How to set rounded profile picture image(from url string) to UIBarButton item in iOS Swift - ios

Hi I'm working on an iOS Swift project in which I want to show users profile picture in the navigation bar as rounded. I tried lot of sample code, but it is not making rounded curve. Please help me.
I have tried these codes,
var image = UIImage()
if let userImage = UserProfile.image {
let imageUrl = self.dmcCommon.convertStringToImageURL(url: userImage)
let data = (try? Data(contentsOf: imageUrl as URL))!
image = UIImage(data: data)!
} else {
image = UIImage(named: "Me")!
}
let v = UIImageView(frame: CGRect(x: 0, y: 0, width: 40, height: 40))
v.image = image
v.layer.masksToBounds = true
v.layer.cornerRadius = 20
let rightBtn = UIBarButtonItem(customView: v)
self.navigationItem.rightBarButtonItem = rightBtn
And the result is like this,
Here the image is not getting round also it taking full width not as I gave.
Later I tried another solution, which is,
let button = UIButton()
button.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
var image = UIImage()
if let userImage = UserProfile.image {
let imageUrl = self.dmcCommon.convertStringToImageURL(url: userImage)
let data = (try? Data(contentsOf: imageUrl as URL))!
image = UIImage(data: data)!
} else {
image = UIImage(named: "Me")!
}
UIGraphicsBeginImageContextWithOptions(button.frame.size, false, image.scale)
let rect = CGRect(x:0, y:0, width:button.frame.size.width, height:button.frame.size.height)
UIBezierPath(roundedRect: rect, cornerRadius: rect.width/2).addClip()
image.draw(in: rect)
let newImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
button.addTarget(self, action:#selector(self.navToMe), for: UIControl.Event.touchUpInside)
let color = UIColor(patternImage: newImage)
button.backgroundColor = color
button.layer.cornerRadius = 0.5 * button.bounds.size.width
let barButton = UIBarButtonItem()
barButton.customView = button
self.navigationItem.rightBarButtonItems = [notificationButton, barButton]
And the result is,
In second solution it working but the image is redrawing like mirroring to down. Please help me how to place rounded profile picture in UIBarButtonItems.

I've used the following approch,
let button = UIButton(type: .system)
button.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
button.layer.cornerRadius = 15
button.clipsToBounds = true
button.imageView?.contentMode = .scaleAspectFit
let imageData = try? Data(contentsOf: URL(string : "https://www.w3schools.com/howto/img_avatar.png")!)
if let imageData = imageData , let image = UIImage(data: imageData)?.resizeImage(to: button.frame.size) {
button.setBackgroundImage(image, for: .normal)
}
navigationItem.rightBarButtonItem = UIBarButtonItem(customView: button)
To resize the image
extension UIImage {
func resizeImage(to size: CGSize) -> UIImage {
return UIGraphicsImageRenderer(size: size).image { _ in
draw(in: CGRect(origin: .zero, size: size))
}
}}
In the above example, I've used Data(contentsOf: URL) to load image from the internet, but it is better to fetch the image asynchronously. Check this for more details.

Try this
let frame = CGRect(x: 0, y: 0, width: 30, height: 30)
let customView = UIView(frame: frame)
let imageView = UIImageView(image: UIImage(named: "turtle"))
imageView.frame = frame
imageView.layer.cornerRadius = imageView.frame.height * 0.5
imageView.layer.masksToBounds = true
customView.addSubview(imageView)
navigationItem.rightBarButtonItems = [
UIBarButtonItem(systemItem: .action), UIBarButtonItem(customView: customView)
]
Instead of UIImage(name:) use your UIImage(data:) constructor

You do not need a custom button or an image view. And do not use corner rounding. Just draw the target image into the desired size with clipping to a circle and use that as the bar button item’s image.

