Provisioning" and you should see your Apple ID show. In Team dropdown, select your team
After this, my device showed, I was able to build and deploy to it and the error was gone.
I have tried all the above-mentioned approaches but didn't work. I was using Manual provisioning.
To identify why it's not showing in VS, I have:
Opened the Xamarin.ios project in Xcode.
Under Settings > Manual provisioning profile,> Selected the appropriate certificate (Note: It should be installed before it appears in the list).
It showed me an error, which said "Selected provisioning doesn't match with the distribution certificate in the keychain"
When I logged into developer.apple.com - I have found a new distribution certificate.
I had to regenerate the provisioning profile with the new distribution certificate (selected) and installed it.
After installing the error went away.
Also, In the Visual Studio's drop-down list the provisioning profile started to appear.
I agree with Meekohi & Vincent Dondain who have recommended choosing Automatic Provisioning, as it's a better option if one is not facing any issues with certifications or profiles as it takes care of everything. However, using the latest Visual Studio for Mac is preferable.
just hit the same problem. didn't find solution in this thread that i came to.
Xamarin app, visual studio for mac . manual signing
didn't use it for few months.
works good on emulator but can't deploy to device for debugging
after reading this thread went to developer.apple.com and found, that my developer profile expired a month ago.
create new provisioning profile
visual studio for mac-preferences-apple developers account-details-download manual profiles
info.plist-bundle signing options-choose correct identity and profile
Answer ( I have had this issue 2 times by switching MACS & adding new applciations )
Issue: Profile not showing up in dropdown below ( Automatic Distribution or Distribution )
As long as you are sure your info.plist is ok and have matching ( com.companyname.something ) & your CERTS are in Keychain then this is what is what cleared it up for me 2 TIMES !
** This seems to be some sort of refresh issue ( where a old profile is cached OR newer profile/bundle not loading in MAC )
[ I use VS on Windows and connect to MAC ]
Open Visual Studio for MAC ( not windows )
Create a new ( blank form ) iOS project
Click Visual Studio in Menu and Click Preferences
Click Apple Developer Accounts ( ADD YOUR APPLE ACCOUNT )
CLICK VIEW DETAILS & DOWNLOAD ALL PROFILES & Close
Open info.plist in your Folder View in VS
Check Manual Provisioning & Type in bundle Identifier com.companyname.whatever & App name
SAVE
RUN BLANK APP & CLOSE IT
10 ********* Go back to Windows right click on iOS Project Select Distribution AND YOUR BUNDLE IS IN THE DROP DOWN !!
[ If bundle not there re-connect to MAC right click and see if its there in your dropdown - remember the bundle must be in your iOS project ( root ) ]
( Automatic distribution will work as your bundle will be in the dropdown below in Windows Visual Studio & RELEASE TO APP STORE ).
One of the reason could be that there is no Provision profile file
For MAC the path is /Users/apple/Library/MobileDevice/Provisioning Profiles
You need to download the corresponding provision file from apple developer account and then paste it here in the above directory
Then, it will start reflecting in Visual Studio
Make sure you have a valid development certificate, it is added to your Keychain, and that you are signed into Xcode (Settings > Accounts).

Is it possible to build xamarin.ios applications on mac host for vs2015 with free license?

I installed OS X Yosemite ("Hackintosh" ) inside of Virtual Box on Windows, set the Network adapter to "Bridged Adapter" and get the Xamarin build host installed and running (as well as Xcode from the App Store), paired it up on VS2015, got it to the point of building and then it got stuck on the error message:
1>C:\Program Files
(x86)\MSBuild\Xamarin\iOS\Xamarin.iOS.Common.targets(524,3): error :
No installed provisioning profiles match the installed iOS code
signing keys.
Started investigating into this, followed some articles where it should come to Xcode Account. I entered my Apple Id, then checked created certificates, but it never gets into download of provisioning profiles.
I dont intend to publish I only want to check Xamarin on the apple Iphone simulator, so can I get around to being able to do this without enrolling for paid apple developer program?
You'll have to create a app ID before you can create a provisioning profile.
You can do that on developer.apple.com/ios

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