Angular mat-card-image not working in ios device - angular-material

Angular mat-card-image not working in ios devices. Images aren't showing inside a mat-card on ios browsers. How can I solve this?

IOS 13 and lower do not support webp images.
But according to caniuse (https://caniuse.com/?search=webp) support for webp has come with IOS 14 from 16 September 2020.

Related

IOSurface gradually increases memory in iOS 12 and above

I am facing memory issue in my app for iOS 12 and above versions. IOSurface gradually increases simultaneously in iOS 12.1.1 where as it works fine in iOS 11 versions. I have attached the issue screenshot below,
Why this issue happens in iOS 12 versions? Can someone help me how to solve this? I cross checked in iOS 11 versions and it works fine.
Do you use camera ?
It may depends on camera.
Size of IOSurface bock: 8372224 bytes = 1960*1080*4

Cordova iOS platform images not visible

iOS cordova application has a tab bar at the bottom with background images. These images work perfectly fine in iOS 9 and iOS 10 with cordova 3.5.0,but in iOS 11.x the background images are not visible so I tried upgrading the cordova to 4.5.3 with all the required plug-ins. But that doesn't seem to work.
In iOS 11.2
In iOS 9
I could figure it out myself, the problem was because of the higher iOS version, image hidden property was being set to true, which I had to set to false for always, independent of OS versions.

AVPlayerLayer not rendering offline HLS video in iOS 11

I am facing a weird issue in iOS 11. I have an App where I am playing HLS video in AVPlayer. In case of offline HLS video after starting video audio is playing but video content is not getting rendered on AVPlayerLayer. This issue is occurring only in iOS 11 and above. It is working perfectly in iOS 10. But at the same time online HLS contents are playing perfectly in iOS 11 and iOS 10.
This seems to be a bug in iOS 11 as I checked it in Apple's sample code.
I run sample code in iOS 11 device to check.
If it's not a bug in iOS 11 then how to solve this.
This issue is solved now. It was bug in iOS 11.0 but now it's fixed in iOS 11.2.
I used Xcode version 9.2 latest iOS SDK version 11.2

How to get the look and feel of ios 6 on a device having ios 7 using xcode 5.1..?

How to get the look and feel of ios 6 on a device having ios 7 using xcode 5.1..?
I have an app which is currently have the look and feel of ios 6 and does not have flat UI supported.
I was using xcode 4.6 and was deploying the app on ios 7 so the look and feel was of ios 6.
But now since I have moved to XCODE 5.1 the app when deployed on ios 7 gives the look and feel of ios 7.
Is there any way I can still make it look like the ios 6 UI.?
Any help is appreciated.
For the look and feel of ios6 on ios7 devices, you need to add and use the images of ios6 resources.
Images for button background, Table background, etc. for each component which is used in your app.
We don't get ios6 resources in ios7 device by default.

How do I setup different app icons for ios 6 and ios 7 devices using air 3.9?

I need to have two differnet icon graphics for ios 6 and and ios 7 devices. The problem is that ios 7 still uses 29x29 and 58x58 icons for both ios 7 and 6. Is there any workaround?
if you have update your SDK then,
<image16x16></image16x16>
<image29x29></image29x29>
<image32x32></image32x32>
<image36x36></image36x36>
<image40x40></image40x40>
<image48x48></image48x48>
<image50x50></image50x50>
<image57x57></image57x57>
<image58x58></image58x58>
<image72x72></image72x72>
<image76x76></image76x76>
<image80x80></image80x80>
<image96x96></image96x96>
<image100x100></image100x100>
<image114x114></image114x114>
<image120x120></image120x120>
<image128x128></image128x128>
<image144x144></image144x144>
<image152x152></image152x152>
<image512x512></image512x512>
<image732x412></image732x412>
<image1024x1024></image1024x1024>
29X29 and 58X58 size for icon is will be available.
~ cheers

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