Related

How to get circle imageView in as titleView of navigation bar iOS

I am trying to get a navigation bar similar to the one in iOS messages app. This is what I have, and it creates a bit of a circle shape but gets cut off. If you were to recreate the centered image from Messages how would you?
let imageView = UIImageView(image: UIImage(named: "test-image"))
imageView.contentMode = .scaleAspectFit
let titleView = UIView(frame: CGRect(x: 0, y: 0, width: 44, height: 44))
imageView.frame = titleView.bounds
imageView.layer.masksToBounds = true
imageView.layer.cornerRadius = imageView.frame.height / 2
titleView.addSubview(imageView)
self.navigationItem.titleView = titleView
The current outcome with this snippet:
The desired outcome:
Tested solutions In dark mode:
Please excuse my eggs ;) It's my favorite test pic
Set image view content mode .scaleAspectFill
imageView.contentMode = .scaleAspectFill
The following is what I have done.
I use two functions to work with an image. The makeCutout function creates a square cutout based on the height of an image of your selection. The position of the cutout is placed at the center of the source image. (See let cutoutRect = ...) The second one, the makeCircularImage function, makes the cutout image circular. Note that I'm assuming the original image is horizontally-long, which means that the diameter of the cutout will be the height of the image.
import UIKit
class ViewController: UIViewController {
// MARK: - Life cycle
override func viewDidLoad() {
super.viewDidLoad()
if let image = UIImage(named: "jenniferGarner.jpg") {
let imageWidth = image.size.width
let imageHeight = image.size.height
let cutoutRect = CGRect(origin: CGPoint(x: (imageWidth - imageHeight) / 2.0, y: 0.0), size: CGSize(width: imageHeight, height: imageHeight))
if let cutoutImage = makeCutout(image: image, rect: cutoutRect) {
/* making it a circular image */
if let circleImage = makeCircularImage(sourceImage: cutoutImage, diameter: cutoutImage.size.height) {
testImageView.isHidden = true
let imageView = UIImageView(image: circleImage)
imageView.contentMode = .scaleAspectFit
let titleView = UIView(frame: CGRect(x: 0, y: 0, width: 44, height: 44))
//titleView.backgroundColor = UIColor.green
imageView.frame = titleView.bounds
imageView.layer.masksToBounds = true
imageView.layer.cornerRadius = imageView.frame.height / 2
titleView.addSubview(imageView)
self.navigationItem.titleView = titleView
}
}
}
}
// MARK: - Making a cutout image
func makeCutout(image: UIImage, rect: CGRect) -> UIImage? {
if let cgImage = image.cgImage {
let contextImage: UIImage = UIImage(cgImage: cgImage)
// Create bitmap image from context using the rect
var croppedContextImage: CGImage? = nil
if let contextImage = contextImage.cgImage {
if let croppedImage = contextImage.cropping(to: rect) {
croppedContextImage = croppedImage
}
}
// Create a new image based on the imageRef and rotate back to the original orientation
if let croppedImage: CGImage = croppedContextImage {
let image: UIImage = UIImage(cgImage: croppedImage, scale: image.scale, orientation: image.imageOrientation)
return image
}
}
return nil
}
func makeCircularImage(sourceImage: UIImage, diameter: CGFloat) -> UIImage? {
let imageView = UIImageView(image: sourceImage)
let layer = imageView.layer
layer.masksToBounds = true
layer.cornerRadius = diameter / 2.0
UIGraphicsBeginImageContext(imageView.bounds.size)
layer.render(in: UIGraphicsGetCurrentContext()!)
if let finalImage = UIGraphicsGetImageFromCurrentImageContext() {
UIGraphicsEndImageContext()
return finalImage
}
return nil
}
}
I have Jeniffer Garner as a guest as shown below. The source image size is 480 px X 180 px.
The following is the final work with an iPhone simulator with the dark mode.

how to layer an image over another

My code below kind of works but the frame is not symmetrical and I am using 2 images let bottomImage and let frame and only let frame should be used. To give you a example check out the image below I created. Frame should take the place of the black border.
#IBAction func Mask(_ sender: Any) {
let bottomImage:UIImage = UIImage(named: "backdropd")!
let frame:UIImage = UIImage(named: "ff")!
let newSize = CGSize(width: bottomImage.size.width, height: bottomImage.size.height )
let newSize2 = CGSize(width: bottomImage.size.width, height: bottomImage.size.height)
UIGraphicsBeginImageContextWithOptions(newSize, false, bottomImage.scale)
let left:UIImage = imageTake.image!
left.draw(in: CGRect(x: newSize2.width/7,y: newSize2.height/8.9,width: newSize2.width/1,height: newSize2.height/1.29), blendMode:CGBlendMode.normal, alpha:1.0)
frame.draw(in: CGRect(x: 0,y: 0,width: newSize2.width,height: newSize2.height), blendMode:CGBlendMode.normal, alpha:1.0)
let newImage:UIImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
imageTake.image = newImage
}

