Best approach getting subviews to layout vertically in SwiftUI? - ios

I'm having a hard time getting subviews to lay out correctly, especially the heights. I hate to hard code the subview heights but that is the only thing I can get to work. If I remove these frame(heights) from the subviews, the subviews overlap in the parent view. Any suggestions for a better way to architect this without the hard coded heights?
struct SkateDetailView: View {
#EnvironmentObject var combineWorkoutManager: CombineWorkoutManager
#Environment(\.colorScheme) var colorScheme
#State var subscriptionIsActive = false
var body: some View {
ScrollView {
VStack(alignment: .leading) {
combineWorkoutManager.workout.map { SkateDetailHeaderView(workout: $0)}
combineWorkoutManager.heartRateSamplesFromWorkout.map { HeartRateRecoveryCard(heartRateSamples: $0) }
combineWorkoutManager.vo2MaxFromWorkout.map { vo2MaxCard(vo2MaxValue: $0) }
}
.padding(.top)
.background(colorScheme == .dark ? Color.black : Color.offWhite)
.onAppear {
combineWorkoutManager.loadHeartRatesFromWorkout()
combineWorkoutManager.loadVo2MaxFromWorkout()
combineWorkoutManager.getWorkout()
self.subscriptionIsActive = UserDefaults.standard.bool(forKey: subscriptionIsActiveKey)
}
//Code for conditional view modifer from: https://fivestars.blog/swiftui/conditional-modifiers.html
.if(subscriptionIsActive) { $0.redacted(reason: .placeholder)}
}
}
}
struct SkateDetailHeaderView: View {
var workout: HKWorkout
#Environment(\.colorScheme) var colorScheme
#State var sessionTypeImage = Image("Game_playerhelmet")
var body: some View {
ZStack(alignment: .leading) {
(colorScheme == .dark ? Color.black : Color.white)
.cornerRadius(10)
VStack(alignment: .leading) {
HStack() {
sessionTypeImage
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 35.0, height: 35.0)
.unredacted()
Text(WorkoutManager.ReadOutHockeyTrackerMetadata(workout: workout)?.sessionType ?? "")
.font(.custom(futuraLTPro, size: largeTitleTextSize))
.unredacted()
}
.padding(.leading)
.onAppear {
setSessionTypeImage()
}
HStack {
Text("Goals")
Text("Assists")
Text("+/-")
}
.font(.custom(futuraMedium, size: captionTextSize))
.unredacted()
}
.padding(.all)
}
.padding(.horizontal)
}
struct HeartRateRecoveryCard: View {
//Don't download HR samples for this view the parent view should download HR samples and pass them into it's children views
#State var heartRateSamples: [HKQuantitySample]
#State var HRRAnchor = 0
#State var HRRTwoMinutesLater = 0
#State var heartRateRecoveryValue = 0
#Environment(\.colorScheme) var colorScheme
var body: some View {
ZStack {
(colorScheme == .dark ? Color.black : Color.white)
.cornerRadius(10)
VStack(alignment: .leading) {
VStack(alignment: .leading) {
Text("Heart Rate Recovery")
.font(.custom(futuraLTPro, size: titleTextSize))
.unredacted()
Text("\(heartRateRecoveryValue) bpm")
.font(.custom(futuraMedium, size: titleTextSize))
.font(Font.body.monospacedDigit())
Text("\(HRRAnchor) bpm - \(HRRTwoMinutesLater) bpm")
.font(.custom(futuraMedium, size: captionTextSize))
.font(Font.body.monospacedDigit())
.foregroundColor(Color(.secondaryLabel))
}
.padding(.leading)
SwiftUILineChart(chartLabelName: "Heart Rate Recovery", entries: convertHeartRatesToLineChartDataAndSetFormatter(heartRates: heartRateSamples).0, chartLineAndGradientColor: ColorCompatibility.label, xAxisFormatter: convertHeartRatesToLineChartDataAndSetFormatter(heartRates: heartRateSamples).1, showGradient: false)
.frame(width: 350, height: 180, alignment: .center)
.cornerRadius(12)
.onAppear {
if let unwrappedHRRObject = HeartRateRecoveryManager.calculateHeartRateRecoveryForHRRGraph(heartRateSamples: heartRateSamples) {
HRRAnchor = unwrappedHRRObject.anchorHR
HRRTwoMinutesLater = unwrappedHRRObject.twoMinLaterHR
heartRateRecoveryValue = unwrappedHRRObject.hrr
print("HRR = \(heartRateRecoveryValue)")
}
}
BarScaleView(valueToBeScaled: heartRateRecoveryValue, scaleMax: 60, numberOfBlocks: 5, colors: [logoAquaShade1Color, logoAquaShade2Color, logoAquaShade3Color, logoAquaShade4Color, logoAquaShade5Color], blockValues: [0, 12, 24, 36, 48])
}
.padding(.top)
}
.frame(height: 375)
.padding(.all)
}
struct vo2MaxCard: View {
