Our app was building fine till Xcode 12 beta 2. But since beta 3 all the Xcode version just crashes whenever I try to build the project. Not able to build for simulator as well as devices. I saw similar issue discussed on swift forum where, recommended setting is to remove valid_arch. I tried that solution, but it doesn't work for me.
Spent more than 2 weeks behind this. It will great help if anyone can help here.
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I have this issue while I run my playground. However, it doesn't display on the right side. So, I searched many forums and the only way that worked for me was
to delete the comments. I use the iOS platform. My Xcode version is 9.4.1 on macOS High Sierra.
Xcode 9 has some issues in playground and sometimes it stuck at lunching simulator or running playground or etc. The best solution is update to Xcode 10+. Many bugs like this has been resolved in the current version of Xcode.
I've ran into this as well. I usually have to quit Xcode (cmd + q) or quit from the menu and reopen the playground. That usually runs the simulator.
I am facing issues with XCode snapshot.
Actually I have Xcode 8.3.3, but I need to run Swift 4 project on it. Upgrading OSX and Xcode version is not an option for me.
I followed the accepted answer from here: Is it possible to compile Swift 4 on Xcode 8.x?
I downloaded Xcode snapshot (latest, 30th Dec release of toolchain) from https://swift.org/download/#snapshots
and made the required settings of toolchain. However, I am encountering a strange issue.
Again, to resolve this, I tried the accepted answer on link Could not build Objective-C module '_SwiftUIKitOverlayShims'
however, even this does not seem to work. Please suggest where I am going wrong.
I'm using Xcode 8.3.3 on Macmini version 10.12.3 (16D32) from past 6 months and it was working all fine. now today i'm just unable to open xcode at all and it's not even giving any error or warning so i have no idea what's wrong. there is no update in app store for Xcode as well and it's also not being updated recently. i have tried online solutions but still no progress, tries restarting as well. nothing worked. any quick suggestions will be really appreciated, Thanks.
I was running ios project on Xcode 8.3.2 and it was working fine.
Now I am running same project on Xcode 9 Seed. And I am getting lots of warning with fix suggestion. When I use Fix option it adds stub methods in the implementation Class and after that it give number of errors.
And I am trying to build project on Xcode 9 , it stuck at initialising datastore and never complete even after two or three hours later .
Can anyone have any idea how to resolve this issue ?
I've been running Xcode with no issues, and all of a sudden playground sticks on Running Second, as seen in the image. Occasionally Xcode "stops" responding upon the launch of the project.
This takes forever and it's very hard to get a project going due to the time it takes to get start. Any ideas? I've spent hours trying to figure things out. I'm running Xcode 7 with Swift 2.0
It's a beta version of Xcode. The syntax checker crashed a lot on both Yosemite and El Capitan, for both beta 1 and 2. Compiler sometimes works, sometimes don't, and code works in Xcode 6 might not work correctly in Xcode 7 beta.
In the past, when Swift 1.0 beta just out, there were lots of issues like this, and some of them didn't get fixed till 1.2.
If this happens everytime, consider file a bug report to Apple so they could look into it. (I do!) Or you can provide some code you were testing so we can all have a look.