Set an image as a title in UINavigationBar in swift 4

I have the following code for a navigation bar that sets the word Title for the title but want it to be my logo instead.
navigationbar = UINavigationBar(frame: CGRect(x: 0, y: 20, width: self.view.bounds.width, height: 44));
navigationbar.barTintColor = UIColor(red: 247/255, green: 247/255, blue: 247/255, alpha: 1.0);
let title = UINavigationItem(title: "Title");
navigationbar.setItems([title], animated: false);
self.view.addSubview(navigationbar);
Also what size in pixels should it be for #1x, #2x and #3x if I want a square logo? The logo is also my app icon.
Not entirely sure if this is what you are trying to achieve but there are a few suggestions already on stack.
Here is a popular one:
let logo = UIImage(named: "logo") // Or logo.png if you haven't added it to assets
let imageView = UIImageView(frame: CGRect(x:0, y:0, width:50.0, height:50.0))
imageView.image = logo
imageView.contentMode = .scaleAspectFit
self.navigationItem.titleView = imageView
Alternatively could use this method:
func addNavBarImage() {
let navController = navigationController!
let image = UIImage(named: "logo.png") //Your logo url here
let imageView = UIImageView(image: image)
let bannerWidth = navController.navigationBar.frame.size.width
let bannerHeight = navController.navigationBar.frame.size.height
let bannerX = bannerWidth / 2 - (image?.size.width)! / 2
let bannerY = bannerHeight / 2 - (image?.size.height)! / 2
imageView.frame = CGRect(x: bannerX, y: bannerY, width: bannerWidth, height: bannerHeight)
imageView.contentMode = .scaleAspectFit
navigationItem.titleView = imageView
}
Answer from this question.
Try this one
// top-logo = your image name
if let logo = UIImage(named: "top-logo"){
let imageView = UIImageView(image:logo)
self.navigationItem.titleView = imageView
}
Output :