#State var vo2MaxValue: Int
#Environment(\.colorScheme) var colorScheme
var body: some View {
ZStack {
(colorScheme == .dark ? Color.black : Color.white)
.cornerRadius(10)
VStack(alignment: .leading) {
VStack(alignment: .leading) {
Text("VO2 Max")
.font(.custom(futuraLTPro, size: titleTextSize))
.padding(.top)
.unredacted()
Text("\(vo2MaxValue) mL/(kg - min)")
.font(.custom(futuraMedium, size: titleTextSize))
.font(Font.body.monospacedDigit())
}
.padding(.leading)
BarScaleView(valueToBeScaled: vo2MaxValue, scaleMax: 72, numberOfBlocks: 4, colors: [logoRedShade1Color, logoRedShade2Color, logoRedShade3Color, logoRedShade4Color, logoRedShade5Color], blockValues: [0, 18, 36, 54])
}
}
.frame(height: 175)
.padding(.all)
}
}
struct BarScaleView: View {
var valueToBeScaled: Int
var scaleMax: Int
var numberOfBlocks: Int
var colors: [UIColor]
var blockValues: [Int] //e.g. 0, 12, 24, 36, 48
var body: some View {
GeometryReader { geometry in
VStack {
HStack(spacing: 0) {
ForEach(0..<numberOfBlocks) { index in
ScaleBarBlock(numberOfBlocks: numberOfBlocks, blockColor: Color(colors[index]), proxy: geometry, blockValue: blockValues[index])
}
}
Image(systemName: "triangle.fill")
.padding(.top)
.unredacted()
// .if(subscriptionIsActive) { $0.redacted(reason: .placeholder)}
.if(valueToBeScaled >= scaleMax) { $0.position(x: geometry.size.width - 5) }
.if(valueToBeScaled < scaleMax) { $0.position(x: geometry.size.width * CGFloat(Double(valueToBeScaled) / Double(scaleMax))) }
}
}
.padding()
}
}
struct SwiftUILineChart: UIViewRepresentable {
var chartLabelName: String
//Line Chart accepts data as array of BarChartDataEntry objects
var entries: [ChartDataEntry]
var chartLineAndGradientColor = logoRedShade1Color
var xAxisFormatter: ChartXAxisFormatter?
var showGradient = true
// this func is required to conform to UIViewRepresentable protocol
func makeUIView(context: Context) -> LineChartView {
//crate new chart
let chart = LineChartView()
//it is convenient to form chart data in a separate func
chart.data = addData()
chart.backgroundColor = .clear
chart.pinchZoomEnabled = false
chart.dragEnabled = false
chart.isUserInteractionEnabled = false
//If available pass xAsisFormatter to chart
if let unwrappedxAxisFormatter = xAxisFormatter {
chart.xAxis.valueFormatter = unwrappedxAxisFormatter
chart.xAxis.setLabelCount(5, force: true) //set number of labels at top of graph to avoid too many (Not using since setting granularity works)
chart.xAxis.avoidFirstLastClippingEnabled = true
chart.xAxis.labelPosition = .bottom
}
return chart
}
// this func is required to conform to UIViewRepresentable protocol
func updateUIView(_ uiView: LineChartView, context: Context) {
//when data changes chartd.data update is required
uiView.data = addData()
}
func addData() -> LineChartData {
let data = LineChartData()
//BarChartDataSet is an object that contains information about your data, styling and more
let dataSet = LineChartDataSet(entries: entries)
if showGradient == true {
let gradientColors = [chartLineAndGradientColor.cgColor, UIColor.clear.cgColor]
let colorLocations: [CGFloat] = [1.0, 0.0] //positioning of gradient
let gradient = CGGradient(colorsSpace: nil, colors: gradientColors as CFArray, locations: colorLocations)!
dataSet.fillAlpha = 1
dataSet.fill = Fill(linearGradient: gradient, angle: 90)
dataSet.drawFilledEnabled = true
}
// change bars color to green
dataSet.colors = [chartLineAndGradientColor]
dataSet.drawCirclesEnabled = false //no circles
dataSet.drawValuesEnabled = false //hide labels on the datapoints themselves
//change data label
dataSet.label = chartLabelName
data.addDataSet(dataSet)
return data
}
}

Related

Custom picker switching views in SwiftUI

I am developing an app with a custom dock and I am unsure of how to change the view when highlighted on an item in the dock. I just couldn't find a way to switch the view when you highlight the item. I have attempted methods such as a switch statement but that did not work in my scenario. I have also attempted to use an if-else statement but that also did not work. I would much appreciate your help in finding a solution to this issue. Please review my code below...
struct MathematicallyController: View {
#State var selection: Int = 1
var body: some View {
ZStack {
ZStack {
if selection == 0 {
//view 1
} else if selection == 1 {
//view 2
} else if selection == 2 {
//view 3
} else {
//view 1
}
}
.overlay(
VStack {
Spacer()
ZStack {
BlurView(style: .systemThinMaterialDark)
.frame(maxWidth: .infinity, maxHeight: 65)
.cornerRadius(20)
.padding()
RoundedRectangle(cornerRadius: 20)
.stroke(lineWidth: 0.9)
.frame(maxWidth: .infinity, maxHeight: 65)
.blur(radius: 2)
.padding()
Picker(selection: selection)
.padding(5)
}
.offset(y: 30)
}
)
}
}
}
Picker
extension View {
func eraseToAnyView() -> AnyView {
AnyView(self)
}
}
struct SizePreferenceKey: PreferenceKey {
typealias Value = CGSize
static var defaultValue: CGSize = .zero
static func reduce(value: inout CGSize, nextValue: () -> CGSize) {
value = nextValue()
}
}
struct BackgroundGeometryReader: View {
var body: some View {
GeometryReader { geometry in
return Color
.clear
.preference(key: SizePreferenceKey.self, value: geometry.size)
}
}
}
struct SizeAwareViewModifier: ViewModifier {
#Binding private var viewSize: CGSize
init(viewSize: Binding<CGSize>) {
self._viewSize = viewSize
}
func body(content: Content) -> some View {
content
.background(BackgroundGeometryReader())
.onPreferenceChange(SizePreferenceKey.self, perform: { if self.viewSize != $0 { self.viewSize = $0 }})
}
}
struct SegmentedPicker: View {
private static let ActiveSegmentColor: Color = Color(.tertiarySystemBackground)
private static let BackgroundColor: Color = Color(.secondarySystemBackground)
private static let ShadowColor: Color = Color.white.opacity(0.2)
private static let TextColor: Color = Color(.secondaryLabel)
private static let SelectedTextColor: Color = Color(.label)
private static let TextFont: Font = .system(size: 12)
private static let SegmentCornerRadius: CGFloat = 12
private static let ShadowRadius: CGFloat = 10
private static let SegmentXPadding: CGFloat = 16
private static let SegmentYPadding: CGFloat = 9
private static let PickerPadding: CGFloat = 7
private static let AnimationDuration: Double = 0.2
// Stores the size of a segment, used to create the active segment rect
#State private var segmentSize: CGSize = .zero
// Rounded rectangle to denote active segment
private var activeSegmentView: AnyView {
// Don't show the active segment until we have initialized the view
// This is required for `.animation()` to display properly, otherwise the animation will fire on init
let isInitialized: Bool = segmentSize != .zero
if !isInitialized { return EmptyView().eraseToAnyView() }
return
RoundedRectangle(cornerRadius: SegmentedPicker.SegmentCornerRadius)
.fill(.regularMaterial)
.shadow(color: SegmentedPicker.ShadowColor, radius: SegmentedPicker.ShadowRadius)
.frame(width: self.segmentSize.width, height: self.segmentSize.height)
.offset(x: self.computeActiveSegmentHorizontalOffset(), y: 0)
.animation(Animation.linear(duration: SegmentedPicker.AnimationDuration))
.overlay(
RoundedRectangle(cornerRadius: SegmentedPicker.SegmentCornerRadius)
.stroke(lineWidth: 1)
.shadow(color: SegmentedPicker.ShadowColor, radius: SegmentedPicker.ShadowRadius)
.frame(width: self.segmentSize.width, height: self.segmentSize.height)
.offset(x: self.computeActiveSegmentHorizontalOffset(), y: 0)
.animation(Animation.linear(duration: SegmentedPicker.AnimationDuration))
)
.eraseToAnyView()
}
#Binding private var selection: Int
private let items: [Image]
init(items: [Image], selection: Binding<Int>) {
self._selection = selection
self.items = items
}
var body: some View {
// Align the ZStack to the leading edge to make calculating offset on activeSegmentView easier
ZStack(alignment: .leading) {
// activeSegmentView indicates the current selection
self.activeSegmentView
HStack {
ForEach(0..<self.items.count, id: \.self) { index in
self.getSegmentView(for: index)
}
}
}
.padding(SegmentedPicker.PickerPadding)
.background(.regularMaterial)
.clipShape(RoundedRectangle(cornerRadius: SegmentedPicker.SegmentCornerRadius))
}
// Helper method to compute the offset based on the selected index
private func computeActiveSegmentHorizontalOffset() -> CGFloat {
CGFloat(self.selection) * (self.segmentSize.width + SegmentedPicker.SegmentXPadding / 2)
}
// Gets text view for the segment
private func getSegmentView(for index: Int) -> some View {
guard index < self.items.count else {
return EmptyView().eraseToAnyView()
}
let isSelected = self.selection == index
return
Text(self.items[index])
// Dark test for selected segment
.foregroundColor(isSelected ? SegmentedPicker.SelectedTextColor: SegmentedPicker.TextColor)
.lineLimit(1)
.padding(.vertical, SegmentedPicker.SegmentYPadding)
.padding(.horizontal, SegmentedPicker.SegmentXPadding)
.frame(minWidth: 0, maxWidth: .infinity)
// Watch for the size of the
.modifier(SizeAwareViewModifier(viewSize: self.$segmentSize))
.onTapGesture { self.onItemTap(index: index) }
.eraseToAnyView()
}
// On tap to change the selection
private func onItemTap(index: Int) {
guard index < self.items.count else {
return
}
self.selection = index
}
}
struct Picker: View {
#State var selection: Int = 1
private let items: [Image] = [Image(systemName: "rectangle.on.rectangle"), Image(systemName: "timelapse"), Image(systemName: "plus")]
var body: some View {
SegmentedPicker(items: self.items, selection: self.$selection)
.padding()
}
}
In your Picker struct you are getting selection as a value not a Binding.
The purpose of using a Binding variable is to make the parent of the passed variable listen to the changes made in the struct. In other words, it binds the 2 views/values.
So what you should do is modify Picker like this:
struct Picker: View {
#Binding var selection: Int = 1
private let items: [Image] = [Image(systemName: "rectangle.on.rectangle"), Image(systemName: "timelapse"), Image(systemName: "plus")]
var body: some View {
SegmentedPicker(items: self.items, selection: self.$selection)
.padding()
}
}
And in MathematicallyController change Picker(selection: selection) into Picker(selection: $selection) so you'd have:
struct MathematicallyController: View {
#State var selection: Int = 1
var body: some View {
ZStack {
ZStack {
if selection == 0 {
//view 1
} else if selection == 1 {
//view 2
} else if selection == 2 {
//view 3
} else {
//view 1
}
}
.overlay(
VStack {
Spacer()
ZStack {
BlurView(style: .systemThinMaterialDark)
.frame(maxWidth: .infinity, maxHeight: 65)
.cornerRadius(20)
.padding()
RoundedRectangle(cornerRadius: 20)
.stroke(lineWidth: 0.9)
.frame(maxWidth: .infinity, maxHeight: 65)
.blur(radius: 2)
.padding()
Picker(selection: $selection)
.padding(5)
}
.offset(y: 30)
}
)
}
}
}
Also Note that a switch statement will work just as fine as an if one.