How to set circle button with background image on right navigation bar item

I have tried to put circle button on right navigation bar of iOS but unfortunately When I use button background it doesn't round the image it shows square shape background image but When I remove image and put background colour it round the button with background colour.
Code that I tried:
let button = UIButton()
button.frame = CGRectMake(0, 0, 40, 40)
button.layer.cornerRadius = 0.5 * button.bounds.size.width
button.setImage(self.myPic, forState: .Normal)
let barButton = UIBarButtonItem()
barButton.customView = button
self.navigationItem.rightBarButtonItem = barButton
Try to use this code..
for rounded button with image -
let button = UIButton()
button.frame = CGRectMake(0, 0, 40, 40)
let color = UIColor(patternImage: UIImage(named: "btnImage")!)
button.backgroundColor = color
button.layer.cornerRadius = 0.5 * button.bounds.size.width
let barButton = UIBarButtonItem()
barButton.customView = button
self.navigationItem.rightBarButtonItem = barButton
With Actual image---
let button = UIButton()
button.frame = CGRectMake(0, 0, 40, 40)
let image = UIImage(named: "btnImage")!
UIGraphicsBeginImageContextWithOptions(button.frame.size, false, image.scale)
let rect = CGRectMake(0, 0, button.frame.size.width, button.frame.size.height)
UIBezierPath(roundedRect: rect, cornerRadius: rect.width/2).addClip()
image.drawInRect(rect)
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
let color = UIColor(patternImage: newImage)
button.backgroundColor = color
button.layer.cornerRadius = 0.5 * button.bounds.size.width
let barButton = UIBarButtonItem()
barButton.customView = button
self.navigationItem.rightBarButtonItem = barButton
I made a solution for Swift 4, you need to resize the image and the frame too
let avatarSize: CGFloat = 30
let button = UIButton()
button.frame = CGRect(x: 0, y: 0, width: avatarSize, height: avatarSize)
button.setImage(UIImage(named: "avatar")?.resizeImage(avatarSize, opaque: false), for: .normal)
if let buttonImageView = button.imageView {
button.imageView?.layer.cornerRadius = buttonImageView.frame.size.width / 2
button.imageView?.clipsToBounds = true
button.imageView?.contentMode = .scaleAspectFit
}
Extension you need:
extension UIImage {
func resizeImage(_ dimension: CGFloat, opaque: Bool, contentMode:
UIViewContentMode = .scaleAspectFit) -> UIImage {
var width: CGFloat
var height: CGFloat
var newImage: UIImage
let size = self.size
let aspectRatio = size.width/size.height
switch contentMode {
case .scaleAspectFit:
if aspectRatio > 1 { // Landscape image
width = dimension
height = dimension / aspectRatio
} else { // Portrait image
height = dimension
width = dimension * aspectRatio
}
default:
fatalError("UIIMage.resizeToFit(): FATAL: Unimplemented ContentMode")
}
if #available(iOS 10.0, *) {
let renderFormat = UIGraphicsImageRendererFormat.default()
renderFormat.opaque = opaque
let renderer = UIGraphicsImageRenderer(size: CGSize(width: width, height: height), format: renderFormat)
newImage = renderer.image {
(context) in
self.draw(in: CGRect(x: 0, y: 0, width: width, height: height))
}
} else {
UIGraphicsBeginImageContextWithOptions(CGSize(width: width, height: height), opaque, 0)
self.draw(in: CGRect(x: 0, y: 0, width: width, height: height))
newImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
}
return newImage
}
}
swift 2
set bar button in circle
func setProfileImageOnBarButton() {
let button = UIButton()
button.setImage(profileImage, forState: UIControlState.Normal)
button.addTarget(self, action:#selector(self.openUserProfile), forControlEvents: UIControlEvents.TouchUpInside)
button.frame = CGRectMake(0, 0, 36, 36)
button.layer.cornerRadius = CGRectGetWidth(button.frame) / 2
button.layer.masksToBounds = true
let barButton = UIBarButtonItem(customView: button)
self.navigationItem.rightBarButtonItem = barButton
}
Swift 5 - You can simply do that, and make sure you make clipstobounds to true
teacherImage.setImage(UIImage(named: "icon_profile"), for: .normal)
teacherImage.frame = CGRect(x: 0, y: 0, width: 40, height: 40)
teacherImage.addTarget(self, action: #selector(addPressed), for: .touchUpInside)
teacherImage.layer.cornerRadius = 0.5 * teacherImage.bounds.size.width
teacherImage.clipsToBounds = true
let rightNavBarButton = UIBarButtonItem(customView: teacherImage)
let currWidth = rightNavBarButton.customView?.widthAnchor.constraint(equalToConstant: 40)
currWidth?.isActive = true
let currHeight = rightNavBarButton.customView?.heightAnchor.constraint(equalToConstant: 40)
currHeight?.isActive = true
self.navigationItem.rightBarButtonItem = rightNavBarButton
It works for Objective-C. Have a try!
UIButton *avatarButton = [[UIButton alloc]initWithFrame:CGRectMake(0, 0, 40, 40)];
// redraw the image to fit new size
UIGraphicsBeginImageContextWithOptions(avatarButton.frame.size, NO, 0);
[[UIImage imageNamed:#"pikachu"] drawInRect:CGRectMake(0, 0, avatarButton.frame.size.width, avatarButton.frame.size.height)];
UIImage *resultImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIColor *color = [UIColor colorWithPatternImage: resultImage];
avatarButton.backgroundColor = color;
avatarButton.layer.cornerRadius = 0.5 * avatarButton.bounds.size.width;
UIBarButtonItem *barButton = UIBarButtonItem.new;
barButton.customView = avatarButton;
self.navigationItem.rightBarButtonItem = barButton;

Navigation bar with UIImage for title

I want to customize my app's look by using a logo image as the navigation bar's title, instead of plain text. When I use this code
let logo = UIImage(named: "logo.png")
self.navigationItem.titleView = logo;
I get the error "UIImage is not convertible to UIView". How can I do this correctly?
Put it inside an UIImageView
let logo = UIImage(named: "logo.png")
let imageView = UIImageView(image:logo)
self.navigationItem.titleView = imageView
I use this. It works in iOS 8
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let image = UIImage(named: "YOURIMAGE")
navigationItem.titleView = UIImageView(image: image)
}
And here is an example how you can do it with CGRect.
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 38, height: 38))
imageView.contentMode = .ScaleAspectFit
let image = UIImage(named: "YOURIMAGE")
imageView.image = image
navigationItem.titleView = imageView
}
Hope this will help.
For swift 4 and you can adjust imageView size
let logoContainer = UIView(frame: CGRect(x: 0, y: 0, width: 270, height: 30))
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 270, height: 30))
imageView.contentMode = .scaleAspectFit
let image = UIImage(named: "your_image")
imageView.image = image
logoContainer.addSubview(imageView)
navigationItem.titleView = logoContainer
I tried #Jack's answer above, the logo did appear however the image occupied the whole Navigation Bar. I wanted it to fit.
Swift 4, Xcode 9.2
1.Assign value to navigation controller, UIImage. Adjust size by dividing frame and Image size.
func addNavBarImage() {
let navController = navigationController!
let image = UIImage(named: "logo-signIn6.png") //Your logo url here
let imageView = UIImageView(image: image)
let bannerWidth = navController.navigationBar.frame.size.width
let bannerHeight = navController.navigationBar.frame.size.height
let bannerX = bannerWidth / 2 - (image?.size.width)! / 2
let bannerY = bannerHeight / 2 - (image?.size.height)! / 2
imageView.frame = CGRect(x: bannerX, y: bannerY, width: bannerWidth, height: bannerHeight)
imageView.contentMode = .scaleAspectFit
navigationItem.titleView = imageView
}
Add the function right under viewDidLoad()
addNavBarImage()
Note on the image asset. Before uploading, I adjusted the logo with extra margins rather than cropped at the edges.
Final result:
You can use custom UINavigationItem so, you only need to change "Navigation Item" as YourCustomClass on the Main.storyboard.
In Swift 3
class FixedImageNavigationItem: UINavigationItem {
private let fixedImage : UIImage = UIImage(named: "your-header-logo.png")!
private let imageView : UIImageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 50, height: 37.5))
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
imageView.contentMode = .scaleAspectFit
imageView.image = fixedImage
self.titleView = imageView
}
}
Here is a handy function for Swift 4.2, shows an image with title text:-
override func viewDidLoad() {
super.viewDidLoad()
//Sets the navigation title with text and image
self.navigationItem.titleView = navTitleWithImageAndText(titleText: "Dean Stanley", imageName: "online")
}
func navTitleWithImageAndText(titleText: String, imageName: String) -> UIView {
// Creates a new UIView
let titleView = UIView()
// Creates a new text label
let label = UILabel()
label.text = titleText
label.sizeToFit()
label.center = titleView.center
label.textAlignment = NSTextAlignment.center
// Creates the image view
let image = UIImageView()
image.image = UIImage(named: imageName)
// Maintains the image's aspect ratio:
let imageAspect = image.image!.size.width / image.image!.size.height
// Sets the image frame so that it's immediately before the text:
let imageX = label.frame.origin.x - label.frame.size.height * imageAspect
let imageY = label.frame.origin.y
let imageWidth = label.frame.size.height * imageAspect
let imageHeight = label.frame.size.height
image.frame = CGRect(x: imageX, y: imageY, width: imageWidth, height: imageHeight)
image.contentMode = UIView.ContentMode.scaleAspectFit
// Adds both the label and image view to the titleView
titleView.addSubview(label)
titleView.addSubview(image)
// Sets the titleView frame to fit within the UINavigation Title
titleView.sizeToFit()
return titleView
}
this worked for me in Sept 2015 - Hope this helps someone out there.
// 1
var nav = self.navigationController?.navigationBar
// 2 set the style
nav?.barStyle = UIBarStyle.Black
nav?.tintColor = UIColor.yellowColor()
// 3
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 40, height: 40))
imageView.contentMode = .ScaleAspectFit
// 4
let image = UIImage(named: "logo.png")
imageView.image = image
// 5
navigationItem.titleView = imageView
I have written this for iOS 10 & iOS 11 and it worked for me:
extension UINavigationBar {
func setupNavigationBar() {
let titleImageWidth = frame.size.width * 0.32
let titleImageHeight = frame.size.height * 0.64
var navigationBarIconimageView = UIImageView()
if #available(iOS 11.0, *) {
navigationBarIconimageView.widthAnchor.constraint(equalToConstant: titleImageWidth).isActive = true
navigationBarIconimageView.heightAnchor.constraint(equalToConstant: titleImageHeight).isActive = true
} else {
navigationBarIconimageView = UIImageView(frame: CGRect(x: 0, y: 0, width: titleImageWidth, height: titleImageHeight))
}