Very weird bug where sheet cover is not working in Swift iOS 14.1-ios 14.4 but working for iOS 14.5 and above

this bug has been scratching my head for the past few days and I still don't know why the problem is arising and what the fix is. I have a camera screen and integrated it with the TOCropViewController (https://github.com/TimOliver/TOCropViewController) to allow a user to select a picture from their photo library and crop it to show a new post. For some reason the image picker is detecting that it should change the view to the ImagePicker from the camera view screen but it's not displaying it on ios14.4 and below but it works just fine for iOS 14.5 and above.
Here is my camera view code:
struct CameraView: View {
#StateObject var model = CameraModel()
#State var currentZoomFactor: CGFloat = 1.0
#StateObject var registerData = RegisterViewModel()
#StateObject var newPostData = NewPostModel()
enum SheetType {
case imagePick
case imageCrop
case share
}
#State private var currentSheet: SheetType = .imagePick
#State private var actionSheetIsPresented = false
#State private var sheetIsPresented = false
#State private var originalImage: UIImage?
#State private var image: UIImage?
#State private var croppingStyle = CropViewCroppingStyle.default
#State private var croppedRect = CGRect.zero
#State private var croppedAngle = 0
#StateObject var userData = UserViewModel()
var captureButton: some View {
Button(action: {
let impactMed = UIImpactFeedbackGenerator(style: .light)
impactMed.impactOccurred()
model.capturePhoto()
}, label: {
Circle()
.foregroundColor(.white)
.frame(width: 80, height: 80, alignment: .center)
.overlay(
Circle()
.stroke(Color.black.opacity(0.8), lineWidth: 2)
.frame(width: 65, height: 65, alignment: .center)
)
})
}
var capturedPhotoThumbnail: some View {
Group {
RoundedRectangle(cornerRadius: 10)
.frame(width: 55, height: 55, alignment: .center)
.foregroundColor(Color.gray.opacity(0.2))
.onTapGesture(perform: {
// newPostData.picker.toggle()
self.croppingStyle = .default
self.currentSheet = .imagePick
self.sheetIsPresented = true
print("HERE11 and \(self.currentSheet) and \(self.sheetIsPresented)")
})
.overlay(
Image("gallery")
.renderingMode(.template)
.resizable()
.frame(width: 25, height: 25)
.foregroundColor(Color("white")))
//CODE WITH BUG on ios 14.4 and below. I tried a regular sheet as well that works on another view in ios 14.4 but it doesn't work in the cameraview()
.sheet(isPresented: $sheetIsPresented) {
if (self.currentSheet == .imagePick) {
ImagePickerView(croppingStyle: self.croppingStyle, sourceType: .photoLibrary, onCanceled: {
// on cancel
}) { (image) in
guard let image = image else {
return
}
self.originalImage = image
DispatchQueue.main.async {
self.currentSheet = .imageCrop
self.sheetIsPresented = true
}
}
} else if (self.currentSheet == .imageCrop) {
ZStack {
Color("imagecropcolor").edgesIgnoringSafeArea(.all)
ImageCropView(croppingStyle: self.croppingStyle, originalImage: self.originalImage!, onCanceled: {
// on cancel
}) { (image, cropRect, angle) in
// on success
self.image = image
model.resetPhoto()
newPostData.newPost.toggle()
}
}
}
}
}
}
var flipCameraButton: some View {
Button(action: {
let impactMed = UIImpactFeedbackGenerator(style: .light)
impactMed.impactOccurred()
model.flipCamera()
}, label: {
Circle()
.foregroundColor(Color.gray.opacity(0.2))
.frame(width: 45, height: 45, alignment: .center)
.overlay(
Image(systemName: "camera.rotate.fill")
.foregroundColor(.white))
})
}
var body: some View {
GeometryReader { reader in
ZStack {
Color.black.edgesIgnoringSafeArea(.all)
VStack {
HStack{
Button(action: {
model.switchFlash()
}, label: {
Image(systemName: model.isFlashOn ? "bolt.fill" : "bolt.slash.fill")
.font(.system(size: 20, weight: .medium, design: .default))
})
.accentColor(model.isFlashOn ? .yellow : .white)
.padding(.leading, 30)
Spacer()
if model.photo != nil {
Text("taken photo").onAppear{
newPostData.newPost.toggle()
}
}
// Image(uiImage: model.photo.image!)