navigationBarIconimageView.contentMode = .scaleAspectFit
navigationBarIconimageView.image = UIImage(named: "image")
topItem?.titleView = navigationBarIconimageView
}
}
Swift 5.1+, Xcode 13+
Sometimes if your image is in high resolution then, imageView shifts from centre, I would suggest using this method
lazy var navigationTitleImageView = UIImageView()
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
self.navigationTitleImageView.image = logo
self.navigationTitleImageView.contentMode = .scaleAspectFit
self.navigationTitleImageView.translatesAutoresizingMaskIntoConstraints = false
if let navC = self.navigationController{
navC.navigationBar.addSubview(self.navigationTitleImageView)
self.navigationTitleImageView.centerXAnchor.constraint(equalTo: navC.navigationBar.centerXAnchor).isActive = true
self.navigationTitleImageView.centerYAnchor.constraint(equalTo: navC.navigationBar.centerYAnchor, constant: 0).isActive = true
self.navigationTitleImageView.widthAnchor.constraint(equalTo: navC.navigationBar.widthAnchor, multiplier: 0.2).isActive = true
self.navigationTitleImageView.heightAnchor.constraint(equalTo: navC.navigationBar.widthAnchor, multiplier: 0.088).isActive = true
}
}
and viewWillDisappear()
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.navigationTitleImageView.removeFromSuperview()
}
or else just reduce the image size
If you'd prefer to use autolayout, and want a permanent fixed image in the navigation bar, that doesn't animate in with each screen, this solution works well:
class CustomTitleNavigationController: UINavigationController {
override func viewDidLoad() {
super.viewDidLoad()
let logo = UIImage(named: "MyHeaderImage")
let imageView = UIImageView(image:logo)
imageView.contentMode = .scaleAspectFit
imageView.translatesAutoresizingMaskIntoConstraints = false
navigationBar.addSubview(imageView)
navigationBar.addConstraint (navigationBar.leftAnchor.constraint(equalTo: imageView.leftAnchor, constant: 0))
navigationBar.addConstraint (navigationBar.rightAnchor.constraint(equalTo: imageView.rightAnchor, constant: 0))
navigationBar.addConstraint (navigationBar.topAnchor.constraint(equalTo: imageView.topAnchor, constant: 0))
navigationBar.addConstraint (navigationBar.bottomAnchor.constraint(equalTo: imageView.bottomAnchor, constant: 0))
}
Programmatically could be done like this.
private var imageView: UIView {
let bannerWidth = navigationBar.frame.size.width * 0.5 // 0.5 its multiplier to get correct image width
let bannerHeight = navigationBar.frame.size.height
let view = UIView()
view.backgroundColor = .clear
view.frame = CGRect(x: 0, y: 0, width: bannerWidth, height: bannerHeight)
let image = UIImage(named: "your_image_name")
let imageView = UIImageView(image: image)
imageView.contentMode = .scaleAspectFit
imageView.frame = CGRect(x: 0, y: 0, width: view.frame.width, height: view.frame.height)
view.addSubview(imageView)
return view
}
The just change titleView
navigationItem.titleView = imageView
let's do try and checkout
let image = UIImage(named: "Navbar_bg.png")
navigationItem.titleView = UIImageView(image: image)
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 40, height: 40))
imageView.contentMode = .ScaleAspectFit
let imageView = UIImageView(frame: (CGRect(x: 0, y: 0, width: 40, height:
40)))
imageView.contentMode = .scaleAspectFit
let image = UIImage (named: "logo") // logo is your NPG asset
imageView.image = image
self.navigationItem.titleView = imageView
Works for me in swift 4 (square image 40x40)
let imageView = UIImageView()
imageView.frame.size.width = 40
imageView.frame.size.height = 40
imageView.contentMode = .scaleAspectFit
let image = UIImage(named: "YOUR_IMAGE_NAME")
imageView.image = image
navigationItem.titleView = imageView
If you want other measures, try
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 50, height: 100.5)))
imageView.contentMode = .scaleAspectFit
let image = UIImage(named: "YOUR_IMAGE_NAME")
imageView.image = image
navigationItem.titleView = imageView
I hope it serves you. It works for me.
Objective-C version:
//create the space for the image
UIImageView *myImage = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 256, 144)];
//bind the image with the ImageView allocated
myImage.image = [UIImage imageNamed:#"logo.png"];
//add image into imageview
_myNavigationItem.titleView = myImage;
Just in case someone (like me) had arrived here looking for the answer in Objective-C.
This worked for me... try it
let image : UIImage = UIImage(named: "LogoName")
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 25, height: 25))
imageView.contentMode = .scaleAspectFit
imageView.image = image
navigationItem.titleView = imageView
In order to get the image view with the proper size and in the center, you should use the following approach:
let width = 120 // choose the image width
let height = 20 // choose the image height
let titleView = UIView(frame: CGRect(x: 0, y: 0, width: view.bounds.width, height: 44)) //44 is the standard size of the top bar
let imageView = UIImageView(frame: CGRect(x: (view.bounds.width - width)/2, y: (44 - height)/2, width: width, height: height))
imageView.contentMode = .scaleAspectFit //choose other if it makes sense
imageView.image = UIImage(named: "your_image_name")
titleView.addSubview(imageView)
navigationItem.titleView = titleView

Resources