// .resizable()
// .aspectRatio(contentMode: .fill)
// .frame(width: 60, height: 60)
// .clipShape(RoundedRectangle(cornerRadius: 10, style: .continuous))
// .animation(.spring())
//
}
CameraPreview(session: model.session)
.gesture(
DragGesture().onChanged({ (val) in
// Only accept vertical drag
if abs(val.translation.height) > abs(val.translation.width) {
// Get the percentage of vertical screen space covered by drag
let percentage: CGFloat = -(val.translation.height / reader.size.height)
// Calculate new zoom factor
let calc = currentZoomFactor + percentage
// Limit zoom factor to a maximum of 5x and a minimum of 1x
let zoomFactor: CGFloat = min(max(calc, 1), 5)
// Store the newly calculated zoom factor
currentZoomFactor = zoomFactor
// Sets the zoom factor to the capture device session
model.zoom(with: zoomFactor)
}
})
)
.onAppear {
model.configure()
}
.alert(isPresented: $model.showAlertError, content: {
Alert(title: Text(model.alertError.title), message: Text(model.alertError.message), dismissButton: .default(Text(model.alertError.primaryButtonTitle), action: {
model.alertError.primaryAction?()
}))
})
.overlay(
Group {
if model.willCapturePhoto {
Color.black
}
}
)
.animation(.easeInOut)
HStack {
capturedPhotoThumbnail
Spacer()
captureButton
.padding(.trailing, 10)
Spacer()
flipCameraButton
}
.padding(.horizontal, 20)
.padding(.bottom, 20)
}
}.fullScreenCover(isPresented: $newPostData.newPost) {
if model.photo == nil {
NewPost(imageData: (self.image?.pngData())! )
} else {
NewPost(imageData: model.photo.originalData)
}
}
}
}
}
Here is where the CameraView() gets called from my Home Screen
import SwiftUI
import Firebase
struct Home: View {
#AppStorage("current_status") var status = false
#AppStorage("showSheet") var showSheet = false
#State var loadedPost = Post(id: 0, PostUID: "", PostName: "", selectedForPost: false, time: Date())
#State var selectedTab = "camera"
var edges = UIApplication.shared.windows.first?.safeAreaInsets
#StateObject var modelData = ModelView()
#StateObject var userData = UserViewModel()
var body: some View {
VStack(spacing: 15){
VStack (spacing: 0) {
GeometryReader{_ in
ZStack{
if selectedTab == "Post"{
Post(loadedPost: $loadedPost, selectedTab: $selectedTab)
}else if selectedTab == "camera"{
CameraView()
}else if selectedTab == "user"{
User(selectedTab: $selectedTab, loadedPost: $loadedPost)
}
}
}.onChange(of: selectedTab) { (_) in
switch(selectedTab){
case "Post": if
!modelData.isPostLoad{modelData.loadPost()}
case "camera": if
!modelData.isCameraLoad{modelData.loadCamera()}
case "user": if
!modelData.isUserLoad{modelData.loadUser()}
default: ()
}
}
//Tabview hide to show friend modal
if !showSheet{
Divider()
HStack(spacing: 0) {
Spacer(minLength: 0)
TabButton(title: "Post", selectedTab: $selectedTab)
Spacer(minLength: 0)
TabButton(title: "camera", selectedTab: $selectedTab)
.padding(.leading, 30)
.padding(.trailing, 30)
Spacer(minLength: 0)
TabButton(title: "user", selectedTab: $selectedTab)
Spacer(minLength: 0)
}
.padding(.horizontal, 30)
.padding(.bottom, edges!.bottom == 0 ? 15 : edges!.bottom)
.background(Color.black)
}
}
.ignoresSafeArea(.all, edges: .bottom)
.background(Color("Black").ignoresSafeArea(.all, edges: .all))
}
}
}
//Tab Button
struct TabButton : View {
var title: String
#Binding var selectedTab: String
var body: some View {
Button(action: {
withAnimation{selectedTab = title}
}) {
VStack(spacing: 5) {
//Top indicator
//Custom shape...
if title == "user" {
Image(title)
.renderingMode(.template)
.resizable()
.foregroundColor(selectedTab == title ? Color.white : Color("Grey"))
.frame(width: 26.5, height: 26.5)
.padding(.top, UIScreen.screenHeight < 500 ? -5 : 15)
}else if title == "camera"{
Image(title)
.renderingMode(.template)
.resizable()
.foregroundColor(selectedTab == title ? Color.white : Color("Grey"))
.frame(width: 40, height: 40)
.padding(.top, UIScreen.screenHeight < 500 ? -5 : 15)
}else{
Image(title)
.renderingMode(.template)
.resizable()
.foregroundColor(selectedTab == title ? Color.white : Color("Grey"))
.frame(width: 32.5, height: 32.5)
.padding(.top, UIScreen.screenHeight < 500 ? -5 : 15)
}
}
}
}
}
//can update with load views here
class ModelView: ObservableObject {
#Published var isPostLoad = false
#Published var isCameraLoad = false
#Published var isUserLoad = false
init() {
//load initial data
isCameraLoad = true
print("Home Data Loaded")
}
func loadPost(){
print("Post Loaded")
isPostLoad = true
}
func loadCamera(){
print("Camera Loaded")
isCameraLoad = true
}
func loadUser(){
print("User loaded")
isUserLoad = true
}
}
I would greatly appreciate any help on how to get the ImagePicker view to show up for iOS 14.1-ios 14.4 I've been scratching my head since I worked on it assuming anything that works on iOS 14.5 and above should work on below but only this specific ImagePicker is not working as intended. Thanks!

Disable scroll down to dismiss on FullScreen Cover in Swift / SwiftUI

Hi I wanted to know if its possible to disable the drag down gesture to dismiss the full screen cover in swift / swiftui.
Here is my code:
import SwiftUI
import Combine
import AVFoundation
import CropViewController
final class CameraModel: ObservableObject {
private let service = CameraService()
#Published var photo: Photo!
#Published var showAlertError = false
#Published var isFlashOn = false
#Published var willCapturePhoto = false
var alertError: AlertError!
var session: AVCaptureSession
private var subscriptions = Set<AnyCancellable>()
init() {
self.session = service.session
service.$photo.sink { [weak self] (photo) in
guard let pic = photo else { return }
self?.photo = pic
}
.store(in: &self.subscriptions)
service.$shouldShowAlertView.sink { [weak self] (val) in
self?.alertError = self?.service.alertError
self?.showAlertError = val
}
.store(in: &self.subscriptions)
service.$flashMode.sink { [weak self] (mode) in
self?.isFlashOn = mode == .on
}
.store(in: &self.subscriptions)
service.$willCapturePhoto.sink { [weak self] (val) in
self?.willCapturePhoto = val
}
.store(in: &self.subscriptions)
}
func configure() {
service.checkForPermissions()
service.configure()
//service.changeCamera()
}
func capturePhoto() {
if photo != nil {
self.photo = nil
}
service.capturePhoto()
}
func flipCamera() {
service.changeCamera()
}
func zoom(with factor: CGFloat) {
service.set(zoom: factor)
}
func switchFlash() {
service.flashMode = service.flashMode == .on ? .off : .on
}
func resetPhoto(){
if photo != nil {
self.photo = nil
}
}
}
struct CameraView: View {
#StateObject var model = CameraModel()
#State var currentZoomFactor: CGFloat = 1.0
#StateObject var registerData = RegisterViewModel()
#StateObject var newPostData = NewPostModel()
enum SheetType {
case imagePick
case imageCrop
case share
}
#State private var currentSheet: SheetType = .imagePick
#State private var actionSheetIsPresented = false
#State private var sheetIsPresented = false
#State private var originalImage: UIImage?
#State private var image: UIImage?
#State private var croppingStyle = CropViewCroppingStyle.default
#State private var croppedRect = CGRect.zero
#State private var croppedAngle = 0
var captureButton: some View {
Button(action: {
let impactMed = UIImpactFeedbackGenerator(style: .light)
impactMed.impactOccurred()
model.capturePhoto()
}, label: {
Circle()
.foregroundColor(.white)
.frame(width: 80, height: 80, alignment: .center)
.overlay(
Circle()
.stroke(Color.black.opacity(0.8), lineWidth: 2)
.frame(width: 65, height: 65, alignment: .center)
)
})
}
var capturedPhotoThumbnail: some View {
Group {
RoundedRectangle(cornerRadius: 10)
.frame(width: 55, height: 55, alignment: .center)
.foregroundColor(Color.gray.opacity(0.2))
.onTapGesture(perform: {
// newPostData.picker.toggle()
self.croppingStyle = .default
self.currentSheet = .imagePick
self.sheetIsPresented = true
})
.overlay(
Image("gallery")
.renderingMode(.template)
.resizable()
.frame(width: 25, height: 25)
.foregroundColor(Color("white")))
.sheet(isPresented: $sheetIsPresented) {
if (self.currentSheet == .imagePick) {
ImagePickerView(croppingStyle: self.croppingStyle, sourceType: .photoLibrary, onCanceled: {
// on cancel
}) { (image) in
guard let image = image else {
return
}
self.originalImage = image
DispatchQueue.main.async {
self.currentSheet = .imageCrop
self.sheetIsPresented = true
}
}
} else if (self.currentSheet == .imageCrop) {
ZStack {
Color("imagecropcolor").edgesIgnoringSafeArea(.all)
ImageCropView(croppingStyle: self.croppingStyle, originalImage: self.originalImage!, onCanceled: {
// on cancel
}) { (image, cropRect, angle) in
// on success
self.image = image
model.resetPhoto()
newPostData.newPost.toggle()
}
}
}
}
}
}
var flipCameraButton: some View {
Button(action: {
let impactMed = UIImpactFeedbackGenerator(style: .light)
impactMed.impactOccurred()
model.flipCamera()
}, label: {
Circle()
.foregroundColor(Color.gray.opacity(0.2))
.frame(width: 45, height: 45, alignment: .center)
.overlay(
Image(systemName: "camera.rotate.fill")
.foregroundColor(.white))
})
}
var body: some View {
GeometryReader { reader in
ZStack {
Color.black.edgesIgnoringSafeArea(.all)
VStack {
HStack{
Button(action: {
model.switchFlash()
}, label: {
Image(systemName: model.isFlashOn ? "bolt.fill" : "bolt.slash.fill")
.font(.system(size: 20, weight: .medium, design: .default))
})
.accentColor(model.isFlashOn ? .yellow : .white)
.padding(.leading, 30)
Spacer()
if model.photo != nil {
Text("taken photo").onAppear{
newPostData.newPost.toggle()
}
}
// Image(uiImage: model.photo.image!)
// .resizable()
// .aspectRatio(contentMode: .fill)
// .frame(width: 60, height: 60)
// .clipShape(RoundedRectangle(cornerRadius: 10, style: .continuous))
// .animation(.spring())
//
}
CameraPreview(session: model.session)
.gesture(
DragGesture().onChanged({ (val) in
// Only accept vertical drag
if abs(val.translation.height) > abs(val.translation.width) {
// Get the percentage of vertical screen space covered by drag
let percentage: CGFloat = -(val.translation.height / reader.size.height)
// Calculate new zoom factor
let calc = currentZoomFactor + percentage
// Limit zoom factor to a maximum of 5x and a minimum of 1x
let zoomFactor: CGFloat = min(max(calc, 1), 5)
// Store the newly calculated zoom factor
currentZoomFactor = zoomFactor
// Sets the zoom factor to the capture device session
model.zoom(with: zoomFactor)
}
})
)
.onAppear {
model.configure()
}
.alert(isPresented: $model.showAlertError, content: {
Alert(title: Text(model.alertError.title), message: Text(model.alertError.message), dismissButton: .default(Text(model.alertError.primaryButtonTitle), action: {
model.alertError.primaryAction?()
}))
})
.overlay(
Group {
if model.willCapturePhoto {
Color.black
}
}
)
.animation(.easeInOut)
HStack {
capturedPhotoThumbnail
Spacer()
captureButton
.padding(.trailing, 10)
Spacer()
flipCameraButton
}
.padding(.horizontal, 20)
.padding(.bottom, 20)
}
}.fullScreenCover(isPresented: $newPostData.newPost) {
if model.photo == nil {
NewPost(imageData: (self.image?.pngData())! )
} else {
NewPost(imageData: model.photo.originalData)
}
}
}
}
}
Edit: I've added my full code showing both the.fullscreencover at the bottom of the CameraView along with the .sheet for the image picker
I don't want to dismiss NewView() by dragging down from the top. Is this possible? Thanks!

SwiftUI : Pagination issue in List

I am trying to create pagination in SwiftUI with a List but it's not behaving correctly when scrolled and it's size changes.
Here is the code which I am using for it.
class ViewModel: ObservableObject {
#Published var feeds:[String] = []
init() {
for i in 0..<10{
feeds.append("Page \(i)")
}
}
func appentNewData() -> Void{
for i in self.feeds.count..<(self.feeds.count + 10){
feeds.append("New Page \(i)")
}
}
}
struct ContentView: View {
#ObservedObject var viewModel = ViewModel()
#State var isExpanded:Bool = false
var body: some View {
VStack(spacing:0){
Button(action: {
withAnimation {
self.isExpanded.toggle()
}
}) {
Text("Search Bar ( Tap to expand )")
.font(.title)
.foregroundColor(Color.black)
}
.frame(height: self.isExpanded ? 200 : 100)
.frame(maxWidth:.infinity)
.background(Color.red)
GeometryReader { (proxy) in
List{
ForEach(self.viewModel.feeds, id:\.self) { feed in
FeedView(text: feed, size: proxy.size)
.listRowInsets(.init(top: 0, leading: 0, bottom: 0, trailing: 0))
.frame(width:proxy.size.width, height: proxy.size.height)
.border(Color.green ,width: 5.0)
.onAppear {
guard let lastItem = self.viewModel.feeds.last else{
return
}
if lastItem == feed{
self.viewModel.appentNewData()
}
}
}
}
.frame(width:proxy.size.width, height: proxy.size.height)
.background(Color.purple)
.onAppear {
UITableViewCell.appearance().selectionStyle = .none
UITableView.appearance().separatorStyle = .none
UITableView.appearance().isPagingEnabled = true
UITableView.appearance().separatorStyle = .none
UITableView.appearance().showsVerticalScrollIndicator = false
}.onDisappear {
UITableView.appearance().isPagingEnabled = false
UITableView.appearance().showsVerticalScrollIndicator = true
}
}
}.clipped()
}
}
struct FeedView:View {
#State var text:String
var size:CGSize
var body: some View{
VStack(spacing: 20.0){
Text(text)
.font(.largeTitle)
HStack{
Text("Width : \(size.width)")
.font(.headline)
Text("Height : \(size.height)")
.font(.headline)
}
}
.frame(maxWidth:.infinity,maxHeight: .infinity,alignment: .center)
}
}
It behaves like this.
Not sure why it is not dividing the row equally since each row has the same width and height.
Here is the quick project if anyone would like to try out.

SwiftUI Create a Custom Segmented Control also in a ScrollView

Below is my code to create a standard segmented control.
struct ContentView: View {
#State private var favoriteColor = 0
var colors = ["Red", "Green", "Blue"]
var body: some View {
VStack {
Picker(selection: $favoriteColor, label: Text("What is your favorite color?")) {
ForEach(0..<colors.count) { index in
Text(self.colors[index]).tag(index)
}
}.pickerStyle(SegmentedPickerStyle())
Text("Value: \(colors[favoriteColor])")
}
}
}
My question is how could I modify it to have a customized segmented control where I can have the boarder rounded along with my own colors, as it was somewhat easy to do with UIKit? Has any one done this yet.
I prefect example is the Uber eats app, when you select a restaurant you can scroll to the particular portion of the menu by selecting an option in the customized segmented control.
Included are the elements I'm looking to have customized:
* UPDATE *
Image of the final design
Is this what you are looking for?
import SwiftUI
struct CustomSegmentedPickerView: View {
#State private var selectedIndex = 0
private var titles = ["Round Trip", "One Way", "Multi-City"]
private var colors = [Color.red, Color.green, Color.blue]
#State private var frames = Array<CGRect>(repeating: .zero, count: 3)
var body: some View {
VStack {
ZStack {
HStack(spacing: 10) {
ForEach(self.titles.indices, id: \.self) { index in
Button(action: { self.selectedIndex = index }) {
Text(self.titles[index])
}.padding(EdgeInsets(top: 16, leading: 20, bottom: 16, trailing: 20)).background(
GeometryReader { geo in
Color.clear.onAppear { self.setFrame(index: index, frame: geo.frame(in: .global)) }
}
)
}
}
.background(
Capsule().fill(
self.colors[self.selectedIndex].opacity(0.4))
.frame(width: self.frames[self.selectedIndex].width,
height: self.frames[self.selectedIndex].height, alignment: .topLeading)
.offset(x: self.frames[self.selectedIndex].minX - self.frames[0].minX)
, alignment: .leading
)
}
.animation(.default)
.background(Capsule().stroke(Color.gray, lineWidth: 3))
Picker(selection: self.$selectedIndex, label: Text("What is your favorite color?")) {
ForEach(0..<self.titles.count) { index in
Text(self.titles[index]).tag(index)
}
}.pickerStyle(SegmentedPickerStyle())
Text("Value: \(self.titles[self.selectedIndex])")
Spacer()
}
}
func setFrame(index: Int, frame: CGRect) {
self.frames[index] = frame
}
}
struct CustomSegmentedPickerView_Previews: PreviewProvider {
static var previews: some View {
CustomSegmentedPickerView()
}
}
If I'm following the question aright the starting point might be something like the code below. The styling, clearly, needs a bit of attention. This has a hard-wired width for segments. To be more flexible you'd need to use a Geometry Reader to measure what was available and divide up the space.
struct ContentView: View {
#State var selection = 0
var body: some View {
let item1 = SegmentItem(title: "Some Way", color: Color.blue, selectionIndex: 0)
let item2 = SegmentItem(title: "Round Zip", color: Color.red, selectionIndex: 1)
let item3 = SegmentItem(title: "Multi-City", color: Color.green, selectionIndex: 2)
return VStack() {
Spacer()
Text("Selected Item: \(selection)")
SegmentControl(selection: $selection, items: [item1, item2, item3])
Spacer()
}
}
}
struct SegmentControl : View {
#Binding var selection : Int
var items : [SegmentItem]
var body : some View {
let width : CGFloat = 110.0
return HStack(spacing: 5) {
ForEach (items, id: \.self) { item in
SegmentButton(text: item.title, width: width, color: item.color, selectionIndex: item.selectionIndex, selection: self.$selection)
}
}.font(.body)
.padding(5)
.background(Color.gray)
.cornerRadius(10.0)
}
}
struct SegmentButton : View {
var text : String
var width : CGFloat
var color : Color
var selectionIndex = 0
#Binding var selection : Int
var body : some View {
let label = Text(text)
.padding(5)
.frame(width: width)
.background(color).opacity(selection == selectionIndex ? 1.0 : 0.5)
.cornerRadius(10.0)
.foregroundColor(Color.white)
.font(Font.body.weight(selection == selectionIndex ? .bold : .regular))
return Button(action: { self.selection = self.selectionIndex }) { label }
}
}
struct SegmentItem : Hashable {
var title : String = ""
var color : Color = Color.white
var selectionIndex = 0
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
None of the above solutions worked for me as the GeometryReader returns different values once placed in a Navigation View that throws off the positioning of the active indicator in the background. I found alternate solutions, but they only worked with fixed length menu strings. Perhaps there is a simple modification to make the above code contributions work, and if so, I would be eager to read it. If you're having the same issues I was, then this may work for you instead.
Thanks to inspiration from a Reddit user "End3r117" and this SwiftWithMajid article, https://swiftwithmajid.com/2020/01/15/the-magic-of-view-preferences-in-swiftui/, I was able to craft a solution. This works either inside or outside of a NavigationView and accepts menu items of various lengths.
struct SegmentMenuPicker: View {
var titles: [String]
var color: Color
#State private var selectedIndex = 0
#State private var frames = Array<CGRect>(repeating: .zero, count: 5)
var body: some View {
VStack {
ZStack {
HStack(spacing: 10) {
ForEach(self.titles.indices, id: \.self) { index in
Button(action: {
print("button\(index) pressed")
self.selectedIndex = index
}) {
Text(self.titles[index])
.foregroundColor(color)
.font(.footnote)
.fontWeight(.semibold)
}
.padding(EdgeInsets(top: 0, leading: 5, bottom: 0, trailing: 5))
.modifier(FrameModifier())
.onPreferenceChange(FramePreferenceKey.self) { self.frames[index] = $0 }
}
}
.background(
Rectangle()
.fill(self.color.opacity(0.4))
.frame(
width: self.frames[self.selectedIndex].width,
height: 2,
alignment: .topLeading)
.offset(x: self.frames[self.selectedIndex].minX - self.frames[0].minX, y: self.frames[self.selectedIndex].height)
, alignment: .leading
)
}
.padding(.bottom, 15)
.animation(.easeIn(duration: 0.2))
Text("Value: \(self.titles[self.selectedIndex])")
Spacer()
}
}
}
struct FramePreferenceKey: PreferenceKey {
static var defaultValue: CGRect = .zero
static func reduce(value: inout CGRect, nextValue: () -> CGRect) {
value = nextValue()
}
}
struct FrameModifier: ViewModifier {
private var sizeView: some View {
GeometryReader { geometry in
Color.clear.preference(key: FramePreferenceKey.self, value: geometry.frame(in: .global))
}
}
func body(content: Content) -> some View {
content.background(sizeView)
}
}
struct NewPicker_Previews: PreviewProvider {
static var previews: some View {
VStack {
SegmentMenuPicker(titles: ["SuperLongValue", "1", "2", "Medium", "AnotherSuper"], color: Color.blue)
NavigationView {
SegmentMenuPicker(titles: ["SuperLongValue", "1", "2", "Medium", "AnotherSuper"], color: Color.red)
}
}
}
}

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